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Japanese Console Games Popularization in China : Governance, Copycats, and Gamers

Games and culture, v.11 no.3, 2016년, pp.275 - 297  

Liao, Sara X. T. (Department of Radio-Television-Film, University of Texas at Austin, Austin, TX, USA)

Abstract AI-Helper 아이콘AI-Helper

This article attempts to explore the popularization of Japanese console games in China in the past two decades, which reveals the tripartite relationship of the nation-state, transnational cultural power, and local agents.1 This study focuses on the formation and development of the console game indu...

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