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Augmented reality gaming via geographic messaging 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-013/31
  • G06Q-030/02
  • H04W-004/00
  • A63F-013/216
  • A63F-013/40
  • A63F-013/30
  • H04L-012/18
  • H04W-004/02
  • H04W-004/04
  • H04H-020/59
  • H04W-004/22
  • A63F-013/211
  • A63F-013/812
  • A63F-013/95
  • H04W-084/18
출원번호 US-0014797 (2016-02-03)
등록번호 US-9636580 (2017-05-02)
발명자 / 주소
  • Hall, Robert J.
출원인 / 주소
  • AT&T Intellectual Property I, L.P.
대리인 / 주소
    Baker & Hostetler LLP
인용정보 피인용 횟수 : 0  인용 특허 : 58

초록

Geographic gaming via a scalable, wireless geographic broadcast protocol enables multiplayer gaming between communication devices without relying on traditional network elements. Games can be fully distributed over an ad hoc network of mobile communications devices. The scalable nature of the wirele

대표청구항

1. A method comprising: invoking, based on a first movement of a first mobile communications device, a reconnaissance element of a geogame, the reconnaissance element used for creating a representation of a geographic region of a virtual or real-world playing field associated with the geogame;based

이 특허에 인용된 특허 (58)

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  4. Hall, Robert J, Campus alerting via wireless geocast.
  5. Janneteau, Christophe; Lach, Hong-Yon, Communication over selected part of a network.
  6. Rimoto, Shiyu; Yoshinobu, Tomoaki, Computer readable program product storing program for ball-playing type game, said program, and ball-playing type game processing apparatus and method.
  7. Drake Christopher Nathan,AUX, Computer software authentication, protection, and security system.
  8. Billhartz, Tom; Cain, Joseph Bibb, Determining quality of service (QoS) routing for mobile ad hoc networks.
  9. Cho, In Sung; Mahesh, Kumar; Kamath, Prakash; Gilbert, Jeffrey; Frizzell, Rob, Device discovery in a wireless communication system.
  10. Choi,Jong Mu; Kim,Jai Hoon; Ko,Young Bae, Directional flooding method in wireless sensor network.
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  13. Caronni Germano ; Waldvogel Marcel,CHX, Efficient, secure multicasting with minimal knowledge.
  14. Faruque Saleh M. (Brampton CAX), Frequency plan for a cellular network.
  15. Fleischman, Eric W., Geo-cast systems and methods.
  16. Hall, Robert J., Geogame for mobile device.
  17. Low, Daryl Mun-Kid; Huang, Ronald Keryuan; Mishra, Puneet; Jain, Gaurav; Gosnell, Jason; Bush, Jeff, Group formation using anonymous broadcast information.
  18. Cain, Joseph Bibb, Hierarchical mobile ad-hoc network and methods for performing reactive routing therein using dynamic source routing (DSR).
  19. Cain, Joseph Bibb, Hierarchical modile ad-hoc network and methods for route error recovery therein.
  20. Hall, Robert J., Information acquisition using a scalable wireless geocast protocol.
  21. Pierce,Shaun D., Information exchange between non-networked devices through an intermediary device via a piconet.
  22. Ahmed, Walid; Jiang, Hong; Kodialam, Muralidharan Sampath; Monogioudis, Pantelis; Rege, Kiran M, Location based routing for mobile ad-hoc networks.
  23. Ford,Jason, Location-based authorization of gaming action in wireless communication gaming devices.
  24. Hall, Robert; Jamison, Richard, Media distribution via a scalable ad hoc geographic protocol.
  25. Fong Thomas K. ; Henry Paul Shala ; Leung Kin K. ; Qiu Xiaoxin ; Shankaranarayanan Nemmara K., Method and apparatus for providing high speed services using a wireless communications system.
  26. Carlson,Greg, Method and system for routing packets through a network by employing geographical position data.
  27. Uhlir, Kurt Brooks; Dougherty, Christopher; Shuman, Michael V.; Casino, Roy, Method and system for using geographic data in computer game development.
  28. Vook Frederick W. (Schaumburg IL) Doss William K. (Lake In The Hills IL) Demange Mark G. (Schaumburg IL), Method for delivering broadcast packets in a frequency hopping local area network.
  29. Hensley David A. ; Charnota Steven J., Method for determining signal quality of a communication channel.
  30. Gerber, Matthew; Hall, Robert, Method for establishing and operating a mobile Ad-Hoc network.
  31. Dent, Paul Wilkinson, Methods for wirelessly communicating time division multiple access (TDMA) data using adaptive multiplexing and coding.
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  33. Shuman, Michael V.; Uhlir, Kurt Brooks, Multi-player online game player proximity feature.
  34. Wilmer, Michael E.; Rice, Jerry W.; Mehranfar, Robert; Murray, John; Munro, Paul, Multicast wireless ad hoc packet routing.
  35. Squibbs, Robert Francis, Network-based game system and method.
  36. Hall, Robert, Non-interference technique for spatially aware mobile ad hoc networking.
  37. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Prize redemption system for games.
  38. Sonetaka Noriyoshi,JPX, Radio channel allocating system.
  39. Soderkvist, Jan Erik; Wahlstrom, Lars Peter, Reducing interference in telecommunications systems.
  40. Abbott,Thomas S., Reel game requiring skill to win.
  41. Sharma Dipanshu,FIX, Relative positioning and virtual objects for mobile devices.
  42. Haas Zygmunt J., Routing and mobility management protocols for ad-hoc networks.
  43. Saadawi, Tarek; Hussein, Osama, Routing method for mobile infrastructureless network.
  44. Hall, Robert, Secure mobile ad hoc network.
  45. Rogers Michael E., Shoulder launched unmanned reconnaissance system.
  46. Kelm, Jonathon C.; Heiferling, Mark J., Swarm location service for mobile ad hoc network communications.
  47. Chuang Justin Che-I ; Sollenberger Nelson Ray, System and method for dynamically assigning channels for wireless packet communications.
  48. Hall, Robert, System and method for geocasting in a mobile ad hoc network.
  49. Hall, Robert J., System and method for mobile ad hoc network.
  50. Hall, Robert J., System and method for mobile ad hoc network.
  51. Davis, Roy; Yegani, Parviz; Quick, Frank, System and method for prioritizing traffic channel messages.
  52. Whitehill, Eric A.; Ruckstuhl, Michael A.; Barker, Jr., Charles R., System and method for providing a congestion optimized address resolution protocol for wireless ad-hoc networks.
  53. Preston, Steven Gordon; Penner, Thomas Hans; Penrose, Charles Thomas; Kaprocki, Edward Steve, System, method and apparatus for relaying simulation data.
  54. Ralls, Chaun J.; Cheeseman, Andrew; Young, Michael; King, Paul; Marx, Peter, Systems, methods, and devices for assisting play.
  55. Belcea, John M., Time division protocol for an ad-hoc, peer-to-peer radio network having coordinating channel access to shared parallel data channels with separate reservation channel.
  56. French, Barry J., Virtual reality movement system.
  57. Cain, Joseph Bibb, Wireless communication system with enhanced time slot allocation and interference avoidance/mitigation features and related methods.
  58. Barney, Jonathan A.; Weston, Denise Chapman, Wireless gaming system combining both physical and virtual play elements.
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