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System and method for the software emulation of a computer joystick 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G09G-005/08
출원번호 US-0509444 (1995-07-31)
발명자 / 주소
  • Svancarek Mark K.
  • Adan Manolito E.
  • Van Flandern Michael W.
  • Pierce John G.
  • Suzuki Hajime,JPX
  • Kash Richard B.
출원인 / 주소
  • Microsoft Corporation
대리인 / 주소
    Seed and Berry LLP
인용정보 피인용 횟수 : 72  인용 특허 : 8

초록

A digital joystick operates in a digital mode or an analog emulation mode. In the digital mode, the joystick generates digital data indicating the position of a control stick and the status of buttons and transmits the digital data to the computer. The joystick may be coupled to the computer through

대표청구항

[ What is claimed is:] [1.] A digital joystick system for use with a computer port having an analog input, the joystick comprising:a control stick operable by a user;a position sensing subsystem to detect a position of said control stick and to generate digital position data corresponding to said de

이 특허에 인용된 특허 (8)

  1. Svancarek Mark K. (Redmond WA) Adan Manolito E. (Woodinville WA) Van Flandern Michael W. (Redmond WA) Suzuki Hajime (Kanagawa-ken JPX), Apparatus and method for bidirectional data communication in a game port.
  2. Osborn Jeffrey S. (41 Ressor Dr. St. Louis MO 63135), Joystick and control circuit therefor.
  3. Garrett Michael J. (Otterbourne GB2), Manually-operated control device.
  4. Danish Sherif (Sunnyvale CA) Doering John C. (San Jose CA) Kimbrough Kris (Sunnyvale CA), Method for replacing keyboard data using single step process mode.
  5. Owen Randall L. (Valencia CA), Musical effects apparatus and tone control process for a musical instrument.
  6. Gillespie David (Palo Alto CA) Allen Timothy P. (Los Gatos CA) Miller Robert J. (Fremont CA) Faggin Federico (Los Altos CA), Object position detector with edge motion feature.
  7. Bouton Frank M. (Beaverton OR) Kimmell Rodney W. (Beaverton OR), Reconfigurable joystick controller recalibration.
  8. Bouton Frank M. (Beaverton OR), Video game/flight simulator controller with single analog input to multiple discrete inputs.

이 특허를 인용한 특허 (72)

  1. Noah J. Ternullo, Adjustable pointer controller with voltage thresholds control for conveying user inputs to a computer equipped with a user port or PS/2 port.
  2. Theytaz,Olivier; Eichenberger,Pascal; Blandin,Christian; White,Niall; Merminod,Baptiste; Egloff,Olivier, Attachment system for use in an optical illumination system.
  3. Nishiumi Satoshi,JPX ; Koshima Kazuo,JPX ; Nonaka Nobuyuki,JPX, Controller pack.
  4. Komatsu Masaru,JPX, Coordinate and switching input apparatus without additional elements for detecting a switching operation.
  5. Katsurahira Yuji,JPX ; Kanzaki Hiromichi,JPX, Coordinate input apparatus and position-pointing device.
  6. Takeda Genyo,JPX ; Ashida Kenichiro,JPX ; Miyamoto Shigeru,JPX ; Nishida Yasunari,JPX, Function expansion device and operating device using the function expansion device.
  7. Genyo Takeda JP; Shuhei Kato JP; Satoshi Nishiumi JP, High performance/low cost video game system with multi-functional peripheral processing subsystem.
  8. Nishiumi Satoshi,JPX ; Koshima Kazuo,JPX ; Nishida Yasunari,JPX, Image processing system utilizing analog joystick.
  9. Takeda Genyo,JPX ; Takamoto Junji,JPX ; Koshima Kazuo,JPX ; Nakamura Masahiko,JPX ; Miyoshi Toshiharu,JPX, Joystick device.
  10. Takeda Genyo,JPX ; Takamoto Junji,JPX ; Koshima Kazuo,JPX ; Nakamura Masahiko,JPX ; Miyoshi Toshiharu,JPX, Joystick device.
  11. Harrow, Scott E.; Kesner, Donald; Fong, Judy, Joystick interfaces and methods of providing position information of a joystick.
  12. Hinckley, Kenneth P.; Bathiche, Steven N.; Vong, William; Cauthorn, James H.; Ladas, Corey M.; Fry, Kenneth V., Method for displaying information responsive to sensing a physical presence proximate to a computer input device.
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  14. Hinckley,Kenneth P.; Bathiche,Steven N.; Vong,William, Method for providing feedback responsive to sensing a physical presence proximate to a control of an electronic device.
  15. Kim Kyeong-su,KRX, Method for transmitting remote controller pointing data and method for processing received data.
  16. Hinckley, Kenneth P.; Holmdahl, Todd E.; Brewer, Timothy T.; Kaneko, Steven T.; Sinclair, Michael J., Method of interacting with a computer using a proximity sensor in a computer input device.
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  18. Waterston,Kenneth Wayne, Model controller computer interface.
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  27. Nishiumi Satoshi,JPX ; Koshima Kazuo,JPX, Operation controlling device and video processing system used therewith.
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  31. Theytaz,Olivier; Pilloud,Francis; Eichenberger,Pascal, Optical based performance improvement for an optical illumination configuration.
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  33. Kenneth P. Hinckley ; Todd E. Holmdahl ; Timothy T. Brewer ; Steven T. Kaneko ; Michael J. Sinclair, Proximity sensor in a computer input device.
  34. Mercer, John E.; Albion, Nicolas; Bartel, Mark; Feifel, Marc; Marvin, Mark, Rotorcraft autopilot and methods.
  35. Mercer, John E.; Albion, Nicolas; Bartel, Mark; Feifel, Marc; Marvin, Mark, Rotorcraft autopilot and methods.
  36. Mercer, John E.; Feifel, Marc; Marvin, Mark; Albion, Nicolas, Rotorcraft autopilot system, components and methods.
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  39. Wakeland Carl ; Fuller J. Scott ; Gek Hoon Quat,SGX, Speed-compensated joystick.
  40. Bidiville, Marc A.; Merminod, Antoine, Suspension system for use in an optical displacement detection system.
  41. Cloud, Neal E.; Williams, Mark D.; Kemp, Scott, System and method for converting radio control transmitter and joystick controller signals into universal serial bus signals.
  42. Cloud,Neal E.; Williams,Mark D.; Kemp,Scott, System and method for converting radio control transmitter and joystick controller signals into universal serial bus signals.
  43. Hinckley Kenneth Paul, Technique for implementing an on-demand display widget through controlled fading initiated by user contact with a touch sensitive input device.
  44. Nishiumi Satoshi,JPX ; Koshima Kazuo,JPX ; Kawagoe Takumi,JPX, Three-dimensional image processing apparatus.
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  48. Miyamoto Shigeru,JPX ; Nishida Yasunari,JPX ; Kawagoe Takumi,JPX ; Koizumi Yoshiaki,JPX, Three-dimensional image processing apparatus with enhanced automatic and user point of view control.
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  51. Shigeru Miyamoto JP; Yasunari Nishida JP; Takumi Kawagoe JP; Yoshiaki Koizumi JP, Three-dimensional image processing apparatus with enhanced automatic and user point of view control.
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  64. Shigeru Miyamoto JP; Yasunari Nishida JP; Takumi Kawagoe JP; Satoshi Nishiumi JP, Video game system and method with enhanced three-dimensional character and background control due to environmental conditions.
  65. Nishiumi, Satoshi; Koshima, Kazuo; Nonaka, Nobuyuki, Video game system providing physical sensation.
  66. Takeda Genyo,JPX ; Kato Shuhei,JPX ; Nishiumi Satoshi,JPX, Video game system using memory module.
  67. Nishiumi Satoshi,JPX ; Koshima Kazuo,JPX, Video game system with data transmitting/receiving controller.
  68. Nishiumi, Satoshi; Koshima, Kazuo, Video game system with data transmitting/receiving controller.
  69. Satoshi Nishiumi JP; Kazuo Koshima JP, Video game system with data transmitting/receiving controller.
  70. Miyamoto Shigeru,JPX ; Nishida Yasunari,JPX ; Kawagoe Takumi,JPX ; Nishiumi Satoshi,JPX, Video game system with state of next world dependent upon manner of entry from previous world via a portal.
  71. Mochizuki, Yoshiyuki; Naka, Toshiya; Asahara, Shigeo, Virtual space control data receiving apparatus,virtual space control data transmission and reception system, virtual space control data receiving method, and virtual space control data receiving prog.
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