Location-based mobile gaming application and method for implementing the same using a scalable tiered geocast protocol
원문보기
IPC분류정보
국가/구분
United States(US) Patent
등록
국제특허분류(IPC7판)
A63F-013/00
A63F-013/30
H04W-004/02
A63F-009/24
H04L-029/08
H04W-040/20
H04L-029/06
출원번호
US-0338962
(2014-07-23)
등록번호
US-9895604
(2018-02-20)
발명자
/ 주소
Hall, Robert J.
출원인 / 주소
AT&T Intellectual Property I, L.P.
대리인 / 주소
Baker & Hostetler LLP
인용정보
피인용 횟수 :
0인용 특허 :
63
초록▼
A method is disclosed for initiating real-time geo-game using geocast messaging according to a scalable tiered geocast protocol. The method includes a first wireless terminal (WT), programmed with a geo-gaming application and the scalable tiered geocast protocol, geocasting a game declaration to a d
A method is disclosed for initiating real-time geo-game using geocast messaging according to a scalable tiered geocast protocol. The method includes a first wireless terminal (WT), programmed with a geo-gaming application and the scalable tiered geocast protocol, geocasting a game declaration to a destination geocast region containing potential participants. The method also includes a second WT, of one of the potential participants, and programmed with the geo-gaming application and the scalable tiered geocast protocol, receiving the game declaration in the destination geocast region and responding by geocasting a response message indicating interest in participating in the real-time geo-game.
대표청구항▼
1. A device comprising: a processor; andmemory coupled to the processor, the memory comprising executable instructions that when executed by the processor cause the processor to effectuate operations comprising: receiving a geocast data packet that was transmitted in accordance with transmission heu
1. A device comprising: a processor; andmemory coupled to the processor, the memory comprising executable instructions that when executed by the processor cause the processor to effectuate operations comprising: receiving a geocast data packet that was transmitted in accordance with transmission heuristics of a scalable tiered geocast protocol, the geocast data packet comprising: an indication of a virtual game object of a geo-game;a destination geocast region; andmovement information indicating movement characteristics of the virtual game object;determining a movement of the virtual game object based on the geocast data packet;determining that the device is within the geocast region; andresponsive to determining that the device is within the geocast region, rendering, on a display of the device, an indication of the movement of the virtual game object. 2. The device of claim 1, the operations further comprising: retransmitting the geocast data packet according to the transmission heuristics of the tiered geocast protocol. 3. The device of claim 1, the operations further comprising: displaying, on the display of the device, a representation of at least one virtual game characteristic comprising at least one of: a portion of a first playing field associated with the device;a portion of a second playing field associated with another device;a first player moving with respect to the first playing field, ora second player moving with respect to the second playing field. 4. The device of claim 1, the operation further comprising: displaying, on the display of the device, an actual environment in which the device is being operated. 5. The device of claim 1, wherein: the geocast data packet further comprises scoring information pertaining to the geo-game. 6. The device of claim 1, the operations further comprising: determining that a scoring event has occurred by determining that the device was not in a geo-location corresponding to an impact location of the virtual game object of the geo-game at an impact time associated with the virtual game object. 7. The device of claim 6, the operations further comprising: responsive to determining that the scoring event has occurred, generating a scoring message; andgeocasting the scoring message. 8. A method comprising: receiving, by a device, a geocast data packet that was transmitted in accordance with transmission heuristics of a scalable tiered geocast protocol, the geocast data packet comprising: an indication of a virtual game object of a geo-game;a destination geocast region; andmovement information indicating movement characteristics of the virtual game object;determining a movement of the virtual game object based on the geocast data packet;determining that the device is within the geocast region; andresponsive to determining that the device is within the geocast region, rendering, on a display of the device, an indication of the movement of the virtual game object. 9. The method of claim 8, further comprising: retransmitting, by the device, the geocast data packet according to the transmission heuristics of the tiered geocast protocol. 10. The method of claim 8, further comprising: displaying, on the display of the device, a representation of at least one virtual game characteristic comprising at least one of: a portion of a first playing field associated with the device;a portion of a second playing field associated with another device;a first player moving with respect to the first playing field, ora second player moving with respect to the second playing field. 11. The method of claim 8, further comprising: displaying, on the display of the device, an actual environment in which the device is being operated. 12. The method of claim 8, wherein: the geocast data packet further comprises scoring information pertaining to the geo-game. 13. The method of claim 8, further comprising: determining, by the device, that a scoring event has occurred by determining that the device was not in a geo-location corresponding to an impact location of the virtual game object of the geo-game at an impact time associated with the virtual game object. 14. The method of claim 13, further comprising: responsive to determining that the scoring event has occurred, generating a scoring message; andgeocasting the scoring message. 15. A computer-readable storage medium that is not a propagating signal, the computer-readable storage medium comprising executable instructions that when executed by a processor cause the processor to effectuate operations comprising: receiving, by a device, a geocast data packet that was transmitted in accordance with transmission heuristics of a scalable tiered geocast protocol, the geocast data packet comprising: an indication of a virtual game object of a geo-game;a destination geocast region; andmovement information indicating movement characteristics of the virtual game object;determining a movement of the virtual game object based on the geocast data packet;determining that the device is within the geocast region; andresponsive to determining that the device is within the geocast region, rendering, on a display of the device, an indication of the movement of the virtual game object. 16. The computer-readable storage medium of claim 15, the operations further comprising: retransmitting the geocast data packet according to the transmission heuristics of the tiered geocast protocol. 17. The computer-readable storage medium of claim 15, the operations further comprising: displaying, on the display of the device, a representation of at least one virtual game characteristic comprising at least one of: a portion of a first playing field associated with the device;a portion of a second playing field associated with another device;a first player moving with respect to the first playing field, ora second player moving with respect to the second playing field. 18. The computer-readable storage medium of claim 15, the operation further comprising: displaying, on the display of the device, an actual environment in which the device is being operated. 19. The computer-readable storage medium of claim 15, wherein: the geocast data packet further comprises scoring information pertaining to the geo-game. 20. The computer-readable storage medium of claim 15, the operations further comprising: determining, by the device, that a scoring event has occurred by determining that the device was not in a geo-location corresponding to an impact location of the virtual game object of the geo-game at an impact time associated with the virtual game object.
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