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Computer system architecture and method for multi-user, real-time applications 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-013/38
  • G06F-015/17
출원번호 US-0661428 (1996-06-11)
발명자 / 주소
  • Bretscher John
출원인 / 주소
  • Ameritech Services, Inc.
대리인 / 주소
    Brinks Hofer Gilson & Lione
인용정보 피인용 횟수 : 126  인용 특허 : 38

초록

An architecture is disclosed for a computer system that runs applications serving multiple users. The computer system includes multiple processors, some of which run quick applications, i.e., requiring real time response, while others run applications with less stringent requirements. Each real time

대표청구항

[ What is claimed is:] [1.] A method for processing real-time applications which may be executed by a plurality of users, the method comprising:providing a front-end server that has access to a plurality of applications;providing a plurality of dedicated processors that communicate with the front-en

이 특허에 인용된 특허 (38)

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  2. Burk ; Jr. J. Robert (Carpentersville IL) Fries Christopher (Crystal Lake IL) Winter Peter M. (Elk Grove IL), Apparatus for downloading macro programs and executing a downloaded macro program responding to activation of a single k.
  3. Richardson John (San Diego CA) MacKay H. Bruce (San Diego CA), Automatic electronic downloading of bingo cards with algorithm for generating bingo cards.
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  11. Tashiro Koichi (Kawasaki JPX) Okamoto Shinichiro (Kawasaki JPX) Okamoto Tatsuro (Yokohama JPX), Game machine system with machine grouping feature.
  12. Fascenda Anthony C. (97 Hawthorne Dr. Pacifica CA) Lockton David B. (97 Hawthorne Dr. Atherton CA 94025), Game of skill playable by remote participants in conjunction with a live event.
  13. Tashiro Koichi (Kawasaki JPX) Okamoto Shinichiro (Kawasaki JPX) Okamoto Tatsuro (Yokohama JPX), Game playing system.
  14. Pearson Timothy R. (Laguna Beach CA) Junkin William W. (Laguna Beach CA), Interactive contest system.
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  18. Leroux Jean-Yves (Bouc Bel Air FRX), Method for the acquisition of software and data-processing system to implement the method.
  19. Goldfarb Simon (525 S. Ardmore Ave. #254 Los Angeles CA 90020), Method of playing a game of chance at locations remote from the game site.
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  21. Naka Yuji (Mountain View CA) Yamamoto Masanobu (Foster City CA), Multi-player video game with cooperative mode and competition mode.
  22. Lippmann Wouter J. H. M. (Eindhoven NLX) Kessels Jozef L. W. (Eindhoven NLX) Eggenhuisen Huibert H. (Eindhoven NLX) Dijkstra Hendrik (Eindhoven NLX), Multiprocessor system comprising a plurality of data processors which are interconnected by a communication network.
  23. Row Edward J. (Mountain View CA) Boucher Laurence B. (Saratoga CA) Pitts William M. (Los Altos CA) Blightman Stephen E. (San Jose CA), Parallel I/O network file server architecture.
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  25. Lee Jack (2nd Fl. ; 38 ; Ching Hsing Rd. Wen Shan Distr. ; Taipei TWX), Pen-based form computer.
  26. White John W. (Dallas TX), Portable and dynamic distributed applications architecture.
  27. Takenouchi Norio (Soraku JPX) Wakamoto Setsunobu (Shiki JPX) Masui Katsuhiro (Kashihara JPX), Portable interactive game system between master/slave units containing detachable memories wherein a master unit downloa.
  28. Abdous Arave (Massy FRX) Demortain Stephane (Palaiseau FRX) Dalongville Didier (Gometz Le Chatel FRX), Remote booting of an operating system by a network.
  29. Shimamoto Takeshi (Ashiya JPX) Arai Kazuo (Neyagawa JPX) Kobayashi Kazutsugu (Takatsuki JPX), Remote game apparatus.
  30. Reed Michael J. (2609 Aylesbury La. Austin TX 78745) Lavery Michael F. (5610 Bayton Loop Austin TX 78745), Secured high throughput data channel for public broadcast system.
  31. Hart John H. (Saratoga CA), System for extending network resources to remote networks.
  32. Penzias Arno A. (Highland Park NJ), System for playing card games remotely.
  33. Caro Marshall A. (43 Little Neck Rd. Southampton NY 11968-4311), System for shared remote access of multiple application programs executing in one or more computers.
  34. Matheson Thomas G. (Madison NJ), System, method, and station interface arrangement for playing video game over telephone lines.
  35. Rhoades Donald E. (Miami FL), Telephone access video game distribution center.
  36. Katz Ronald A. (Los Angeles CA), Telephonic-interface game control system.
  37. Katz Ronald A. (Los Angeles CA), Telephonic-interface game control system.
  38. Morris Earl D. (Albuquerque NM) Miller Rolen (Albuquerque NM) Dietz Michael J. (Peralta NM), Video gaming system with fixed pool of winning plays and global pool access.

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