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연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Amusement system 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63B-067/00
출원번호 US-0111954 (1998-07-08)
발명자 / 주소
  • Hanna Craig R.
  • Sauer Jennifer K.
  • Hettema Philip D.
출원인 / 주소
  • Universal City Studios Inc.
대리인 / 주소
    Lyon & Lyon LLP
인용정보 피인용 횟수 : 88  인용 특허 : 17

초록

An amusement system has first and second paths extending through an amusement attraction. Vehicles moving along the paths have simulated weapons. Riders in the vehicles shoot at targets along the paths or on the vehicles. If sufficient points are accumulated, by hitting targets, or other events occu

대표청구항

[ We claim:] [1.]1. An amusement ride, comprising:a first path at least partially within a building;a first vehicle movable along the first path, the first vehicle including a chassis, a turntable on the chassis, and a first vehicle body on the turntable;a vehicle spin motor associated with the turn

이 특허에 인용된 특허 (17)

  1. Neumann Martin Mark,GBX, Amusement apparatus.
  2. Baxter Anthony W. (Anaheim Hills CA) Fink David G. (Glendale CA) Redmann William G. (Moorpark CA) Snoddy Jon H. (Pasadena CA) Spencer ; II David W. (Saugus CA) Watson Scott F. (Glendale CA) Wolf Will, Amusement park attraction.
  3. Brown Ronald L. (Phelan CA) Feuer Eduard (Glendale CA), Amusement ride car system with multiple axis rotation.
  4. Danta Randall C. (Los Angeles CA) Kilbert Michael G. (Santa Clarita CA) Gerstner Jody D. (Huntington Beach CA) Weigand Francis K. (La Crescenta CA) Fredrick Ted W. (Saugus CA), Amusement ride having spinning passenger cars.
  5. Ikezawa Mamoru (Tokyo JPX) Mochino Keiji (Tokyo JPX), Amusement system.
  6. Bear, Thomas; Jordan, Robert, Computer controlled amusement structure.
  7. Baxter Anthony W. (Anaheim Hills CA) Fink David G. (Glendale CA) Redmann William G. (Moorpark CA) Snoddy Jon H. (Pasadena CA) Spencer ; II David W. (Saugus CA) Watson Scott F. (Glendale CA), Dynamic ride vehicle.
  8. Juarez Manuel (1403 Valentine Rd. Kansas City MO 64111) Preston Neil (Jackson County MO), Electronic game.
  9. Dote Shingo,JPX, Game apparatus using a vehicle with an optical image synthesizing system.
  10. Yasumaru Shingo (Tokyo JPX) Shimamura Kazunari (Tokyo JPX) Takano Nobuyuki (Tokyo JPX), Game apparatus using a video display device.
  11. Jacobsen Stephen C., Interactive target game system.
  12. Villa Alvaro J. (Northridge CA), Light gun having selectable modulated infrared output.
  13. Ikematsu Shinichi (Ohta-Ku JPX) Kawakami Hiroshi (Ohta-Ku JPX) Nakano Satoshi (Ohta-Ku JPX) Kouno Tatsuya (Ohta-Ku JPX) Hiromi Keisuke (Ohta-Ku JPX) Yoshimoto Masakazu (Ohta-Ku JPX), Method for developing attractions in a shooting game system.
  14. Tashiro Koichi (Yokohama JPX) Ikezawa Mamoru (Tokyo JPX) Sano Takashi (Yokohama JPX) Matsuura Kosei (Kawasaki JPX) Nakatani Hajime (Yokohama JPX), Multi-player type video game playing system.
  15. Harvard Albert F. (Huntington Beach CA) Brooke Kenneth R. (Arlington TX), Multiple participant moving vehicle shooting gallery.
  16. Sellner Bruce A. (Faribault MN), Simulated laser weapon and amusement application therefore.
  17. Tulley Jack M. (6608 Reefton Cypress CA 90630), Swivel seat.

이 특허를 인용한 특허 (88)

  1. Crawford, David W.; Nemeth, Edward A.; Crosby, Brian E.; Beatty, Christopher L., Amusement park ride with passenger loading separated from vehicle insertion into simulators.
  2. Bloom, Philip Stephen; Yeh, Bing, Amusement ride system and method.
  3. Bloom, Philip Stephen; Yeh, Bing, Amusement ride system and method.
  4. Weston, Denise Chapman; Barney, Jonathan A., Apparatus and methods for providing interactive entertainment.
  5. Kelly,Michael C., Bicycle combat simulator.
  6. Weston,Denise Chapman, Children's toy with wireless tag/transponder.
  7. Barney, Jonathan A.; Weston, Denise Chapman, Customizable toy for playing a wireless interactive game having both physical and virtual elements.
  8. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless controller.
  9. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  10. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  11. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  12. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  13. Ochi, Yasushi, Facility comprising food and drink infrastructure, and method of attracting customers to facility.
  14. Takahashi, Toru, Game apparatus.
  15. Mamoru Ikezawa JP; Tetsuo Tsuchiya JP; Tatsuya Yamazaki JP, Game machine system.
  16. Thouis R. Jones ; Ronald N. Perry, Game playing with individual anonymous laser pointers.
  17. Frolov, Anthony, Interactive amusement attraction.
  18. Briggs, Rick A.; Barney, Jonathan A.; Weston, Denise Chapman; Frantz, Edward J., Interactive challenge game systems and methods.
  19. Weston, Denise Chapman, Interactive dark ride.
  20. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  21. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  22. Barney, Jonathan A; Weston, Denise Chapman, Interactive entertainment system.
  23. Barney, Jonathan A; Weston, Denise Chapman, Interactive game and associated wireless toy.
  24. Barney, Jonathan A.; Weston, Denise Chapman, Interactive gaming system and method using motion-sensitive input device.
  25. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  26. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  27. Briggs, Rick A.; Weston, Denise Chapman, Interactive play devices for water play attractions.
  28. Weston, Denise Chapman; Barney, Jonathan A.; Briggs, Rick A., Interactive quest game.
  29. Weston, Denise Chapman; Briggs, Rick A.; Barney, Jonathan A., Interactive toys and games connecting physical and virtual play environments.
  30. Briggs, Rick A.; Weston, Denise Chapman, Interactive water attraction and quest game.
  31. Briggs,Rick A., Interactive water attraction and quest game.
  32. Weston, Denise C.; Briggs, Rick A., Interactive water play apparatus.
  33. Weston, Denise C.; Briggs, Rick A., Interactive water play apparatus and methods.
  34. Weston, Denise Chapman; Barney, Jonathan A., Live-action interactive adventure game.
  35. Barney, Jonathan A.; Weston, Denise Chapman, Magic-themed adventure game.
  36. Barney,Jonathan A.; Weston,Denise Chapman, Magical wand and interactive play experience.
  37. Barney,Jonathan A.; Weston,Denise Chapman, Magical wand and interactive play experience.
  38. Kupstas, Tod Anthony, Method and system for the implementation of identification data devices in theme parks.
  39. Weston, Denise Chapman; Barney, Jonathan A, Methods for providing interactive entertainment.
  40. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  41. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  42. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive game controller with optional display screen.
  43. Weston, Denise Chapman; Barney, Jonathan A., Motion-sensitive input device and interactive gaming system.
  44. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive wand controller for a game.
  45. Weston, Denise Chapman; Briggs, Rick A.; Barney, Jonathan A., Multi-layered interactive play experience.
  46. Briggs, Rick A.; Weston, Denise, Multi-media interactive play system.
  47. Briggs, Rick A.; Weston, Denise Chapman, Multi-media interactive play system.
  48. Weston, Denise Chapman; Barney, Jonathan A, Multi-platform gaming system using RFID-tagged toys.
  49. Weston, Denise Chapman; Barney, Jonathan A., Multi-platform gaming system using RFID-tagged toys.
  50. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  51. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  52. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  53. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  54. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  55. Gordon, Jonathan I., Multi-track multi-vehicle interactive roller coaster.
  56. Gordon, Jonathan I., Multi-track multi-vehicle roller coaster.
  57. Gordon, Jonathan I., Multi-track multi-vehicle roller coaster with special effects.
  58. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  59. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  60. Barney, Jonathan A.; Weston, Denise Chapman, Portable interactive toy with radio frequency tracking device.
  61. Barney, Jonathan A.; Weston, Denise Chapman, System and method for playing a virtual game by sensing physical movements.
  62. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  63. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  64. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  65. Ruke, Daniel T., System and method for providing a multi-player game experience.
  66. Park, Sang Hee, System for showing image having game function.
  67. Briggs, Rick A.; Weston, Denise, Systems and methods for interactive game play.
  68. Weston, Denise Chapman; Barney, Jonathan A., Systems and methods for providing an interactive game.
  69. Barney, Jonathan A.; Weston, Denise Chapman, Systems and methods for providing interactive game play.
  70. Barney, Jonathan A.; Weston, Denise Chapman, Toy devices and methods for providing an interactive play experience.
  71. Weston, Denise Chapman, Toy incorporating RFID tag.
  72. Weston, Denise Chapman, Toy incorporating RFID tag.
  73. Weston, Denise Chapman, Toy incorporating RFID tracking device.
  74. Boyle, Patrick Devin; Osterman, Ross Alan, Video game ride.
  75. Boyle, Patrick Devin; Osterman, Ross Alan, Video game ride.
  76. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  77. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  78. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  79. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  80. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  81. Barney, Jonathan A.; Weston, Denise Chapman, Wireless gaming system combining both physical and virtual play elements.
  82. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  83. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  84. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  85. Barney, Jonathan A; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  86. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  87. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  88. Barney, Jonathan A.; Weston, Denise Chapman, Wirelessly-powered toy for gaming.
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