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Database driven online distributed tournament system 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/22
출원번호 US-0635576 (1996-04-22)
발명자 / 주소
  • Walker Jay S.
  • Jorasch James A.
출원인 / 주소
  • Walker Assest Management Limited Parnership
대리인 / 주소
    Morgan & Finnegan LLPBrandt
인용정보 피인용 횟수 : 892  인용 특허 : 8

초록

A method and a system for a distributed electronic tournament system in which many remotely located players participate in a tournament through input/output devices connected to a central controller which manages the tournament. The method includes the steps of (a) uniquely identifying a player comm

대표청구항

[ I claim:] [1.] A distributed electronic tournament system in which a plurality of remotely located players participate in a tournament through input/output devices connected to a central controller which manages the tournament, the system comprising:(a) means for uniquely identifying one of the pl

이 특허에 인용된 특허 (8)

  1. Miguel Edward K. (DeKalb IL) Bohn Martin G. (Saginaw MI) Zastera Stephen R. (Bloomington MN) Lilly Eugene B. (Overland Park KS), Automated league and tournament system for electronic games.
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  6. Tillery Michael L. (Rockford IL) Harlan Eugene G. (Rockford IL) Martin John R. (Rockford IL) Zammuto Samuel N. (Rockford IL) Bonilla Marcio (Rockford IL), System for automatic collection and distribution of player statistics for electronic dart games.
  7. Sherman Robert (1555 Rising Glen Rd. Los Angeles CA 90069), System for communication using a broadcast audio signal.
  8. Thacher Kerry E. (333 Kennedy Street Winnipeg CAX) Sumka Gary H. (333 Kennedy Street Oakville CAX) Barakat Mohamed A. (333 Kennedy Street Winnipeg CAX) Hancharyk John S. (333 Kennedy Street Winnipeg , Tournament data system with game score communication between remote player terminal and central computer.

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  208. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  209. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  210. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  211. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  212. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  213. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  214. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  215. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  216. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  217. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  218. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  219. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  220. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  221. Caputo, Scott A.; Nicely, Mark C., Gaming system and method for permanently increasing the average expected payback percentage of a game for a player.
  222. Caputo, Scott A.; Nicely, Mark C., Gaming system and method for permanently increasing the average expected payback percentage of a game for a player.
  223. Ramos, Errol A.; Henderson, Mathew H.; Ewing, Paul C.; Chalko, Erik B.; Pence, David C.; Atterberry, Tyrell J.; Carestia, Kimberly A., Gaming system and method for placing and redeeming sports bets.
  224. Nicely, Mark C.; Saunders, Brian F.; Leupp, Jon M.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  225. Nicely, Mark C.; Zoltewicz, Benjamin J.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  226. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  227. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  228. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  229. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  230. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  231. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  232. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  233. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  234. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  235. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  236. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  237. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  238. Caputo, Scott A.; Leupp, Jon M., Gaming system and method for providing a game with unlockable features.
  239. Caputo, Scott A.; Basallo, Leandro, Gaming system and method for providing a multiple player game.
  240. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system and method for providing a persistent game.
  241. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Fink, Jesse M., Gaming system and method for providing a slot driven video story.
  242. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Fink, Jesse M., Gaming system and method for providing a slot driven video story.
  243. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  244. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  245. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  246. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  247. Marston, Daniel W.; Joung, Sek Hwan, Gaming system and method for providing a triggering event based on a collection of units from different games.
  248. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  249. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  250. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  251. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  252. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  253. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  254. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  255. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  256. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  257. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  258. DeWaal, Daniel; Smith, Vincent; Elias, Hans; Peterson, Lance R., Gaming system and method for providing multi-level personal progressive awards.
  259. Dewaal, Daniel; Smith, Vincent; Peterson, Lance R.; Elias, Hans, Gaming system and method for providing multi-level personal progressive awards.
  260. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  261. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  262. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  263. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  264. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  265. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  266. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  267. Cuddy, Ryan W.; Boese, Eric S., Gaming system and method for providing purchasable bonus opportunities.
  268. Cuddy, Ryan W.; Boese, Eric S., Gaming system and method for providing purchasable bonus opportunities.
  269. Nelson, Dwayne R.; Lemay, Steven G.; Davis, Dwayne A., Gaming system and method for providing team play benefits.
  270. Baerlocher, Anthony J.; De Waal, Daniel J., Gaming system and method for providing team progressive awards.
  271. Baerlocher, Anthony J.; De Waal, Daniel J., Gaming system and method for providing team progressive awards.
  272. Baerlocher, Anthony J.; DeWaal, Daniel J., Gaming system and method for providing team progressive awards.
  273. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  274. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  275. Decasa, Jr., Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  276. Decasa, Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  277. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system and method having a partial selectable symbol matrix.
  278. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system and method having a partial selectable symbol matrix.
  279. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system and method having a partial selectable symbol matrix.
  280. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system and method having a partial selectable symbol matrix.
  281. Davis, Dwayne A.; Oberberger, Michael M., Gaming system and method having award distribution using shares.
  282. Cohen, Alexander Casey Naglestad, Gaming system and method having bonus event and bonus event award in accordance with a current wager and one or more accumulated bonus event points.
  283. Cohen, Alexander Casey Naglestad, Gaming system and method having bonus event and bonus event award in accordance with a current wager and one or more accumulated bonus event points.
  284. Naglestad Cohen, Alexander Casey, Gaming system and method having bonus event and bonus event award in accordance with a current wager and one or more accumulated bonus event points.
  285. Baerlocher, Anthony J., Gaming system and method having multi-level mystery triggered progressive awards.
  286. Nicely, Mark C.; Miltenberger, Paul D, Gaming system and method having progressive awards with meter increase events.
  287. Nicely, Mark C.; Miltenberger, Paul D., Gaming system and method having progressive awards with meter increase events.
  288. Randall, Dov Liam, Gaming system and method having wager allocation.
  289. Randall, Dov Liam, Gaming system and method having wager allocation.
  290. Randall, Dov Liam, Gaming system and method having wager allocation.
  291. Randall, Dov Liam, Gaming system and method having wager allocation.
  292. Baerlocher, Anthony J., Gaming system and method of operating a gaming system having a bonus participation bidding sequence.
  293. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method providing a collection game including at least one customizable award collector.
  294. Lark, David R.; Holsclaw, Benjamin R.; Brown, Bradford; Papson, Ronald P.; Ruymann, Robert W., Gaming system and method providing a gaming tournament having a variable average expected point payout.
  295. Zielinski, John H., Gaming system and method providing a group bonus event for liked gaming devices.
  296. Zielinski, John H., Gaming system and method providing a group bonus event for linked gaming devices.
  297. Zielinski, John H., Gaming system and method providing a group bonus event for linked gaming devices.
  298. Humphrey, Thomas J.; Allen, II, Thomas W.; Selegue, Dylan B.; Wenker, Ross D., Gaming system and method providing a multiplayer secondary game having an outcome determined based on play of a primary game of at least one, but not all, of the multiplayer secondary game players.
  299. Caputo, Scott A.; Nicely, Mark C.; Parrott, Gregory H., Gaming system and method providing a multiple-player bonus redemption game.
  300. Caputo, Scott A.; Nicely, Mark C.; Parrott, Gregory H., Gaming system and method providing a multiple-player bonus redemption game.
  301. Caputo, Scott A; Nicely, Mark C; Parrott, Greg, Gaming system and method providing a multiple-player bonus redemption game.
  302. Smith, Vincent P.; Baerlocher, Anthony J.; DeWaal, Daniel J., Gaming system and method providing third party promotions.
  303. Smith, Vincent P.; Baerlocher, Anthony J.; Dewaal, Daniel J., Gaming system and method providing third party promotions.
  304. DeWaal, Daniel, Gaming system and method providing venue wide simultaneous player participation based bonus game.
  305. Evans, Christina M., Gaming system and method which provides players an opportunity to win a progressive award.
  306. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  307. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  308. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman P., Gaming system having a plurality of players and randomly incremented progressive prize.
  309. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  310. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  311. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  312. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  313. Englman, Allon G.; Vann, Jamie W., Gaming system having bonus awards entered into tournament features.
  314. Gomez, Benjamin T.; Joshi, Shridhar P., Gaming system having free spin enhancement features.
  315. Kaminkow, Joseph E.; MacVittie, Michael; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  316. MacVittie, Michael; Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  317. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  318. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  319. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  320. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  321. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  322. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  323. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  324. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  325. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  326. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  327. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  328. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  329. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  330. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  331. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  332. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  333. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  334. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  335. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  336. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  337. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  338. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  339. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  340. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Gaming system having progressive tournaments and weighting.
  341. Englman, Allon G.; Mastropietro, Michael W.; Selegue, Dylan B., Gaming system having system wide tournament features.
  342. Englman, Allon G.; Mastropietro, Michael W.; Selegue, Dylan B., Gaming system having system wide tournament features.
  343. Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  344. Baerlocher,Anthony J., Gaming system which provides multiple players multiple bonus awards.
  345. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  346. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  347. Englman, Allon G.; Hornik, Jeremy M.; Pacey, Larry J., Gaming system with challenge feature.
  348. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  349. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  350. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  351. Gomez, Benjamin T.; SeLegue, Dylan B.; Englman, Allon G.; Jaffe, Joel R., Gaming system with non-cash-based progressive awards.
  352. Baerlocher, Anthiony J.; Sutich, Alexandria Estella Ponte; Peterson, Lance R., Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game.
  353. Baerlocher, Anthony J.; Sutich, Alexandria Estella Ponte; Peterson, Lance R., Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game.
  354. Baerlocher, Anthony J.; Sutich, Alexandria Estella Ponte; Peterson, Lance R., Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game.
  355. Baerlocher, Anthony J.; Sutich, Alexandria Estella Ponte; Peterson, Lance R., Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game.
  356. Baerlocher, Anthony J.; Sutich, Alexandria Estella Ponte; Peterson, Lance R., Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game.
  357. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device and method for providing a multiple player persistent game.
  358. Hughes, William Keith, Gaming system, gaming device and method for shifting progressive award contribution rates.
  359. De Waal, Daniel J.; Baerlocher, Anthony J.; Filipour, Cameron A., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  360. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  361. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  362. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  363. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  364. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  365. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  366. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  367. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  368. Caputo, Scott A.; Wolf, Bryan D., Gaming system, gaming device, and method for providing a multiple player game.
  369. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  370. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  371. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  372. Thoeni, Stewart; Griswold, Chauncey, Gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session.
  373. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  374. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  375. Nicely, Mark C.; Baerlocher, Anthony J., Gaming system, gaming devices, and method for providing an enhanced multiple-player bonus redemption game.
  376. Nicely, Mark C.; Baerlocher, Anthony J., Gaming system, gaming devices, and method for providing an enhanced multiple-player bonus redemption game.
  377. Joshi, Shridhar P.; Thomas, Alfred, Gaming terminal with multi-level progressive jackpot.
  378. Shaw, Jr., John L.; Garrett, Paul; Ruane, Paul R., Golf handicap smart card system.
  379. Lyon Lawrence G. ; Suttman Steven K., Golf handicap system and methods.
  380. Reeves,G. George, Golf round data system with cellular telephone and player help features.
  381. Mallamo, James, Golf scoring system for a golf competition.
  382. Buchheit, Brian K.; Mghie, Sean I., Graphical user interface for the conversion of loyalty points for services.
  383. McGhie, Sean I.; Buchheit, Brian K., Graphical user interface for the conversion of loyalty points via a loyalty point website.
  384. Walker, Jay S.; Patterson, Michael W.; Palumbo, Nancy; Tulley, Stephen C., Group play of a lottery game.
  385. McNally, Spencer Leonard, Handicapping and differential reward system for skill-based games.
  386. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Illuminated wheel indicators.
  387. Kelly,Bryan; Petermeier,Norman; Kelly,Matthew; Oltmann,J. Richard, Indicator wheel system.
  388. Takagi, Tsuneyoshi; Fukasawa, Toshihiko, Information sharing system, and information sharing system management apparatus and method.
  389. Velu, Muthu, Instant player profiler.
  390. Okamoto, Takeya, Interactive communication system for communicating video game and karaoke software.
  391. Okamoto, Takeya, Interactive communication system for communicating video game and karaoke software.
  392. Gray, James Harold; Brothers, Thomas Jefferson; Matz, Willilam Randolph, Interactive content with enhanced network operator control.
  393. John Judson Sparks, II, Interactive gaming server and online community forum.
  394. Malik, Dale, Interactive program manager and methods for presenting program content.
  395. Malik, Dale, Interactive program manager and methods for presenting program content.
  396. Malik, Dale, Interactive program manager and methods for presenting program content.
  397. Marshall, Connie T.; Garahi, Masood; Brown, Jody M., Interactive wagering system with promotions.
  398. Hoffberg, Steven M.; Hoffberg-Borghesani, Linda I., Internet appliance system and method.
  399. Osterer, Michael, Internet gaming system.
  400. Hocknell, Alan; Cackett, Matthew T.; Stevens, Daniel M.; Vincent, Brandon T., Laser range finder for use on a golf course.
  401. Hocknell, Alan; Cackett, Matthew T.; Stevens, Daniel M.; Vincent, Brandon T., Laser range finder for use on a golf course.
  402. Driscoll, James R.; Claus, Matthew W., Locking preferences and test trading.
  403. Kondo, Hiroshi, Magic game system.
  404. Nara,Toshiomi, Mahjong game system and mahjong ranking list display method.
  405. Clowes, Joanne; Johnson, Brett, Massively multiplayer game with shared gameplay experience.
  406. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Mechanical wheel indicator with sound effects.
  407. Walker, Jay S.; Schneier, Bruce; Jorasch, James A., Method and apparatus for a cryptographically assisted commercial network system designed to facilitate and support expert-based commerce.
  408. Walker, Jay S.; Schneier, Bruce; Jorasch, James A., Method and apparatus for a cryptographically-assisted commercial network system designed to facilitate and support expert-based commerce.
  409. Walker, Jay S.; Schneier, Bruce; Jorasch, James A., Method and apparatus for a cryptographically-assisted commercial network system designed to facilitate and support expert-based commerce.
  410. Miller,David Russell, Method and apparatus for administering an internet based examination to remote sites.
  411. McClintic, Monica A., Method and apparatus for an interactive bonus game.
  412. Robb, Robert W., Method and apparatus for casino machine gaming system.
  413. Robb, Robert W., Method and apparatus for casino system for, e.g., skill based games.
  414. Robert W. Robb, Method and apparatus for casino system for, e.g., skill based games.
  415. Kane, Steven N.; Hardy, Dow K.; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a first and second level game and a game of chance.
  416. Hardy, Dow; Herrmann, Mark E.; Kane, Steven N., Method and apparatus for conducting a game of chance.
  417. Hardy, Dow; Herrmann, Mark E.; Kane, Steven N., Method and apparatus for conducting a game of chance.
  418. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E., Method and apparatus for conducting a game of chance.
  419. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E., Method and apparatus for conducting a game of chance.
  420. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance.
  421. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance.
  422. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance.
  423. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance.
  424. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance.
  425. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance.
  426. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance.
  427. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; Sabet, Bijan, Method and apparatus for conducting a game of chance.
  428. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; Sabet, Bijan, Method and apparatus for conducting a game of chance.
  429. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; Sabet, Bijan, Method and apparatus for conducting a game of chance.
  430. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance including a ticket.
  431. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance including a ticket.
  432. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance using pull-tab tickets.
  433. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a wagering game of chance including a prize wheel game.
  434. Acres, John F., Method and apparatus for controlling the cost of playing an electronic gaming device.
  435. McClintic, Monica A., Method and apparatus for gaming machines with a quasi-competition play bonus feature.
  436. Cannon, Lee E.; Guinn, Robert, Method and apparatus for gaming machines with a tournament play bonus feature.
  437. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  438. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  439. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  440. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  441. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  442. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  443. Cannon, Lee E; Roemer, Mick D; Guinn, Robert; Mitchell, Michael J, Method and apparatus for gaming machines with a tournament play bonus feature.
  444. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E.; Tulley, Stephen C.; Gelman, Geoffrey M.; Zucker, David F.; Santisi, Steven M., Method and apparatus for linked play gaming with combined outcomes and shared indicia.
  445. Hutchison, Robin B.; Maydaniuk, Michael T. G.; Fleming, George A.; Heinrichs, Denis N.; Linkletter, P. Carl; Begg, Iain M.; Hagman, Darren W.; Dominguez, Roberto; Huang, Jun, Method and apparatus for ordering goods, services and content over an internetwork.
  446. Hutchison, Robin B.; Maydaniuk, Michael T. G.; Fleming, George A.; Heinrichs, Denis N.; Linkletter, P. Carl; Begg, Iain M.; Hagman, Darren W.; Dominguez, Roberto; Huang, Jun, Method and apparatus for ordering goods, services and content over an internetwork.
  447. Hutchison, Robin B.; Maydaniuk, Michael T. G.; Fleming, George A.; Heinrichs, Denis N.; Linkletter, P. Carl; Begg, Iain M.; Hagman, Darren W.; Dominguez, Roberto; Huang, Jun, Method and apparatus for ordering goods, services and content over an internetwork.
  448. Hutchison, Robin B.; Maydaniuk, Michael T. G.; Fleming, George A.; Heinrichs, Denis N.; Linkletter, P. Carl; Begg, Iain M.; Hagman, Darren W.; Dominguez, Roberto; Huang, Jun, Method and apparatus for ordering goods, services and content over an internetwork.
  449. Hutchison, Robin B.; Maydaniuk, Michael T. G.; Fleming, George A.; Heinrichs, Denis N.; Linkletter, P. Carl; Begg, Iain M.; Hagman, Darren W.; Dominguez, Roberto; Huang, Jun, Method and apparatus for ordering goods, services and content over an internetwork.
  450. Hutchison, Robin B.; Maydaniuk, Michael T. G.; Fleming, George A.; Heinrichs, Denis N.; Linkletter, P. Carl; Begg, Iain M.; Hagman, Darren W.; Dominguez, Roberto; Huang, Jun, Method and apparatus for ordering goods, services and content over an internetwork.
  451. Hutchison, Robin B.; Maydaniuk, Michael T.G.; Fleming, George A.; Heinrichs, Denis N.; Linkletter, P. Carl; Begg, Iain M.; Hagman, Darren W.; Dominguez, Roberto; Huang, Jun, Method and apparatus for ordering goods, services and content over an internetwork.
  452. Hutchison, Robin B.; Fleming, George A.; Chedalawada, Alan; Llewellyn, Robert; Griffiths, David; Birch, David, Method and apparatus for ordering goods, services and content over an internetwork using a virtual payment account.
  453. Hutchison, Robin B.; Llewellyn, Robert J.; Viljoen, Andre F.; Griffiths, David; Birch, David; Begg, Iain M., Method and apparatus for ordering goods, services and content over an internetwork using a virtual payment account.
  454. Hutchison, Robin B.; Llewellyn, Robert J.; Viljoen, Andre F.; Griffiths, David; Birch, David; Begg, Iain M., Method and apparatus for ordering goods, services and content over an internetwork using a virtual payment account.
  455. Hutchison, Robin B; Llewellyn, Robert J; Viljoen, Andre F; Griffiths, David; Birch, David; Begg, Iain M, Method and apparatus for ordering goods, services and content over an internetwork using a virtual payment account.
  456. Hutchison, Robin B.; Llewellyn, Robert J.; Viljoen, Andre F.; Griffiths, David; Birch, David; Begg, Iain M., Method and apparatus for ordering goods, services, and content over an internetwork using a virtual payment account.
  457. Walker, Jay S.; Jorasch, James A.; Packes, Jr., John M.; Tedesco, Robert C., Method and apparatus for outputting a result of a game via a container.
  458. Walker, Jay S.; Jorasch, James A.; Packes, Jr., John M.; Tedesco, Robert C., Method and apparatus for outputting a result of a game via a container.
  459. Walker, Jay S.; Jorasch, James A.; Packes, Jr., John M.; Tedesco, Robert C., Method and apparatus for outputting a result of a game via a container.
  460. Walker, Jay S.; Jorasch, James A.; Packes, Jr., John M.; Tedesco, Robert C., Method and apparatus for outputting a result of a game via a container.
  461. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  462. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  463. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  464. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  465. Tessmer,Michael T.; Cannon,Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  466. Tessmer,Michael T.; Cannon,Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  467. Hardy, Dow K.; Herrmann, Mark E.; Taylor, John E.; Acres, John F.; Kane, Steven N., Method and apparatus for providing player incentives.
  468. Hardy, Dow K.; Herrmann, Mark E.; Taylor, John E.; Acres, John F.; Kane, Steven N., Method and apparatus for providing player incentives.
  469. Hardy, Dow K.; Herrmann, Mark E.; Taylor, John E.; Acres, John F.; Kane, Steven N., Method and apparatus for providing player incentives.
  470. Hardy, Dow K.; Herrmann, Mark E.; Taylor, Jr., John E.; Acres, John F.; Kane, Steven N., Method and apparatus for providing player incentives.
  471. Hardy, Dow K.; Herrmann, Mark E.; Taylor, Jr., John E.; Acres, John F.; Kane, Steven N., Method and apparatus for providing player incentives.
  472. Hardy, Dow K.; Herrmann, Mark E.; Taylor, Jr., John E.; Acres, John F.; Kane, Steven N., Method and apparatus for providing player incentives.
  473. Hardy, Dow K; Herrmann, Mark E; Taylor, Jr., John E; Acres, John F; Kane, Steven N, Method and apparatus for providing player incentives.
  474. Hardy, Dow; Herrmann, Mark E.; Short, Nathan; Kovacs, Peter D., Method and apparatus for providing player incentives.
  475. Kane, Steven N.; Herrmann, Mark E.; Sabet, Bijan; Hardy, Dow, Method and apparatus for reinvesting winnings.
  476. Walker, Jay; Schneier, Bruce, Method and apparatus for remote gaming.
  477. Rowe,Richard, Method and apparatus for voucher sorting and reconciliation in soft count process.
  478. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus of conducting a game of chance including bingo.
  479. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M., Method and handheld apparatus for facilitating remote play of a slot machine.
  480. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method and interface for network gaming.
  481. Almog, Gilad, Method and system for A-synchronous multi-player network-based gaming.
  482. Almog, Gilad, Method and system for a-synchronous multi-player network-based gaming.
  483. Walker,Jay S.; Jorasch,James A.; Sparico,Thomas M., Method and system for adapting casino games to playing preferences.
  484. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Method and system for adapting gaming devices to playing preferences.
  485. Buecheler, Kurt; Sauers, Peter; Hanson, C. Rowland; Cantu, David, Method and system for dynamically leveling game play in electronic gaming environments.
  486. Buecheler, Kurt; Sauers, Peter; Hanson, C. Rowland; Cantu, David, Method and system for dynamically leveling game play in electronic gaming environments.
  487. Katz, Randall M.; Dawson, Gary, Method and system for electronic interaction in a multi-player gaming system.
  488. Lydon, Michael; Hughes, John M., Method and system for evaluating skills of contestants in online coding competitions.
  489. Lemmons, Thomas; Zenoni, Ian; Huber, Thomas; Markel, Steven O.; Margaretten, Mark; Reynolds, Steven; Hassell, Joel, Method and system for initiating an interactive game.
  490. Nguyen, Binh T.; Hedrick, Joseph R.; Wolf, Bryan, Method and system for instant-on game download.
  491. Nguyen, Binh T.; Hedrick, Joseph R.; Wolf, Bryan, Method and system for instant-on game download.
  492. Goldberg Sheldon F. ; Van Antwerp John, Method and system for playing games on a network.
  493. Goldberg, Sheldon F.; Antwerp, John Van, Method and system for playing games on a network.
  494. Goldberg, Sheldon F.; Antwerp, John Van, Method and system for playing games on a network.
  495. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method and system for providing a network gaming system.
  496. Duhamel, Gërald; Gagnon, Marie-Claude; Roy, Martin, Method and system for providing a tournament handicap feature.
  497. Duhamel, Gérald, Method and system for providing asynchronous tournament participations.
  498. Hardy, Dow; Herrmann, Mark E.; Kane, Steven N., Method and system for remote entry in frequent player programs.
  499. Colaio, June, Method and system for training traders.
  500. Colaio, Mark; Colaio, legal representative, June, Method and system for training traders.
  501. Colaio,Mark, Method and system for training traders.
  502. Tessmer, Michael T.; Cannon, Lee E.; Centuori, Charlotte S.; Williams, Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  503. Tessmer, Michael T.; Cannon, Lee E.; Centuori, Charlotte S.; Williams, Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  504. Tessmer,Michael T.; Cannon,Lee E.; Centuori,Charlotte S.; Williams,Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  505. Nguyen, Binh; Brosnan, William; Paulsen, Craig, Method for distributing large payouts with minimal interruption of a gaming session.
  506. Nguyen, Binh; Brosnan, William; Paulsen, Craig, Method for distributing large payouts with minimal interruption of a gaming session.
  507. Hutchison,Robin B.; Llewellyn,Robert J.; Viljoen,Andre F.; Griffiths,David; Birch,David; Begg,Iain M., Method for ordering goods, services, and content over an internetwork using a virtual payment account.
  508. Weller, Scott; Ross, Matthew, Method for playing multi-level games of chance.
  509. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method for providing games over a wide area network.
  510. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method for providing network gaming system.
  511. Gauselmann Michael,DEX, Method for the determination of a shared jackpot winning.
  512. Stephen Tobin Walker, Method of playing a knowledge based wagering game.
  513. Park, Jong-hyouk, Method of the game for one to many persons on the online.
  514. Sarno Robert A., Method, apparatus and system for lottery gaming.
  515. Cannon, Lee E., Method, apparatus, and system for providing a player with opportunities to win a feature event award.
  516. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  517. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  518. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  519. Cannon,Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  520. Muir, David H., Methods and apparatus for auctioning an item via a gaming device.
  521. Muir, David H., Methods and apparatus for auctioning an item via a gaming device.
  522. Katz, Randall M.; Dawson, Gary, Methods and apparatus for enhanced interactive game play in lottery and gaming environments.
  523. Katz, Randall; Dawson, Gary, Methods and apparatus for enhanced interactive game play in lottery and gaming environments.
  524. Katz, Randall M.; Dawson, Gary, Methods and apparatus for enhanced play in lottery and gaming environments.
  525. Katz, Randall M.; Dawson, Gary, Methods and apparatus for enhanced play in lottery and gaming environments.
  526. Walker, Jay S.; Mik, Magdalena; Kobayashi, Michiko; Sammon, Russell Pratt; Golden, Andrew P.; Gelman, Geoffrey M.; Mayfield, Terry E., Methods and apparatus for increasing and/or for monitoring a party's compliance with a schedule for taking medicines.
  527. Walker, Jay S.; Mik, Magdalena; Kobayashi, Michiko; Sammon, Russell Pratt; Golden, Andrew P.; Gelman, Geoffrey M.; Mayfield, Terry E., Methods and apparatus for increasing and/or for monitoring a party's compliance with a schedule for taking medicines.
  528. Walker, Jay S.; Mik, Magdalena; Kobayashi, Michiko; Sammon, Russell Pratt; Golden, Andrew P.; Gelman, Geoffrey M.; Mayfield, Terry E., Methods and apparatus for increasing and/or monitoring a party's compliance with a schedule for taking medicines.
  529. Cannon, Lee E., Methods and apparatus for playing a gaming pool for a feature event bonus game.
  530. Kinsley, Michael; Nguyen, Binh T.; Benbrahim, Jamal, Methods and devices for downloading games of chance.
  531. Kinsley, Michael; Nguyen, Binh T.; Benbrahim, Jamal, Methods and devices for downloading games of chance.
  532. Walker, Jay S.; Jorasch, James A.; Tulley, Stephen C.; Gelman, Geoffrey M., Methods and system for providing outcomes.
  533. Walker, Jay S.; Jorasch, James A.; Tulley, Stephen C.; Gelman, Geoffrey M., Methods and system for providing outcomes.
  534. Walker, Jay S.; Jorasch, James A.; Tulley, Stephen C.; Gelman, Geoffrey M., Methods and system for providing outcomes.
  535. Kroeckel, John G.; Soliterman, Gennady I.; Kelly, Bryan M.; Lockard, Dennis; Tallcott, Jeffrey C.; Allen, Jeffrey; Luciano, Robert, Methods for providing amusement.
  536. Olaf Vancura, Methods of temporal knowledge-based gaming.
  537. Saidakovsky, Alexander L.; Ganelis, Alexander; Utin, Daniil, Minimizing the effects of chance.
  538. Chung, Edward J.; Schuler, Hollis M., Modular computer applications with expandable capabilities.
  539. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Multi-mode wheel and pointer indicators.
  540. Wang,Andy; Law,Gabriel, Multi-player game employing dynamic re-sequencing.
  541. Bortnik, Michal; Lamb, Steven D.; Hoberman, Max; Hansen, Johan P., Multilevel online tournament.
  542. Bortnik,Michal; Lamb,Steven D.; Hoberman,Max; Hansen,Johan P., Multilevel online tournament.
  543. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  544. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  545. Herrmann, Mark E., Multiplayer gaming incentive.
  546. Hightower, Aaron; McMaster, William; Parrott, Gregory H.; Popovich, Alex, Multiple player gaming station interaction systems and methods.
  547. Boushy,John Michael, National customer recognition system and method.
  548. Goldberg, Sheldon F.; Antwerp, John Van, Network advertising and game playing.
  549. Walker, Peter Anthony, Network enabled game controller.
  550. Kusuda, Kazuhiro, Network game unit, game system, and recording medium.
  551. Goldberg Sheldon F. ; Van Antwerp John, Network gaming system.
  552. Kelly, Bryan M., Network gaming system.
  553. Kelly, Bryan M., Network gaming system.
  554. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Network gaming system.
  555. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Network gaming system.
  556. Goldberg,Sheldon F.; Van Antwerp,John, Network system for presenting advertising.
  557. Pollack, Jordan, Network-based mail attachment storage system and method.
  558. Walker, Peter Anthony, Network-enabled game controller.
  559. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Networked gaming system.
  560. Kelly, Bryan M.; Lockard, Dennis; Tallcott, Jeffrey C.; Kroeckel, John G.; Soliterman, Gennady I.; Rupanagudi, Rukmangada, Networked gaming system communication protocols and methods.
  561. Kelly, Bryan M.; Soliterman, Gennady I.; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffery C.; Kroeckel, John G., Networked gaming system communication protocols and methods.
  562. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey, Networked gaming system communication protocols and methods.
  563. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Sturtevant, Paul, Networked gaming system communication protocols and methods.
  564. Kelly, Bryan M; Kroeckel, John; Sturtevant, Paul; Soliterman, Gennady; Foxworth, Mark, Networked gaming system communication protocols and methods.
  565. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  566. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  567. Kelly, Bryan M; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John, Networked gaming system communication protocols and methods.
  568. Schneier, Bruce; Walker, Jay S.; Jorasch, James, Off-line remote system for lotteries and games of skill.
  569. Schneier, Bruce; Walker, Jay S.; Jorasch, James, Off-line remote system for lotteries and games of skill.
  570. Schneier, Bruce; Walker, Jay S.; Jorasch, James, Off-line remote system for lotteries and games of skill.
  571. Schneier,Bruce; Walker,Jay S.; Jorasch,James, Off-line remote system for lotteries and games of skill.
  572. Schneier,Bruce; Walker,Jay S.; Jorasch,James, Off-line remote system for lotteries and games of skill.
  573. Schneier,Bruce; Walker,Jay S.; Jorasch,James, Off-line remote system for lotteries and games of skill.
  574. Massey,Graham Peter; McDonald,Claire Gilmore, On-line gaming with independent player matching.
  575. Poisson, Renald, Online gaming system for simulating a baseball game.
  576. Poisson, Renald, Online gaming system for simulating a basketball game.
  577. Poisson, Renald, Online gaming system for simulating a football game.
  578. Poisson, Renald, Online gaming system for simulating a soccer game using an electronic deck of playing cards.
  579. McGhie, Sean I.; Buchheit, Brian K., Online purchaes involving an exchange of non-negotiable credits with restrictions into entity independent negotiable funds without the restrictions.
  580. McGhie, Sean I.; Buchheit, Brian K., Online shopping sites for redeeming loyalty points.
  581. Chowdhury, Anisur Rahman, Paper token and complementary coupon dispenser.
  582. Schneider, Richard J.; Jordan, R. Jeffrey; Boyd, Scott A.; Wilkins, Kevan; Mason, Shannon; Russell, Keith; Glazier, Matt, Player specific rewards.
  583. Hedrick, Joseph R.; Nguyen, Binh T., Player tracking communication mechanisms in a gaming machine.
  584. Hedrick, Joseph R.; Nguyen, Binh T.; Kinsley, Mike, Player tracking communication mechanisms in a gaming machine.
  585. Hedrick, Joseph R.; Nguyen, Binh T.; Kinsley, Mike, Player tracking communication mechanisms in a gaming machine.
  586. Amaitis, Lee; Williams, Paul; Glantz, Nolan, Point and/or money based gaming.
  587. Richards, Ronald; Garrett, Danny; Jaros, Charles, Portable hand held controller for amusement device.
  588. Little, William C.; De Waal, Daniel, Post certification metering for diverse game machines.
  589. Crivelli, Franco E., Printer interpreter for a gaming machine.
  590. Crivelli, Franco E., Printer interpreter for a gaming machine.
  591. Crivelli, Franco E., Printer interpreter for a gaming machine.
  592. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Prize redemption system for games executed over a wide area network.
  593. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John F., Prize redemption system for games executed over a wide area network.
  594. Vance Christopher Michael, Product sales enhancing internet game system.
  595. Lutnick, Howard W., Products and processes for processing information related to weather and other events.
  596. Lutnick, Howard W., Products and processes for processing information related to weather and other events.
  597. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Profile-driven network gaming and prize redemption system.
  598. Kelly Bryan M. ; Petermeier Norman B. ; Kelly Matthew F. ; Oltmann J. Richard, Progressive bonus ticket redemption arcade game.
  599. Kelly, Bryan M.; Kelly, Matthew F., Progressive controller and TCP/IP in a gaming system.
  600. Kelly, Bryan M.; Kelly, Matthew F., Progressive controller and TCP/IP in a gaming system.
  601. Jackson, Kathleen Nylund, Progressive jackpot game with special bonus.
  602. Aoki, Dion K., Progressive wagering game having symbol-triggering award feature.
  603. Aoki, Dion K., Progressive wagering game having symbol-triggering award feature.
  604. Anderson, Peter R., Progressive wagering game with funding distribution feature.
  605. Benbrahim,Jamal, Providing an indication of a hidden bonus on a casino gaming apparatus.
  606. Brown, Duncan F.; Slomiany, Scott D.; DeMar, Lawrence E., Racing game.
  607. Iijima, Tsuyoshi; Odake, Shinichi; Saita, Eiichi, Ranking display method for game machine.
  608. Asher, Joseph M.; Lutnick, Howard W., Real-time interactive wagering on event outcomes.
  609. Asher, Joseph M.; Lutnick, Howard W., Real-time interactive wagering on event outcomes.
  610. Ginsberg, Philip M.; Lutnick, Howard W.; Gilbert, Andrew C.; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  611. Ginsberg, Philip M.; Lutnick, Howard W.; Gilbert, Andrew C.; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  612. Ginsberg, Philip M.; Lutnick, Howard W.; Gilbert, Andrew C.; Gilbert, legal representative, Mary Ann; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  613. Ginsberg, Philip M; Gilbert, Andrew C; Lutnick, Howard W; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  614. Linard, Sylvie; Papanastasiou, John; Brunet De Courssou, Thierry, Regulated games: multi-act games.
  615. Linard, Sylvie; Papanastasiou, John; de Courssou, Thierry Brunet, Regulated games: multi-act games.
  616. Linard, Sylvie; Papanastasiou, John; de Courssou, Thierry Brunet, Regulated games: multi-act games.
  617. Linard, Sylvie; Papanastasiou, John; de Courssou, Thierry Brunet, Regulated games: multi-act games.
  618. McGhie, Sean I.; Buchheit, Brian K., Rewards program website permitting conversion/transfer of non-negotiable credits to entity independent funds.
  619. McGhie, Sean I.; Buchheit, Brian K., Rewards program with payment artifact permitting conversion/transfer of non-negotiable credits to entity independent funds.
  620. Wachtfogel, David Mordechai; Wachtfogel, Reuven, Secure offline interactive gambling.
  621. McGhie, Sean I.; Buchheit, Brian K., Self-service stations for utilizing non-negotiable credits earned from a game of chance.
  622. Muir, David Hugh, Sequential gaming.
  623. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  624. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  625. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  626. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  627. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  628. Schlottmann, Greg; Graham, Jacob Thomas; Wolf, Bryan D.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  629. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  630. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  631. Breckner, Robert E.; Benbrahim, Jamal; Vasquez, James A.; Bansemer, Mark W.; Baerlocher, Anthony J., Server based gaming system having multiple progressive awards.
  632. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan D.; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  633. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  634. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  635. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  636. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  637. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  638. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  639. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  640. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  641. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  642. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  643. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  644. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  645. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  646. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  647. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  648. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  649. Cottrille Scott C. ; Bakshi Ashesh P., Server-side chat monitor.
  650. Nguyen, Binh T.; Cannon, Lee E.; Paulsen, Craig A., Simulating real gaming environments with interactive host and players.
  651. Koza, John R., Skill games.
  652. Nicastro, Neil D., Skill mapping method and apparatus.
  653. Wiltshire, Michael S.; Lisenbee, James J.; Karmarkar, Jayant S.; Wiltshire, Timothy A., Slim terminal gaming system.
  654. Wiltshire,Michael S.; Lisenbee,James J.; Karmarkar,Jayant S.; Wiltshire,Timothy A., Slim terminal gaming system.
  655. Jay S. Walker ; James A. Jorasch ; Thomas M. Sparico ; Jesse M. Fink, Slot driven video story.
  656. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Fink, Jesse M., Slot driven video story.
  657. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Fink, Jesse M., Slot driven video story.
  658. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Fink, Jesse M., Slot driven video story.
  659. Walker,Jay S.; Jorasch,James A.; Sparico,Thomas M.; Fink,Jesse M., Slot driven video story.
  660. Murdock, Wilbert Quinc; Pollock, Robert; Aboshihata, Mohamed; Williams, Philip A., Smart golf club multiplayer system for the internet.
  661. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Sorting games of chance.
  662. McGhie, Sean I.; Buchheit, Brian K., Storefront purchases utilizing non-negotiable credits.
  663. Packes, Jr., John M.; Steib, Michael F.; Golden, Andrew P.; Jorasch, James A.; Walker, Jay S.; Sparico, Thomas M., System and method for automated play of lottery games.
  664. Packes, Jr., John M.; Steib, Michael F.; Golden, Andrew P.; Jorasch, James A.; Walker, Jay S.; Sparico, Thomas M., System and method for automated play of lottery games.
  665. Packes, Jr., John M.; Steib, Michael F.; Golden, Andrew P.; Jorasch, James A.; Walker, Jay S.; Sparico, Thomas M., System and method for automated play of lottery games.
  666. Allibhoy, Nizar; Wodtke, Nicholas Cross, System and method for awarding prizes.
  667. Herrman, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  668. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  669. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  670. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  671. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  672. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  673. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  674. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  675. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  676. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  677. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  678. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  679. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  680. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  681. Pajitnov Alexey L. ; Dangel Corey C., System and method for composing an image with fragments.
  682. Pajitnov Alexey L., System and method for composing an image with fragments which conform to the size and shape of a grid.
  683. Crowhurst, Christopher; Boone, Doug; Kershaw, Roger C., System and method for computer based testing using cache and cacheable objects to expand functionality of a test driver application.
  684. Lydon, Michael; Hughes, John M., System and method for conducting programming competitions using aliases.
  685. Hughes, John M., System and method for design development.
  686. Gray, James Harold; Brothers, Thomas Jefferson; Matz, William Randolph, System and method for enhanced hot key delivery.
  687. Gray, James Harold; Brothers, Thomas Jefferson; Matz, William Randolpoh, System and method for enhanced hot key delivery.
  688. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Fincham, Magdalena M., System and method for facilitating play of a video game via a web site.
  689. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  690. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  691. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  692. Lavanchy, Eric Robert; Zito, Anthony Frank; Lamb, Richard Edward, System and method for interactive game-play scheduled based on real-life events.
  693. Fenton,James R., System and method for interactive, multimedia entertainment, education or other experience, and revenue generation therefrom.
  694. Reynolds, Steve; Lemmons, Tom; Zenoni, Ian; Hassell, Joel; Huber, Tom, System and method for local meta data insertion.
  695. Yen Wei, System and method for maintaining continuous and progressive game play in a computer network.
  696. Bandman, Jeffrey M.; Manning, Gregory P.; Weinstein, Bernie A., System and method for managing financial market information.
  697. Fairfax, Ryan J.; Fernandez-Ivern, Javier; Hughes, John M.; Lydon, Michael; Messinger, David, System and method for manipulating success determinates in software development competitions.
  698. Nguyen, Binh T.; Paulsen, Craig A., System and method for permitting a tournament game on different computing platforms.
  699. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, System and method for playing a game having online and offline elements.
  700. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, System and method for playing a game having online and offline elements.
  701. Peterson,Randall S. E.; White,Stephen Matthew; White,Mitch; Williams,Tryon Miles, System and method for playing a game of skill.
  702. Kane, Steven N., System and method for playing a role-playing game.
  703. Walker, Jay S.; Patterson, Michael W.; Tedesco, Robert C.; Jorasch, James A., System and method for presenting payout ranges and audiovisual clips at a gaming device.
  704. Lydon, Michael; Hughes, John M., System and method for programming tournaments.
  705. Erlichman, Martin, System and method for providing and scoring an interactive puzzle.
  706. Gray, James Harold; Brothers, Thomas Jefferson; Matz, William Randolph, System and method for providing interactive media content over a network.
  707. Howe, Wayne R.; Danner, III, Fred Thomas; Mauney, John R., System and method for providing media content and interactive content.
  708. Sheehan,Patrick M.; Cristofalo,Michael G., System and method for providing private in-band data to digital set-top boxes in a broadcast environment.
  709. Cristofalo,Michael, System and method for providing targeted programming outside of the home.
  710. Howe, Wayne R.; Danner, III, Fred Thomas; Mauney, John R., System and method for providing television services.
  711. Howe, Wayne R.; Danner, III, Fred Thomas; Mauney, John R., System and method for providing television services.
  712. Howe, Wayne R.; Danner, III, Fred Thomas; Mauney, John R., System and method for providing television services.
  713. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  714. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  715. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  716. Walker,Jay S.; Jorasch,James A.; Gelman,Geoffrey M.; Suarez,Jose A.; Sparico,Thomas M., System and method for remote automated play of a gaming device.
  717. Hughes, John M., System and method for software development.
  718. Hughes, John M., System and method for software development.
  719. Hughes,John M., System and method for software development.
  720. Hughes,John M., System and method for software development.
  721. Benman, William J., System and method for volumetric display of video images extracted from arbitrary background environments.
  722. Raverdy, Pierre-Guillaume; Davies, Nigel A. J.; Storz, Oliver D.; Efstratiou, Christos, System and method to support gaming in an electronic network.
  723. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., System for adapting gaming devices to playing preferences.
  724. Katz, Randall M.; Dawson, Gary, System for game play in an electronic environment.
  725. Katz, Randall M.; Dawson, Gary, System for game play in an electronic environment.
  726. Katz, Randall M.; Dawson, Gary, System for game play in an electronic environment.
  727. Katz, Randall M.; Dawson, Gary, System for game play in an electronic environment.
  728. Katz, Randall M.; Dawson, Gary, System for game play in an electronic environment.
  729. Katz, Randall M.; Dawson, Gary, System for game play in electronic environment.
  730. Moshal, Martin, System for playing a game.
  731. Melton, Lydia Catherine, System for playing multiplayer games.
  732. Moshal, Martin Paul, System for playing multiplayer games.
  733. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  734. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  735. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  736. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  737. Kim, Young-June, System for tournament on-line game by batch processing.
  738. Satloff, James E.; Satloff, Dustin N., System for using trading cards interactively through an electronic network.
  739. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  740. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  741. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  742. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  743. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  744. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  745. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  746. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  747. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  748. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  749. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey C., System gaming.
  750. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  751. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  752. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  753. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  754. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  755. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  756. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  757. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  758. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  759. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  760. Kelly, Bryan M.; Crowder, Robert W.; Lockard, Dennis; Luciano, Robert A.; Talcott, Jeffrey, System gaming.
  761. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., System, method and article of manufacture for tournament play in a network gaming system.
  762. Malik, Dale, System, method and computer program for enabling an interactive game.
  763. Malik, Dale, System, method and computer program for enabling an interactive game.
  764. Tulley, Stephen C.; Jorasch, James A., Systems and methods for allocating an outcome amount among a total number of events.
  765. Tulley, Stephen C.; Jorasch, James A., Systems and methods for allocating an outcome amount among a total number of events.
  766. Tulley, Stephen C.; Jorasch, James A., Systems and methods for allocating an outcome amount among a total number of events.
  767. Tulley,Stephen C.; Jorasch,James A.; Walker,Jay S., Systems and methods for allocating an outcome amount among a total number of events.
  768. Kunzle, Adrian E.; Garcia, V. Maximillian, Systems and methods for altering game information indicated to a player.
  769. Lydon, Michael; Hughes, John M., Systems and methods for coding competitions.
  770. Lydon, Michael; Hughes, John M., Systems and methods for coding competitions.
  771. Lydon,Michael; Hughes,John M., Systems and methods for coding competitions.
  772. Lydon, Michael; Hughes, John M., Systems and methods for developing computer algorithm solutions by conducting competitions.
  773. Walker, Jay S.; Jorasch, James A.; Nee, Jr., Patrick W.; Fincham, Carson C. K.; Walker, Evan; Bean, David; Maniam, Rajivan, Systems and methods for improved health care compliance.
  774. Walker, Jay S.; Jorasch, James A.; Nee, Jr., Patrick W.; Fincham, Carson C. K.; Walker, Evan; Bean, David; Maniam, Rajivan, Systems and methods for improved health care compliance.
  775. Walker, Jay S.; Jorasch, James A.; Nee, Jr., Patrick W.; Fincham, Carson C. K.; Walker, Evan; Bean, David; Maniam, Rajivan, Systems and methods for improved health care compliance.
  776. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Roseman, Stuart; Sabet, Bijan; Yanowitz, Jason, Systems and methods for playing games of chance or skill using an alternate method of entry.
  777. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  778. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  779. Walker,Jay S.; Tulley,Stephen C.; Jorasch,James A.; Tedesco,Daniel E.; Gelman,Geoffrey M., Systems and methods for presenting an outcome amount via a total number of events.
  780. Hughes, John M.; Rivard, Doug, Systems and methods for providing investment opportunities.
  781. Hughes, John M., Systems and methods for software development.
  782. Hughes, John M., Systems and methods for software support.
  783. Lin, Wayne W., Systems and methods for transacting business over a global communications network such as the internet.
  784. Lin, Wayne Weiyuan, Systems and methods for transacting business over a global communications network such as the internet.
  785. Kunzle, Adrian E.; Garcia, V. Maximillian, Systems and methods wherein at least one set of possible input parameters to a physics simulation will produce a successful game result.
  786. Katz, Randall M.; Dawson, Gary, Systems for enhanced interactive game play in lotteries.
  787. Katz, Randall M.; Dawson, Gary, Systems for implementing enhanced gaming and prizing parameters in an electronic environment.
  788. Katz, Randall M.; Dawson, Gary, Systems for implementing enhanced gaming and prizing parameters in an electronic environment.
  789. Katz, Randall M.; Dawson, Gary, Systems for implementing enhanced gaming and prizing parameters in an electronic environment.
  790. Kroeckel, John G.; Soliterman, Gennady I.; Kelly, Bryan M.; Lockard, Dennis; Tallcott, Jeffrey C.; Allen, Jeffrey; Luciano, Robert, Systems for providing amusement.
  791. Vann, Jamie W.; Guinn, Andrew C.; Gura, Damon; Robbins, Richard B., Systems, methods and devices for playing wagering games with distributed and shared partial outcome features.
  792. Vann, Jamie W.; Guinn, Andrew C., Systems, methods and devices for playing wagering games with distributed competition features.
  793. Weeks, Phillip; Ruckart, John, Systems, methods, and computer program products for providing interactive content.
  794. Guinn, Andrew C.; Vann, Jamie W.; Smith, Pamela S.; Louie, Daniel P.; Moll, Jeremie D., Systems, methods, and devices for playing wagering games with location-triggered game features.
  795. Cisneros, Shahla C.; Klimczak, Peter; Soloff, Steven M.; Mata, Jesus F., Television interactive gaming having local storage of game portal.
  796. Driscoll, James R.; Claus, Matthew W., Test trading.
  797. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and method using a tournament game card.
  798. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and tournament method.
  799. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and tournament method.
  800. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and tournament method.
  801. Nguyen, Binh T.; Paulsen, Craig A., Tournament gaming method and system.
  802. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Tournament qualification and characteristics in a gaming system.
  803. Lotvin, Mikhail; Nemes, Richard M., Tracking points related to a user account for online redemption.
  804. Davidzon, Gregory; Katsman, Semyon, Trivia game and method of play.
  805. Fine,Randall A, Unified player rewards.
  806. McGhie, Sean I.; Buchheit, Brian K., User interface for the exchange of non-negotiable credits for entity independent funds.
  807. Bortnik, Michal; Malabuyo, Paolo V.; Gunn, Steven Ryan; Macauley, James David; O'Kelley, II, Patrick W., User interface for viewing aggregated game, system and personal information.
  808. Gasper Elon J. ; Abbott Thomas M. ; Gilmore John G., User-adaptable computer chess system.
  809. Bortnik, Michal; Henson, Scott; O'Kelley, II, Patrick W.; Hansen, Johan Peter; Chen, Ling Tony; Johnson, Jerry A., User-centric method of aggregating information sources to reinforce digital identity.
  810. Hardy, Dow K.; Herrmann, Mark E.; Lichtenberger, Francis J.; Weller, Scott N.; Lightman, Michael C.; Taylor, Jr., John E.; Ross, Matthew S., User-controlled sweepstakes entries.
  811. Hardy, Dow K; Herrmann, Mark E; Lichtenberger, Francis J; Weller, Scott N; Lightman, Michael C; Taylor, Jr., John E; Ross, Matthew S, User-controlled sweepstakes entries.
  812. Chiang,Steve; Frazier,Phil; Martin,Daniel; Thazhmon,Mathew; Olsen,Mike, Using shared files in a game console or computer for cross-game state sharing.
  813. Poisson, Renald, Video card gaming system for simulating a football game.
  814. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Video wheel indicator.
  815. LeMay, Steven G.; Nelson, Dwayne R.; Breckner, Robert E.; Benbrahim, Jamal, Virtual gaming peripherals for a gaming machine.
  816. Costin ; IV William Gilmore ; Kling Breckenridge Wilson, Virtual golf game.
  817. Nguyen, Binh; Wolf, Bryan D.; Underdahl, Brian; LeMay, Steven G., Virtual player tracking and related services.
  818. Nguyen, Binh; Wolf, Bryan D.; Underdahl, Brian; LeMay, Steven G., Virtual player tracking and related services.
  819. Nguyen, Binh; Wolf, Bryan D.; Underdahl, Brian; LeMay, Steven G., Virtual player tracking and related services.
  820. McBride, Susan; Mitchell, Stephen, Virtual world electronic game.
  821. McBride, Susan; Mitchell, Stephen, Virtual world electronic game.
  822. Shepherd, Jeffery; Rowe, Richard E.; Lewis, Larry C.; Ford, Brian; Kiely, Daryn, Virtually tracking un-carded or anonymous patron session data.
  823. Vann, Jamie W., Wager equalized bonus trigger allocation and redemption.
  824. Gagner, Mark B.; Prohl, Anthony; Rigsby, Gene; Schaefer, Patrick; Simmons, Ian, Wagering game.
  825. Dicillo, Michael V.; Savage, Dave; Vann, Jamie W.; Ward, Matthew J., Wagering game content based on locations of player check-in.
  826. Gomez, Benjamin T.; Jaffe, Joel R.; SeLegue, Dylan B., Wagering game for awarding attributes in a plurality of plays.
  827. Gomez, Benjamin T.; Jaffe, Joel R.; SeLegue, Dylan B., Wagering game for awarding attributes in a plurality of plays.
  828. Gomez, Benjamin T.; SeLegue, Dylan B., Wagering game for awarding positional game modifiers in a plurality of plays.
  829. Joshi, Shridhar P.; Wadleigh, William R., Wagering game for tracking various types of wager inputs.
  830. Joshi,Shridhar P.; Wadleigh,William R., Wagering game for tracking various types of wager inputs.
  831. Pryzby, Eric M.; Connelly, Michael P., Wagering game having animation for special symbols.
  832. Vann, Jamie W.; Gobe, Alexander J., Wagering game having game assets with multiple levels of enhancement.
  833. Vann, Jamie W.; Gobe, Alexander J., Wagering game having game assets with multiple levels of enhancement.
  834. Aoki, Dion K.; Mastropietro, Michael W.; Nauman, Jeffry L., Wagering game having interlinked progressive values with shared increment.
  835. Aoki, Dion K.; Mastropietro, Michael W.; Nauman, Jeffry L., Wagering game having interlinked progressive values with shared increment.
  836. Thomas, Alfred; Joshi, Shridhar P.; Anderson, Peter R., Wagering game having progressive amounts displayed in a matrix.
  837. Thomas, Alfred, Wagering game having progressive amounts represented in various ways.
  838. Thomas,Alfred, Wagering game having progressive amounts represented in various ways.
  839. Owen, Clint; Johnson, Bradley; Salazar, Juan, Wagering game method, gaming machine, gaming system, and program product facilitating tournament play.
  840. Owen, Clint; Johnson, Bradley; Salazar, Juan, Wagering game method, gaming machine, gaming system, and program product facilitating tournament play.
  841. Caspers, Christopher J.; Hopkins, Peter R., Wagering game providing a progressive award having a numerical unit value and a non-numerical fraction.
  842. Caspers, Christopher J.; Hopkins, Peter R., Wagering game providing a progressive award having an actual value determined by follow-up game play.
  843. Caspers, Christopher J.; Hopkins, Peter R., Wagering game providing a progressive award having an actual value determined by follow-up game play.
  844. Caspers, Christopher J.; Hopkins, Peter R., Wagering game providing a progressive award having an actual value determined by follow-up game play.
  845. Caspers, Christopher J.; Hopkins, Peter R., Wagering game providing free game play as a progressive award.
  846. Englman, Allon G.; Homik, Jeremy M., Wagering game providing player options for time-based special event.
  847. Gagner, Mark B.; Pacey, Larry J.; Englman, Allon G, Wagering game system with shared outcome determined by a gaming machine.
  848. Gagner, Mark B.; Pacey, Larry J.; Englman, Allon G., Wagering game system with shared outcome determined by a gaming machine.
  849. Hamlin, Vernon W.; Aoki, Dion K.; Bleich, Charles R.; Burke, Mary M.; Jaffe, Joel R.; Loose, Timothy C.; Sylla, Craig J., Wagering game systems, wagering gaming machines, and wagering gaming chairs having haptic and thermal feedback.
  850. Englman, Allon G.; Gagner, Mark; Mastropietro, Michael W.; McInerny, Paul; Pacey, Larry J., Wagering game with alternating picks.
  851. Englman, Allon G.; Gagner, Mark; Mastropietro, Michael W.; McInerny, Paul; Pacey, Larry J., Wagering game with alternating picks.
  852. Hornik, Jeremy M.; Ward, Matthew J.; Flemming, Peter W.; Casey, Michael P., Wagering game with award unlocking feature.
  853. Aoki, Dion K.; Gilmore, Jason C.; Kopera, Thomas M.; Olsen, Christy Juinsuk, Wagering game with bonus game triggered by linked terminal.
  854. Englman, Allon G.; Mastropietro, Michael W.; Pacey, Larry J., Wagering game with community award based on best selection from all players.
  855. Englman, Allon G.; Gomez, Benjamin T.; Palermo, James V., Wagering game with community event poker game.
  856. Englman, Allon G.; Gomez, Benjamin T.; Palermo, James V., Wagering game with community event poker game.
  857. Englman, Allon G; Mastropietro, Michael W.; Anderson, Peter R., Wagering game with enhanced progressive game.
  858. Jaffe, Joel R.; Mastropietro, Michael W., Wagering game with multi-level progressive jackpot with partial reset.
  859. Thomas, Alfred, Wagering game with multiplier for progressive fund pool.
  860. Englman, Allon G.; Pacey, Larry J.; Gagner, Mark B.; Hornik, Jeremy M., Wagering game with persistent state of game assets affecting other players.
  861. Englman, Allon G.; Pacey, Larry J.; Gagner, Mark B.; Hornik, Jeremy M., Wagering game with persistent state of game assets affecting other players.
  862. Englman, Allon G.; Pacey, Larry J.; Gagner, Mark B.; Hornik, Jeremy M., Wagering game with persistent state of game assets affecting other players.
  863. Englman, Allon G.; Pacey, Larry J.; Gagner, Mark B.; Hornik, Jeremy M., Wagering game with persistent state of game assets affecting other players.
  864. Jaffe, Joel R., Wagering game with progressive award indicator having an incrementing feature.
  865. Aoki, Dion K.; Guinn, Andrew, Wagering game with progressive game award values associated with reel symbols.
  866. Hornik, Jeremy M., Wagering game with progressive game triggered by multiple players.
  867. Thomas, Alfred, Wagering game with randomly funded progressive amounts.
  868. Aoki, Dion K.; Gilmore, Jason C.; Kopera, Thomas M.; Olsen, Christy Juinsuk, Wagering game with shared payoff based on multiple player selections.
  869. Aoki, Dion K.; Gilmore, Jason C.; Kopera, Thomas M.; Olson, Christy Juinsuk, Wagering game with shared payoff based on multiple player selections.
  870. Aoki, Dion K.; Gilmore, Jason C.; Kopera, Thomas M.; Olson, Christy Juinsuk, Wagering game with shared payoff based on multiple player selections.
  871. Aoki, Dion K.; Hornik, Jeremy M., Wagering game with special event shared by adjacent gaming machines.
  872. Thomas, Alfred; Gagner, Mark B., Wagering game with special-event eligibility feature based on passive game play.
  873. Anderson, Peter R.; Englman, Allon G., Wagering game with time-based bonus.
  874. Hornik, Jeremy M.; Ward, Matthew J.; Flemming, Peter W.; Casey, Michael P., Wagering game with unilateral player selection for developing a group.
  875. Hornik, Jeremy M.; Ward, Matthew J.; Flemming, Peter W.; Casey, Michael P., Wagering game with unilateral player selection for developing a group.
  876. Thomas, Alfred, Wagering game with video lottery bonus game.
  877. Thomas, Alfred; Jaffe, Joel R., Wagering game with wrap-around paylines.
  878. Gagner, Mark; Thomas, Alfred, Wagering games with pooling of awards.
  879. Anderson, Peter R.; Aoki, Dion K.; Guinn, Andrew; Ng, Darren; Robbins, Richard B.; Schwartz, Richard T.; Wright, Tracey, Wagering interface for a gaming system.
  880. Barnier, Brian Glen; Mueller, Randy S.; Dean, Thomas Terence; Madrid, Richard T., Web based extranet architecture providing applications to non-related subscribers.
  881. Barnier, Brian Glen; Mueller, Randy S.; Dean, Thomas Terence; Madrid, Richard T., Web based extranet architecture providing applications to non-related subscribers.
  882. Barnier, Brian Glen; Mueller, Randy S.; Dean, Thomas Terence; Madrid, Richard T., Web based extranet architecture providing applications to non-related subscribers.
  883. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and progressive bonus apparatus.
  884. Kelly, Bryan M; Petermeier, Norman B; Kelly, Matthew F; Oltmann, J. Richard, Wheel indicator and progressive bonus means.
  885. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and ticket dispenser apparatus.
  886. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and ticket dispenser apparatus.
  887. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and ticket dispenser apparatus.
  888. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicators.
  889. Rowe, Richard E.; Oberberger, Michael M., Wireless gaming environment.
  890. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Wireless gaming network.
  891. Silva, Robert; Lundy, Chris; Olson, Garrett; Kremer, Jason; Hedrick, Joseph R.; Nguyen, Binh T., Wireless input/output and peripheral devices on a gaming machine.
  892. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Wireless real-time gaming system.
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