$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Computer network for controlling and monitoring gaming devices 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/00
출원번호 US-0922046 (1997-09-02)
발명자 / 주소
  • Acres John F.
  • Ginsburg Alec
  • Wiebenson David
출원인 / 주소
  • Acres Gaming Incorporated
대리인 / 주소
    Marger Johnson & McCollom, PC
인용정보 피인용 횟수 : 425  인용 특허 : 125

초록

A system for monitoring and configuring gaming devices interconnected over a high-speed network is disclosed. The system can support a file server, one or more floor controllers, one or more pit terminals, and other terminals all interconnected over the network. Each gaming device includes an electr

대표청구항

[ What is claimed is:] [1.]1. A method of operating gaming devices interconnected by a computer network to a host computer having a user-generated input device comprising:associating each gaming device with a unique address code;selecting less than all of the gaming devices interconnected by the hos

이 특허에 인용된 특허 (125)

  1. Ozer Richard (Brookline MA) DeSantis Edward (Boston MA) Tomlinson Brett (Brighton MA), Access control system having centralized/distributed control.
  2. Casaly Richard J. (Santa Monica CA), Adaptive threshold optical reader.
  3. Dorrough John (Colorado Springs CO) Renfrow Steven M. (Pueblo CO), Apparatus and method for accessing events, areas and activities.
  4. Marnell ; II Anthony A. (Las Vegas NV) Rehm Cary A. (Las Vegas NV), Apparatus and method for playing an electronic poker game.
  5. Lucero James L. (280 Arbolada Dr. Arcadia CA 91006), Apparatus and method for providing credit for operating a gaming machine.
  6. Fisher Laren D. (Henderson NV) Vedeen Leonard I. (Las Vegas NV) Gutknecht LeRoy N. (Las Vegas NV), Apparatus and method for reading data encoded on circular objects, such as gaming chips.
  7. Jones Daniel A. (Louisville KY) Suttle James P. (Las Vegas NV), Apparatus for progressive jackpot gaming.
  8. Kelly Bryan M. (Dublin CA) Petermeier Norman B. (Saratoga CA) Kelly Matthew F. (Dublin CA) Oltmann J. Richard (Scottsdale AR), Arcade game.
  9. DeMar Lawrence (Chicago IL), Audit and pricing system for coin-operated games.
  10. Bennett Michael J. (Las Vegas NV) Nino John E. (Henderson NV) Todoroff Brian D. (Henderson NV), Automated gaming table tracking system and method therefor.
  11. Small Maynard E. (105 Ward Pkwy. ; Apt. 507 Kansas City MO 64112), Automated marketing and gaming systems.
  12. Small Maynard E. (105 Ward Pkwy. ; Apt. 507 Kansas City MO 64112), Automated sweepstakes-type game.
  13. Guinn Robert ; Richards David, Automated tournament gaming system: apparatus and method.
  14. Richardson John (San Diego CA), Automatic electronic downloading of bingo cards.
  15. Richardson John (San Diego CA) MacKay H. Bruce (San Diego CA), Automatic electronic downloading of bingo cards with algorithm for generating bingo cards.
  16. Rockola Donald C. (1555 North Astor Chicago IL 60610) Schneider Michael (5537 N. Canfield Ave. Chicago IL 60656) Distaso Leonard A. (251 Warwick Dr. Campbell CA 95008), Automatic phonograph bonus award system.
  17. Piechowiak Robert J. ; Crawford Curtis J., Bonus award feature in linked gaming machines having a common feature controller.
  18. Miodunski Robert L. ; Schneider Richard J. ; Craig Robert J., Cardless distributed video gaming system.
  19. Lucero Andres R. (Reno NV) Williams David E. (San Francisco CA) Nelson James L. (Reno NV), Cash accounting and surveillance system for games.
  20. Holch Niels C. (Arlington VA) Riolo Frank J. (Rome NY), Cashless computerized video game system and method.
  21. Dickinson Peter D. (Reno NV) Schreiber Charles T. (Sparks NV) Pease Logan (Reno NV), Cashless gaming apparatus and method.
  22. Wilkinson William T. (1717 Town Point Rd. Chesapeake City MD 21921), Casino drawing/lottery game and case/prize management system.
  23. Fulton Stanley E. (Las Vegas NV), Casino game system.
  24. Berge Harald (Bjerkeallen 33 A N-1322 Hovik NOX), Coin or token-released gaming machine.
  25. Schulze Ulrich (Wiesbaden DEX) Niederlein Horst (Bingen DEX), Coin-operated entertainment machine.
  26. Berge Harald (Bjerkeallen 33 1322 Hovik NOX 1322), Coin-released gaming machine.
  27. Burns James G. ; Maxey Robert R., Coinless slot machine system and method.
  28. Bell Lyle L. ; Brolick Anthony J. ; Scott Daniel H., Combined cashless/cash gaming machine.
  29. Bell Michael J. (West Pennant Hills AUX), Combined fixed price and expected dividend betting system.
  30. Sidley Joseph D. H. (1710 Tyvale Ct. Vienna VA 22180), Computerized gaming system.
  31. Itkis Boris (Arcadia CA), Concurrent game network.
  32. Ishida Naomi (Tokyo JPX), Control apparatus for game machines.
  33. Hagiwara Takashi (Zama JPX), Control device for game machine.
  34. Weiss Steven A., Cooperative group gaming system: apparatus and method.
  35. Mathurin ; Jr. Trevor R. (865 Planders Ave. Uniondale NY 11553), Credit card with digitized finger print and reading apparatus.
  36. Pease Logan L. (Reno NV) Wells William (Reno NV), Device for maintaining game state audit trail upon instantaneous power failure.
  37. Xidos John,CAX ; MacDougall Ross,CAX ; Carrigan David,CAX ; Hammond Gary,CAX ; Little Pamela,CAX ; Reid Bruce,CAX, Distributed gaming system.
  38. Pellegrini Frank J. (Hoffman Estates IL), Electronic access control system for coin-operated games and like selectively accessible devices.
  39. Pettit Donald W. (Las Vegas NV) Plourd Terrence W. (Las Vegas NV), Electronic game promotion device.
  40. Reibel Jean-Michel (Lamptertheim FRX) Simon Pierre-Luc (Wasselonne FRX) Bigonneau Eric (Paris FRX) Bouedec Jean-Etienne (Charenton FRX), Electronic game-of-chance device.
  41. Gimmon Eliyahu (Haifa ILX), Electronic gaming apparatus.
  42. Wain John L. (Cheadle Hulme GB2), Entertainment machines.
  43. Kelmer Aaron ; Kelmer Michael Simon, Floppy-disk entertainment and gambling system for personal computers.
  44. Bridgeman James L. (9582 Hamilton Ave. Huntington Beach CA 92646) Bridgeman Nancy L. (9582 Hamilton Ave. Huntington Beach CA 92646) Bridgeman Stephanie A. (9582 Hamilton Ave. Huntington Beach CA 9264, Gambling game and apparatus with uneven passive banker.
  45. Takemoto Takatoshi (Tokyo JPX) Kawashima Kazunari (Tokyo JPX), Game apparatus and game system.
  46. Liverance Howard L. (Ann Arbor MI), Game apparatus having incentive producing means.
  47. LeStrange Michael M. (Brigantine NJ) Watson William H. (Reno NV) Raven ; deceased Richard C. (late of Reno NV by Barbara B. Raven ; administratrix), Game machine accounting and monitoring system.
  48. Sarbin Theodore R. (Reno NV) Brugger Paul R. (Carson City NV) Wellman Walter H. (Sparks NV) Kuhns Darryl E. (Reno NV), Game machine data transfer system utilizing portable data units.
  49. Takemoto Takatoshi,JPX, Game play media lending machine and gaming house management system.
  50. Brune Chris T. ; Luciano ; Jr. Robert A., Game with bonus display.
  51. Orus Herve (Marseille FRX) Nicolai Alain (Allauch FRX) Foglino Jean-Jacques (Peynier FRX), Games machine with mechanical counters as laid down by regulations, and with electronic payment mechanism.
  52. Kaufman Clarence D. (Las Vegas NV), Gaming device having random multiple payouts.
  53. Okada Kazuo (Tokyo JPX), Gaming machine.
  54. LeStrange Michael (Brigantine NJ) Raven Richard C. (Reno NV) Stone Jay (Reno NV), Gaming machine change system.
  55. Manz Robert P. (Las Vegas NV), Gaming machine having dynamic payout amounts.
  56. Heidel Raymond (Henderson NV), Gaming machine having electronic circuit for generating game results with non-uniform probabilities.
  57. Raven Richard (Reno NV) Miner Thomas (Reno NV) Stone Jay (Reno NV), Gaming machine information, communication and display system.
  58. Lucero James L., Gaming machine system operable with general purpose charge cards.
  59. Lucero James L. (Arcadia CA), Gaming machine system operable with general purpose charge cards.
  60. Greenwood Nick E. (Reno NV) Tiberio Dominic (Addison IL), Gaming machine with a plateaued pay schedule.
  61. Tiberio Dominic (Las Vegas NV), Gaming machine with dynamic pay schedule.
  62. Tracy Daniel A. (Las Vegas NV), Gaming system with progressive jackpot.
  63. Richardson John (San Diego CA), Gaming system with system base station and gaming boards.
  64. Koza John R. (Atlanta GA) La Marre Norman T. (Norcross GA) Keane Martin A. (Arlington Heights IL), Illusion of skill game machine for a gaming system.
  65. Lewis Scott W. (Saratoga CA), Interactive system for a closed cable network.
  66. Menashe Julian (54 Copley Park London SW16 3DB GBX), Interactive, computerised gaming system with remote terminals.
  67. Simunek Paul (Chicago IL), Keno type video gaming device.
  68. Piechowiak Robert J. (Las Vegas NV) Crawford Curtis J. (Las Vegas NV), Linked gaming machines having a common feature controller.
  69. Acres John F. (Corvallis OR) Ginsburg Alec (Corvallis OR) Wiebenson David (Corvallis OR), Method and apparatus for operating networked gaming devices.
  70. Acres John F. ; Ginsburg Alec ; Wiebenson David, Method and apparatus for operating networked gaming devices.
  71. Acres John F. ; Ginsburg Alec ; Wiebenson David, Method and apparatus for operating networked gaming devices.
  72. Acres John F. ; Ginsburg Alec ; Wiebenson David, Method and apparatus for operating networked gaming devices.
  73. Acres John F. ; Ginsburg Alec ; Wiebenson David, Method and apparatus for operating networked gaming devices.
  74. Charron Daniel P. (Las Vegas NV) Yeates Daniel F. (Las Vegas NV), Method and apparatus for randomly increasing the payback in a video gaming apparatus.
  75. Acres John F. (Corvallis OR) Ginsburg Alec (Corvallis OR) Wiebenson David (Corvallis OR), Method for operating networked gaming devices.
  76. Blood Dennis C. (North St. Paul MN) Ingalsbe Daryl E. (Blair NE) Tousignant Joseph T. (Cottage Grove MN) Walsh Joseph M. (West St. Paul MN), Method of communicating data from remote devices to a central computer via a telecommunications link.
  77. Fioretti Philip R. (81 W. Walk West Haven CT 06516), Methods and apparatus for playing bingo over a wide geographic area.
  78. Blood Dennis C. (North St. Paul MN) Ingalsbe Daryl E. (Blair NE) Tousignant Joseph T. (Cottage Grove MN) Walsh Joseph M. (West St. Paul MN), Monitoring system for remote devices.
  79. Lucero ; Andres R. ; Gilbert ; Roy E. ; Stevens ; Jack H., Monitoring system for use with amusement game devices.
  80. Kelly Bryan M. ; Petermeier Norman B. ; Kelly Matthew F. ; Oltmann J. Richard, Multi-game system with progressive bonus.
  81. Hallman ; Jr. John R. (Columbia MD) Schrenker Richard A. (Baltimore MD), Multiple player game data processing system with wager accounting.
  82. Barrie Robert P. (Reno NV) Bengtson Jon (Reno NV), Multiple progressive gaming system that freezes payouts at start of game.
  83. Boushy John Michael, National customer recognition system and method.
  84. Kikuchi Misao (Kawasaki JPX) Imasono Kunimasa (Kawasaki JPX) Kitagawa Yasushi (Kawasaki JPX) Noma Kenji (Kawasaki JPX) Tahara Tadayuki (Kawasaki JPX) Saito Yoshinori (Sendai JPX) Hayasaka Hisayoshi (, Network service system and communication unit for game machine and game machine capable of using said network service sy.
  85. Bergeron Daniel R. (Pawtucket RI), On-line wagering system with programmable game entry cards.
  86. Bergeron Daniel R. (Pawtucket RI) Dutton Clifton C. (Providence RI), On-line wagering system with programmable game entry cards and operator security cards.
  87. Franchi John Franco, Open architecture casino operating system.
  88. Keane Martin A. (Arlington Hgts. IL) Black Charles H. (Des Plaines IL), Optical card reader utilizing area image processing.
  89. Weingardt Gary (1707 Comstock Dr. Henderson NV 89014) Speer Jerry E. (2000 De Osma St. Las Vegas NV 89102) Weingardt Gamin (1707 Comstock Dr. Henderson NV 89014), Pari-mutuel electronic gaming.
  90. Yamamoto Hiroshi (Tokyo JPX) Iwai Kiyomi (Tokyo JPX), Pattern matching game machine of prepaid card system.
  91. Harlick Neville G. (Sydney AUX), Poker machine communication system.
  92. Crevelt Dwight E. ; Luciano Robert A., Preset amount electronic funds transfer system for gaming machines.
  93. Sincock Brent (10732 Overman Ave. Chatsworth CA 91311), Prize award system for coin laundry.
  94. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Prize redemption system for games.
  95. Breeding John G. (St. Louis Park MN) Helgesen James (Eden Prairie MN), Progressive gaming apparatus.
  96. Hilgendorf Douglas N. (Gurnee IL) Pajak Phillip E. (Western Springs IL), Progressive gaming control and communication system.
  97. Pease Logan L. ; Crevelt Dwight E., Progressive gaming system and method for wide applicability.
  98. Weiss Steven A. (Las Vegas NV), Progressive gaming system tailored for use in multiple remote sites: apparatus and method.
  99. Tracy Daniel A. (Las Vegas NV), Progressive jackpot gaming system linking gaming machines with different hit frequencies and denominations.
  100. Canon Joseph W. (Las Vegas NV), Progressive jackpot gaming system with enhanced accumulator.
  101. Thompson David J. (Las Vegas NV), Progressive system for a match number game and method therefor.
  102. Celona Anthony P. (Hammonton NJ), Proportional payout method for progressive linked gaming machines.
  103. Hedges Richard A. (130 Montecito Oakland CA 94610) Shockley David L. (340 Dorantes San Francisco CA 94116) Fralick Stanley C. (21476 Sara Hills Ct. Saratoga CA 95070) Kane Paul H. (10471 Scenic Cir. , Remote gaming system.
  104. Williams Martin G. (London GB2), Roulette apparatus.
  105. Pease Logan L. (Reno NV) Bond Eugene T. (Las Vegas NV) Crevelt Dwight E. (Las Vegas NV) Holmes ; Jr. Verne F. (Las Vegas NV), Secure automated electronic casino gaming system.
  106. Head ; III Claude D. (Dallas TX), Segmented asynchronous operation of an automated assembly line.
  107. Andersen Steven C. (Prior Lake MN) Penkauskas Thomas P. (Eagan MN) Kassel James W. (St. Paul MN) Newcomer Stephen O. (Apple Valley MN), Serial data bus communication system.
  108. Hagiwara Takashi (Zama JPX), Slot machine.
  109. Inoue Haruo,JPX, Slot machine having two distinct sets of reels.
  110. Wood Michael W. (Denham Springs LA) Shaddick Hugh J. (Henderson NV) Schneider Richard S. (Las Vegas NV), Stop play award wagering system.
  111. Lalonde Michael G. (37825 Mallast Harrison Township MI 48045), Structure for a method of facilitating charge transactions.
  112. Craine, Philip L., System and method for tracking casino promotional funds and apparatus for use therewith.
  113. Brous James H. (10196 E. Bullard Ave. Clovis CA 93612) Carlson Eugene S. (764 N. Fine Fresno CA 93727), System for controlling access to subsystems.
  114. Campbell Michael T. ; Skestone Andrew R., System for fastening sheet materials together.
  115. Sidley Joseph D. H. (7210 Park Terr. Dr. Alexandria VA 22307), System for interactively playing poker with a plurality of players.
  116. Tillery Michael L. (Rockford) Harlan Eugene G. (Rockford) Martin John (Rockford) Zammuto Samuel N. (Rockford) Bonilla Marcio (Rockford IL), System for remotely crediting and billing usage of electronic entertainment machines.
  117. Bennett Michael J. (Las Vegas NV), Time and attendance system and method therefor.
  118. Kishishita Ryutaro (109 Yamatecho ; Naka-ku Yokohama ; Kanagawa JPX), Tokenless slot machine system.
  119. Eglise David (Windsor GB2) Lewis Adrian (Lymington GB2), Two way communication token interrogation apparatus.
  120. Capers Joseph G. (Brentwood TN) Korando Kenneth E. (Peagram TN), Vending machine accessory permitting dual mode machine operation with either money or coded cards.
  121. Nakagawa Katsuya (Kyoto JPX) Tanaka Kunihiro (Kyoto JPX) Yukawa Masayuki (Kyoto JPX) Nomura Masaki (Kyoto JPX), Video game software selection data processing system.
  122. Morris Earl D. (Albuquerque NM) Miller Rolen (Albuquerque NM) Dietz Michael J. (Peralta NM), Video gaming system with fixed pool of winning plays and global pool access.
  123. Koza John R. (Atlanta GA) La Marre Norman T. (Norcross GA) Keane Martin A. (Arlington Heights IL), Video gaming system with pool prize structures.
  124. Wood Michael W. (Denham Springs LA), Video lottery game.
  125. Eberhardt Lyle N. (Bozeman MT) Robertus Bryan L. (Bozeman MT), Video lottery system with improved site controller and validation unit.

이 특허를 인용한 특허 (425)

  1. Kammler, Keith Donald, Adaptive display system and method for a gaming machine.
  2. Longway, Douglas Ronald, Apparatus and methodology for electronic table game system.
  3. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L., Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature.
  4. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L., Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature.
  5. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L., Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature.
  6. Crowder, Jr., Robert W., Authentication system for gaming machines.
  7. Crowder, Jr., Robert W., Authentication system for gaming machines.
  8. Pace, Mark C.; Cook, Thomas W., Automated service scheduling system.
  9. Pace, Mark C.; Cook, Thomas W., Automated service scheduling system based on customer value.
  10. Pace, Mark C.; Cook, Thomas W., Automated service scheduling system based on customer value.
  11. Scheper, Paul K.; Grauzer, Attila; Kelly, James V.; Stasson, James B.; Swanson, Ronald R.; Bourbour, Feraidoon; Nelson, Troy D.; Lopez, David B.; Yoseloff, Mark L.; Dunn, R. Brooke; Krenn, Peter; Blaha, Ernst, Automatic card shuffler with pivotal card weight and divider gate.
  12. Rynda, Robert J.; Bourbour, Feraidoon; Swanson, Ronald R.; Grauzer, Attila, Automatic system and methods for accurate card handling.
  13. Stasson, James B.; Rynda, Robert J.; Scheper, Paul K.; Swanson, Ronald R.; Grauzer, Attila, Batch card shuffling apparatuses including multi card storage compartments.
  14. Stasson, James B.; Rynda, Robert J.; Scheper, Paul K.; Swanson, Ronald R.; Grauzer, Attila, Batch card shuffling apparatuses including multi card storage compartments, and related methods.
  15. Blaha, Ernst; Krenn, Peter, Card handling apparatus.
  16. Blaha, Ernst; Krenn, Peter, Card handling apparatus.
  17. Blaha, Ernst; Krenn, Peter, Card handling apparatus and associated methods.
  18. Grauzer, Attila; Scheper, Paul K.; Swanson, Ronald R., Card handling apparatuses and methods for handling cards.
  19. Krenn, Peter; Blaha, Ernst, Card handling devices and related assemblies and components.
  20. Grauzer, Attila; Schubert, Oliver M.; Kelly, James V.; Stasson, James B.; Bourbour, Feraidoon; Scheper, Paul K.; Nelson, Troy D., Card handling devices and related methods.
  21. Krenn, Peter, Card handling systems, devices for use in card handling systems and related methods.
  22. Kelly, James V.; Zvercov, Vladislav; Miller, Brian, Card recognition system, card handling device, and method for tuning a card handling device.
  23. Kelly, James V.; Zvercov, Vladislav; Miller, Brian E., Card recognition system, card handling device, and method for tuning a card handling device.
  24. Tedham, Thomas A., Card shuffler device.
  25. Downs, III, Justin G.; Roberts, James R.; Kulakkunnath, Kapilkumar N.; Zvercov, Vladislav, Card shuffling apparatus and card handling device.
  26. Downs, Justin G.; Roberts, James D.; Zvercov, Vladislav; Kulakkunnath, Kapilkumar N., Card shuffling apparatus and card handling device.
  27. Sines, Randy D.; Griffin, Gary W.; Lahti, Joseph J., Card shuffling apparatuses and related methods.
  28. Sines, Randy D.; Lahti, Joseph John; Griffin, Gary Wayne, Card shuffling apparatuses and related methods.
  29. Kelly, James V.; Helgesen, James P.; Zvercov, Vladislav; Bourbour, Feraidoon; Rynda, Robert J., Card shuffling device and calibration method.
  30. Swanson, Ronald R., Card-feeding device for a card-handling device including a pivotable arm.
  31. Hessing, Lynn C.; Mahoney, Daniel J.; Blad, Steven J.; Baker, Thompson A., Card-handling device and method of operation.
  32. Hessing, Lynn C.; Mahoney, Daniel J.; Blad, Steven J.; Baker, Thompson A., Card-handling device and method of operation.
  33. Grauzer, Attila; Bourbour, Feraidoon; Nelson, Troy D.; Rynda, Robert J.; Scheper, Paul K.; Stasson, James B.; Swanson, Ronald R., Card-handling devices.
  34. Johnson, Rodney G., Card-handling devices and methods of using such devices.
  35. Stasson, James B.; Grauzer, Attila; Rynda, Robert J.; Scheper, Paul K.; Swanson, Ronald R., Card-handling methods with simultaneous removal.
  36. Muskin,Jon, Cashless slot machine and/or amusement device with special features.
  37. Cannon, Lee E., Class of feature event games suitable for linking to multiple gaming machines.
  38. Cannon, Lee E., Class of feature event games suitable for linking to multiple gaming machines.
  39. Cannon, Lee E., Class of feature event games suitable for linking to multiple gaming machines.
  40. Cannon, Lee E., Class of feature event games suitable for linking to multiple gaming machines.
  41. Acres, John F.; Ginsburg, Alec; Wiebenson, David, Computer network and method for changing the pay schedules of gaming devices.
  42. Parrott, Gregory H., Concurrent play on multiple gaming machines.
  43. Robb, Harold K.; Oaks, Steven R., Controlled access switch.
  44. Lind, Clifton; Enzminger, Joseph R.; Lind, Jefferson C., Distributed account based gaming system.
  45. Paulsen, Craig A.; Nguyen, Binh T., Electronic signature capability in a gaming machine.
  46. Beaulieu, Nicole M.; LeMay, Steven G., Elimination games for gaming machines.
  47. Beaulieu, Nicole M.; LeMay, Steven G., Elimination games for gaming machines.
  48. Michaelson, Richard; Thome, Connie Louise; Reddicks, Christopher Deacon, Flexible determination of progressive awards.
  49. Michaelson, Richard; Thome, Connie Louise; Reddicks, Christopher Deacon, Flexible determination of progressive awards.
  50. Michaelson, Richard; Thome, Connie Louise; Reddicks, Christopher Deacon, Flexible determination of progressive awards.
  51. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  52. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  53. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  54. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  55. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  56. Ikeya, Tomonobu; Yoshioka, Keiri, Game machine, game machine system, and method of controlling a game machine reel spin time.
  57. Okada, Kazuo, Game server, game control method, and game machine.
  58. Okada, Kazuo, Game server, game control method, and game machine.
  59. Okada, Kazuo, Game server, game machine under control of the server, and game control method executing return on judgment that cumulative credit consumption reaches upper limit.
  60. Okada, Kazuo, Game server, game machine, and game control method.
  61. Okada, Kazuo, Game server, game machine, and game control method.
  62. Okada,Kazuo, Game server, game machine, and game control method.
  63. Okada, Kazuo, Game server, game machine, game control server, and game control method.
  64. Cannon, Lee E., Gaming device and method providing relatively large awards with variable player participation levels.
  65. Cannon, Lee E., Gaming device and method providing relatively large awards with variable player participation levels.
  66. Cregan, Karen M.; Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having a game with multiple selections and progressive award incrementation.
  67. Cregan, Karen M.; Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having a game with multiple selections and progressive game incrementation.
  68. Randall, Dov L.; Oles, David M., Gaming device having a matching symbol game.
  69. Kaminkow, Joseph E.; Mead, Randall D.; Baerlocher, Anthony J., Gaming device having a multiple selection and award distribution bonus scheme.
  70. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard M., Gaming device having a plurality of wildcard symbol patterns.
  71. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard M., Gaming device having a plurality of wildcard symbol patterns.
  72. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard M., Gaming device having a plurality of wildcard symbol patterns.
  73. McGahn,Steven P.; Kaminkow,Joseph E., Gaming device having an unveiling award mechanical secondary display.
  74. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  75. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  76. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  77. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  78. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  79. Gilliland, John J.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple display interfaces.
  80. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  81. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  82. Landrum, Kristopher E.; Maya, Darren; Mierau, Marc S., Gaming device having player-selectable music.
  83. Baerlocher, Anthony J., Gaming device having progressive awards and supplemental awards.
  84. Baerlocher, Anthony J., Gaming device having progressive awards and supplemental awards.
  85. Maya,Darren; Kaminkow,Joseph E.; Baerlocher,Anthony J.; Blomquist,Cari L., Gaming device having selectable revealed award values.
  86. Kaminkow, Joseph E.; Jones, Aaron T., Gaming device having touch activated alternating or changing symbol.
  87. Okada, Kazuo, Gaming machine.
  88. Okada, Kazuo, Gaming machine.
  89. Okada, Kazuo, Gaming machine.
  90. Okada, Kazuo, Gaming machine.
  91. Okada, Kazuo, Gaming machine and control device capable of collecting advertisement cost from sponsor, and method of collecting the advertisement cost.
  92. Fujimoto, Jun; Inamura, Yukinori, Gaming machine and control method that accumulatively adds a fractional value.
  93. Fujimoto, Jun; Inamura, Yukinori, Gaming machine and control method that accumulatively adds a value less than one credit as a fractional value.
  94. Okada, Kazuo; Sugano, Kenta, Gaming machine and control method thereof.
  95. Okada, Kazuo, Gaming machine capable of awarding payout based on the number of games played and playing method thereof.
  96. Okada, Kazuo, Gaming machine capable of bet of monetary value as a condition for acquisition of insurance pay.
  97. Tsuchiya, Naoki; Hashimoto, Kohei; Abe, Hiroki; Sakata, Takanori, Gaming machine for changing game sound in free game and control method thereof.
  98. Fujimoto, Jun; Inamura, Yukinori, Gaming machine for providing an award for insurance and controlling method thereof.
  99. Tsukahara, Nakayasu, Gaming machine for racing game and playing method thereof.
  100. Tsukahara, Nakayasu, Gaming machine having effect corresponding to award to be provided for special game and playing method thereof.
  101. Fujimoto, Jun; Inamura, Yukinori, Gaming machine having payout for insurance and control method thereof.
  102. Fujimoto, Jun; Inamura, Yukinori, Gaming machine having payout for insurance and control method thereof.
  103. Okada, Kazuo, Gaming machine which is executable rescue process in response to insurance bet and gaming method thereof.
  104. Fujimoto, Jun; Inamura, Yukinori, Gaming machine with a count-value triggered insurance bonus game and playing method thereof.
  105. Fujimoto, Jun; Inamura, Yukinori, Gaming machine with insurance pay and playing method thereof.
  106. Tsukahara, Nakayasu, Gaming machine with locking function and insurance feature.
  107. George, Jeffrey; Sepich, Edward; Soukup, Thomas E., Gaming machine with proximity sensing touchless display.
  108. George, Jeffrey; Sepich, Edward; Soukup, Thomas E., Gaming machine with proximity sensing touchless display.
  109. Okada, Kazuo, Gaming machine, game control method and game system.
  110. Okada, Kazuo, Gaming machine, game control method and game system.
  111. Okada,Kazuo, Gaming machine, server, and program.
  112. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  113. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  114. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  115. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  116. SeLegue, Dylan B.; Wenker, Ross D., Gaming system and method employing multi-directional interaction between multiple concurrently played games.
  117. Low, Michael N.; Oberberger, Michael M., Gaming system and method employing rankings of outcomes from multiple gaming machines to determine awards.
  118. Nelson, Dwayne R.; Wolf, Bryan D., Gaming system and method for accumulating and redeeming community game tokens.
  119. Nelson, Dwayne R.; Wolf, Bryan D., Gaming system and method for accumulating and redeeming community game tokens.
  120. Nelson, Dwayne R.; Wolf, Bryan D., Gaming system and method for accumulating and redeeming community game tokens.
  121. Baerlocher, Anthony J.; DeWaal, Daniel J., Gaming system and method for adjusting the average expected payback associated with a play of a wagering game.
  122. Baerlocher, Anthony J.; Dewaal, Daniel J., Gaming system and method for adjusting the average expected payback associated with a play of a wagering game.
  123. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  124. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  125. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  126. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  127. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  128. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  129. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  130. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  131. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  132. Nelson, Dwayne R.; LeMay, Steven G., Gaming system and method for locating an electronic gaming machine with a mobile device.
  133. Caputo, Scott A.; Nicely, Mark C., Gaming system and method for permanently increasing the average expected payback percentage of a game for a player.
  134. Caputo, Scott A.; Nicely, Mark C., Gaming system and method for permanently increasing the average expected payback percentage of a game for a player.
  135. Decasa, Rogelio S.; Grace, Kelsy J.; Baerlocher, Anthony J., Gaming system and method for providing a bonus based on number of gaming machines being actively played.
  136. Decasa, Rogelio S.; Grace, Kelsy J.; Baerlocher, Anthony J., Gaming system and method for providing a bonus based on number of gaming machines being actively played.
  137. Decasa, Rogelio S.; Grace, Kelsy J.; Baerlocher, Anthony J., Gaming system and method for providing a bonus based on number of gaming machines being actively played.
  138. Schaefer, Craig M.; Drake, Christopher B.; Johnson, Brian A.; Fuller, Victoria A.; Filipour, Cameron A.; Foster, William Jay; Geere, Dirk; Johnson, Misty Ann; Masinter, II, Joseph Louis; Smith, Vincent Paul, Gaming system and method for providing a plurality of chances of winning a progressive award.
  139. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  140. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  141. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  142. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  143. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  144. Marston, Daniel W.; Joung, Sek Hwan, Gaming system and method for providing a triggering event based on a collection of units from different games.
  145. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  146. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  147. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  148. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  149. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  150. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  151. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  152. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  153. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  154. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  155. DeWaal, Daniel; Smith, Vincent; Elias, Hans; Peterson, Lance R., Gaming system and method for providing multi-level personal progressive awards.
  156. Dewaal, Daniel; Smith, Vincent; Peterson, Lance R.; Elias, Hans, Gaming system and method for providing multi-level personal progressive awards.
  157. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  158. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  159. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  160. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  161. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  162. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  163. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  164. Council, Shannon L.; Heenan, Paul S.; Hupp, Shawn A.; Leiker, Gilbert F.; Maya, Kimberley K.; Parrilla Pereira, Alejandro; Rud, Adam C.; Salgado, Oscar E.; Stisser, Corey E.; Strader, Shenea A.; Yi, Jae M., Gaming system and method for providing plays of multiple games.
  165. Nelson, Dwayne R.; Lemay, Steven G.; Davis, Dwayne A., Gaming system and method for providing team play benefits.
  166. Baerlocher, Anthony J.; De Waal, Daniel J., Gaming system and method for providing team progressive awards.
  167. Baerlocher, Anthony J.; De Waal, Daniel J., Gaming system and method for providing team progressive awards.
  168. Baerlocher, Anthony J.; DeWaal, Daniel J., Gaming system and method for providing team progressive awards.
  169. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  170. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  171. Decasa, Jr., Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  172. Decasa, Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  173. Davis, Dwayne A.; Oberberger, Michael M., Gaming system and method having award distribution using shares.
  174. Cohen, Alexander Casey Naglestad, Gaming system and method having bonus event and bonus event award in accordance with a current wager and one or more accumulated bonus event points.
  175. Cohen, Alexander Casey Naglestad, Gaming system and method having bonus event and bonus event award in accordance with a current wager and one or more accumulated bonus event points.
  176. Naglestad Cohen, Alexander Casey, Gaming system and method having bonus event and bonus event award in accordance with a current wager and one or more accumulated bonus event points.
  177. Baerlocher, Anthony J., Gaming system and method having multi-level mystery triggered progressive awards.
  178. Nicely, Mark C.; Miltenberger, Paul D, Gaming system and method having progressive awards with meter increase events.
  179. Nicely, Mark C.; Miltenberger, Paul D., Gaming system and method having progressive awards with meter increase events.
  180. Baerlocher, Anthony J., Gaming system and method having promotions based on player selected gaming environment preferences.
  181. Baerlocher, Anthony J., Gaming system and method having promotions based on player selected gaming environment preferences.
  182. Enzminger, Joseph R.; Malle, Nimai; Lind, Clifton; O'Connor, Brendan; Willyard, Rodney L.; Jungmann, Troy; Roan, Frank; Lind, Jefferson C., Gaming system and method including anonymous player tracking.
  183. Baerlocher, Anthony J., Gaming system and method of operating a gaming system having a bonus participation bidding sequence.
  184. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method providing a collection game including at least one customizable award collector.
  185. Caputo, Scott A.; Nicely, Mark C.; Wolf, Bryan D.; Grace, Kelsy J.; Baerlocher, Anthony J., Gaming system and method providing a community selection game providing bonus game selection.
  186. Caputo, Scott A.; Nicely, Mark C.; Wolf, Bryan D.; Grace, Kelsy J.; Baerlocher, Anthony J., Gaming system and method providing a community selection game providing bonus game selection.
  187. Lark, David R.; Holsclaw, Benjamin R.; Brown, Bradford; Papson, Ronald P.; Ruymann, Robert W., Gaming system and method providing a gaming tournament having a variable average expected point payout.
  188. Hoffman, Benjamin C.; Parker, Christmas C.; Rodgers, Paulina, Gaming system and method providing indication of notable symbols.
  189. Hoffman, Benjamin C.; Parker, Christmas C.; Rodgers, Paulina, Gaming system and method providing indication of notable symbols.
  190. Hoffman, Benjamin C.; Parker, Christmas C.; Rodgers, Paulina, Gaming system and method providing indication of notable symbols including audible indication.
  191. DeWaal, Daniel, Gaming system and method providing venue wide simultaneous player participation based bonus game.
  192. Evans, Christina M., Gaming system and method which provides players an opportunity to win a progressive award.
  193. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  194. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  195. Kato, Yoichi, Gaming system for competing for prize of progressive bonus at plural terminals.
  196. Nordman, Dennis, Gaming system having a plurality of adjacently arranged gaming machines and a mechanical moveable indicator operable to individually indicate the gaming machines.
  197. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  198. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  199. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  200. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  201. Kaminkow, Joseph E.; MacVittie, Michael; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  202. MacVittie, Michael; Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  203. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  204. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  205. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  206. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  207. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  208. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  209. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  210. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  211. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  212. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  213. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  214. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  215. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  216. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  217. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  218. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  219. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  220. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  221. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  222. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  223. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  224. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  225. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  226. Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  227. Baerlocher,Anthony J., Gaming system which provides multiple players multiple bonus awards.
  228. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  229. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  230. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  231. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  232. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  233. Nicely, Mark C., Gaming system, device, and method providing a multiple streak game.
  234. Nicely, Mark C., Gaming system, device, and method providing a multiple streak game.
  235. Wolf, Bryan D.; Singer, Adam; Popovich, Alexander; Filipour, Cameron A., Gaming system, gaming device and method for providing a player an opportunity to win a designated award based on one or more aspects of the player's skill.
  236. Wolf, Bryan D.; Singer, Adam; Popovich, Alexander; Filipour, Cameron A., Gaming system, gaming device and method for providing a player an opportunity to win a designated award based on one or more aspects of the player's skill.
  237. Wolf, Bryan D.; Singer, Adam; Popovich, Alexander; Filipour, Cameron A., Gaming system, gaming device and method for providing a player an opportunity to win a designated award based on one or more aspects of the player's skill.
  238. Caputo, Scott A.; Cuddy, Ryan William; Decasa, Rogelio S.; Fuller, Benjamin Mikal; Kniesteadt, Carl Victor; Weiss, Alan Robert, Gaming system, gaming device and method for providing player selection of modifiers to game components.
  239. Caputo, Scott A.; Cuddy, Ryan William; Decasa, Rogelio S.; Fuller, Benjamin Mikal; Kniesteadt, Carl Victor; Weiss, Alan Robert, Gaming system, gaming device and method for providing player selection of modifiers to game components.
  240. Hughes, William Keith, Gaming system, gaming device and method for shifting progressive award contribution rates.
  241. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  242. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  243. Cuddy, Ryan W.; Saffari, Mohammed A.; Wolf, Bryan D., Gaming system, gaming device and method providing tiered progressive bonusing system.
  244. Cuddy, Ryan W.; Saffari, Mohammed A.; Wolf, Bryan D., Gaming system, gaming device and method providing tiered progressive bonusing system.
  245. Cuddy, Ryan W.; Saffari, Mohammed A.; Wolf, Bryan D., Gaming system, gaming device and method providing tiered progressive bonusing system.
  246. Cuddy, Ryan W.; Saffari, Mohammed A.; Wolf, Bryan D., Gaming system, gaming device and method providing tiered progressive bonusing system.
  247. Cuddy, Ryan W.; Saffari, Mohammed A.; Wolf, Bryan D., Gaming system, gaming device and method providing tiered progressive bonusing system.
  248. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  249. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  250. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  251. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  252. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  253. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  254. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  255. Caputo, Scott A.; Nicely, Mark C., Gaming system, gaming device, and method for providing a game in which a player collects emblems by positioning accumulators in a field.
  256. Caputo, Scott A.; Nicely, Mark C., Gaming system, gaming device, and method for providing a game in which a player collects emblems by positioning accumulators in a field.
  257. Caputo, Scott A.; Nicely, Mark C., Gaming system, gaming device, and method for providing a game in which a player collects emblems by positioning accumulators in a field.
  258. Nicely, Mark C.; Caputo, Scott A., Gaming system, gaming device, and method for providing a game in which players position selectors within a field of selections based on values masked by the selections.
  259. Stasson, James B.; Rynda, Robert J.; Helgesen, James P.; Nelson, Troy D.; Scheper, Paul K.; Swanson, Ronald R.; Helsen, Colin A.; Wadds, Nathan J., Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods.
  260. Stasson, James B.; Rynda, Robert J.; Helgesen, James P.; Nelson, Troy D.; Scheper, Paul K.; Swanson, Ronald R.; Helsen, Collin A.; Wadds, Nathan J., Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods.
  261. Morrow, James; Hein, Marvin, Integrated display and input system.
  262. Morrow, James; Hein, Marvin, Integrated display and input system.
  263. Smith, Vincent P.; Filipour, Cameron A.; Uomini, Dan, Method and apparatus for attractive bonusing.
  264. Smith, Vincent P.; Filipour, Cameron Anthony; Uomini, Dan, Method and apparatus for attractive bonusing.
  265. Shelby, Michael B.; Dailey, Mark N., Method and apparatus for authenticating and verifying communication on a network of gaming devices.
  266. Manfredi, Vincent Salvatore; Roper, Jay Martin, Method and apparatus for awarding a mystery promotional ticket.
  267. Seelig,Jerald C., Method and apparatus for cashless gaming.
  268. Acres, John F., Method and apparatus for controlling the cost of playing an electronic gaming device.
  269. Walker,Jay S.; Jorasch,James A.; Tedesco,Daniel E.; Tulley,Stephen C.; Gelman,Geoffrey M.; Santisi,Steven M., Method and apparatus for linked play gaming.
  270. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E.; Tulley, Stephen C.; Gelman, Geoffrey M.; Zucker, David F.; Santisi, Steven M., Method and apparatus for linked play gaming with combined outcomes and shared indicia.
  271. Acres, John F.; Ginsburg, Alec; Wiebenson, David, Method and apparatus for operating multiple games on a network of gaming devices.
  272. Acres, John F.; Ginsburg, Alec; Wiebenson, David, Method and apparatus for operating networked gaming devices.
  273. Yamagishi,Junichi, Method and apparatus for optimum arrangement of selection objects.
  274. Walker, Jay S.; Sammon, Russell P.; Jorasch, James A.; Friesen, Scott T., Method and apparatus for providing a bonus to a player.
  275. Sampson, David E.; Forte, Steven L., Method and apparatus for shuffling and handling cards.
  276. Grauzer, Attila; Lopez, David B., Method and apparatus for using upstream communication in a card shuffler.
  277. Grauzer, Attila; Lopez, David B., Method and apparatus for using upstream communication in a card shuffler.
  278. Grauzer, Attila; Lopez, David B., Method and apparatus for using upstream communication in a card shuffler.
  279. Grauzer, Attila; Lopez, David B., Method and apparatus for using upstream communication in a card shuffler.
  280. Acres, John F.; Ginsburg, Alec; Wiebenson, David, Method for operating networked gaming devices.
  281. Hein, Marvin A.; Shackelford, Micheal L., Method for remapping a game wheel.
  282. Sampson, David E.; Forte, Steven L., Method for shuffling and dealing cards.
  283. Acres, John F., Method for transferring credit from one gaming machine to another.
  284. Acres,John F., Method of implementing cashless play of gaming devices interconnected by a computer network.
  285. Scheper, Paul K.; Grauzer, Attila; Kelly, James V.; Stasson, James B.; Swanson, Ronald R.; Bourbour, Feraidoon; Nelson, Troy D.; Lopez, David B.; Yoseloff, Mark L.; Dunn, R. Brooke; Krenn, Peter; Blaha, Ernst, Method of readying a card shuffler.
  286. Enzminger, Joseph R.; Malle, Nimai; Lind, Clifton; O'Connor, Brendan; Willyard, Rodney L.; Jungmann, Troy; Roan, Frank; Lind, Jefferson C., Method, apparatus, and program product for detecting money laundering activities in gaming systems.
  287. Frerking, Gary, Methods and apparatus for a distributed bonus scheme using simulated scatter reactions.
  288. Frerking, Gary, Methods and apparatus for a distributed bonus scheme using simulated scatter reactions.
  289. Frerking, Gary, Methods and apparatus for a distributed bonus scheme using simulated scatter reactions.
  290. Frerking, Gary, Methods and apparatus for a distributed bonus scheme using simulated scatter reactions.
  291. Muir, David H., Methods and apparatus for auctioning an item via a gaming device.
  292. Muir, David H., Methods and apparatus for auctioning an item via a gaming device.
  293. Czyzewski, Zbigniew; Zvercov, Vladislav; Grauzer, Attila, Methods and apparatuses for an automatic card handling device and communication networks including same.
  294. Czyzewski, Zbigniew; Zvercov, Vladislav; Grauzer, Attila, Methods and apparatuses for an automatic card handling device and communication networks including same.
  295. Kelly, James V.; Zvercov, Vladislav; Miller, Brian, Methods for automatically generating a card deck library and master images for a deck of cards, and a related card processing apparatus.
  296. Hessing, Lynn; Mahoney, Daniel J.; Blad, Steven J.; Baker, Thompson A., Methods for handling playing cards with a card handling device.
  297. Grauzer, Attila; Scheper, Paul K.; Swanson, Ronald R., Methods for shuffling cards and rack assemblies for use in automatic card shufflers.
  298. Grauzer, Attila; Bourbour, Feraidoon; Nelson, Troy D.; Rynda, Robert J.; Scheper, Paul K.; Stasson, James B.; Swanson, Ronald R., Methods of randomizing cards.
  299. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  300. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  301. Grauzer, Attila; Schubert, Oliver M.; Kelly, James V.; Stasson, James B.; Bourbour, Feraidoon; Scheper, Paul K.; Nelson, Troy D., Multiple mode card shuffler and card reading device.
  302. Hightower, Aaron; McMaster, William; Parrott, Gregory H.; Popovich, Alex, Multiple player gaming station interaction systems and methods.
  303. Kelly, Bryan M.; Lockard, Dennis; Tallcott, Jeffrey C.; Kroeckel, John G.; Soliterman, Gennady I.; Rupanagudi, Rukmangada, Networked gaming system communication protocols and methods.
  304. Kelly, Bryan M.; Soliterman, Gennady I.; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffery C.; Kroeckel, John G., Networked gaming system communication protocols and methods.
  305. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey, Networked gaming system communication protocols and methods.
  306. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Sturtevant, Paul, Networked gaming system communication protocols and methods.
  307. Kelly, Bryan M; Kroeckel, John; Sturtevant, Paul; Soliterman, Gennady; Foxworth, Mark, Networked gaming system communication protocols and methods.
  308. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  309. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  310. Kelly, Bryan M; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John, Networked gaming system communication protocols and methods.
  311. Kelly, Bryan; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  312. Kelly, Bryan; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  313. Schneider, Richard J.; Jordan, R. Jeffrey; Boyd, Scott A.; Wilkins, Kevan; Mason, Shannon; Russell, Keith; Glazier, Matt, Player specific rewards.
  314. Hedrick, Joseph R.; Nguyen, Binh T., Player tracking communication mechanisms in a gaming machine.
  315. Hedrick, Joseph R.; Nguyen, Binh T., Player tracking communication mechanisms in a gaming machine.
  316. Hedrick, Joseph R.; Nguyen, Binh T.; Kinsley, Mike, Player tracking communication mechanisms in a gaming machine.
  317. Hedrick, Joseph R.; Nguyen, Binh T.; Kinsley, Mike, Player tracking communication mechanisms in a gaming machine.
  318. Haushalter, Todd M.; Wadds, Nathan J., Playing card handling devices, systems, and methods for verifying sets of cards.
  319. Haushalter, Todd M.; Wadds, Nathan J., Playing card handling devices, systems, and methods for verifying sets of cards.
  320. Sines, Randy D., Playing card shuffler.
  321. Sines, Randy D., Playing card shuffler.
  322. Sines, Randy D., Playing card shufflers and related methods.
  323. Rynda, Robert J.; Bourbour, Feraidoon; Swanson, Ronald R.; Grauzer, Attila, Playing card shuffling devices and related methods.
  324. Ashoff, Richard d.; Zarian, James R., Programmable, progressive, directing lighting systems: apparatus and method.
  325. Englman, Allon G; Jaffe, Joel R.; Joshi, Shridhar P.; Mastropietro, Michael W.; Thomas, Alfred, Progressive game eligibility and winning.
  326. Gauselmann, Michael, Progressive jackpot gaming system.
  327. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  328. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  329. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  330. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  331. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  332. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  333. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  334. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  335. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  336. Schlottmann, Greg; Graham, Jacob Thomas; Wolf, Bryan D.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  337. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  338. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  339. Breckner, Robert E.; Benbrahim, Jamal; Vasquez, James A.; Bansemer, Mark W.; Baerlocher, Anthony J., Server based gaming system having multiple progressive awards.
  340. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan D.; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  341. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  342. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  343. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  344. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  345. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  346. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  347. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  348. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  349. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  350. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  351. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  352. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  353. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  354. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  355. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  356. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  357. Stasson, James B.; Swanson, Ronald R.; Scheper, Paul K.; Nelson, Troy D.; Bourbour, Feraidoon; Grauzer, Attila, Shuffler and method of shuffling cards.
  358. Krenn, Peter; Blaha, Ernst, Shuffling devices including one or more sensors for detecting operational parameters and related methods.
  359. Okada, Kazuo, Slot machine and control method of game.
  360. Okada, Kazuo, Slot machine and control method of game.
  361. Okada, Kazuo, Slot machine and control method of game.
  362. Okada, Kazuo, Slot machine and control method of game.
  363. Okada, Kazuo, Slot machine and control method of game.
  364. Okada, Kazuo, Slot machine and control method of game.
  365. Okada, Kazuo, Slot machine and control method of game.
  366. Okada, Kazuo, Slot machine and control method of game.
  367. Okada, Kazuo, Slot machine and control method of game.
  368. Marks, Daniel M.; Marks, Howard M.; Singer, Anthony M., Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays).
  369. Marks, Daniel M.; Marks, Howard M.; Singer, Anthony M., Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays).
  370. Friedman, Stacy A.; Muskin, Jon, Slot machine promotional system and method.
  371. Okada, Kazuo, Slot machine with insurance function and control method thereof.
  372. Howington, David K., System and method for casino management.
  373. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  374. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  375. George, Jeffrey; Sepich, Edward; Soukup, Thomas E.; Sutherland, Steve, System and method for operating a matching game in conjunction with a transaction on a gaming machine.
  376. George, Jeffrey; Sepich, Edward; Soukup, Thomas E.; Sutherland, Steve, System and method for operating a matching game in conjunction with a transaction on a gaming machine.
  377. Oosthoek, Jeroen, System and method for rewarding players based on personal interests or attributes.
  378. Oosthoek, Jeroen, System and method for rewarding players based on personal interests or attributes.
  379. Boyd, Scott A.; Jordan, Richard Jeffrey; Patceg, Miles M., System controlled player-related bonuses in gaming machines.
  380. Boyd, Scott A.; Jordan, Richard Jeffrey; Patceg, Miles M., System controlled player-related bonuses in gaming machines.
  381. Schneider, Richard J.; Shelby, Michael B.; Pitman, Lawrence R.; Porterfield, Carrie D.; Petersen, Erik B., System for awarding a bonus to a gaming device on a wide area network.
  382. Schneider, Richard J.; Shelby, Michael B.; Pitman, Lawrence R.; Porterfield, Carrie D.; Petersen, Erik B., System for awarding a bonus to a gaming device on a wide area network.
  383. Wadds, Nathan; Helsen, Collin; Czyzewski, Zbigniew; Helgesen, James; Marsden, Russ, System for billing usage of a card handling device.
  384. Wadds, Nathan; Helsen, Colin; Czyzewski, Zbigniew; Helgesen, James; Marsden, Russ, System for billing usage of an automatic card handling device.
  385. Jordan, R. Jeffrey; Boyd, Scott A., System for electronic game promotion.
  386. Moshal, Martin, System for playing a game.
  387. Melton, Lydia Catherine, System for playing multiplayer games.
  388. Moshal, Martin Paul, System for playing multiplayer games.
  389. Dempsey, Martin; George, Jeffrey; Sepich, Edward; Soukup, Thomas E., System for providing an interface for a gaming device.
  390. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  391. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  392. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  393. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  394. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  395. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  396. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  397. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  398. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  399. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  400. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey C., System gaming.
  401. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  402. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  403. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  404. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  405. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  406. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  407. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  408. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  409. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  410. Kelly, Bryan M.; Crowder, Robert W.; Lockard, Dennis; Luciano, Robert A.; Talcott, Jeffrey, System gaming.
  411. Gallaway, Ronald C.; DiMichele, Carmen; Juenger, Melissa; Decoux, William, System-level bonus game and related methods.
  412. Walker, Jay S.; Jorasch, James A.; Van Luchene, Andrew S.; Gelman, Geoffrey M.; Fincham, Magdalena M., Systems and methods for facilitating play of a casino game via expiring prepaid plays of the casino game.
  413. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  414. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  415. McNutt, Richard E; Ramsey, Douglas V, Systems and methods for recognizing preferred wagerers.
  416. Patel, Pravinkumar; Larsen, Joshua D., Tournament bonus awards and related methods.
  417. Morrow, James W.; McAllister, Lawrence; Hein, Marvin A.; White, Warren R.; Luciano, Jr., Robert A., Universal game monitoring unit and system.
  418. DiMichele, Carmen; Morrow, James W.; LeStrange, Michael M., User interface system and method for a gaming machine.
  419. DiMichele, Carmen; Morrow, James; LeStrange, Michael M., User interface system and method for a gaming machine.
  420. Morrow, James W.; DiMichele, Carmen, User interface system and method for a gaming machine.
  421. Morrow, James W.; DiMichele, Carmen; Kopycienski, Daniel D., User interface system and method for creating and verifying signed content.
  422. Luciano, Jr., Robert A.; DiMichele, Carmen; Morrow, James W., User interface system and system-controlled bonus system.
  423. Naicker, Theo, Variable payout wager games.
  424. Naicker, Theo, Variable payout wager games.
  425. Silva, Robert; Lundy, Chris; Olson, Garrett; Kremer, Jason; Hedrick, Joseph R.; Nguyen, Binh T., Wireless input/output and peripheral devices on a gaming machine.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로