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연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Game of skill or chance playable by remote participants in conjunction with a common game event including inserted inter 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
출원번호 US-0454925 (1995-05-31)
발명자 / 주소
  • Vaughn Eric E. (Sunnyvale CA) Berner Mark K. (Santa Clara CA)
출원인 / 주소
  • Interactive Network, Inc. (Sunnyvale CA 02)
인용정보 피인용 횟수 : 349  인용 특허 : 0

초록

A game of skill or chance played simultaneously by several participants remote from each other also provides for interleaved interactive advertising. Each participant has a control unit or a personal computer or processor which can handle the interleaved advertising as a separate computer task which

대표청구항

A game of skill or chance played simultaneously by several participants remote from each other in conjunction with at least one common game where interactive advertising is inserted into the game comprising: communication means for providing to each participant said common game along with said inter

이 특허를 인용한 특허 (349)

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  210. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  211. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  212. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  213. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
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  215. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
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  219. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  220. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  221. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  222. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  223. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
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  225. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
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  228. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  229. Katz, Randall M.; Dawson, Gary, Methods and apparatus for enhanced interactive game play in lottery and gaming environments.
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  233. Singer Anthony M. ; Marks Howard M., Modified poker card game.
  234. Singer Anthony M. ; Marks Howard M., Modified poker card/tournament game and interactive network computer system for implementing same.
  235. Atashband, Farshid; Ruppert, Ryan; Singh, Saurabh, Module validation.
  236. Tanskanen, Erkki, Multi-player game system.
  237. Tanskanen, Erkki, Multi-player game system.
  238. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  239. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  240. Hightower, Aaron; McMaster, William; Parrott, Gregory H.; Popovich, Alex, Multiple player gaming station interaction systems and methods.
  241. Goldberg, Sheldon F.; Antwerp, John Van, Network advertising and game playing.
  242. Goldberg Sheldon F. ; Antwerp John Van, Network gaming system.
  243. Goldberg Sheldon F. ; Van Antwerp John, Network gaming system.
  244. Kelly, Bryan M., Network gaming system.
  245. Kelly, Bryan M., Network gaming system.
  246. Kelly, Bryan M., Network gaming system.
  247. Goldberg,Sheldon F.; Van Antwerp,John, Network system for presenting advertising.
  248. Ruppert, Ryan; Atashband, Farshid; Singh, Saurabh; Arbogast, Christopher P.; Phillips, Randy; Lowell, Mark, Networked gaming system including a live floor view module.
  249. White, Warren; Matthews, Mark; Loiseau, Loren; Lowell, Mark; Phillips, Randy; Eisele, Walt; Cline, Barry; Barrie, Fred; Abate, Christina; Wooden, Glen; Tighe, Jason; Lee, Marshall; Kesler, Sean; McCormick, Scott; Harmon, Tim; Hermansen, Dale, Networked gaming system with enterprise accounting methods and apparatus.
  250. White, Warren; Matthews, Mark; Loiseau, Loren; Lowell, Mark; Phillips, Randy; Eisele, Walt; Cline, Barry; Barrie, Fred; Abate, Christina; Wooden, Glen; Tighe, Jason; Lee, Marshall; McCormick, Scott; Harmon, Tim; Hermansen, Dale, Networked gaming system with enterprise accounting methods and apparatus.
  251. Cohen, Robert, Networked search and tracking games.
  252. Yokoi Akihiro,JPX, Nurturing simulation apparatus for virtual creatures.
  253. Spaur Charles W. ; Lappin Edward ; Wisler James M., On-line game playing with advertising.
  254. Spaur, Charles W.; Lappin, Edward; Wisler, James M., On-line game playing with advertising.
  255. Edwards Eric ; Fisher Clay Harvey ; Jonach Kurt ; Manowitz Neal Jacob, Online digital photography game system.
  256. Edwards, Eric; Fisher, Clay Harvey; Jonach, Kurt; Manowitz, Neal Jacob, Online digital photography game system.
  257. Chu, Viva, Online game advertising system.
  258. Chu, Viva, Online game advertising system.
  259. McGhie, Sean I.; Buchheit, Brian K., Online shopping sites for redeeming loyalty points.
  260. Edwards, Eric; Fisher, Clay Harvey; Jonach, Kurt; Manowitz, Neal Jacob, Online story collaboration.
  261. Edwards, Eric; Fisher, Clay Harvey; Jonach, Kurt; Manowitz, Neal Jacob, Online story collaboration.
  262. Jung, Edward K.Y.; Levien, Royce A.; Malamud, Mark A.; Rinaldo, Jr., John D., Participation profiles of virtual world players.
  263. Jung, Edward K. Y.; Levien, Royce A.; Lord, Robert W.; Malamud, Mark A.; Rinaldo, Jr., John D., Payment options for virtual credit.
  264. Jung, Edward K. Y.; Levien, Royce A.; Malamud, Mark A.; Rinaldo, Jr., John D.; Lord, Robert W., Payment options for virtual credit.
  265. Batio Jeffry, Portable computer having split keyboard and pivotal display screen halves.
  266. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Profile-driven network gaming and prize redemption system.
  267. Matsko, Michael J.; Nycz, Lew P., Promotion apparatus and method.
  268. Kinder, David B.; Mallare, Amanda C.; Casey, Scott P., Providing a viewer incentive with video content.
  269. Kinder, David B.; Mallare, Amanda C.; Casey, Scott P., Providing a viewer incentive with video content.
  270. Benbrahim,Jamal, Providing an indication of a hidden bonus on a casino gaming apparatus.
  271. Tanskanen,Erkki; Hameen Anttila,Tapio; Vuorenoja,Juuso; Kopra,Toni, Real-time, interactive and personalized video services.
  272. Jung, Edward K. Y.; Levien, Royce A.; Lord, Robert W.; Malamud, Mark A.; Rinaldo, Jr., John D., Real-world profile data for making virtual world contacts.
  273. Rajaraman, Arun; Anantharaman, Sathish Kumar; Lewis, William, Remote game play in a wireless gaming environment.
  274. Rajaraman, Arun; Anantharaman, Sathish Kumar; Lewis, William, Remote game play in a wireless gaming environment.
  275. McGhie, Sean I.; Buchheit, Brian K., Rewards program website permitting conversion/transfer of non-negotiable credits to entity independent funds.
  276. McGhie, Sean I.; Buchheit, Brian K., Rewards program with payment artifact permitting conversion/transfer of non-negotiable credits to entity independent funds.
  277. Jung, Edward K. Y.; Levien, Royce A.; Lord, Robert W.; Malamud, Mark A.; Rinaldo, Jr., John D., Risk mitigation in a virtual world.
  278. McGhie, Sean I.; Buchheit, Brian K., Self-service stations for utilizing non-negotiable credits earned from a game of chance.
  279. Koza, John R., Skill games.
  280. Koza, John R., Skill games.
  281. Haitsuka, Stacy; Burr, Ronald; MacKenzie, Harold; Zebian, Marwan; Warren, Terry; Blaser, Shane; Giffen, Colin; Goldston, Mark, Sponsorship/advertising for an internet client.
  282. Ebisawa, Kan, Start signal for a computer program in a network environment with start signal of time information, program ID and CM data.
  283. Lockton, David B., Synchronized gaming and programming.
  284. Lockton, David B., Synchronized gaming and programming.
  285. Lockton, David B., Synchronized gaming and programming.
  286. Robbins Thomas D., System and method for automatically reminding a user of a receiver that a broadcast is on a data stream.
  287. Koenig,Eric, System and method for combining interactive game with interactive advertising.
  288. Edwards,Eric; Fisher,Clay Harvey; Jonach,Kurt; Manowitz,Neal Jacob, System and method for editing digital images.
  289. Watson,Scott, System and method for enhanced broadcasting and interactive.
  290. Watson, Scott, System and method for enhanced broadcasting and interactive television.
  291. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Fincham, Magdalena M., System and method for facilitating play of a video game via a web site.
  292. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  293. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  294. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  295. Murray Peter N, System and method for integrating a message into a graphical environment.
  296. Reynolds, Steve; Lemmons, Tom; Zenoni, Ian; Hassell, Joel; Huber, Tom, System and method for local meta data insertion.
  297. Lejeune, Stephane, System and method for merging network-based content with broadcasted programming content.
  298. Von Kohorn Henry (Vero Beach FL), System and method for playing games and rewarding successful players.
  299. Cristofalo,Michael, System and method for providing targeted programming outside of the home.
  300. Itakura, Yuichiro, System for displaying two independent images received from network.
  301. Katz, Randall M.; Dawson, Gary, System for game play in an electronic environment.
  302. Katz, Randall M.; Dawson, Gary, System for game play in an electronic environment.
  303. Katz, Randall M.; Dawson, Gary, System for game play in an electronic environment.
  304. Katz, Randall M.; Dawson, Gary, System for game play in an electronic environment.
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  306. De Rafael, Carey A.; Arreola, Rafael Amezcua, System for rewarding viewers of interactive commercial advertisements.
  307. Garahi, Masood; Marshall, Connie T.; Thomas, William L., Systems and methods for cross-platform access to a wagering interface.
  308. McNutt, Richard Earl; Aronson, Thomas Lazzlo; Garahi, Masood; Courtney, Alice June; Springborn, Ben; Ramsey, Douglas Vaughn; Stimmel, Eric Frank; Olsen, Erik Thomas Russell; Darr, James Howard; Gaidies, Rodney John; Marshall, Connie T.; Zaring, Jon Charles; Satterfield, Kevin Dwight, Systems and methods for interactive wagering using multiple types of user interfaces.
  309. Garahi,Masood; Hindman,John; Marshall,Connie T.; McNutt,Richard E.; Oldham,James D.; Ramsey,Douglas V.; Stimmel,Eric F.; Thomas,Jay D.; Thomas,William L., Systems and methods for placing parimutuel wagers on future events.
  310. Aronson, Thomas L.; McNutt, Richard E., Systems and methods for providing fixed-odds and pari-mutuel wagering.
  311. Aronson, Thomas L; McNutt, Richard E, Systems and methods for providing fixed-odds and pari-mutuel wagering.
  312. McNutt, Richard E; Ramsey, Douglas V, Systems and methods for recognizing preferred wagerers.
  313. Laycock, Lachlan; Daines, Andrew, Systems and methods for scoring competitive strategy predictions of users on a play-by-play basis.
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  318. Fleckenstein, Allen, Systems, methods and articles to facilitate playing card games.
  319. Soltys, Richard; Fleckenstein, Allen; Huizinga, Richard, Systems, methods and articles to facilitate playing card games with selectable odds.
  320. Cunningham,Ryan; Buch,Robert; Hartman,Brian; Jones, Jr.,Michael R.; Anusauskas,Laimonas, Targeted network video download interface.
  321. Robert Daniel Buch ; Ryan Brice Cunningham, Targeted network video download interface.
  322. Blaser, Shane; Agnew, Sean; Kannan, Namakal; Ng, Paul, Targeting of advertisements to users of an online service.
  323. Blaser,Shane; Agnew,Sean; Kannan,Namakal; Ng,Paul, Targeting of advertisements to users of an online service.
  324. Jung, Edward K. Y.; Levien, Royce A.; Lord, Robert W.; Malamud, Mark A.; Rinaldo, Jr., John D., Third party control over virtual world characters.
  325. Jung, Edward K. Y.; Levien, Royce A.; Lord, Robert W.; Malamud, Mark A.; Rinaldo, Jr., John D., Third party control over virtual world characters.
  326. McGhie, Sean I.; Buchheit, Brian K., User interface for the exchange of non-negotiable credits for entity independent funds.
  327. Mattice, Harold; Gadda, Chris; Griswold, Chan; Wilder, Richard; Lew, Ricky, Video and mechanical spinning bonus wheel.
  328. Mattice, Harold; Gadda, Chris; Griswold, Chan; Wilder, Richard; Lew, Ricky, Video and mechanical spinning bonus wheel.
  329. Jung, Edward K. Y.; Levien, Royce A.; Lord, Robert W.; Malamud, Mark A.; Rinaldo, Jr., John D., Virtual collateral for real-world obligations.
  330. Jung, Edward K. Y.; Levien, Royce A.; Malamud, Mark A.; Rinaldo, Jr., John D., Virtual credit in simulated environments.
  331. Jung, Edward K. Y.; Levien, Royce A.; Malamud, Mark A.; Rinaldo, Jr., John D., Virtual credit in simulated environments.
  332. Jung, Edward K. Y.; Levien, Royce A.; Lord, Robert W.; Malamud, Mark A.; Rinaldo, Jr., John D., Virtual world property disposition after real-world occurrence.
  333. Jung, Edward K. Y.; Levien, Royce A.; Lord, Robert W.; Malamud, Mark A.; Rinaldo, Jr., John D., Virtual world reversion rights.
  334. Jung, Edward K. Y.; Levien, Royce A.; Lord, Robert W.; Rinaldo, Jr., John D.; Malamud, Mark A., Virtual world reversion rights.
  335. Jung, Edward K. Y.; Lord, Robert W.; Levien, Royce A.; Rinaldo, Jr., John D.; Malamud, Mark A., Virtual world reversion rights.
  336. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  337. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  338. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  339. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  340. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  341. Jones, William, Web pages for gaming devices.
  342. Wells, William; Griswold, Chan, Wide screen gaming apparatus.
  343. Wells, William; Griswold, Chan, Wide screen gaming apparatus.
  344. Wells, William; Griswold, Chan, Wide screen gaming apparatus.
  345. Wells, William; Griswold, Chan, Wide screen gaming apparatus.
  346. Huizinga, Richard, Wireless gaming environment.
  347. Huizinga, Richard, Wireless gaming environment.
  348. Huizinga, Richard, Wireless gaming environment.
  349. Angell, Robert C.; Bowen, Mark W., Wireless interactive gaming system.
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