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Computer image generation with topographical response 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-015/72
출원번호 US-0031917 (1987-03-30)
발명자 / 주소
  • Quick Lee T. (Ormond Beach FL) Steiner Walter R. (Ormond Beach FL)
출원인 / 주소
  • General Electric Company (Philadelphia PA 02)
인용정보 피인용 횟수 : 63  인용 특허 : 3

초록

In a computer image generation system, the choice of a path for a vehicle model over a landscape is not restricted. Objects and features in an image to be displayed are defined by polygons. Plumb vectors, having a predetermined relationship with the vehicle model, are used to obtain samples of the t

대표청구항

In a visual image generating system for creating visual images from stored data, wherein a feature of an image is defined by at least one polygon, apparatus for producing visual images reflecting real-time interaction between a vehicle model movable throughout an image to be displayed and the image

이 특허에 인용된 특허 (3)

  1. Foerst Reiner (Gummersbach DEX), Driving simulator.
  2. Jones ; Jr. Robert E. (Timonium MD), Method and apparatus for image signal generation and image display.
  3. McKechnie John C. (Maitland FL), Terrain vehicle simulator contour measuring and storage device.

이 특허를 인용한 특허 (63)

  1. Healey Paul Donald, Apparatus and fast method for convex-polygon bounding of closed contours.
  2. Miller Raymond M. P. (Scottsdale AZ) Orr Wilson W. (Fountain Hills AZ), Apparatus and method for collecting, analyzing and presenting geographical information.
  3. Vaswani Gautam P. ; Wilde Daniel, Auto level of detail texture mapping for a software graphics engine.
  4. Wilde Daniel P., Auto level of detail-based MIP mapping in a graphics processor.
  5. Kohavi Ron, Bayes rule based and decision tree hybrid classifier.
  6. Bass, Michael Wayne; Elkins, Dennis F.; Winkler, Bret D., Calibration system and method for light modulation device.
  7. Devic Goran ; Shaw Christopher, Chroma-keyed specular texture mapping in a graphics processor.
  8. Lee William Chien-Yeh ; Lee Jau Young, Computer-implemented microcell prediction modeling with terrain enhancement.
  9. Sang'udi, Gerald P.; Bott, Ross A.; Tesler, Joel D.; Hawkes, John R.; Xiong, Rebecca W.; Schkolnick, Mario, Computer-related method and system for controlling data visualization in external dimension(s).
  10. Gerald P. Sang'udi ; Ross A. Bott ; Joel D. Tesler ; John R. Hawkes ; Rebecca W. Xiong ; Mario Schkolnick, Computer-related method, system, and program product for controlling data visualization in external dimension(s).
  11. Wilde Daniel P., Dithering method and apparatus using ramp probability logic.
  12. Harkness, Richard, Driver training.
  13. Harkness, Richard, Driver training.
  14. Harkness, Richard, Driver training.
  15. Harkness Richard, Driver training system.
  16. Harkness, Richard, Driver training system.
  17. Gautam Vaswani, Dynamic switching of texture mip-maps based on depth.
  18. Vaswani Gautam P. ; Wilde Daniel P. ; Dye Thomas Anthony, Dynamically selectable texture filter for computer graphics.
  19. Vaswani Gautam ; Wilde Daniel P. ; Harkin Patrick, Error correction in a graphics processor.
  20. Demmer, Walter Heinrich, Image scaling and sample rate conversion by interpolation with non-linear positioning vector.
  21. Cosman Michael ; Brown Thomas C., Image texturing system having theme cells.
  22. Owen Richard Charles Andrew ; Mills Karl Scott ; May Bradley Andrew ; Linstad Lauren Emory, Integrated graphics processor having a block transfer engine for automatic graphic operations in a graphics system.
  23. Becker Barry Glenn, Interpolation between relational tables for purposes of animating a data visualization.
  24. Wilde Daniel P., MIP map blending in a graphics processor.
  25. Shaw Christopher W. ; Devic Goran ; Leland Evan T., Method and apparatus for applying specular highlighting with specular components included with texture maps.
  26. Strasnick Steven Larry ; Tesler Joel Dave, Method and apparatus for indicating selected objects by spotlight.
  27. Strasnick Steven L. (Mountain View CA) Tesler Joel D. (Cupertino CA), Method and apparatus for navigation within three-dimensional information landscape.
  28. Orr Wilson W. ; Miller Raymond M. P., Method for guiding development of muncipality.
  29. Orr Wilson W. ; Miller Raymond M.P., Method for managing storm water damage.
  30. Orr Wilson W. ; Miller Raymond M.P., Method for monitoring regional air quality.
  31. Ogletree Thomas M., Method for speeding mathematical operations in a processor core.
  32. Barry G. Becker ; Ron Kohavi ; Daniel A. Sommerfield ; Joel D. Tesler, Method system and computer program product for visualizing an evidence classifier.
  33. Tesler Joel D., Method, system and computer program product for navigating through partial hierarchies.
  34. Barry Glenn Becker ; Roger A. Crawfis, Method, system and computer program product for visually approximating scattered data using color to represent values of a categorical variable.
  35. Becker Barry Glenn, Method, system, and computer program for visually approximating scattered data.
  36. Rathmann Peter K. ; Haber Eben M., Method, system, and computer program product for computing histogram aggregations.
  37. Tesler Joel D., Method, system, and computer program product for mapping between an overview and a partial hierarchy.
  38. Becker Barry G., Method, system, and computer program product for visualizing a data structure.
  39. Kohavi Ron ; Tesler Joel D., Method, system, and computer program product for visualizing a decision-tree classifier.
  40. Becker Barry G. ; Kohavi Ron ; Sommerfield Daniel A. ; Tesler Joel D., Method, system, and computer program product for visualizing an evidence classifier.
  41. Tesler Joel D., Method, system, and computer program product for visualizing data using partial hierarchies.
  42. Christensen, Robert R.; Elkins, Dennis F., Projection method for reducing interpixel gaps on a viewing surface.
  43. Barrus John W., Rapid and efficient terrain surface finding system.
  44. Larson Michael Kerry ; Harkin Patrick A., Register set reordering for a graphics processor based upon the type of primitive to be rendered.
  45. Devic Goran ; Shaw Christopher, Selectable mode smoothing texture filter for computer graphics.
  46. Harkness, Richard, Senior driver training.
  47. Trumbull Douglas (Southfield MA), Simulator system having a suspended passenger platform.
  48. Vaswani Gautam ; Wilde Daniel P. ; Dye Thomas, Software-based dithering method and apparatus using ramp probability logic.
  49. Christensen, Robert R.; Winkler, Bret D.; Elkins, Dennis; Tanner, Allen H., System and method for aligning RGB light in a single modulator projector.
  50. Carlson, Kenneth L., System and method for displaying a planar image on a curved surface.
  51. Carlson, Kenneth L., System and method for displaying distant 3-D stereo on a dome surface.
  52. Carlson, Kenneth L., System and method for displaying images in 3-D stereo.
  53. Kohavi Ron ; Sommerfield Daniel A., System and method for selection of important attributes.
  54. Larson Michael Kerry ; Wilde Daniel P., System and method of rendering polygons into a pixel grid.
  55. W. Lincoln Bouve ; William T. Semple ; Steven W. Oxman, System and methods for remotely accessing a selected group of items of interest from a database.
  56. William T. Semple ; Lincoln Bouve ; Steven W. Oxman, System and methods for remotely accessing a selected group of items of interest from a database.
  57. Hayner, David A., Use of multiple internal sensors for measurements validation.
  58. Wheeler Ruml ; Joseph Marks ; Kathleen Ryall ; Stuart Merrill Shieber, User interface for creation of image generation and transformation functions.
  59. Miyamoto, Shigeru; Koizumi, Yoshiaki; Yamada, Yoichi; Iwawaki, Toshio, Video game apparatus and information storage medium for video game.
  60. Miyamoto, Shigeru; Koizumi, Yoshiaki; Yamada, Yoichi; Iwawaki, Toshio, Video game apparatus and information storage medium for video game.
  61. Koizumi, Yoshiaki; Miyamoto, Shigeru; Yamada, Yoichi; Iwawaki, Toshio, Video game apparatus and method with enhanced player object action control.
  62. Kawagoe Takumi,JPX ; Yamada Yoichi,JPX ; Umemiya Hiroshi,JPX ; Ogawa Masatoshi,JPX, Video game apparatus and method with enhanced virtual camera control.
  63. Kawagoe, Takumi; Yamada, Yoichi; Umemiya, Hiroshi; Ogawa, Masatoshi, Video game apparatus and method with enhanced virtual camera control.
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