Kwon, Joung Huem
(Department of Emerging Technology, Korea University of Technology and Education, Choenan, South Korea)
,
Ryu, Semin
(School of Future Convergence, Hallym University, Chuncheon, South Korea)
,
Ko, Ginam
(Research Department, placeB Inc., Seoul, South Korea)
,
Lee, JiYong
(Research Department, Bitwin Media Lab Inc., Chuncheon, South Korea)
,
Suh, KyooWon
(Industry Academic Cooperation Foundation, Hallym University, Chuncheon, South Korea)
,
Nam, SangHun
(Department of Newmedia Seoul Media, Institute of Technology, Seoul, South Korea)
A Product prototyping is an approach to simplify a design process efficiently by allowing users to experience a prototype of a product. The goal of this project is to develop a virtual reality prototyping system based on the interactions between consumers and producers. The system is designed and co...
A Product prototyping is an approach to simplify a design process efficiently by allowing users to experience a prototype of a product. The goal of this project is to develop a virtual reality prototyping system based on the interactions between consumers and producers. The system is designed and constructed that it enables user experience-oriented prototyping. The system supports product design process by creating, checking and manipulating a virtual product in a virtual environment. To maximize the usability of the system, the design of haptic controller is also proposed. Using a haptic controller capable of haptic interaction for each finger, virtual reality prototyping process of holding objects in a virtual environment can be expressed in a more realistic manner.
A Product prototyping is an approach to simplify a design process efficiently by allowing users to experience a prototype of a product. The goal of this project is to develop a virtual reality prototyping system based on the interactions between consumers and producers. The system is designed and constructed that it enables user experience-oriented prototyping. The system supports product design process by creating, checking and manipulating a virtual product in a virtual environment. To maximize the usability of the system, the design of haptic controller is also proposed. Using a haptic controller capable of haptic interaction for each finger, virtual reality prototyping process of holding objects in a virtual environment can be expressed in a more realistic manner.
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