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다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Simulation game machine 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-013/00
출원번호 US-0197827 (1998-11-23)
우선권정보 JP0325566 (1997-11-27)
발명자 / 주소
  • Wada Tetsuya,JPX
  • Nagatomo Yasuyuki,JPX
출원인 / 주소
  • Konami Co., Ltd., JPX
대리인 / 주소
    Jordan and Hamburg LLP
인용정보 피인용 횟수 : 88  인용 특허 : 7

초록

A simulation game machine relatively moves a virtual character displayed on a monitor in a game space in accordance with control by a player using an operation unit. The simulation game machine includes a pair of dummy skis, jump switches for instructing the character to initiate jumping, and a jump

대표청구항

[ What is claimed is:] [1.] A simulation game machine for relatively moving a virtual character displayed on a monitor in a game space in accordance with control by a player using an operation unit, said simulation game machine comprising:a deck on which said player is positioned, said deck comprisi

이 특허에 인용된 특허 (7)

  1. Openiano Renato M. (P.O. Box 45156 San Diego CA 92145), Foot-actuated computer game controller serving as a joystick.
  2. Ohshima Naoto,JPX, Object-throwing video game system.
  3. Bouton Frank M. (Beaverton OR) Carter Robert L. (Vancouver WA) Hoffman Clarence A. (Beaverton OR) Juve Eric K. (Aloha OR) Kimmel Rodney W. (Beaverton OR), Reconfigurable video game controller with graphical reconfiguration display.
  4. Shimojima Hideki,JPX ; Sano Takashi,JPX ; Onodera ; deceased Taro,JPX ITX by Mamoru Onodera ; Ritsuko Onodera ; heirs., Simulator controlling device.
  5. Sano Takashi,JPX, Sliding simulator and game apparatus using the same.
  6. Goo Paul E. (1188 Bishop ; #1905 Honolulu HI 96813), Video game control unit and attitude sensor.
  7. Davis Geoffrey M. (Wilson NC), Virtual reality game method and apparatus.

이 특허를 인용한 특허 (88)

  1. Webster, Matthew; Ross, Paul; Cuss, Steve, Automatic game comparison and recommendation.
  2. Applewhite, Douglas Robert; Foster, Christopher Joseph; Stoddard, Joshua Forrest; Dubrofsky, Sylvain, Biasing a musical performance input to a part.
  3. Dalebout, William T.; Cutler, Gordon, Controls for an exercise device.
  4. Barney, Jonathan A.; Weston, Denise Chapman, Customizable toy for playing a wireless interactive game having both physical and virtual elements.
  5. Challinor, Ryan; Boch, Matthew C., Dance competition game.
  6. Flury, Marc A.; Crooker, Kasson D.; Boch, Matthew C.; Egozy, Eran B.; Tate, Dean N.; Goldstein, Seth; Adams, Isaac; Carriuolo, Adam, Dance game and tutorial.
  7. Stoddard, Joshua Forrest; Foster, Christopher Joseph; Dubrofsky, Sylvain, Displaying song lyrics and vocal cues.
  8. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless controller.
  9. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  10. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  11. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  12. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  13. Park, Sang-Wook; Jang, Jong-Hyun, Experience ride representation apparatus and method for real-sense media service based on multi-vision.
  14. Maruyama, Kazuya; Nakamura, Isao, Game machine with extendible play criteria and information storage medium.
  15. Nishimori, Keisuke; Umemiya, Hiroshi, Image processing program and image processing apparatus.
  16. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  17. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  18. Barney, Jonathan A; Weston, Denise Chapman, Interactive entertainment system.
  19. Barney, Jonathan A; Weston, Denise Chapman, Interactive game and associated wireless toy.
  20. Barney, Jonathan A.; Weston, Denise Chapman, Interactive gaming system and method using motion-sensitive input device.
  21. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  22. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  23. Briggs, Rick A.; Weston, Denise Chapman, Interactive play devices for water play attractions.
  24. Weston, Denise Chapman; Briggs, Rick A.; Barney, Jonathan A., Interactive toys and games connecting physical and virtual play environments.
  25. Olson, Michael L.; Dalebout, William T., Magnetic resistance mechanism in a cable machine.
  26. Weston, Denise Chapman; Barney, Jonathan A, Methods for providing interactive entertainment.
  27. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  28. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  29. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive game controller with optional display screen.
  30. Weston, Denise Chapman; Barney, Jonathan A., Motion-sensitive input device and interactive gaming system.
  31. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive wand controller for a game.
  32. Adams, Isaac; Boch, Matthew C.; Flury, Marc A., Movement based recognition and evaluation.
  33. Briggs, Rick A.; Weston, Denise Chapman, Multi-media interactive play system.
  34. Weston, Denise Chapman; Barney, Jonathan A, Multi-platform gaming system using RFID-tagged toys.
  35. Weston, Denise Chapman; Barney, Jonathan A., Multi-platform gaming system using RFID-tagged toys.
  36. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  37. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  38. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  39. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  40. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  41. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  42. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  43. Barney, Jonathan A.; Weston, Denise Chapman, Portable interactive toy with radio frequency tracking device.
  44. Ashby, Darren, Post workout massage device.
  45. Ramos, Aurelio R., Preventing subtractive track separation.
  46. Boch, Matthew C.; Crooker, Kasson D.; Tate, Dean N.; Adams, Isaac; Carriuolo, Adam; Glinert, Eitan, Prompting a player of a dance game.
  47. Boch, Matthew C.; Crooker, Kasson D.; Tate, Dean N.; Carriuolo, Adam; Adams, Isaac; Glinert, Eitan, Prompting a player of a dance game.
  48. Schmidt, Daniel A.; LoPiccolo, Gregory B.; Egozy, Eran, Providing realistic interaction to a player of a music-based video game.
  49. Applewhite, Douglas R.; Bennett, Bryn; Dubrofsky, Sylvain; Monsalvatge, Michael; Schmidt, Daniel A.; Sharpe, Matthew J.; Teasdale, Daniel C., Simulating musical instruments.
  50. Bennett, Bryn; Booth, Jason D.; Dubrofsky, Sylvain, Simulating musical instruments.
  51. Bennett, Bryn; Booth, Jason D.; Dubrofsky, Sylvain, Simulating musical instruments.
  52. Booth, Jason D.; Bennett, Bryn; Dubrofsky, Sylvain; Monsalvatge, Michael; Sharpe, Matthew J.; Stoddard, Joshua F.; Teasdale, Daniel C., Simulating musical instruments.
  53. Dubrofsky, Sylvain; Applewhite, Douglas R.; Monsalvatge, Michael; Schmidt, Daniel A.; Teasdale, Daniel C., Simulating musical instruments.
  54. Tetsuya Wada JP; Yasuyuki Nagatomo JP, Simulation game machine.
  55. Brammer, Chase, System and method for controlling an exercise device.
  56. Barney, Jonathan A.; Weston, Denise Chapman, System and method for playing a virtual game by sensing physical movements.
  57. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  58. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  59. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  60. Pitsch, Geoff; Teasdale, Daniel Charles; Brakeley, Daniel Asher; Schmidt, Daniel, Systems and methods for asynchronous band interaction in a rhythm action game.
  61. Kay, Robert; LoPiccolo, Greg; Schmidt, Daniel; Rigopulos, Alexander, Systems and methods for indicating input actions in a rhythm-action game.
  62. Kay, Robert; LoPiccolo, Greg; Schmidt, Daniel; Rigopulos, Alexander, Systems and methods for indicating input actions in a rhythm-action game.
  63. Teasdale, Daniel Charles; Pitsch, Geoff; Brakeley, Daniel Asher; Schmidt, Daniel, Systems and methods for online band matching in a rhythm action game.
  64. Barney, Jonathan A.; Weston, Denise Chapman, Systems and methods for providing interactive game play.
  65. Kay, Robert; Teasdale, Daniel; Foster, Chris; Schmidt, Dan, Systems and methods for reinstating a player within a rhythm-action game.
  66. Egozy, Eran B.; Teasdale, Daniel; Stephens, Brian Thomas; Schmidt, Daniel; Eskew, John R.; Baptista, Rafael; Crooker, Kasson, Systems and methods for simulating a rock band experience.
  67. Kay, Robert; Lesser, Ryan; LoPiccolo, Gregory B.; Schmidt, Daniel; McGinnis, Kevin Morris; Wright, Nathan H., Systems and methods for simulating a rock band experience.
  68. Walker, Jay S.; Jorasch, James A.; Tedesco, Robert C., Systems, methods and apparatus for facilitating a flat rate play session on a gaming device and example player interfaces to facilitate such.
  69. Weston, Denise Chapman, Toy incorporating RFID tag.
  70. Weston, Denise Chapman, Toy incorporating RFID tag.
  71. Weston, Denise Chapman, Toy incorporating RFID tracking device.
  72. Dwyer, Patrick; Ehrlich, Nick; Knowles, Matt; Krager, Scott; Sen, Arnab; Tibbetts, David M.; Tsui, Joshua; Sauerbrei, Peter J., Video game and peripheral for same.
  73. Sauerbrei, Peter J.; Dwyer, Patrick; Sen, Arnab; Tibbetts, David M., Video game and peripheral for same.
  74. Watterson, Scott R., Weight platform treadmill.
  75. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  76. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  77. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  78. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  79. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  80. Barney, Jonathan A.; Weston, Denise Chapman, Wireless gaming system combining both physical and virtual play elements.
  81. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  82. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  83. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  84. Barney, Jonathan A; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  85. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  86. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  87. Barney, Jonathan A.; Weston, Denise C., Wirelessly powered gaming device.
  88. Barney, Jonathan A.; Weston, Denise Chapman, Wirelessly-powered toy for gaming.
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