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[미국특허] Random number generator 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-001/02
출원번호 US-0047114 (1987-05-08)
발명자 / 주소
  • Simkus John J. (9N831 Beckman Trail Elgin IL 60123) Dell George (Morton Grove IL)
출원인 / 주소
  • Simkus
  • John J. (Huntley IL 04)
인용정보 피인용 횟수 : 47  인용 특허 : 4

초록

There is provided a micro-computer driven random data selection system. The processor of this system is arranged to read a matrix of switches to determine a range of numbers and to establish a software controlled sequencing routine corresponding to this range. The interrupt terminal of the micro-com

대표청구항

Electronic apparatus for generating data selection in response to operational signals within preselected range comprising: micro-computer processor means; range selection means coupled to said processor means for selecting a dual range of data for simultaneous data selection sequencing operations; s

이 특허에 인용된 특허 (4) 인용/피인용 타임라인 분석

  1. Moosz Alexander P. (240 Cadillac Beaconsfield ; Quebec CAX), Electronic apparatus for generating sets of numerical values for playing lottery games.
  2. Rapp Edward J. (Cleveland Heights OH), Electronic numeric generator.
  3. Wiencek Donald C. (14030 S. Laramie Crestwood IL 60445) Zajeski Robert B. (9105 S. Roberts Rd. Hickory Hills IL 60457), Multi-side selection of an electronically simulated die.
  4. Kreisner William (77 St. Marks La. Islip NY 11751), Random lottery computer.

이 특허를 인용한 특허 (47) 인용/피인용 타임라인 분석

  1. Romano, James P., Apparatus and method for generating numbers.
  2. Fulton, Daniel Jacob; Sprinkle, Jason Todd, Casino game and method for playing casino game.
  3. Amaitis, Lee; Garrood, Andrew; Colbert, Mike; Parks, Heather; Storm, Anthony; Barton, Foster; Bradshaw, Thomas D., Computer graphics processing and display of selectable items.
  4. Amaitis, Lee; Garrood, Andrew; Colbert, Mike; Parks, Heather; Storm, Anthony; Barton, Foster; Bradshaw, Thomas D., Computer graphics processing and display of selectable items.
  5. Carlson, Rolf E, Cryptography and certificate authorities in gaming machines.
  6. Carlson,Rolf E., Cryptography and certificate authorities in gaming machines.
  7. Bragin, Igor; Berger, Vadim; Stamm, Uwe, Excimer or molecular laser with optimized spectral purity.
  8. Le Mhaut Alain (Gif sur Yvette FRX) Roques-Carmes Claude (Besancon FRX) Wehbi Dalloul (Besancon FRX) Quiniou Jean-Francois (Besancon FRX), Fractal-type periodic temporal signal generator.
  9. Helliwell,Richard P., Generating unique identifiers in a computer system.
  10. Messina,Marco; Polizzi,Salvatore; Mangione,Giulio, Hybrid architecture for realizing a random numbers generator.
  11. Olson, Michael L.; Dalebout, William T., Magnetic resistance mechanism in a cable machine.
  12. Jean Voldman, Method and system for generating actual random numbers within a multiprocessor system.
  13. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., Method for establishing a wager for a game.
  14. Ashby, Darren, Post workout massage device.
  15. Wilber Scott A., Random number generator and generation method.
  16. Wilber, Scott A., Random number generator and generation method.
  17. Wilber, Scott A., Random number generator and generation method.
  18. Wilber,Scott A., Random number generator and generation method.
  19. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and logic for establishing a wager for a game.
  20. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and method for adding a skill aspect to games of chance.
  21. Leen,Fergus A.; Lawrence,Sam B.; McNally,David G.; Hetherington,Clive; McDowell,David M.; O'Neal,Kevin R., System and method for adding a skill aspect to games of chance.
  22. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  23. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  24. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  25. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  26. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  27. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  28. Saunders, Michael W; Carlson, Rolf E; Miller, William D, System and method for connecting gaming devices to a network for remote play.
  29. Brammer, Chase, System and method for controlling an exercise device.
  30. Leen, Fergus A.; Lawrence, Sam B.; McNally, David M.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and method for determining the outcome of a wager for a gaming application.
  31. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and method for establishing a wager for a gaming application.
  32. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and method for generating profile information for a user of a gaming application.
  33. Leen,Fergus A.; Lawrence,Sam B.; McNally,David G.; Hetherington,Clive; McDowell,David M.; O'Neal,Kevin R., System and method for generating statistics for a user of a gaming application.
  34. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and method for matching users of a gaming application.
  35. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and method for providing enhanced services to a user of a gaming application.
  36. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and method for providing enhanced services to a user of a gaming application.
  37. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and method for providing enhanced services to a user of a gaming application.
  38. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and method for providing game advice to a user of a gaming application.
  39. Leen, Fergus A.; Lawrence, Sam B.; McNally, David G.; Hetherington, Clive; McDowell, David M.; O'Neal, Kevin R., System and method for providing game event management to a user of a gaming application.
  40. Helliwell, Richard P., System for generating unique identifiers in a computer network.
  41. Carlson Rolf E., System for supplying screened random numbers for use in recreational gaming in a casino or over the internet.
  42. Storm, Anthony; Barton, Foster; Garrood, Andrew; Bradshaw, Thomas, Wager market creation and management.
  43. Storm, Anthony; Barton, Foster; Garrood, Andrew; Bradshaw, Thomas D., Wager market creation and management.
  44. Storm, Anthony; Barton, Foster; Garrood, Andrew; Bradshaw, Thomas D., Wager market creation and management.
  45. Amaitis, Lee; Garrood, Andrew; Colbert, Mike; Parks, Heather; Storm, Anthony; Barton, Foster; Bradshaw, Thomas D., Wagering on event outcomes during the event.
  46. Amaitis, Lee; Garrood, Andrew; Colbert, Mike; Parks, Heather; Storm, Anthony; Barton, Foster; Bradshaw, Thomas D., Wagering on event outcomes during the event.
  47. Amaitis, Lee; Garrood, Andrew; Colbert, Mike; Parks, Heather; Storm, Anthony; Barton, Foster; Bradshaw, Thomas D., Wagering on event outcomes during the event.

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