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NTIS 바로가기한국콘텐츠학회논문지 = The Journal of the Korea Contents Association, v.9 no.11, 2009년, pp.1 - 9
안은영 (한밭대학교 멀티미디어공학과) , 김재원 (선문대학교 기계공학과) , 한상훈 (한국재활복지대학 컴퓨터정보보안과) , 문찬일 ((주)이노에이스)
In virtual environments, such as computer game and animation, we need to enhance naturalness of crowd simulation. So, we propose a method to generate dynamically moving crowd patterns by applying emotional factors to the individual characters of a crowd in the determination of their behavior. The pr...
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