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NTIS 바로가기International journal of gaming and computer-mediated simulations, v.9 no.2, 2017년, pp.1 - 21
Himmelstein, Daniel (Premier eSports Academy, Denver, CO, USA) , Liu, Yitong (University of Denver, Denver, CO, USA) , Shapiro, Jamie L. (University of Denver, Denver, CO, USA)
ESports, also known as competitive video gaming, has seen tremendous growth over the past few years. Several studies have been conducted that examined the potential cognitive benefits of playing video games, but few have examined the psychosocial factors needed to perform at the highest level of com...
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