$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Tournament data system with game score communication between remote player terminal and central computer 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-015/44
  • A63F-009/22
출원번호 US-0228847 (1988-08-03)
우선권정보 CA-0457628 (1984-06-27)
발명자 / 주소
  • Thacher Kerry E. (333 Kennedy Street Winnipeg CAX) Sumka Gary H. (333 Kennedy Street Oakville CAX) Barakat Mohamed A. (333 Kennedy Street Winnipeg CAX) Hancharyk John S. (333 Kennedy Street Winnipeg
출원인 / 주소
  • Klayh
  • John A. (04)
인용정보 피인용 횟수 : 723  인용 특허 : 0

초록

A tournament system for electronic games in which scores achieved on the games are transmitted to one or a hierarchy of computers in which a winner is determined. At least one computer stores a player code associated with player credits. The players insert credit cards into the games which read the

대표청구항

A tournament system comprising: (a) a plurality of games for automatically generating score signals, (b) a central computer linked to said games for automatically polling and receiving said score signals achieved on said games by players in a tournament, (c) means for storing handicap values relatin

이 특허를 인용한 특허 (723)

  1. Follis Charles, 100 point NCAA basketball tournament game.
  2. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Gregory A., 3-D reels and 3-D wheels in a gaming machine.
  3. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Gregory A., 3-D reels and 3-D wheels in a gaming machine.
  4. Buchholz, Dale R.; Getz, James J.; Rathsack, Erhard W.; Smith, Pamela S.; Steere, Noel S., Account-based-wagering mobile controller.
  5. Hoffberg, Steven M.; Hoffberg-Borghesani, Linda I., Adaptive pattern recognition based controller apparatus and method and human-interface therefore.
  6. Muir, David Hugh; Nguyen, Binh T., Adventure sequence activities.
  7. Muir, David Hugh; Nguyen, Binh T., Adventure sequence activities.
  8. Muir, David Hugh; Nguyen, Binh T., Adventure sequence activities.
  9. Muir, David Hugh; Nguyen, Binh T., Adventure sequence activities.
  10. Martin, John R.; Tillery, Michael L.; Zammuto, Samuel N., Advertisement downloading computer jukebox.
  11. Russell, Riley R.; van Datta, Glen; Zalewski, Gary, Advertisement rotation.
  12. Russell, Riley R.; van Datta, Glen; Zalewski, Gary, Advertisement rotation.
  13. van Datta, Glen; Zalewski, Gary, Advertising impression determination.
  14. van Datta, Glen; Zalewski, Gary, Advertising impression determination.
  15. van Datta, Glen; Zalewski, Gary, Advertising impression determination.
  16. van Datta, Glen; Zalewski, Gary, Advertising impression determination.
  17. Goldberg, Sheldon F.; Van Antwerp, John, Advertising system for the internet and local area networks.
  18. McCarten David J. ; Smith Darren C. ; Nishizawa Kenji ; Ravanpey Ramin, Airline-based video game and communications system.
  19. McCarten, David J.; Smith, Darren C.; Nishizawa, Kenji; Ravanpey, Ramin, Airline-based video game and communications system.
  20. Suchocki, Edward J., Amusement game incentive points system.
  21. Nguyen, Binh T.; Paulsen, Craig A., Apparatus and method for a gaming tournament network.
  22. Walker,Jay S.; Jorasch,James A.; Fincham,Magdalena M.; Gelman,Geoffrey M.; Tedesco,Robert C., Apparatus and method for facilitating team play of slot machines.
  23. Nguyen, Binh T.; Paulsen, Craig A., Apparatus and method for gaming tournament network.
  24. Palmer, Shelton L., Apparatus and method of automatically accessing on-line services in response to broadcast of on-line addresses.
  25. Morihira Shigeki,JPX, Apparatus for and method of determining win for competitive video game, and recording medium storing win determining program.
  26. Walker, Jay S.; Jorasch, James A.; Suarez, Jose A.; Tedesco, Robert C., Apparatus, systems and methods for facilitating a payout of a gaming device.
  27. Bortnik, Michal; Arthur, Erik John; Macauley, James David; Chen, Ling Tony; Asmi, Yasser B.; Lamb, Steven D.; Helm, James N., Application interface for tracking player identity.
  28. Walker, Jay S.; Ellenthal, Matthew P., Applications for gaming devices in a networked environment.
  29. Yruski, Andrey; Navar, Murgesh; Markovetski, Roman, Asynchronous advertising.
  30. Yruski, Andrey; Navar, Murgesh; Markovetski, Roman, Asynchronous advertising placement based on metadata.
  31. Yruski, Andrey; Navar, Murgesh; Markovetski, Roman, Asynchronous advertising placement based on metadata.
  32. Barcelou David M., Automated league and tournament device.
  33. Miguel Edward K. (DeKalb IL) Bohn Martin G. (Saginaw MI) Zastera Stephen R. (Bloomington MN) Lilly Eugene B. (Overland Park KS), Automated league and tournament system for electronic games.
  34. Miguel Edward Kendal ; Bohn Martin Georg ; Zastera Stephen Robert ; Lilly Eugene Brooks, Automated league and tournament system for electronic games.
  35. Chun, Jay, Automated playing card retrieval system.
  36. Chun, Jay, Automated playing card retrieval system.
  37. Guinn Robert ; Richards David, Automated tournament gaming system: apparatus and method.
  38. Barcelou, David M., Automated transaction machine.
  39. Barcelou, David M., Automated transaction machine.
  40. Barcelou, David M., Automated transaction machine.
  41. Barcelou, David M., Automated transaction machine.
  42. Barcelou, David M., Automated transaction machine.
  43. Barcelou, David M., Automated transaction machine.
  44. Barcelou, David M., Automated transaction machine.
  45. Barcelou, David M., Automated transaction machine.
  46. Barcelou, David M., Automated transaction machine.
  47. Barcelou, David M., Automated transaction machine.
  48. Barcelou, David M., Automated transaction machine.
  49. Barcelou, David M., Automated transaction machine.
  50. Barcelou, David M., Automated transaction machine.
  51. Barcelou, David M., Automated transaction machine.
  52. Barcelou, David M., Automated transaction machine.
  53. Barcelou, David M., Automated transaction machine.
  54. Barcelou, David M., Automated transaction machine.
  55. Barcelou, David M., Automated transaction machine.
  56. Barcelou, David M., Automated transaction machine.
  57. Barcelou, David M., Automated transaction machine.
  58. Barcelou, David M., Automated transaction machine.
  59. Barcelou, David M., Automated transaction machine.
  60. Barcelou, David M., Automated transaction machine.
  61. Barcelou, David M., Automated transaction machine.
  62. Barcelou, David M., Automated transaction machine.
  63. Mowers David L. (Muskegon MI) Mueller David J. (Naperville IL) Pierce Gerald A. (Redwood City CA) Wyland David C. (San Jose CA), Automatic bowling center system.
  64. Strisower John M., Automatic cashier machine.
  65. Thomas, Alfred, Basic wagering game having a continuously modified pay table.
  66. Penna, Thomas David; Grant, Stephen John, Billiard table apparatus for competitive play at remote locations.
  67. Luciano, Jr., Robert Anthony, Bonus game points in a gaming environment.
  68. Shea, Michael J., Bowling center.
  69. Shea, Michael J., Bowling center system.
  70. Michael J. Shea, Bowling method.
  71. Strisower John M., Card game hand counter/decision counter device.
  72. Miodunski Robert L. ; Schneider Richard J. ; Craig Robert J., Cardless distributed video gaming system.
  73. Holch, Neils C.; Riolo, Frank J., Cashless computerized video game system and method.
  74. Holch,Niels C.; Riolo,Frank J., Cashless computerized video game system and method.
  75. Martin, Richard L.; Hole, Jr., Edward J.; Angell, Robert C.; Santini, Jr., John A.; Mitchell, Ian; Costantino, Dave William, Cashless gaming system and method with monitoring.
  76. Rowe, Richard E.; Durst, David C., Cashless instrument based table game promotional system and methodology.
  77. Oberberger, Michael M.; Rowe, Richard E., Cashless transaction clearinghouse.
  78. Rowe,Richard E., Cashless transaction clearinghouse.
  79. Benbrahim, Jamal, Casino gaming apparatus with a bonus associated with a cash out.
  80. Lockton, David B.; Berner, Mark K., Cellular phone games based television archives.
  81. Lockton, David B.; Berner, Mark K., Cellular phone games based upon television archives.
  82. Zaring,Jon C.; Satterfield,Kevin D.; Marshall,Connie T., Cellular telephone interactive wagering system.
  83. Giobbi, John J., Centralized gaming system with modifiable remote display terminals.
  84. Comair, Claude, Communication system and method using pictorial characters.
  85. Comair,Claude, Communication system and method using pictorial characters.
  86. Michel, Jeffrey E, Community wagering game with multiple player selections.
  87. Michel, Jeffrey E, Community wagering game with multiple player selections.
  88. Goldberg, Sheldon F.; Dupray, Dennis J.; Van Antwerp, John, Compensation model for network services.
  89. John R. Martin ; Michael L. Tillery, Computer jukebox and computer jukebox management system.
  90. John R. Martin ; Michael L. Tillery ; Samuel N. Zammuto, Computer jukebox and jukebox network.
  91. Reed Michael J. (Austin TX) Lavery Michael F. (Austin TX), Computer software delivery system.
  92. Thompson Clyde H., Computer system for trapshooting competitions.
  93. Johnson, Jerry Alan; Hansen, Johan Peter; Bortnik, Michal; O'Kelley, Patrick W., Computer-based gaming teams.
  94. Okuniewicz, Douglas M., Data based awards for an electronic gaming device.
  95. Yasuhito Baba JP; Eiji Horita JP; Hiroyuki Miyazaki JP, Data communication method for game system.
  96. Jay S. Walker ; James A. Jorasch, Database driven online distributed tournament system.
  97. Walker Jay S. ; Jorasch James A., Database driven online distributed tournament system.
  98. Walker Jay S. ; Jorasch James A., Database driven online distributed tournament system.
  99. Navar, Murgesh; Yruski, Andrey; Shafton, Peter; McMullen, George, Discovery and analytics for episodic downloaded media.
  100. Navar, Murgesh; Yruski, Andrey; Shafton, Peter; McMullen, George, Discovery and analytics for episodic downloaded media.
  101. Eisner, Seth, Disparity correction for location-aware distributed sporting events.
  102. Eisner, Seth, Disparity correction for location-aware distributed sporting events.
  103. van Datta, Glen; Poulin, Marty, Display of user selected advertising content in a digital environment.
  104. van Datta, Glen; Poulin, Marty, Display of user selected advertising content in a digital environment.
  105. Pascal Andrew ; Giacalone ; Jr. Louis David ; Barnett Michael, Dynamic tournament gaming method and system.
  106. Pascal, Andrew; Giacalone, Jr., Louis David; Barnett, Michael, Dynamic tournament gaming method and system.
  107. McCarten David J. ; Smith Darren C. ; Nishizawa Kenji ; Ravanpey Ramin, Electronic Entertainment and communications system.
  108. Jay S. Walker ; James A. Jorasch ; Magdalena Mik ; Stephen C. Tulley ; Robert R. Lech, Electronic amusement device offering secondary game of chance and method for operating same.
  109. Walker, Jay S.; Jorasch, James A.; Mik, Magdalena; Tulley, Stephen C.; Lech, Robert R., Electronic amusement device offering secondary game of chance and method for operating same.
  110. Walker, Jay S.; Jorasch, James A.; Mik, Magdalena; Tulley, Stephen C.; Lech, Robert R., Electronic amusement device offering secondary game of chance and method for operating same.
  111. Boylan, III, Peter C.; Garahi, Masood; McNutt, Richard E.; Hindman, John R.; Thomas, William L.; Marshall, Connie T.; Ramsey, Douglas V., Electronic book interactive wagering system.
  112. Smith Darren C. ; Nishizawa Kenji ; McCarten David J. ; Ravanpey Ramin ; Braun Russell G., Electronic entertainment and communication system.
  113. Smith Darren C. ; Nishizawa Kenji ; McCarten David J. ; Ravanpey Ramin ; Braun Russell G., Electronic entertainment and communication system.
  114. Smith Darren C. ; Nishizawa Kenji ; McCarten David J. ; Ravanpey Ramin ; Braun Russell G., Electronic entertainment and communication system.
  115. Smith, Darren C.; Nishizawa, Kenji; McCarten, David J.; Ravanpey, Ramin; Braun, Russell G., Electronic entertainment and communication system.
  116. Smith,Darren C.; Nishizawa,Kenji; McCarten,David J.; Ravanpey,Ramin; Braun,Russell G., Electronic entertainment and communication system.
  117. Osaki Makoto,JPX ; Fujimura Takashi,JPX ; Nishimura Naotake,JPX ; Koiwa Koki,JPX ; Manabe Ringo,JPX ; Tsuji Yukio,JPX, Electronic game device.
  118. Chun, Jay, Electronic gaming device.
  119. Chun, Jay, Electronic gaming device.
  120. Chun, Jay, Electronic gaming device.
  121. Chun, Jay, Electronic gaming device.
  122. Chun, Jay, Electronic gaming device supporting future bets.
  123. Ryan, Chad A.; Johnson, Sam; Khal, Zaki, Electronic gaming device which determines play information.
  124. Beaulieu, Nicole M.; LeMay, Steven G., Elimination games for gaming machines.
  125. Beaulieu, Nicole M.; LeMay, Steven G., Elimination games for gaming machines.
  126. van Datta, Glen; Zalewski, Gary, Establishing an impression area.
  127. Morris,Harry W.; Watkins,Robert G., Facilitating negotiations between users of a computer network through messaging communications enabling user interaction.
  128. Morris,Harry W.; Watkins,Robert G., Facilitating negotiations between users of a computer network through messaging communications enabling user interaction.
  129. Bortnik, Michal; Curley, Vincent H.; Jen, James His-Kai; Macauley, James David; Chen, Ling Tony; Lamb, Steven D., Game achievements system.
  130. Bortnik, Michal; Curley, Vincent H.; Jen, James Hsi-Kai; Macauley, James David; Chen, Ling Tony; Lamb, Steven D., Game achievements system.
  131. Bortnik, Michal; Curley, Vincent H.; Jen, James Hsi-Kai; Macauley, James David; Chen, Ling Tony; Lamb, Steven D., Game achievements system.
  132. Bortnik, Michal; Curley, Vincent H.; Jen, James Hsi-Kai; Macauley, James David; Chen, Ling Tony; Lamb, Steven D., Game achievements system.
  133. Bortnik, Michal; Curley, Vincent H.; Jen, James Hsi-Kai; Macauley, James David; Chen, Ling Tony; Lamb, Steven D., Game achievements system.
  134. Bortnik, Michal; Curley, Vincent H.; Jen, James Hsi-kai; Macauley, James David; Chen, Ling Tony; Lamb, Steven D., Game achievements system.
  135. Takatoshi Takemoto JP; Kazunari Kawashima JP, Game hall system utilizing storage media with adjustment means for stakes.
  136. Hosaka,Toshiyuki, Game machine and game system.
  137. Takashi Nakamura JP, Game machine and information storage medium.
  138. Ebisawa, Kan, Game machine system, broadcasting system, data distribution system and method, program executing apparatus and method.
  139. Feuer Peter ; Houriet ; Jr. John W. ; Stelzer James R. ; Hassan Kevin A. ; Karn Jeffrey D., Game machine with automated tournament mode.
  140. Suchocki, Edward J.; Dickinson, Vince Drew, Game rotation system for multiple game amusement game systems.
  141. Okuda, Jinichiro, Game score determination apparatus and method.
  142. Funatsu, Tetsuya; Natsui, Toshio; Yamada, Michio, Game system and information storage medium.
  143. Katsuhiro Miura JP, Game system and information storage medium.
  144. Hayashida, Koichi, Game system with shared replays.
  145. Baerlocher, Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  146. Baerlocher, Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  147. Baerlocher,Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  148. Walker, Jay S.; Jorasch, James A.; Fincham, Magdalena M.; Gelman, Geoffrey M., Gaming device and method of operation thereof.
  149. Luciano, Robert A.; Bertram, William K., Gaming devices having reverse-mapped game set.
  150. Joel R. Jaffe ; Stephen Yuen, Gaming machine with multiple payoff modes and award presentation schemes.
  151. Anderson, Peter R.; Gura, Damon E.; Kyte, Robert L.; Pacey, Larry J.; Ward, Matthew J., Gaming machine with separately selectable wagering games.
  152. Anderson, Peter R.; Gura, Damon E.; Kyte, Robert L.; Pacey, Larry J.; Ward, Matthew J., Gaming machine with separately selectable wagering games.
  153. Anderson, Peter R.; Gura, Damon E.; Kyte, Robert L.; Pacey, Larry J.; Ward, Matthew J., Gaming machine with separately selectable wagering games.
  154. Anderson, Peter R.; Gura, Damon E.; Kyte, Robert L.; Pacey, Larry J.; Ward, Matthew J., Gaming machine with separately selectable wagering games.
  155. Cannon, Lee E.; O'Donovan, John P., Gaming machines and system offering simultaneous play of multiple games and methods of gaming.
  156. Cannon, Lee E.; O'Donovan, John P., Gaming machines and systems offering simultaneous play of multiple games and methods of gaming.
  157. Cannon, Lee E.; O'Donovan, John P., Gaming machines and systems offering simultaneous play of multiple games and methods of gaming.
  158. Burns, James G.; Maxey, Robert R., Gaming method and host computer with ticket-in/ticket-out capability.
  159. Burns, James G.; Maxey, Robert R., Gaming method and host computer with ticket-in/ticket-out capability.
  160. Frattinger, Christopher J.; Mastropietro, Michael W., Gaming network with associated community/progressive features.
  161. SeLegue, Dylan B.; Wenker, Ross D., Gaming system and method employing multi-directional interaction between multiple concurrently played games.
  162. Low, Michael N.; Oberberger, Michael M., Gaming system and method employing rankings of outcomes from multiple gaming machines to determine awards.
  163. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  164. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  165. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  166. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  167. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  168. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  169. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  170. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  171. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  172. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  173. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  174. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  175. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  176. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  177. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  178. Ramos, Errol A.; Henderson, Mathew H.; Ewing, Paul C.; Chalko, Erik B.; Pence, David C.; Atterberry, Tyrell J.; Carestia, Kimberly A., Gaming system and method for placing and redeeming sports bets.
  179. Nicely, Mark C.; Saunders, Brian F.; Leupp, Jon M.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  180. Nicely, Mark C.; Zoltewicz, Benjamin J.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  181. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  182. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  183. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  184. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  185. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  186. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  187. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system and method for providing a persistent game.
  188. Nicely, Mark C.; Richards, Timothy B.; Baerlocher, Anthony J., Gaming system and method for providing automated casino-style table tournaments.
  189. Cuddy, Ryan W.; Boese, Eric S., Gaming system and method for providing purchasable bonus opportunities.
  190. Cuddy, Ryan W.; Boese, Eric S., Gaming system and method for providing purchasable bonus opportunities.
  191. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  192. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  193. Decasa, Jr., Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  194. Decasa, Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  195. Baerlocher, Anthony J., Gaming system and method of operating a gaming system having a bonus participation bidding sequence.
  196. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method providing a collection game including at least one customizable award collector.
  197. Lark, David R.; Holsclaw, Benjamin R.; Brown, Bradford; Papson, Ronald P.; Ruymann, Robert W., Gaming system and method providing a gaming tournament having a variable average expected point payout.
  198. Humphrey, Thomas J.; Allen, II, Thomas W.; Selegue, Dylan B.; Wenker, Ross D., Gaming system and method providing a multiplayer secondary game having an outcome determined based on play of a primary game of at least one, but not all, of the multiplayer secondary game players.
  199. Caputo, Scott A.; Nicely, Mark C.; Parrott, Gregory H., Gaming system and method providing a multiple-player bonus redemption game.
  200. Caputo, Scott A.; Nicely, Mark C.; Parrott, Gregory H., Gaming system and method providing a multiple-player bonus redemption game.
  201. Caputo, Scott A; Nicely, Mark C; Parrott, Greg, Gaming system and method providing a multiple-player bonus redemption game.
  202. Oberberger, Michael, Gaming system and method providing an interactive game with automatic wagers.
  203. Oberberger, Michael, Gaming system and method providing an interactive game with automatic wagers.
  204. Smith, Vincent P.; Baerlocher, Anthony J.; DeWaal, Daniel J., Gaming system and method providing third party promotions.
  205. Smith, Vincent P.; Baerlocher, Anthony J.; Dewaal, Daniel J., Gaming system and method providing third party promotions.
  206. DeWaal, Daniel, Gaming system and method providing venue wide simultaneous player participation based bonus game.
  207. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman P., Gaming system having a plurality of players and randomly incremented progressive prize.
  208. Englman, Allon G.; Vann, Jamie W., Gaming system having bonus awards entered into tournament features.
  209. Hamlin, Vernon W., Gaming system having cycling eligibility for supplemental features.
  210. Ward, Matthew J., Gaming system having graphical user interface for configuration of wagering games.
  211. Ward, Matthew J., Gaming system having graphical user interface for configuration of wagering games.
  212. Kaminkow, Joseph E.; MacVittie, Michael; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  213. MacVittie, Michael; Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  214. Ward, Matthew J.; Burke, Mary M.; Anderson, Peter R., Gaming system having operator configurable supplemental features.
  215. Rothschild,Wayne H.; Schwartz,Richard T., Gaming system having player-profile input feature for maintaining player anonymity.
  216. Englman, Allon G.; Mastropietro, Michael W.; Selegue, Dylan B., Gaming system having system wide tournament features.
  217. Englman, Allon G.; Mastropietro, Michael W.; Selegue, Dylan B., Gaming system having system wide tournament features.
  218. Oatman, James E.; Saletnik, Mark J.; Smith, Jason A., Gaming system having tools for categorizing wagers and metering performance of wagering games and supplemental features.
  219. Anderson, Peter R.; Gura, Damon E.; Nyenhuis, Kyle G.; Rathsack, Erhard W.; Saravanan, Saravanan, Gaming system having tools for pairing wagering games with available progressive games.
  220. Anderson, Peter R.; Gura, Damon E.; Nyenhuis, Kyle G.; Rathsack, Erhard W.; Saravanan, Saravanan, Gaming system having tools for pairing wagering games with available progressive games.
  221. Burns, James G.; Maxey, Robert R., Gaming system with ticket-in/ticket-out capability.
  222. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device and method for providing a multiple player persistent game.
  223. De Waal, Daniel J.; Baerlocher, Anthony J.; Filipour, Cameron A., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  224. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  225. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  226. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  227. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  228. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  229. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  230. Caputo, Scott A.; Wolf, Bryan D., Gaming system, gaming device, and method for providing a multiple player game.
  231. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  232. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  233. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  234. Thoeni, Stewart; Griswold, Chauncey, Gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session.
  235. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  236. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  237. Nicely, Mark C.; Baerlocher, Anthony J., Gaming system, gaming devices, and method for providing an enhanced multiple-player bonus redemption game.
  238. Nicely, Mark C.; Baerlocher, Anthony J., Gaming system, gaming devices, and method for providing an enhanced multiple-player bonus redemption game.
  239. Terry, Richard, Gaming terminal having a prize fulfillment mechanism.
  240. Walker, Jay S.; Patterson, Michael W.; Palumbo, Nancy; Tulley, Stephen C., Group play of a lottery game.
  241. Smith Darren C. ; Nishizawa Kenji ; McCarten David J. ; Ravanpey Ramin ; Braun Russell G., Hotel-based video game and communication system.
  242. van Datta, Glen; Zalewski, Gary, Identifying obstructions in an impression area.
  243. Sitrick, David H., Image integration with replaceable content.
  244. Sitrick, David H., Image integration with replaceable content.
  245. Sitrick, David H., Image integration, mapping and linking system and methodology.
  246. Sitrick, David H., Image integration, mapping and linking system and methodology.
  247. Sitrick, David H., Image integration, mapping and linking system and methodology.
  248. Sitrick, David H., Image integration, mapping and linking system and methodology.
  249. Sitrick, David H., Image integration, mapping and linking system and methodology.
  250. Sitrick, David H., Image tracking and substitution system and methodology.
  251. Sitrick, David, Image tracking and substitution system and methodology for audio-visual presentations.
  252. Sitrick, David H., Image tracking and substitution system and methodology for audio-visual presentations.
  253. Zalewski, Gary M., Increasing the number of advertising impressions in an interactive environment.
  254. Zalewski, Gary M., Increasing the number of advertising impressions in an interactive environment.
  255. Chan, Hark C., Information distribution and processing system.
  256. Chan, Hark C., Information distribution and processing system.
  257. Chan, Hark C., Information distribution and processing system.
  258. Chan, Hark C., Information distribution and processing system.
  259. Chan, Hark C., Information distribution and processing system.
  260. Chan,Hark C., Information distribution and processing system.
  261. Tsuda Kazuaki,JPX ; Abe Hiroyuki,JPX ; Muraki Izumi,JPX ; Yoshizawa Seiji,JPX ; Kaneko Akitoshi,JPX, Information offering system for providing a lottery on a network.
  262. Lockton, David B.; Lockton, Kathy Austin, Interactive advertising system.
  263. Woodfield David Alan,GBX ; Weston David Robert,GBX ; Mrsic-Flogel Janko,GBX ; Pfanner Peter James,GBX ; Hollington Jeffrey Arnold,GBX ; Emrys-Roberts Peter,GBX ; Levy David Neil Laurence,GBX, Interactive system.
  264. Marshall, Connie T.; Satterfield, Kevin D.; Zaring, Jon C.; Hamilton, Joni L.; Jacobson, Joseph C., Interactive wagering system.
  265. Marshall,Connie T.; Satterfield,Kevin D.; Zaring,Jon C.; Hamilton,Joni L.; Jacobson,Joseph C., Interactive wagering system.
  266. Lee, Christopher A., Interactive wagering system with automatic runner selection.
  267. Garahi, Masood; Marshall, Connie T., Interactive wagering system with controllable graphic displays.
  268. Marshall, Connie T.; Garahi, Masood; Brown, Jody M., Interactive wagering system with promotions.
  269. Marshall,Connie T; Garahi,Masood; Brown,Jody M, Interactive wagering system with promotions.
  270. McNutt, Richard E.; Garahi, Masood; Hindman, John R.; Marshall, Connie T.; Ramsey, Douglas V.; Thomas, William L., Interactive wagering system with totalisator selection.
  271. McNutt,Richard E; Garahi,Masood; Hindman,John R; Marshall,Connie T; Ramsey,Douglas V; Thomas,William L, Interactive wagering system with totalisator selection.
  272. DeWeese, Toby; Garahi, Masood; Thomas, William L., Interactive wagering systems and methods with multiple television feeds.
  273. DeWeese, Toby; Garahi, Masood; Thomas, William L., Interactive wagering systems and methods with multiple television feeds.
  274. DeWeese, Toby; Garahi, Masood; Thomas, William L., Interactive wagering systems and methods with multiple television feeds.
  275. Brenner Mark A. ; Devore Everett L. ; Dewell Ronald E. ; Lucas Andrew T. ; McNutt Richard E. ; Neilsen Mitch L. ; Perry Brent E. ; Reneau W. Scott ; Srikanth Kannan ; Zaring Jon C., Interactive wagering systems and processes.
  276. Brenner Mark A. ; Devore Everett L. ; Dewell Ronald E. ; Lucas Andrew T. ; McNutt Richard E. ; Neilsen Mitch L. ; Perry Brent E. ; Reneau W. Scott ; Srikanth Kannan ; Zaring Jon C., Interactive wagering systems and processes.
  277. Brenner Mark A. ; Devore Everett L. ; Dewell Ronald E. ; Lucas Andrew T. ; McNutt Richard E. ; Neilsen Mitch L. ; Perry Brent E. ; Reneau W. Scott ; Srikanth Kannan ; Zaring Jon C., Interactive wagering systems and processes.
  278. Brenner, Mark A.; Devore, Everett L.; Dewell, Ronald E.; Lucas, Andrew T.; McNutt, Richard E.; Neilsen, Mitch L.; Perry, Brent E.; Reneau, W. Scott; Srikanth, Kannan; Zaring, Jon C., Interactive wagering systems and processes.
  279. Brenner, Mark A.; Devore, Everett L.; Dewell, Ronald E.; Lucas, Andrew T.; McNutt, Richard E.; Neilsen, Mitch L.; Perry, Brent E.; Reneau, W. Scott; Srikanth, Kannan; Zaring, Jon C., Interactive wagering systems and processes.
  280. Hoffberg, Steven M.; Hoffberg-Borghesani, Linda I., Internet appliance system and method.
  281. Vancura, Olaf, Knowledge-based casino game and method therefor.
  282. Ziemkowski, Ted; Corman, Chris, Laser maze.
  283. Ziemkowski, Theodore Bruce; Bonvallet, John, Laser safety controller.
  284. Black Norman R. H. ; Rothschild Jeffrey J., Latency server and matchmaker.
  285. Roush, Dale, Live event interactive game and method of delivery.
  286. Eisner, Seth, Location-aware distributed sporting events.
  287. Eisner, Seth, Location-aware distributed sporting events.
  288. Nara,Toshiomi, Mahjong game system and mahjong ranking list display method.
  289. Capati, Allister; Huang, Ennin, Management of ancillary content delivery and presentation.
  290. Capati, Allister; Huang, Ennin, Management of ancillary content delivery and presentation.
  291. Harry W. Morris ; Robert G. Watkins, Managing negotiations between users of a computer network by automatically engaging in proposed activity using parameters of counterproposal of other user.
  292. Bjordahl, Hans; Irvine, Holly, Margin-based online game.
  293. Ziemkowski, Theodore Bruce; Bashor, Patrick Gene, Mechanical mounting for maze attraction.
  294. Rathus, Spencer A.; Nevid, Jeffrey S., Method and apparatus for accessing electronic data via a familiar printed medium.
  295. Rathus, Spencer A.; Nevid, Jeffrey S., Method and apparatus for accessing electronic data via a familiar printed medium.
  296. Rathus, Spencer A.; Nevid, Jeffrey S., Method and apparatus for accessing electronic data via a familiar printed medium.
  297. Rathus, Spencer A.; Nevid, Jeffrey S., Method and apparatus for accessing electronic data via a familiar printed medium.
  298. Rathus, Spencer A.; Nevid, Jeffrey S.; Fichner-Rathus, Lois, Method and apparatus for accessing electronic data via a familiar printed medium.
  299. Rathus, Spencer A.; Nevid, Jeffrey S.; Fichner-Rathus, Lois, Method and apparatus for accessing electronic data via a familiar printed medium.
  300. Rathus, Spencer A.; Nevid, Jeffrey S.; Fichner-Rathus, Lois, Method and apparatus for accessing electronic data via a familiar printed medium.
  301. Rathus, Spencer A.; Nevid, Jeffrey S.; Fichner-Rathus, Lois, Method and apparatus for accessing electronic data via a familiar printed medium.
  302. Rathus, Spencer A.; Nevid, Jeffrey S.; Fichner-Rathus, Lois, Method and apparatus for accessing electronic data via a familiar printed medium.
  303. Rathus, Spencer A.; Nevid, Jeffrey S.; Fichner-Rathus, Lois, Method and apparatus for accessing electronic data via a familiar printed medium.
  304. Rathus, Spencer A.; Nevid, Jeffrey S.; Fichner-Rathus, Lois, Method and apparatus for accessing electronic data via a familiar printed medium.
  305. Rathus, Spencer A.; Nevid, Jeffrey S.; Fichner-Rathus, Lois, Method and apparatus for accessing electronic data via a familiar printed medium.
  306. Perlman Stephen G., Method and apparatus for automatically connecting devices to a local network.
  307. Barstow David R.,FRX ; Barstow Daniel W., Method and apparatus for broadcasting live events to another location and producing a computer simulation of the events at that location.
  308. Cannon, Lee E., Method and apparatus for competitive bonus games based upon strategy or skill.
  309. Walker Jay S. ; Schneier Bruce ; Jorasch James A., Method and apparatus for computer-based educational testing.
  310. Walker, Jay S.; Schneier, Bruce; Jorasch, James A., Method and apparatus for educational testing.
  311. Walker,Jay S.; Schneier,Bruce; Jorasch,James A., Method and apparatus for educational testing.
  312. Murphy,James P.; Nethery,John F., Method and apparatus for electronic entertainment device access control and interactive response system.
  313. Wakker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Tedesco, Daniel E.; Fincham, Magdalena M., Method and apparatus for enhanced play of a gaming device.
  314. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M., Method and apparatus for facilitating entry into bonus rounds.
  315. Cannon, Lee E.; Guinn, Robert, Method and apparatus for gaming machines with a tournament play bonus feature.
  316. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  317. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  318. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  319. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  320. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  321. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  322. Cannon, Lee E; Roemer, Mick D; Guinn, Robert; Mitchell, Michael J, Method and apparatus for gaming machines with a tournament play bonus feature.
  323. Walker,Jay S.; Jorasch,James A.; Tedesco,Daniel E.; Tulley,Stephen C.; Gelman,Geoffrey M.; Santisi,Steven M., Method and apparatus for linked play gaming.
  324. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E.; Tulley, Stephen C.; Gelman, Geoffrey M.; Zucker, David F.; Santisi, Steven M., Method and apparatus for linked play gaming with combined outcomes and shared indicia.
  325. Samuel Daniel Joseph ; Wolf Michael Andrew ; Clark Donald Peregrine, Method and apparatus for match making.
  326. O'Callaghan Daniel, Method and apparatus for multi-player gaming over a network.
  327. Walker, Jay S.; Jorasch, James A.; Packes, Jr., John M.; Tedesco, Robert C., Method and apparatus for outputting a result of a game via a container.
  328. Walker, Jay S.; Jorasch, James A.; Packes, Jr., John M.; Tedesco, Robert C., Method and apparatus for outputting a result of a game via a container.
  329. Walker, Jay S.; Jorasch, James A.; Packes, Jr., John M.; Tedesco, Robert C., Method and apparatus for outputting a result of a game via a container.
  330. Walker, Jay S.; Jorasch, James A.; Packes, Jr., John M.; Tedesco, Robert C., Method and apparatus for outputting a result of a game via a container.
  331. Walker, Jay; Schneier, Bruce, Method and apparatus for remote gaming.
  332. Walker, Jay S.; Jorasch, James A.; Garcia, Victor M.; Gelman, Geoffrey M.; Tedesco, Daniel E.; Santisi, Steven M., Method and apparatus for setting game parameters.
  333. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tedesco, Daniel E.; Santisi, Steven M., Method and apparatus for setting game parameters.
  334. Walker,Jay S.; Jorasch,James A.; Garcia,Victor M.; Gelman,Geoffrey M.; Tedesco,Daniel E.; Santisi,Steven M., Method and apparatus for setting game parameters.
  335. Walker, Jay S.; Jorasch, James A.; Fincham, Magdalena M.; Gelman, Geoffrey M.; Tulley, Stephen C.; Tedesco, Daniel E.; Tedesco, Robert C., Method and apparatus for team play of slot machines.
  336. Walker, Jay S.; Jorasch, James A.; Fincham, Magdalena M.; Gelman, Geoffrey M.; Tulley, Stephen C.; Tedesco, Daniel E.; Tedesco, Robert C., Method and apparatus for team play of slot machines.
  337. Ringo Dock E. ; Pearson James Henry, Method and apparatus for tournament play of coin operated games.
  338. Rowe,Richard, Method and apparatus for voucher sorting and reconciliation in soft count process.
  339. Cannon, Lee E., Method and device for implementing a coinless gaming environment.
  340. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M., Method and handheld apparatus for facilitating remote play of a slot machine.
  341. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method and interface for network gaming.
  342. Walker,Jay S.; Jorasch,James A.; Sparico,Thomas M., Method and system for adapting casino games to playing preferences.
  343. Eiba Peter,DEX, Method and system for automatic running of tournaments.
  344. Buecheler, Kurt; Sauers, Peter; Hanson, C. Rowland; Cantu, David, Method and system for dynamically leveling game play in electronic gaming environments.
  345. Buecheler, Kurt; Sauers, Peter; Hanson, C. Rowland; Cantu, David, Method and system for dynamically leveling game play in electronic gaming environments.
  346. Lemmons, Thomas; Zenoni, Ian; Huber, Thomas; Markel, Steven O.; Margaretten, Mark; Reynolds, Steven; Hassell, Joel, Method and system for initiating an interactive game.
  347. Goldberg Sheldon F. ; Van Antwerp John, Method and system for playing games on a network.
  348. Goldberg, Sheldon F.; Antwerp, John Van, Method and system for playing games on a network.
  349. Goldberg, Sheldon F.; Antwerp, John Van, Method and system for playing games on a network.
  350. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method and system for providing a network gaming system.
  351. Duhamel, Gërald; Gagnon, Marie-Claude; Roy, Martin, Method and system for providing a tournament handicap feature.
  352. Duhamel, Gérald, Method and system for providing asynchronous tournament participations.
  353. Tessmer, Michael T.; Cannon, Lee E.; Centuori, Charlotte S.; Williams, Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  354. Tessmer, Michael T.; Cannon, Lee E.; Centuori, Charlotte S.; Williams, Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  355. Tessmer,Michael T.; Cannon,Lee E.; Centuori,Charlotte S.; Williams,Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  356. Campaigne,Philip James, Method and system to optimize group achievement employing group members' collective intelligence.
  357. Stephenson John H., Method for a game of skill tournament.
  358. Kigoshi, Yusuke, Method for advancing network game by group competition.
  359. Acres, John F.; Ginsburg, Alec; Wiebenson, David, Method for operating networked gaming devices.
  360. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method for providing games over a wide area network.
  361. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method for providing network gaming system.
  362. Gauselmann Michael,DEX, Method for the determination of a shared jackpot winning.
  363. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  364. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  365. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  366. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  367. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  368. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  369. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  370. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  371. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  372. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  373. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  374. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  375. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  376. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  377. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  378. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  379. Huske, Tim; Micheli, Mark J.; Bemer, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  380. Huske, Tim; Micheli, Mark J.; Berner, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  381. Huske, Tim; Micheli, Mark J.; Berner, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  382. Liegey, Greg, Method of conducting a fantasy sports game.
  383. Williams, Kenneth A.; Slayback, David R.; George, Matthew D.; Stephenson, Jeffrey A., Method of interfacing on a computer network by visual representation of users, method of interacting and computer network.
  384. Williams, Kenneth A.; Slayback, David R.; George, Matthew D.; Stephenson, Jeffrey A., Method of interfacing on a computer network by visual representations of users, method of interacting and computer network.
  385. Molnick Melvin, Method of participating in a live casino game from a remote location.
  386. Cannon, Lee E., Method, apparatus, and system for providing a player with opportunities to win a feature event award.
  387. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in reception in connection with games of skill played in connection with an online broadcast.
  388. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  389. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  390. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  391. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  392. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  393. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  394. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  395. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  396. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  397. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  398. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  399. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  400. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  401. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  402. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  403. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  404. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  405. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  406. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  407. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  408. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  409. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  410. Cannon,Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  411. Walker,Jay S.; Jorasch,James A.; Sparico,Thomas M.; Tulley,Stephen C.; Downs,Michael D., Methods and apparatus for advertising in gaming device.
  412. Muir, David H., Methods and apparatus for auctioning an item via a gaming device.
  413. Muir, David H., Methods and apparatus for auctioning an item via a gaming device.
  414. Schneier,Bruce; Walker,Jay S.; Jorasch,James A., Methods and apparatus for awarding prizes based on authentication of computer generated outcomes using coupons.
  415. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  416. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  417. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  418. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  419. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  420. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  421. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  422. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  423. Walker, Jay S.; Mik, Magdalena; Kobayashi, Michiko; Sammon, Russell Pratt; Golden, Andrew P.; Gelman, Geoffrey M.; Mayfield, Terry E., Methods and apparatus for increasing and/or for monitoring a party's compliance with a schedule for taking medicines.
  424. Walker, Jay S.; Mik, Magdalena; Kobayashi, Michiko; Sammon, Russell Pratt; Golden, Andrew P.; Gelman, Geoffrey M.; Mayfield, Terry E., Methods and apparatus for increasing and/or for monitoring a party's compliance with a schedule for taking medicines.
  425. Walker, Jay S.; Mik, Magdalena; Kobayashi, Michiko; Sammon, Russell Pratt; Golden, Andrew P.; Gelman, Geoffrey M.; Mayfield, Terry E., Methods and apparatus for increasing and/or monitoring a party's compliance with a schedule for taking medicines.
  426. Walker, Jay S.; Jorasch, James A.; Fincham, Magdalena M.; Tulley, Stephen C.; Packes, John M., Methods and apparatus for lottery game play aggregation.
  427. Walker, Jay S.; Jorasch, James A.; Fincham, Magdalena M.; Tulley, Stephen C.; Packes, John M., Methods and apparatus for lottery game play aggregation.
  428. Walker, Jay S.; Jorasch, James A.; Fincham, Magdalena M.; Tulley, Stephen C.; Packes, John M., Methods and apparatus for lottery game play aggregation.
  429. Cannon, Lee E., Methods and apparatus for playing a gaming pool for a feature event bonus game.
  430. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Friesen, Scott T.; Sammon, Russell P.; Fincham, Magdalena M., Methods and systems for facilitating play at a gaming device by means of third party offers.
  431. Walker,Jay S.; Jorasch,James A.; Gelman,Geoffrey M.; Tulley,Stephen C.; Friesen,Scott T.; Sammon,Russell P.; Fincham,Magdalena M., Methods and systems for facilitating play at a gaming device by means of third party offers.
  432. Capek Peter G. ; Cuomo Gennaro A. ; Unger Jay H., Methods, systems and computer program products for providing insertions during delays in interactive systems.
  433. Saidakovsky, Alexander L.; Ganelis, Alexander; Utin, Daniil, Minimizing the effects of chance.
  434. Singer Anthony M. ; Marks Howard M., Modified poker card game.
  435. Marks Howard M. ; Singer Anthony M., Modified poker card game and computer system for implementing same.
  436. Singer Anthony M. ; Marks Howard M., Modified poker card/tournament game and interactive network computer system for implementing same.
  437. Van Datta, Glen; Zalewski, Gary, Monitoring advertisement impressions.
  438. Van Datta, Glen; Zalewski, Gary, Monitoring advertisement impressions.
  439. Wang,Andy; Law,Gabriel, Multi-player game employing dynamic re-sequencing.
  440. Fertitta ; III Frank ; Sartini Blake ; Andrew Marshall ; Westdorp Thomas, Multi-property player tracking system.
  441. Valero Moreno,Javier, Multimedia system and method for remote monitoring or refereeing in dart machines.
  442. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  443. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  444. Hightower, Aaron; McMaster, William; Parrott, Gregory H.; Popovich, Alex, Multiple player gaming station interaction systems and methods.
  445. Goldberg, Sheldon F.; Antwerp, John Van, Network advertising and game playing.
  446. Perlman Stephen G. (721 Tiana La. Mountain View CA 94041), Network architecture to support multiple site real-time video games.
  447. Perlman Stephen G., Network architecture to support real-time video games.
  448. Goldberg Sheldon F. ; Van Antwerp John, Network gaming system.
  449. Kelly, Bryan M., Network gaming system.
  450. Kelly, Bryan M., Network gaming system.
  451. Kelly, Bryan M., Network gaming system.
  452. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Network gaming system.
  453. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Network gaming system.
  454. Grimm Steven Michael ; Rothschild Jeffrey Jackiel ; Samuel Daniel Joseph ; Wolf Michael Andrew, Network match maker.
  455. Steven Michael Grimm ; Jeffrey Jackiel Rothschild ; Daniel Joseph Samuel ; Michael Andrew Wolf, Network match maker.
  456. Grimm Stephen M. ; Rothschild Jeffrey J. ; Samuel Daniel J. ; Wolf Michael A., Network match maker matching requesters based on communication attribute between the requesters.
  457. Goldberg,Sheldon F.; Van Antwerp,John, Network system for presenting advertising.
  458. Kelly, Bryan M.; Lockard, Dennis; Tallcott, Jeffrey C.; Kroeckel, John G.; Soliterman, Gennady I.; Rupanagudi, Rukmangada, Networked gaming system communication protocols and methods.
  459. Kelly, Bryan M.; Soliterman, Gennady I.; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffery C.; Kroeckel, John G., Networked gaming system communication protocols and methods.
  460. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey, Networked gaming system communication protocols and methods.
  461. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Sturtevant, Paul, Networked gaming system communication protocols and methods.
  462. Kelly, Bryan M; Kroeckel, John; Sturtevant, Paul; Soliterman, Gennady; Foxworth, Mark, Networked gaming system communication protocols and methods.
  463. Kelly, Bryan M; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John, Networked gaming system communication protocols and methods.
  464. Schneier, Bruce; Walker, Jay S.; Jorasch, James, Off-line remote system for lotteries and games of skill.
  465. Schneier, Bruce; Walker, Jay S.; Jorasch, James, Off-line remote system for lotteries and games of skill.
  466. Schneier, Bruce; Walker, Jay S.; Jorasch, James, Off-line remote system for lotteries and games of skill.
  467. Schneier,Bruce; Walker,Jay S.; Jorasch,James, Off-line remote system for lotteries and games of skill.
  468. Schneier,Bruce; Walker,Jay S.; Jorasch,James, Off-line remote system for lotteries and games of skill.
  469. Schneier,Bruce; Walker,Jay S.; Jorasch,James, Off-line remote system for lotteries and games of skill.
  470. Spaur Charles W. ; Lappin Edward ; Wisler James M., On-line game playing with advertising.
  471. Spaur, Charles W.; Lappin, Edward; Wisler, James M., On-line game playing with advertising.
  472. Abbott, Eric L., Player ranking for tournament play.
  473. van Datta, Glen; Wagner, Steven; Zalewski, Gary M., Population of an advertisement reference list.
  474. Kellen, William G., Portable electronic bingo device.
  475. Kellen,William G., Portable electronic bingo device.
  476. Richards, Ronald; Garrett, Danny; Jaros, Charles, Portable hand held controller for amusement device.
  477. Crivelli, Franco E., Printer interpreter for a gaming machine.
  478. Crivelli, Franco E., Printer interpreter for a gaming machine.
  479. Crivelli, Franco E., Printer interpreter for a gaming machine.
  480. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Prize redemption system for games.
  481. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Prize redemption system for games.
  482. Eiba Peter (Hunnenstrasse 3 D-86343 Konigsbrunn DEX), Process and system for automated running of sports contests.
  483. Vance Christopher Michael, Product sales enhancing internet game system.
  484. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Profile-driven network gaming and prize redemption system.
  485. Reynolds, Steven J.; Fitzwilson, Elizabeth Fontana; Ellis, Michael D.; Boyer, Franklin E., Program guide with selectable advertisements and pseudo-ads.
  486. Kelly, Bryan M.; Kelly, Matthew F., Progressive controller and TCP/IP in a gaming system.
  487. Kelly, Bryan M.; Kelly, Matthew F., Progressive controller and TCP/IP in a gaming system.
  488. Benbrahim,Jamal, Providing an indication of a hidden bonus on a casino gaming apparatus.
  489. Iijima, Tsuyoshi; Odake, Shinichi; Saita, Eiichi, Ranking display method for game machine.
  490. Watanabe, Yasuko, Recorded medium on which program for displaying skill, achievement level, display device, and displaying method.
  491. Garcia Manuel,FRX, Refereeing aid system for ball games.
  492. Yanai,Moshe; Vishlitzky,Natan; Alterescu,Bruno; Castel,Daniel; Shklarsky,Gadi; Ofek,Yuval, Remote data mirroring.
  493. Yanai,Moshe; Vishlitzky,Natan; Alterescu,Bruno; Castel,Daniel D C; Shklarsky,Gadi G., Remote data mirroring system having a remote link adapter.
  494. Yanai, Moshe; Vishlitzky, Natan; Alterescu, Bruno; Castel, Daniel D. C.; Shklarsky, Gadi G., Remote data mirroring system having a service processor.
  495. Yanai, Moshe; Vishlitzky, Natan; Alterescu, Bruno; Castel, Daniel D. C.; Shklarsky, Gadi G., Remote data mirroring system using local and remote write pending indicators.
  496. Schneier Bruce ; Walker Jay S. ; Jorasch James, Remote-auditing of computer generated outcomes, authenticated billing and access control, and software metering system.
  497. Barstow,David R.; Barstow,Daniel W., Representing sub-events with physical exertion actions.
  498. Walker, Jay; Schneier, Bruce, Secure improved remote gaming system.
  499. Chun, Jay, Secured gaming cards and verification system.
  500. Ookushi, Yasunori, Self-service sales management system and method, and its program.
  501. Muir, David Hugh, Sequential gaming.
  502. Taylor, Eric; Leary, Tina; Stockdale, James, Serial advanced technology attachment write protection: mass storage data protection device.
  503. Taylor, Eric; Leary, Tina; Stockdale, James, Serial advanced technology attachment write protection: mass storage data protection device.
  504. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system and method for providing one or more tournaments at gaming tables.
  505. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  506. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  507. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  508. Schlottmann, Greg; Graham, Jacob Thomas; Wolf, Bryan D.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  509. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and method.
  510. Harvey, John C.; Cuddihy, James W., Signal processing apparatus and methods.
  511. Harvey, John C.; Cuddihy, James W., Signal processing apparatus and methods.
  512. Harvey, John Christopher; Ciddihy, James William, Signal processing apparatus and methods.
  513. Harvey, John Christopher; Cuddihy, James Willam, Signal processing apparatus and methods.
  514. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  515. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  516. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  517. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  518. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  519. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  520. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  521. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  522. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  523. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  524. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  525. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  526. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  527. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  528. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  529. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  530. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  531. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  532. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  533. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  534. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  535. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  536. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  537. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  538. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  539. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  540. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  541. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  542. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  543. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  544. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  545. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  546. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  547. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  548. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  549. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  550. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  551. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  552. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  553. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  554. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  555. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  556. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  557. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  558. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  559. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  560. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  561. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  562. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  563. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  564. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  565. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  566. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  567. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  568. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  569. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  570. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  571. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  572. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  573. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  574. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  575. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  576. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  577. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  578. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  579. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  580. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  581. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  582. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  583. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  584. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  585. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  586. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  587. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  588. Harvey, John Christopher; Cuddihy, James William, Signal processing apparatus and methods.
  589. Nguyen, Binh T.; Cannon, Lee E.; Paulsen, Craig A., Simulating real gaming environments with interactive host and players.
  590. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Skill based prize games for wide area networks.
  591. Koza, John R., Skill games.
  592. Koza, John R., Skill games.
  593. Nicastro, Neil D., Skill mapping method and apparatus.
  594. Cole,Joseph W., Slant-type gaming machine.
  595. Jay S. Walker ; James A. Jorasch ; Thomas M. Sparico, Slot machine advertising/sales system and method.
  596. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Slot machine advertising/sales system and method.
  597. Singer, Anthony M.; Marks, Howard M.; Marks, Daniel M., Slot machine game having a plurality of ways for a user to obtain payouts based upon matching two or more symbols drawn from the symbol matrix during one or more spins (“Pair' em Up”).
  598. Burns,James G.; Maxey,Robert R., Slot machine with ticket-in/ticket-out capability.
  599. Abbott James P. ; Mixter Kenneth, Sports forecasting game.
  600. Ebisawa, Kan, Start signal for a computer program in a network environment with start signal of time information, program ID and CM data.
  601. Navar, Murgesh; Yruski, Andrey; Puranik, Rajiv; Hsu, Michael, Statutory license restricted digital media playback on portable devices.
  602. Navar, Murgesh; Yruski, Andrey; Puranik, Rajiv; Hsu, Michael, Statutory license restricted digital media playback on portable devices.
  603. Navar, Murgesh; Yruski, Andrey; Puranik, Rajiv; Hsu, Michael, Statutory license restricted digital media playback on portable devices.
  604. Lockton, David B., Synchronized gaming and programming.
  605. Lockton, David B., Synchronized gaming and programming.
  606. Lockton, David B., Synchronized gaming and programming.
  607. Chan, Hark C., System and method for accessing set of digital data at a remote site.
  608. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Tulley, Stephen C.; Downs, Michael D., System and method for advertising/sales at a gaming device.
  609. Packes, Jr., John M.; Steib, Michael F.; Golden, Andrew P.; Jorasch, James A.; Walker, Jay S.; Sparico, Thomas M., System and method for automated play of lottery games.
  610. Packes, Jr., John M.; Steib, Michael F.; Golden, Andrew P.; Jorasch, James A.; Walker, Jay S.; Sparico, Thomas M., System and method for automated play of lottery games.
  611. Packes, Jr., John M.; Steib, Michael F.; Golden, Andrew P.; Jorasch, James A.; Walker, Jay S.; Sparico, Thomas M., System and method for automated play of lottery games.
  612. Allibhoy, Nizar; Wodtke, Nicholas Cross, System and method for awarding prizes.
  613. Walker, Jay S.; Heinemann, Kurt H.; Suarez, Jose A.; Tedesco, Daniel E.; Gelman, Geoffrey M.; Tulley, Stephen C., System and method for awarding prizes in a local edition of an online game.
  614. Walker, Jay S.; Heinemann, Kurt H.; Suarez, Jose A.; Tedesco, Daniel E.; Gelman, Geoffrey M.; Tulley, Stephen C., System and method for awarding prizes in a local edition of an online game.
  615. Leahy, Dave; Challinger, Judith; Adler, B. Thomas; Ardon, S. Mitra, System and method for enabling users to interact in a virtual space.
  616. Watson,Scott, System and method for enhanced broadcasting and interactive.
  617. Watson, Scott, System and method for enhanced broadcasting and interactive television.
  618. Walker, Jay S.; Jorasch, James A.; Mik, Magdalena; Krantz, Jason, System and method for facilitating casino team play.
  619. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Fincham, Magdalena M., System and method for facilitating play of a video game via a web site.
  620. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  621. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  622. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  623. Metke Anthony R. ; Allen Jeffrey L., System and method for networking video games.
  624. Nguyen, Binh T.; Paulsen, Craig A., System and method for permitting a tournament game on different computing platforms.
  625. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  626. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  627. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  628. Walker,Jay S.; Jorasch,James A.; Gelman,Geoffrey M.; Suarez,Jose A.; Sparico,Thomas M., System and method for remote automated play of a gaming device.
  629. Shea, Michael J., System and method for remote bowling.
  630. Smith, III,Jay, System and method for scoring, ranking, and awarding cash prizes to interactive game players.
  631. Houriet ; Jr. John W. ; Nydick John C. ; Hedin Dean L. ; Aymar Daniel L. ; Horne Thomas R. ; Wiles Robert H., System for handicapping substitute or unranked players in a dart game match.
  632. Moshal, Martin, System for playing a game.
  633. Melton, Lydia Catherine, System for playing multiplayer games.
  634. Moshal, Martin Paul, System for playing multiplayer games.
  635. Bell Stephen Spencer,CAX ; Bell Stephen Robert James,CAX ITX P0T 2E0, System for simultaneous game data and arena display control.
  636. Okuniewicz, Douglas M., System for tracking a player of gaming devices.
  637. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  638. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  639. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  640. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  641. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  642. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  643. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  644. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  645. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  646. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  647. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey C., System gaming.
  648. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  649. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  650. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  651. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  652. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  653. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  654. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  655. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  656. Kelly, Bryan M.; Crowder, Robert W.; Lockard, Dennis; Luciano, Robert A.; Talcott, Jeffrey, System gaming.
  657. Stamper, Timothy David Joseph; Machacek, Paul John, System method and data storage medium for sharing data between video games.
  658. Matthew F. Kelly ; Bryan M. Kelly ; Norman B. Petermeier ; John G. Kroeckel ; John E. Link, System, method and article of manufacture for providing a progressive-type prize awarding scheme in an intermittently accessed network game environment.
  659. Tulley, Stephen C.; Jorasch, James A., Systems and methods for allocating an outcome amount among a total number of events.
  660. Tulley, Stephen C.; Jorasch, James A., Systems and methods for allocating an outcome amount among a total number of events.
  661. Tulley, Stephen C.; Jorasch, James A., Systems and methods for allocating an outcome amount among a total number of events.
  662. Tulley,Stephen C.; Jorasch,James A.; Walker,Jay S., Systems and methods for allocating an outcome amount among a total number of events.
  663. Rosenberg, Scott; Carlberg, Marvin, Systems and methods for automatically generating advertisements using a media guidance application.
  664. Garahi, Masood; Marshall, Connie T.; Thomas, William L., Systems and methods for cross-platform access to a wagering interface.
  665. Schueller, Darren Michael, Systems and methods for dynamically altering wagering game assets.
  666. Walker, Jay S.; Jorasch, James A.; Nee, Jr., Patrick W.; Fincham, Carson C. K.; Walker, Evan; Bean, David; Maniam, Rajivan, Systems and methods for improved health care compliance.
  667. Walker, Jay S.; Jorasch, James A.; Nee, Jr., Patrick W.; Fincham, Carson C. K.; Walker, Evan; Bean, David; Maniam, Rajivan, Systems and methods for improved health care compliance.
  668. Walker, Jay S.; Jorasch, James A.; Nee, Jr., Patrick W.; Fincham, Carson C. K.; Walker, Evan; Bean, David; Maniam, Rajivan, Systems and methods for improved health care compliance.
  669. McNutt, Richard Earl; Aronson, Thomas Lazzlo; Garahi, Masood; Courtney, Alice June; Springborn, Ben; Ramsey, Douglas Vaughn; Stimmel, Eric Frank; Olsen, Erik Thomas Russell; Darr, James Howard; Gaidies, Rodney John; Marshall, Connie T.; Zaring, Jon Charles; Satterfield, Kevin Dwight, Systems and methods for interactive wagering using multiple types of user interfaces.
  670. Walker, Jay S.; Jorasch, James A.; Fincham, Magdalena M.; Tulley, Stephen C.; Packes, Jr., John M., Systems and methods for lottery game play aggregation.
  671. Garahi,Masood; Hindman,John; Marshall,Connie T.; McNutt,Richard E.; Oldham,James D.; Ramsey,Douglas V.; Stimmel,Eric F.; Thomas,Jay D.; Thomas,William L., Systems and methods for placing parimutuel wagers on future events.
  672. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  673. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  674. Walker,Jay S.; Tulley,Stephen C.; Jorasch,James A.; Tedesco,Daniel E.; Gelman,Geoffrey M., Systems and methods for presenting an outcome amount via a total number of events.
  675. Aronson, Thomas L.; McNutt, Richard E., Systems and methods for providing fixed-odds and pari-mutuel wagering.
  676. Aronson, Thomas L; McNutt, Richard E, Systems and methods for providing fixed-odds and pari-mutuel wagering.
  677. McNutt, Richard E; Ramsey, Douglas V, Systems and methods for recognizing preferred wagerers.
  678. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  679. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  680. Anderson, Peter R.; Adiraju, Srinivyasa M.; Hamlin, Vernon W.; Palermo, James V.; Sylla, Craig J., Systems, methods and devices for configuring wagering game systems and devices.
  681. Chun, Jay, Table game tournaments using portable devices.
  682. Thacher Kerry E.,CAX ; Sumka Gary H.,CAX ; Barakat Mohamed A.,CAX ; Hancharyk John S.,CAX ; Klayh John A.,CAX, Tournament data system.
  683. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and method using a tournament game card.
  684. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and tournament method.
  685. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and tournament method.
  686. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and tournament method.
  687. Nguyen, Binh T.; Paulsen, Craig A., Tournament gaming method and system.
  688. Kelly, Bryan M.; Crowder, Jr., Robert W.; Patel, Pravinkumar; Green, Anthony E.; Link, John E.; Soliterman, Gennady; Allen, Jeffrey L.; Lockard, Dennis; Tallcott, Jeffrey C.; Larsen, Joshua D.; Scott, Thomas; Barton, Christopher D.; Vemuri, Sudheer; Reddy, Mettu R., Tournament gaming systems.
  689. Kelly, Bryan M.; Crowder, Jr., Robert W.; Patel, Pravinkumar; Green, Anthony E.; Link, John E.; Soliterman, Gennady; Allen, Jeffrey L.; Lockard, Dennis; Tallcott, Jeffrey C.; Larsen, Joshua D.; Scott, Thomas; Barton, Christopher D.; Vemuri, Sudheer; Reddy, Mettu R., Tournament gaming systems.
  690. Kelly, Bryan M.; Crowder, Jr., Robert W.; Patel, Pravinkumar; Green, Anthony E.; Link, John E.; Soliterman, Gennady; Allen, Jeffrey L.; Lockard, Dennis; Tallcott, Jeffrey C.; Larsen, Joshua D.; Scott, Thomas; Barton, Christopher D.; Vemuri, Sudheer; Reddy, Mettu R., Tournament gaming systems and methods.
  691. Kelly, Bryan M.; Crowder, Jr., Robert W.; Patel, Pravinkumar; Green, Anthony E.; Link, John E.; Soliterman, Gennady; Allen, Jeffrey L.; Lockard, Dennis; Tallcott, Jeffrey C.; Larsen, Joshua D.; Scott, Thomas; Barton, Christopher D.; Vemuri, Sudheer; Reddy, Mettu R., Tournament gaming systems and methods.
  692. Kelly, Bryan M.; Crowder, Jr., Robert W.; Patel, Pravinkumar; Green, Anthony E.; Link, John E.; Soliterman, Gennady; Allen, Jeffrey L.; Lockard, Dennis; Tallcott, Jeffrey C.; Larsen, Joshua D.; Scott, Thomas; Barton, Christopher D.; Vemuri, Sudheer; Reddy, Mettu R., Tournament gaming systems, gaming devices and methods.
  693. Kelly, Bryan M.; Crowder, Jr., Robert W.; Patel, Pravinkumar; Green, Anthony E.; Link, John E.; Soliterman, Gennady; Allen, Jeffrey L.; Lockard, Dennis; Tallcott, Jeffrey C.; Larsen, Joshua D.; Scott, Thomas; Barton, Christopher D.; Vemuri, Sudheer; Reddy, Mettu R., Tournament gaming systems, gaming devices, and methods.
  694. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Tournament qualification and characteristics in a gaming system.
  695. Luciano, Jr., Robert A.; White, Warren R., Universal overlay games in an electronic gaming environment.
  696. Luciano, Jr., Robert A.; White, Warren R., Universal overlay games in an electronic gaming environment.
  697. Luciano, Jr.,Robert A.; White,Warren R., Universal overlay games in an electronic gaming environment.
  698. Bortnik, Michal; Malabuyo, Paolo V.; Gunn, Steven Ryan; Macauley, James David; O'Kelley, II, Patrick W., User interface for viewing aggregated game, system and personal information.
  699. Bortnik, Michal; Henson, Scott; O'Kelley, II, Patrick W.; Hansen, Johan Peter; Chen, Ling Tony; Johnson, Jerry A., User-centric method of aggregating information sources to reinforce digital identity.
  700. Mattice, Harold; Gadda, Chris; Griswold, Chan; Wilder, Richard; Lew, Ricky, Video and mechanical spinning bonus wheel.
  701. Mattice, Harold; Gadda, Chris; Griswold, Chan; Wilder, Richard; Lew, Ricky, Video and mechanical spinning bonus wheel.
  702. Bezick William ; Fiedler Allen E. ; Kerlee Jody ; Hemphill Shan, Video game competition method and apparatus.
  703. Tsuda Yoichiro,JPX ; Watanabe Kazuhiro,JPX, Video game displaying everyone's score on each unit.
  704. Eck,Charles P.; Elliott,Scott; Kamada,Hiroshi; Link,Patrick; McCarten,David, Video game distribution network.
  705. Tsuda Yoichiro,JPX ; Watanabe Kazuhiro,JPX, Video game system.
  706. Yoshihiro Sonoda JP, Video game system for fighting game and method for executing fighting game.
  707. Thomas, Alfred, Wagering game system having bonus game configurations.
  708. Thomas, Alfred; Guinn, Andrew; Anderson, Peter J. R.; Gagner, Mark B.; Pacey, Larry J., Wagering game system having bonus game configurations.
  709. Thomas, Alfred; Guinn, Andrew; Anderson, Peter R.; Gagner, Mark B.; Pacey, Larry J., Wagering game system having bonus game configurations.
  710. Englman, Allon G, Wagering game system with networked gaming devices.
  711. Englman, Allon G., Wagering game system with networked gaming devices.
  712. Englman, Allon G.; Pacey, Larry J.; Gagner, Mark B.; Hornik, Jeremy M., Wagering game with persistent state of game assets affecting other players.
  713. Englman, Allon G.; Pacey, Larry J.; Gagner, Mark B.; Hornik, Jeremy M., Wagering game with persistent state of game assets affecting other players.
  714. Englman, Allon G.; Pacey, Larry J.; Gagner, Mark B.; Hornik, Jeremy M., Wagering game with persistent state of game assets affecting other players.
  715. Englman, Allon G.; Pacey, Larry J.; Gagner, Mark B.; Hornik, Jeremy M., Wagering game with persistent state of game assets affecting other players.
  716. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  717. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  718. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  719. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  720. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  721. LaNeve,Donald D, Wagering interface system and method.
  722. Chun, Jay, Wide area table gaming system.
  723. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Wireless real-time gaming system.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로