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Method and apparatus for simulating a jam session and instructing a user in how to play the drums 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G10H-001/32
  • G10H-003/00
출원번호 US-0790040 (2001-02-21)
발명자 / 주소
  • John R. Devecka
대리인 / 주소
    Priest & Goldstein, PLLC
인용정보 피인용 횟수 : 51  인용 특허 : 32

초록

An interactive electronic drum system and training techniques suitable for use in a coin-operated environment such as an arcade are described. Electronic drum pads, audio speakers, a visual display, training lights and an overall control system are combined to simulate the excitement of a live drum

대표청구항

1. An audio-visual interactive drum apparatus comprising:a money validation unit to accept and validate a user's money; a plurality of electronic drum pads; a lighting system; an audio speaker system; a video display system; and a control system for receiving an input from the money validation unit;

이 특허에 인용된 특허 (32)

  1. Kimpara Mamoru (Hamamatsu JPX) Adachi Takeshi (Hamamatsu JPX), Acoustic control apparatus for controlling music information in response to a video signal.
  2. Chan Ying Kit,HKX, Apparatus and method for providing interactive drum lessons.
  3. Nakai Toshiki (Tokyo JPX) Amano Mitsuyoshi (Tokyo JPX) Miyamoto Kazuhiro (Tokyo JPX) Akiba Yoshiyuki (Tokyo JPX) Sato Masuhiro (Tokyo JPX), Apparatus and method of playing karaoke accompaniment.
  4. Bozzo Suzanna D. (Tucson AZ) Thomas Ronald W. (Tucson AZ), Apparatus for a video recording booth.
  5. Ernst Wolfgang (Hebelstrasse 10/2 D-7562 Gernsbach DEX) Lang Norbert (Kronenstrasse 22 D-7500 Karlsruhe DEX), Apparatus for electronic teaching accompaniment and practice of music, which is independent of a played musical instrume.
  6. Serap Earl (Santa Monica CA) Serap Deborah (Santa Monica CA), Audio video entertainment module.
  7. Hughes ; Robert M., Coin-operated recording machine.
  8. Hughes Robert M. (452 Greer Ave. Covina CA 91722), Coin-operated recording machine.
  9. Ratanangsu ; Srinkarn, Electronic display system for musical instruments.
  10. Nomura Yoshio (Tokyo JPX), Electronic drum.
  11. Uchiyama Shigeru (Sayama JPX) Nakamura Kazuhisa (Tokyo JPX) Tsutsumi Kenichi (Tokyo JPX), Electronic drum instrument.
  12. Senghaas Karl A. (San Antonio TX) Senghaas Peter (San Antonio TX), Electronic metronome and rhythm generator.
  13. Manabe Hajime (Higashiyamato JPX) Murata Yoshiyuki (Tachikawa JPX), Electronic percussion instrument having a memory function and a musical tone parameter control function.
  14. Segan Marc H. (20 East 9th St. New York NY 10003) Newsome Michael (One Magnolia Ave. ; Apt. 6 Jersey City NJ 07306), Electronic percussion synthesizer assembly.
  15. Shaffer John R. (4691 Albany Cir. #136 San Jose CA 95129) Gorry ; Jr. Robert W. (17 Pendleton St. New Haven CT 06511), Fingering display for musical instrument.
  16. Knowles Norman (Richmond CAX), Jukebox entertainment system including removable hard drives.
  17. Choi Kwang S. (Kyungki-Do KRX), Method and apparatus for controlling scale practice of electronic musical instrument.
  18. Bolas Mark (Palo Alto CA) McDowall Ian E. (Palo Alto CA) Bolas Michael N. (Los Angeles CA), Method and system for controlling computer-generated virtual environment in response to audio signals.
  19. Wemekamp Henry (Willowdale CA), Music teaching apparatus.
  20. Roof John K. (22212 Leadwell St. Canoga Park CA 91303), Musical instrument training device.
  21. Breitweiser ; Jr. Frederick W. (East Rutherford NJ) Weeks ; Jr. Paul F. (Bloomfield NJ), Musical instrument training system having displays to identify fingering, playing and instructional information.
  22. Tohgi Yutaka,JPX ; Hara Masaki,JPX ; Hirose Tomoyuki,JPX, Musical performance teaching system and method, and machine readable medium containing program therefor.
  23. Kimpara Mamoru (Hamamatsu JPX), Percussion type electronic musical instrument having reduced abnormal vibration tone generation.
  24. Chu Chia Chen ; Lan Hong ; Wung David ; Price Carl V., Personalized karaoke recording studio.
  25. Iwamatsu Masayuki (Hamamatsu JPX), Sound field control device.
  26. Drago Marcello S. (17557 Rhoda St. Encino CA 91316) Leon Alexander (12450-2 Ralston Ave. Sylmar CA 91342) Franco Kenneth J. (12454-2 Ralston Ave. Sylmar CA 91342), Synthesized music, sound and light system.
  27. Blum ; Jr. Kenneth L. (2310 Brightleaf Way Baltimore MD 21209), System for facilitating instruction of musicians.
  28. Goldman Abraham (105-54 Ave. K Brooklyn NY 11236), Teaching device for musical instruments.
  29. Youakim, Phillip M., Tempo monitoring device and associated method.
  30. Shinohara Isao (Tokorozawa JPX) Yoshimoto Itsuro (Tokyo JPX), Training type electronic musical instrument with keyboard indicators.
  31. Okamura Masahiro (Tokyo JPX) Sato Masuhiro (Tokyo JPX) Inaba Naoto (Tokyo JPX) Akiba Yoshiyuki (Tokyo JPX) Nakai Toshiki (Tokyo JPX), User management system for musical accompaniment playing apparatus.
  32. Perron ; III Marius R. (2815 Swandale San Antonio TX 78230), Visual indicator of temporal accuracy of compared percussive transient signals.

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  1. Carmel, Sharon; Gill, Dror; Shoham, Tamar, Apparatus and methods for re-compression having a monotonic relationship between extent of compression and quality of compressed image.
  2. Carmel, Sharon; Gill, Dror; Shoham, Tamar, Apparatus and methods for recompression of digital images.
  3. Carmel, Sharon; Gill, Dror; Shoham, Tamar, Apparatus and methods for recompression of digital images.
  4. Carmel, Sharon; Gill, Dror; Shoham, Tamar, Apparatus and methods for recompression of digital images.
  5. Applewhite, Douglas Robert; Foster, Christopher Joseph; Stoddard, Joshua Forrest; Dubrofsky, Sylvain, Biasing a musical performance input to a part.
  6. Carmel, Sharon; Gill, Dror; Shoham, Tamar, Classifying an image's compression level.
  7. Ludwig, Lester F., Customizable electronic musical instrument and user interface.
  8. Challinor, Ryan; Boch, Matthew C., Dance competition game.
  9. Flury, Marc A.; Crooker, Kasson D.; Boch, Matthew C.; Egozy, Eran B.; Tate, Dean N.; Goldstein, Seth; Adams, Isaac; Carriuolo, Adam, Dance game and tutorial.
  10. Stoddard, Joshua Forrest; Foster, Christopher Joseph; Dubrofsky, Sylvain, Displaying song lyrics and vocal cues.
  11. Lopiccolo, Gregory B.; Challinor, Ryan, Dynamic improvisational fill feature.
  12. Nobe,Kazuhiko; Niide,Shinichiro, Game machine, game processing method and information storage medium.
  13. Nakatsuka, Akito; Ozaki, Yuichi, Game system capable of evaluating the correlation of user operation on a game machine with displayed operational information and user operation on another game machine.
  14. Nakatsuka, Akito; Ozaki, Yuichi, Game system capable of evaluating the correlation of user operation on a game machine with displayed operational information and user operation on another game machine.
  15. Nakatsuka,Akito; Ozaki,Yuichi, Game system capable of evaluating the correlation of user operation on a game machine with displayed operational information and user operation on another game machine.
  16. Shimizu, Takao; Koizumi, Yoshiaki; Hayakawa, Takeshi; Hayashida, Koichi, Game system, storage medium storing game program, and game controlling method.
  17. Hiss, Ronald; Berger, Cory, Illumination system for percussion instruments.
  18. Brosius, Eric J.; Challinor, Ryan; Fenn, Ethan; Lopiccolo, Gregory B.; Tytel, Matthew; Pardo, Steven; Wilson, Christopher, Improvised guitar simulation.
  19. Parks, Jakob, Instrument game system and method.
  20. Parks, Jakob, Instrument game system and method.
  21. Epstein, Joseph Charles, Interactive guitar game designed for learning to play the guitar.
  22. Epstein, Joseph Charles, Interactive guitar game designed for learning to play the guitar.
  23. Olson, Michael L.; Dalebout, William T., Magnetic resistance mechanism in a cable machine.
  24. Canis, Randy Lawrence; Clise, Timothy Burton, Method and system for utilizing a gaming instrument controller.
  25. Ludwig, Lester F., Modular structures facilitating aggregated and field-customized musical instruments.
  26. Adams, Isaac; Boch, Matthew C.; Flury, Marc A., Movement based recognition and evaluation.
  27. Raymond, Jesse B.; Ahmed, Muhammad A., Music video game with virtual drums.
  28. Ashby, Darren, Post workout massage device.
  29. Ramos, Aurelio R., Preventing subtractive track separation.
  30. Boch, Matthew C.; Crooker, Kasson D.; Tate, Dean N.; Adams, Isaac; Carriuolo, Adam; Glinert, Eitan, Prompting a player of a dance game.
  31. Boch, Matthew C.; Crooker, Kasson D.; Tate, Dean N.; Carriuolo, Adam; Adams, Isaac; Glinert, Eitan, Prompting a player of a dance game.
  32. Schmidt, Daniel A.; LoPiccolo, Gregory B.; Egozy, Eran, Providing realistic interaction to a player of a music-based video game.
  33. Ludwig, Lester F., Signal distribution within modular structures facilitating aggregated and field-customized musical instruments.
  34. Bennett, Bryn; Booth, Jason D.; Dubrofsky, Sylvain, Simulating musical instruments.
  35. Bennett, Bryn; Booth, Jason D.; Dubrofsky, Sylvain, Simulating musical instruments.
  36. Booth, Jason D.; Bennett, Bryn; Dubrofsky, Sylvain; Monsalvatge, Michael; Sharpe, Matthew J.; Stoddard, Joshua F.; Teasdale, Daniel C., Simulating musical instruments.
  37. Dubrofsky, Sylvain; Applewhite, Douglas R.; Monsalvatge, Michael; Schmidt, Daniel A.; Teasdale, Daniel C., Simulating musical instruments.
  38. Kondo,Koji; Ida,Yasushi, Sound generation device and sound generation program.
  39. Brammer, Chase, System and method for controlling an exercise device.
  40. McCauley, Jack J.; Bright, Brian; Devecka, John; VandenBergbe, Jason, System and method for playing a music video game with a drum system game controller.
  41. McCauley, Jack J.; Bright, Brian; Devecka, John; VandenBerghe, Jason, System and method for playing a music video game with a drum system game controller.
  42. McCauley, Jack J.; Bright, Brian; Devecka, John; VandenBerghe, Jason, System and method for playing a music video game with a drum system game controller.
  43. Riopelle, Gerald Henry; Bencar, Gary, System and methods for the creation and performance of enriched musical composition.
  44. Pitsch, Geoff; Teasdale, Daniel Charles; Brakeley, Daniel Asher; Schmidt, Daniel, Systems and methods for asynchronous band interaction in a rhythm action game.
  45. Kay, Robert; LoPiccolo, Greg; Schmidt, Daniel; Rigopulos, Alexander, Systems and methods for indicating input actions in a rhythm-action game.
  46. Kay, Robert; LoPiccolo, Greg; Schmidt, Daniel; Rigopulos, Alexander, Systems and methods for indicating input actions in a rhythm-action game.
  47. Kay, Robert; LoPiccolo, Greg; Schmidt, Daniel; Rigopulos, Alexander, Systems and methods for indicating input actions in a rhythm-action game.
  48. Teasdale, Daniel Charles; Pitsch, Geoff; Brakeley, Daniel Asher; Schmidt, Daniel, Systems and methods for online band matching in a rhythm action game.
  49. Kay, Robert; Teasdale, Daniel; Foster, Chris; Schmidt, Dan, Systems and methods for reinstating a player within a rhythm-action game.
  50. Kay, Robert; Lesser, Ryan; LoPiccolo, Gregory B.; Schmidt, Daniel; McGinnis, Kevin Morris; Wright, Nathan H., Systems and methods for simulating a rock band experience.
  51. Lopiccolo, Gregory B.; Plante, David; Bhat, Sharat, Vocal improvisation.
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