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Database driven online distributed tournament system 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/22
출원번호 US-0028781 (1998-02-24)
발명자 / 주소
  • Walker Jay S.
  • Jorasch James A.
출원인 / 주소
  • Walker Digital, LLC
대리인 / 주소
    Alderucci
인용정보 피인용 횟수 : 422  인용 특허 : 20

초록

A method and a system for a distributed electronic tournament system in which many remotely located players participate in a tournament through input/output devices connected to a central controller which manages the tournament. The method includes the steps of (a) uniquely identifying a player comm

대표청구항

[ What is claimed is:] [1.]1. A method of conducting a distributed electronic tournament for a plurality of players comprising:exchanging information between a central controller and a player located remotely from the central controller, the information (i) being exchanged while the player plays a g

이 특허에 인용된 특허 (20)

  1. Miguel Edward K. (DeKalb IL) Bohn Martin G. (Saginaw MI) Zastera Stephen R. (Bloomington MN) Lilly Eugene B. (Overland Park KS), Automated league and tournament system for electronic games.
  2. Sabaliauskas Anthony L. (2004 Glenwood Ave. Papillion NE 68128), Automated universal tournament management system.
  3. Bonito Anthony (Davie FL) Appelton Michael (Lauderdale Lakes FL), Automatic golf scoring and scheduling system.
  4. Baird Derek W. ; Brunson Kevin K., Combined anti fog and anti glare features for face masks.
  5. McNeight David L. (Regent House ; Heaton Lane Stockport ; Cheshire GB2) Lawrence John G. (The Barn ; Hollies Lane Wilmslow ; Cheshire GB2) Chorlton Pauline (8 Oak Avenue Newtown ; New Mills ; Stockpo, Competitive game.
  6. Walker Jay S. ; Jorasch James A., Database driven online distributed tournament system.
  7. Vaughn Eric E. (Sunnyvale CA) Berner Mark K. (Santa Clara CA), Game of skill or chance playable by remote participants in conjunction with a common game event including inserted inter.
  8. Lockton David B. (Atherton CA), Game of skill or chance playable by several participants remote from each other in conjunction with a common event.
  9. Fascenda Anthony C. (97 Hawthorne Dr. Pacifica CA) Lockton David B. (97 Hawthorne Dr. Atherton CA 94025), Game of skill playable by remote participants in conjunction with a live event.
  10. Raven Richard (Reno NV) Miner Thomas (Reno NV) Stone Jay (Reno NV), Gaming machine information, communication and display system.
  11. Slotznick Benjamin, Intelligent agent for executing delegated tasks.
  12. Berman Robert (16 Silvermine Woods Wilton CT 06897) Berman Carmen (16 Silvermine Woods Wilton CT 06897), Interactive game show and method for achieving interactive communication therewith.
  13. Eiba Peter,DEX, Method and system for automatic running of tournaments.
  14. Breeding John G. (St. Louis Park MN), Multi-tiered wagering method and game.
  15. Perlman Stephen G. (721 Tiana La. Mountain View CA 94041), Network architecture to support recording and playback of real-time video games.
  16. Eiba Peter (Hunnenstrasse 3 D-86343 Konigsbrunn DEX), Process and system for automated running of sports contests.
  17. Von Kohorn Henry (945 Treasure La. Vero Beach FL 32963-3044), System and method of communication with authenticated wagering participation.
  18. Tillery Michael L. (Rockford IL) Harlan Eugene G. (Rockford IL) Martin John R. (Rockford IL) Zammuto Samuel N. (Rockford IL) Bonilla Marcio (Rockford IL), System for automatic collection and distribution of player statistics for electronic dart games.
  19. Sherman Robert (1555 Rising Glen Rd. Los Angeles CA 90069), System for communication using a broadcast audio signal.
  20. Thacher Kerry E. (333 Kennedy Street Winnipeg CAX) Sumka Gary H. (333 Kennedy Street Oakville CAX) Barakat Mohamed A. (333 Kennedy Street Winnipeg CAX) Hancharyk John S. (333 Kennedy Street Winnipeg , Tournament data system with game score communication between remote player terminal and central computer.

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  184. Cannon, Lee E., Method and apparatus for competitive bonus games based upon strategy or skill.
  185. Cannon, Lee E.; Guinn, Robert, Method and apparatus for gaming machines with a tournament play bonus feature.
  186. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  187. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  188. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  189. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  190. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  191. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  192. Cannon, Lee E; Roemer, Mick D; Guinn, Robert; Mitchell, Michael J, Method and apparatus for gaming machines with a tournament play bonus feature.
  193. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E.; Tulley, Stephen C.; Gelman, Geoffrey M.; Zucker, David F.; Santisi, Steven M., Method and apparatus for linked play gaming with combined outcomes and shared indicia.
  194. Kimmel, Bradley D., Method and apparatus for playing a game of golf.
  195. Hardy, Dow K.; Herrmann, Mark E.; Taylor, John E.; Acres, John F.; Kane, Steven N., Method and apparatus for providing player incentives.
  196. Hardy, Dow K.; Herrmann, Mark E.; Taylor, John E.; Acres, John F.; Kane, Steven N., Method and apparatus for providing player incentives.
  197. Hardy, Dow K.; Herrmann, Mark E.; Taylor, Jr., John E.; Acres, John F.; Kane, Steven N., Method and apparatus for providing player incentives.
  198. Hardy, Dow K; Herrmann, Mark E; Taylor, Jr., John E; Acres, John F; Kane, Steven N, Method and apparatus for providing player incentives.
  199. Walker,Jay S.; Jorasch,James A.; Sparico,Thomas M., Method and system for adapting casino games to playing preferences.
  200. Buecheler, Kurt; Sauers, Peter; Hanson, C. Rowland; Cantu, David, Method and system for dynamically leveling game play in electronic gaming environments.
  201. Buecheler, Kurt; Sauers, Peter; Hanson, C. Rowland; Cantu, David, Method and system for dynamically leveling game play in electronic gaming environments.
  202. Tessmer, Michael T.; Cannon, Lee E.; Centuori, Charlotte S.; Williams, Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  203. Tessmer, Michael T.; Cannon, Lee E.; Centuori, Charlotte S.; Williams, Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  204. Tessmer,Michael T.; Cannon,Lee E.; Centuori,Charlotte S.; Williams,Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  205. Acres, John F., Method for transferring credit from one gaming machine to another.
  206. Cannon, Lee E., Method, apparatus, and system for providing a player with opportunities to win a feature event award.
  207. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  208. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  209. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  210. Cannon,Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  211. Cannon, Lee E., Methods and apparatus for playing a gaming pool for a feature event bonus game.
  212. Weston, Denise Chapman; Barney, Jonathan A, Methods for providing interactive entertainment.
  213. Saidakovsky, Alexander L.; Ganelis, Alexander; Utin, Daniil, Minimizing the effects of chance.
  214. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  215. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  216. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive game controller with optional display screen.
  217. Weston, Denise Chapman; Barney, Jonathan A., Motion-sensitive input device and interactive gaming system.
  218. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive wand controller for a game.
  219. Adams, Isaac; Boch, Matthew C.; Flury, Marc A., Movement based recognition and evaluation.
  220. Weston, Denise Chapman; Briggs, Rick A.; Barney, Jonathan A., Multi-layered interactive play experience.
  221. Briggs, Rick A.; Weston, Denise, Multi-media interactive play system.
  222. Briggs, Rick A.; Weston, Denise Chapman, Multi-media interactive play system.
  223. Weston, Denise Chapman; Barney, Jonathan A, Multi-platform gaming system using RFID-tagged toys.
  224. Weston, Denise Chapman; Barney, Jonathan A., Multi-platform gaming system using RFID-tagged toys.
  225. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  226. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  227. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  228. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  229. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  230. Wang,Andy; Law,Gabriel, Multi-player game employing dynamic re-sequencing.
  231. Bortnik, Michal; Lamb, Steven D.; Hoberman, Max; Hansen, Johan P., Multilevel online tournament.
  232. Bortnik,Michal; Lamb,Steven D.; Hoberman,Max; Hansen,Johan P., Multilevel online tournament.
  233. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  234. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  235. Walker, Peter Anthony, Network enabled game controller.
  236. Walker, Peter Anthony, Network-enabled game controller.
  237. Kelly, Bryan M.; Lockard, Dennis; Tallcott, Jeffrey C.; Kroeckel, John G.; Soliterman, Gennady I.; Rupanagudi, Rukmangada, Networked gaming system communication protocols and methods.
  238. Kelly, Bryan M.; Soliterman, Gennady I.; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffery C.; Kroeckel, John G., Networked gaming system communication protocols and methods.
  239. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey, Networked gaming system communication protocols and methods.
  240. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Sturtevant, Paul, Networked gaming system communication protocols and methods.
  241. Kelly, Bryan M; Kroeckel, John; Sturtevant, Paul; Soliterman, Gennady; Foxworth, Mark, Networked gaming system communication protocols and methods.
  242. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  243. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  244. Kelly, Bryan M; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John, Networked gaming system communication protocols and methods.
  245. Cohen, Robert, Networked search and tracking games.
  246. Massey,Graham Peter; McDonald,Claire Gilmore, On-line gaming with independent player matching.
  247. Edwards, Eric; Fisher, Clay Harvey; Jonach, Kurt; Manowitz, Neal Jacob, Online digital photography game system.
  248. Edwards, Eric; Fisher, Clay Harvey; Jonach, Kurt; Manowitz, Neal Jacob, Online story collaboration.
  249. Edwards, Eric; Fisher, Clay Harvey; Jonach, Kurt; Manowitz, Neal Jacob, Online story collaboration.
  250. Dennis Bushmitch ; David Braun ; Sarit Mukherjee ; Robert Fish, Portable electronic subscription device and service.
  251. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  252. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  253. Richards, Ronald; Garrett, Danny; Jaros, Charles, Portable hand held controller for amusement device.
  254. Barney, Jonathan A.; Weston, Denise Chapman, Portable interactive toy with radio frequency tracking device.
  255. Ramos, Aurelio R., Preventing subtractive track separation.
  256. Samberg,Charles, Process for removing element of chance from games of skill.
  257. Lutnick, Howard W., Products and processes for processing information related to weather and other events.
  258. Lutnick, Howard W., Products and processes for processing information related to weather and other events.
  259. Kelly, Bryan M.; Kelly, Matthew F., Progressive controller and TCP/IP in a gaming system.
  260. Boch, Matthew C.; Crooker, Kasson D.; Tate, Dean N.; Adams, Isaac; Carriuolo, Adam; Glinert, Eitan, Prompting a player of a dance game.
  261. Boch, Matthew C.; Crooker, Kasson D.; Tate, Dean N.; Carriuolo, Adam; Adams, Isaac; Glinert, Eitan, Prompting a player of a dance game.
  262. Schmidt, Daniel A.; LoPiccolo, Gregory B.; Egozy, Eran, Providing realistic interaction to a player of a music-based video game.
  263. Ach, III,Roger W., Rating method, program product and apparatus.
  264. Asher, Joseph M.; Lutnick, Howard W., Real-time interactive wagering on event outcomes.
  265. Asher, Joseph M.; Lutnick, Howard W., Real-time interactive wagering on event outcomes.
  266. Ginsberg, Philip M.; Lutnick, Howard W.; Gilbert, Andrew C.; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  267. Ginsberg, Philip M.; Lutnick, Howard W.; Gilbert, Andrew C.; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  268. Ginsberg, Philip M.; Lutnick, Howard W.; Gilbert, Andrew C.; Gilbert, legal representative, Mary Ann; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  269. Ginsberg, Philip M; Gilbert, Andrew C; Lutnick, Howard W; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  270. Linard, Sylvie; Papanastasiou, John; Brunet De Courssou, Thierry, Regulated games: multi-act games.
  271. Linard, Sylvie; Papanastasiou, John; de Courssou, Thierry Brunet, Regulated games: multi-act games.
  272. Linard, Sylvie; Papanastasiou, John; de Courssou, Thierry Brunet, Regulated games: multi-act games.
  273. Linard, Sylvie; Papanastasiou, John; de Courssou, Thierry Brunet, Regulated games: multi-act games.
  274. Stark, John G.; Oyen, Duane P. M.; Bybee, Thomas; Lohmann, Arthur M.; Boyd, Joel L., Remote monitoring of a patient.
  275. Stark, John G.; Oyen, Duane P.; Bybee, Thomas; Lohmann, Arthur M.; Boyd, Joel L., Remote monitoring of a patient.
  276. Stark, John G.; Oyen, Duane; Mowery, Blair P., Remote psychological evaluation.
  277. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  278. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  279. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  280. Schlottmann, Greg; Graham, Jacob Thomas; Wolf, Bryan D.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  281. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  282. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  283. Breckner, Robert E.; Benbrahim, Jamal; Vasquez, James A.; Bansemer, Mark W.; Baerlocher, Anthony J., Server based gaming system having multiple progressive awards.
  284. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan D.; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  285. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  286. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  287. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  288. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  289. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  290. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  291. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  292. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  293. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  294. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  295. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  296. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  297. Applewhite, Douglas R.; Bennett, Bryn; Dubrofsky, Sylvain; Monsalvatge, Michael; Schmidt, Daniel A.; Sharpe, Matthew J.; Teasdale, Daniel C., Simulating musical instruments.
  298. Bennett, Bryn; Booth, Jason D.; Dubrofsky, Sylvain, Simulating musical instruments.
  299. Bennett, Bryn; Booth, Jason D.; Dubrofsky, Sylvain, Simulating musical instruments.
  300. Booth, Jason D.; Bennett, Bryn; Dubrofsky, Sylvain; Monsalvatge, Michael; Sharpe, Matthew J.; Stoddard, Joshua F.; Teasdale, Daniel C., Simulating musical instruments.
  301. Dubrofsky, Sylvain; Applewhite, Douglas R.; Monsalvatge, Michael; Schmidt, Daniel A.; Teasdale, Daniel C., Simulating musical instruments.
  302. Nguyen, Binh T.; Cannon, Lee E.; Paulsen, Craig A., Simulating real gaming environments with interactive host and players.
  303. Jay S. Walker ; James A. Jorasch ; Thomas M. Sparico ; Jesse M. Fink, Slot driven video story.
  304. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Fink, Jesse M., Slot driven video story.
  305. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Fink, Jesse M., Slot driven video story.
  306. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Fink, Jesse M., Slot driven video story.
  307. Walker,Jay S.; Jorasch,James A.; Sparico,Thomas M.; Fink,Jesse M., Slot driven video story.
  308. Shaw, David; Newson, Paul E.; O'Kelley, II, Patrick W.; Fulton, William B., Social matching of game players on-line.
  309. Uskela, Sami; Rautianen, Aapo; Leppanen, Eva-Maria; Nieminen, Mari K.; Tudose, Lucia, Sponsored network games.
  310. Herrman, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  311. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  312. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  313. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  314. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  315. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  316. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  317. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  318. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  319. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  320. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  321. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  322. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  323. Herrmann, Mark E.; Hardy, Dow K.; Acres, John F.; Taylor, Jr., John E.; Weller, Scott N.; Lichtenberger, Francis Josef, System and method for collecting and using player information.
  324. Lydon, Michael; Hughes, John M., System and method for conducting programming competitions using aliases.
  325. Hughes, John M., System and method for design development.
  326. Edwards,Eric; Fisher,Clay Harvey; Jonach,Kurt; Manowitz,Neal Jacob, System and method for editing digital images.
  327. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Fincham, Magdalena M., System and method for facilitating play of a video game via a web site.
  328. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  329. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  330. Walker,Jay S.; Jorasch,James A.; Sammon,Russell P.; Fincham,Magdalena M., System and method for facilitating play of a video game via a web site.
  331. Teicher, Mordechai, System and method for leisure and entertainment merchandising by attraction providers.
  332. Bandman, Jeffrey M.; Manning, Gregory P.; Weinstein, Bernie A., System and method for managing financial market information.
  333. Fairfax, Ryan J.; Fernandez-Ivern, Javier; Hughes, John M.; Lydon, Michael; Messinger, David, System and method for manipulating success determinates in software development competitions.
  334. Lejeune, Stephane, System and method for merging network-based content with broadcasted programming content.
  335. Nguyen, Binh T.; Paulsen, Craig A., System and method for permitting a tournament game on different computing platforms.
  336. Kane, Steven N., System and method for playing a role-playing game.
  337. Barney, Jonathan A.; Weston, Denise Chapman, System and method for playing a virtual game by sensing physical movements.
  338. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  339. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  340. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  341. Walker, Jay S.; Patterson, Michael W.; Tedesco, Robert C.; Jorasch, James A., System and method for presenting payout ranges and audiovisual clips at a gaming device.
  342. Lydon, Michael; Hughes, John M., System and method for programming tournaments.
  343. Hughes, John M., System and method for software development.
  344. Stettner,Armando Paul, System and method to manage participant input for an interactive show.
  345. Moshal, Martin, System for playing a game.
  346. Melton, Lydia Catherine, System for playing multiplayer games.
  347. Moshal, Martin Paul, System for playing multiplayer games.
  348. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  349. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  350. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  351. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  352. Kim, Young-June, System for tournament on-line game by batch processing.
  353. Satloff, James E.; Satloff, Dustin N., System for using trading cards interactively through an electronic network.
  354. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  355. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  356. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  357. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  358. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  359. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  360. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  361. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  362. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  363. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey C., System gaming.
  364. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  365. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  366. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  367. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  368. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  369. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  370. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  371. Kelly, Bryan M.; Crowder, Robert W.; Lockard, Dennis; Luciano, Robert A.; Talcott, Jeffrey, System gaming.
  372. Pitsch, Geoff; Teasdale, Daniel Charles; Brakeley, Daniel Asher; Schmidt, Daniel, Systems and methods for asynchronous band interaction in a rhythm action game.
  373. Lydon, Michael; Hughes, John M., Systems and methods for coding competitions.
  374. Lydon, Michael; Hughes, John M., Systems and methods for developing computer algorithm solutions by conducting competitions.
  375. Kay, Robert; LoPiccolo, Greg; Schmidt, Daniel; Rigopulos, Alexander, Systems and methods for indicating input actions in a rhythm-action game.
  376. Kay, Robert; LoPiccolo, Greg; Schmidt, Daniel; Rigopulos, Alexander, Systems and methods for indicating input actions in a rhythm-action game.
  377. Briggs, Rick A.; Weston, Denise, Systems and methods for interactive game play.
  378. Teasdale, Daniel Charles; Pitsch, Geoff; Brakeley, Daniel Asher; Schmidt, Daniel, Systems and methods for online band matching in a rhythm action game.
  379. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  380. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  381. Weston, Denise Chapman; Barney, Jonathan A., Systems and methods for providing an interactive game.
  382. Barney, Jonathan A.; Weston, Denise Chapman, Systems and methods for providing interactive game play.
  383. Kay, Robert; Teasdale, Daniel; Foster, Chris; Schmidt, Dan, Systems and methods for reinstating a player within a rhythm-action game.
  384. Egozy, Eran B.; Teasdale, Daniel; Stephens, Brian Thomas; Schmidt, Daniel; Eskew, John R.; Baptista, Rafael; Crooker, Kasson, Systems and methods for simulating a rock band experience.
  385. Kay, Robert; Lesser, Ryan; LoPiccolo, Gregory B.; Schmidt, Daniel; McGinnis, Kevin Morris; Wright, Nathan H., Systems and methods for simulating a rock band experience.
  386. Hughes, John M., Systems and methods for software development.
  387. Hughes, John M., Systems and methods for software support.
  388. David F. Zucker ; Norman L. Merritt, Jr. ; Leigh Zarelli ; R. Montrose Graham ; Mark L. Kirschner ; Sarah F. Davies ; V. Maximillian Garcia ; Eric Berlin ; William B. Feehan ; Richard Mass , Systems and methods to facilitate games of skill for prizes played via a communication network.
  389. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and method using a tournament game card.
  390. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and tournament method.
  391. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and tournament method.
  392. Nguyen, Binh T.; Paulsen, Craig A., Tournament game system and tournament method.
  393. Nguyen, Binh T.; Paulsen, Craig A., Tournament gaming method and system.
  394. Robbins, Richard B.; Jaffe, Joel R.; Louie, Daniel P.; Salem, Zachary T.; Schurman, Aaron Jon; Vann, Jamie W., Tournament gaming system with shared elements.
  395. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Tournament qualification and characteristics in a gaming system.
  396. Barney, Jonathan A.; Weston, Denise Chapman, Toy devices and methods for providing an interactive play experience.
  397. Weston, Denise Chapman, Toy incorporating RFID tag.
  398. Weston, Denise Chapman, Toy incorporating RFID tag.
  399. Weston, Denise Chapman, Toy incorporating RFID tracking device.
  400. Davidzon, Gregory; Katsman, Semyon, Trivia game and method of play.
  401. Hardy, Dow K.; Herrmann, Mark E.; Lichtenberger, Francis J.; Weller, Scott N.; Lightman, Michael C.; Taylor, Jr., John E.; Ross, Matthew S., User-controlled sweepstakes entries.
  402. Hardy, Dow K; Herrmann, Mark E; Lichtenberger, Francis J; Weller, Scott N; Lightman, Michael C; Taylor, Jr., John E; Ross, Matthew S, User-controlled sweepstakes entries.
  403. Owen, Clint; Johnson, Bradley; Salazar, Juan, Wagering game method, gaming machine, gaming system, and program product facilitating tournament play.
  404. Owen, Clint; Johnson, Bradley; Salazar, Juan, Wagering game method, gaming machine, gaming system, and program product facilitating tournament play.
  405. Englman, Allon G.; Pacey, Larry J.; Gagner, Mark B.; Hornik, Jeremy M., Wagering game with persistent state of game assets affecting other players.
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