$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

[미국특허] Slim terminal gaming system 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-013/00
출원번호 US-0199529 (1998-11-24)
발명자 / 주소
  • Michael S. Wiltshire
  • James J. Lisenbee
  • Jayant S. Karmarkar
  • Timothy A. Wiltshire
출원인 / 주소
  • New Millenium Gaming Limited
대리인 / 주소
    Skjerven Morrill MacPherson LLP
인용정보 피인용 횟수 : 743  인용 특허 : 46

초록

A computer gaming system and method of operation thereof are provided that both drastically reduce the cost of gaming stations and allow contemporaneous access to multiple game programs from a single gaming station. The computer gaming system of the present invention allows for transparent modificat

대표청구항

1. A computer gaming system comprising:one or more server/host computers; one or more client/terminal computers for connection to the server/host computers via communication pathways; one or more computer gaming programs executed on at least one server/host computer but not on any of the client/term

이 특허에 인용된 특허 (46) 인용/피인용 타임라인 분석

  1. Chaco John (Seymour CT), Apparatus for automating routine communication in a facility.
  2. Miodunski Robert L. ; Schneider Richard J. ; Craig Robert J., Cardless distributed video gaming system.
  3. Claus David M. (Indianapolis IN) Murphy Kevin D. (Indianapolis IN) Thompson Wanda G. (Indianapolis IN), Categorization of purchased items for each transaction by a smart card.
  4. Trower ; II Tandy W. ; Weinberg Mark Jeffrey ; Merrill John Wickens Lamb, Client server animation system for managing interactive user interface characters.
  5. Falciglia Sal, Computer-based system and method for playing a poker-like game.
  6. Itkis Boris (Arcadia CA), Concurrent game network.
  7. Pawa Robert L. ; Maxfield David R. ; Nemirovsky Gary ; Duncan Jeffrey W., Conversion system used in billing system for mobile satellite system.
  8. Taylor Douglas C. (New York NY), Data card that can be used for transactions involving separate card issuers.
  9. Xidos John,CAX ; MacDougall Ross,CAX ; Carrigan David,CAX ; Hammond Gary,CAX ; Little Pamela,CAX ; Reid Bruce,CAX, Distributed gaming system.
  10. Bean Clay ; Hall Mike, GPIB system and method which allows multiple thread access to global variables.
  11. Sarbin Theodore R. (Reno NV) Brugger Paul R. (Carson City NV) Wellman Walter H. (Sparks NV) Kuhns Darryl E. (Reno NV), Game machine data transfer system utilizing portable data units.
  12. Wynn Stephen A. ; Strzemp John ; Lathrop Kenneth ; Conway Ursula ; Findley Rawle ; May Laura ; Moore Stephen, Gaming device communications and service system.
  13. Raven Richard (Reno NV) Miner Thomas (Reno NV) Stone Jay (Reno NV), Gaming machine information, communication and display system.
  14. Shah Devang K. ; Zolnowsky John, Generation and delivery of signals in a two-level, multithreaded system.
  15. Dean Andrew Robert,GBX, Generic Java Gateway for connecting a client to a transaction processing system.
  16. Jones Edwin ; Koford James S., Integrated circuit layout routing using multiprocessing.
  17. Wakai Bruce M. (Cypress CA) Lemmer John E. (Laguna Hills CA) Frost ; Jr. William A. (San Juan Capistrano CA), Integrated video and audio signal distribution system and method for use on commercial aircraft and other vehicles.
  18. Murphy Arthur J. (Northridge CA), Interactive advertising system for on-line terminals.
  19. Garfinkle Norton (2800 S. Ocean Blvd. Boca Raton FL 33432), Interactive television with correlation of viewers input and results made available to each viewer.
  20. Garfinkle Norton (2800 S. Ocean Blvd. Boca Raton FL 33432), Interactive viewer response system.
  21. Menashe Julian (54 Copley Park London SW16 3DB GBX), Interactive, computerised gaming system with remote terminals.
  22. Carter Nicholas P. ; Keckler Stephen W. ; Dally William J., Memory system with global address translation.
  23. Buswell Randy ; Fox Carol A. ; Gay Bill ; Lam Sui M. ; Schwebke Curtis ; Wey Yih-Shyoun, Method and apparatus for display of windowing application programs on a terminal.
  24. Gauvin William Joseph ; Jones Harold ; Taranto Edward James, Method and apparatus for modifying copies of remotely stored documents using a web browser.
  25. Williams Dale L. ; Peterson Michael E., Method and apparatus for rationalizing different data formats in a data management system.
  26. Dwyer ; III Harry ; McLellan Hubert Rae, Method and apparatus for renaming registers corresponding to multiple thread identifications.
  27. Hill Richard D. ; Mitchell Alexander A., Method and system for coordinating access to objects of different thread types in a shared memory space.
  28. Krantz Jeffrey Isaac ; Bloomfield Marc Alan ; Luu Thanh, Method for dynamically and efficiently caching objects received from an application server by a client computer by subdividing cache memory blocks into equally-sized sub-blocks.
  29. Acres John F. (Corvallis OR) Ginsburg Alec (Corvallis OR) Wiebenson David (Corvallis OR), Method for operating networked gaming devices.
  30. DePietro Mark G. (Brea CA) Javid Craig M. (Chino Hills CA) Jubenville Edward E. (Chino Hills CA), Method of distributing audio programming to passenger entertainment systems, and apparatus.
  31. Molnick Melvin, Method of participating in a live casino game from a remote location.
  32. Marks Howard M. ; Singer Anthony M., Modified poker card/tournament game and interactive network computer system for implementing same.
  33. Taylor Douglas C. (New York NY), Multi-application data card.
  34. Perlman Stephen G. (721 Tiana La. Mountain View CA 94041), Network architecture to support multiple site real-time video games.
  35. Weingardt Gary (Henderson NV), Pari-mutuel electronic and live table gaming.
  36. Tagawa Koichi (Tokyo JPX) Matsuzaki Atsushi (Kanagawa JPX) Toyoshima Masakatsu (Kanagawa JPX) Kondo Yoshiyuki (Tokyo JPX), Passenger service and entertainment system for supplying frequency-multiplexed video, audio, and television game softwar.
  37. Gagin Reuven (Tel Aviv ILX) Livshitz Joseph (Rosh Ha\ain ILX) Sharon Erez (Cohav Yair ILX), Real-time multi-user game communication system using existing cable television infrastructure.
  38. Parsons ; Jr. John E. ; Graziadio Bradley J. ; Momoh Oshoma, Server operating system for supporting multiple client-server sessions and dynamic reconnection of users to previous sessions using different computers.
  39. Carlisle William Reid (Morristown NJ) Curtis Lydia Anne (Bridgewater NJ) Murphy Kathleen M. (Bedminster NJ) Skibo Richard John (Skillman NJ), Smart card with multiple charge accounts and product item tables designating the account to debit.
  40. Russell Garrett ; Wilz ; Sr. David M. ; Knowles Carl Harry, System and method for carrying out information-related transactions using web documents embodying transaction enabling a.
  41. Sanu Sankrant ; Pearson Alan S., System and method for locating information in an on-line network.
  42. Ryan Jeffrey M. ; Brobst Curtis H. ; Chou Chih-Hsiang, System for distributing a plurality of threads associated with a process initiating by one data processing station among data processing stations.
  43. Feit Susan (Manalapan NJ) Gellman Leon H. (Long Branch NJ) Kapsales Peter (Middletown NJ) Phillips Wayne D. (Alpharetta NJ) Saleh Patricia D. (Holmdel NJ) Seip Barry S. (New Providence NJ), Technique for administering personal telephone numbers.
  44. Reed Mark Joseph ; Arnovitz David A. ; Watt Charles ; Jacobs William Reese, Trusted gateway agent for web server programs.
  45. Sitrick David H. (820 Burchell Ave. Highland Park IL 60035), User image integration into audiovisual presentation system and methodology.
  46. Sitrick David H. (820 Burchell Ave. Highland Park IL 60035), Video game network.

이 특허를 인용한 특허 (743) 인용/피인용 타임라인 분석

  1. Kryuchkov, Alexey; Breckner, Robert E.; Schlottmann, Gregory A.; Palchetti, Johnny; LeMay, Steven G., 3-D reels and 3-D wheels in a gaming machine.
  2. Kryuchkov, Alexey; Breckner, Robert E.; Schlottmann, Gregory A.; Palchetti, Johnny; LeMay, Steven G., 3-D reels and 3-D wheels in a gaming machine.
  3. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Gregory A., 3-D reels and 3-D wheels in a gaming machine.
  4. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Gregory A., 3-D reels and 3-D wheels in a gaming machine.
  5. Escalera, Anthony; Breckner, Robert E.; Schlottmann, Greg A.; Kryuchkov, Alexey; Antonov, Serge; LeMay, Steven G., 3-D text in a gaming machine.
  6. Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade; Perry, David, Add-on management methods.
  7. Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade; Perry, David, Add-on management systems.
  8. Duursma, Martin; Panasyuk, Anatoliy; Ciraldo, Robert; Ungerman, Anthony; Pedersen, Bradley; Davis, III, Tom; Bloomfield, Marc, Apparatus and method for determining a program neighborhood for a client node in a client-server network.
  9. Perlman, Stephen G., Apparatus and method for wireless video gaming.
  10. Marks, Richard L.; Mao, Xiadong, Apparatus for image and sound capture in a game environment.
  11. Singh, Anand; Patel, Pravinkumar; Green, Anthony E.; McAllister, Lawrence, Apparatus, method, and system to provide a multi-core processor for an electronic gaming machine (EGM).
  12. Crowder, Robert W., Apparatus, method, and system to provide a multiple processor architecture for server-based gaming.
  13. Crowder, Robert W., Apparatus, method, and system to provide a multiple processor architecture for server-based gaming.
  14. Burman, Kevin; Alderucci, Dean P., Apparatus, processes and articles for facilitating mobile gaming.
  15. Walker, Jay S.; Ellenthal, Matthew P., Applications for gaming devices in a networked environment.
  16. Arbogast, Christopher P.; Atashband, Farshid; Swarna, Rajesh; Ruppert, Ryan, Assignment template and assignment bundle in a gaming configuration and download system.
  17. Pereira, Rui Filipe Andrade; Gault, Andrew Buchanan, Audio acceleration.
  18. Pereira, Rui Filipe Andrade; Gault, Andrew Buchanan, Audio deceleration.
  19. Shimabukuro, Jorge L.; Veradej, Anussorn; Wang, Jun; Weijers, Gerardus A., Authenticating components in wagering game systems.
  20. Okujyo, Kenichi; Hashimoto, Tomoyuki, Baccarat game system, method of using baccarat game system, baccarat game program and recording medium.
  21. Englman, Allon G., Bank wagering game.
  22. Huang, Ennin; Zalewski, Gary M., Base station for position location.
  23. Zalewski, Gary M., Base station movement detection and compensation.
  24. Chun, Jay, Betting terminal and system.
  25. LeMay, Steven G.; Nelson, Dwayne R.; Vasquez, Jim A.; Gowin, Scott T., Bill acceptors and printers for providing virtual ticket-in and ticket-out on a gaming machine.
  26. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access data encryption.
  27. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access sensitivity.
  28. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access sensitivity.
  29. Kerr, Michael A., Biometric broadband gaming system and method.
  30. Kiely, Daryn G.; Brosnan, William R.; Glasser, Richard; Marcu, Adrian R.; Petersen, Erik B.; Little, William C.; Shepherd, Jeffery S.; Wolf, Bryan D.; LeMay, Steven G., Bonusing architectures in a gaming environment.
  31. Walker, Jay S.; Jorasch, James A.; Tedesco, Robert C., Budget-defined flat rate play contract parameters.
  32. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M.; Burman, Kevin, Card picks for progressive prize.
  33. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L.; Haushalter, Todd, Casino card handling system with game play feed.
  34. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L.; Haushalter, Todd, Casino card handling system with game play feed to mobile device.
  35. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L.; Haushalter, Todd, Casino card handling system with game play feed to mobile device.
  36. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L.; Haushalter, Todd, Casino card handling with game play feed.
  37. Giobbi, John J., Centralized gaming system with modifiable remote display terminals.
  38. Giobbi, John J., Centralized gaming system with modifiable remote display terminals.
  39. Giobbi, John J., Centralized gaming system with modifiable remote display terminals.
  40. Vallinen, Juha R.; Koskinen, Juha-Pekka, Charging in a communication system.
  41. Zalewski, Gary M.; Marks, Richard; Mao, Xiadong, Combiner method for altering game gearing.
  42. Kerr, Michael A., Communicating a targeted message to a wireless device based on location and two user profiles.
  43. Wright, Tracey L.; Aoki, Dion K.; Guinn, Andrew C.; Jaffe, Joel R.; Kyte, Robert L.; Schultz, Bradley D., Community game having online and land-based game play.
  44. Wright, Tracey L.; Aoki, Dion K.; Guinn, Andrew C.; Jaffe, Joel R.; Kyte, Robert L.; Schultz, Bradley D., Community game having online and land-based game play.
  45. Wright, Tracey L.; Aoki, Dion K.; Guinn, Andrew C.; Jaffe, Joel R.; Kyte, Robert L.; Schultz, Bradley D., Community game with player-configurable parameters.
  46. Ward, Matthew J.; Gagner, Mark B.; Jaffe, Joel R., Community gaming system with varying eligibility criteria.
  47. Margulis, Neal D., Computer system for supporting multiple remote displays.
  48. Martinek,Michael G.; Jackson,Mark D.; Yoseloff,Mark L., Computerized gaming system, method and apparatus.
  49. Yoseloff, Mark L.; Jackson, Mark D.; Martinek, Michael G.; Brower, Donald A.; DeJournett, John L., Computerized gaming system, method and apparatus.
  50. Parrott, Gregory H., Concurrent play on multiple gaming machines.
  51. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Conditional biometric access in a gaming environment.
  52. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Conditional biometric access in a gaming environment.
  53. Gauselmann, Michael, Configuration technique for a gaming machine.
  54. Kerr, Michael A.; Stewart, David, Content delivery system, device and method.
  55. Kerr, Michael A.; Stewart, David, Content relevance weighting system.
  56. Marks, Richard; Mikhailov, Anton; Huang, Ennin; Zalewski, Gary M., Control device for communicating visual information.
  57. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Control of wager-based game using gesture recognition.
  58. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Control of wager-based game using gesture recognition.
  59. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Control of wager-based game using gesture recognition.
  60. Zalewski, Gary, Controller with an integrated depth camera.
  61. Agarwal, Vijay K.; Burke, Mary M.; Maskaleris, Elias R., Controlling and configuring responsible gaming data.
  62. Antkowiak, Ryan D.; Garvey, Jesse L.; Gazdic, Daniel J.; Gura, Damon E.; Himawan, Budyanto; Ho, Audrey F. Y.; Kloes, Robertus A. I.; Leverenz, Jeffrey M., Controlling wagering game system browser areas.
  63. Antkowiak, Ryan D.; Garvey, Jesse L.; Gazdic, Daniel J.; Gura, Damon E.; Himawan, Budyanto; Ho, Audrey F. Y.; Kloes, Robertus A. I.; Leverenz, Jeffrey M., Controlling wagering game system browser areas.
  64. Breckner, Robert E.; Schlottmann, Greg A.; Beaulieu, Nicole M.; LeMay, Steven G.; Nelson, Dwayne R.; Palchetti, Johnny; Benbrahim, Jamal, Decoupling of the graphical presentation of a game from the presentation logic.
  65. Kerr, Michael A.; Stewart, David, Delivering content within a boundary with beacons.
  66. Zalewski, Gary M., Determination of controller three-dimensional location using image analysis and ultrasonic communication.
  67. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Device detection.
  68. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Device with time varying signal.
  69. Pereira, Rui Filipe Andrade; Gault, Andrew Buchanan, Differentiation for achieving buffered decoding and bufferless decoding.
  70. Nelson, Dwayne R.; LeMay, Steven G., Directional wireless communication.
  71. Hermansen, William Dale; Salls, David L; Miles, Peter D, Discovery method and system for dynamically locating networked gaming components and resources.
  72. Carrigan, Taylor Gerard; Ma, Jeffrey; Robbin, Jeffrey L.; Young, Jim, Display screen or portion thereof with graphical user interface.
  73. Seo, Jangwon; Kwon, Yong Hwan; Kim, Jieun; Kim, Jihong; Kim, Hyeryung; Jeon, Seran; Hwang, Woo-Seok, Display screen or portion thereof with graphical user interface.
  74. Schlottmann, Greg A.; Gipp, David A., Displaying and using 3D graphics on multiple displays provided for gaming environments.
  75. Nguyen, Binh T.; Benbrahim, Jamal; Bansemer, Mark, Distributed game services.
  76. Nguyen, Binh T.; Benbrahim, Jamal; Bansemer, Mark, Distributed game services.
  77. Ruppert, Ryan; Swarna, Rajesh; Vellore, Geethanad, Download and configuration management engine for gaming system.
  78. Ruppert, Ryan; Swarna, Rajesh; Vellore, Geethanand, Download and configuration management engine for gaming system.
  79. Wiltshire, Michael S.; Lisenbee, James J.; Karmarkar, Jayant S.; Wiltshire, Timothy A., Dual display gaming system and method.
  80. Perry, David; Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade, Dual-mode program execution.
  81. Perry, David; Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade, Dual-mode program execution.
  82. Wolf, Bryan; Benbrahim, Jamal, Dynamic menu system.
  83. Rowe, Richard E., Dynamic player notices for operational changes in gaming machines.
  84. Rowe, Richard E., Dynamic player notices for operational changes in gaming machines.
  85. Zalewski, Gary; Gillo, Tomas, Dynamic three-dimensional object mapping for user-defined control device.
  86. Lind, Clifton E.; Lind, Jefferson C.; O'Connor, Brendan M.; Loebig, Gary L.; Lannert, Robert F.; Enzminger, Joseph R., Dynamically configurable gaming system.
  87. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Electronic game and method for playing a game based upon removal and replacing symbols in the game matrix.
  88. Marks, Daniel; Singer, Anthony; Marks, Howard, Electronic game and method for playing a game based upon removal and replacing symbols in the game matrix.
  89. Marks,Daniel; Singer,Anthony; Marks,Howard, Electronic game and method for playing a game based upon removal and replacing symbols in the game metrix.
  90. White, Gehrig Henderson; Crawford, III, James T., Electronic player interaction area with player customer interaction features.
  91. Angel, Mark, Electronic video poker method and system having multiple poker hands.
  92. LeMay, Steven G.; Nelson, Dwayne R., Emailing or texting as communication between mobile device and EGM.
  93. Jackson, Mark D.; Martinek, Michael G., Encryption in a secure computerized gaming system.
  94. Jackson,Mark D.; Martinek,Michael G., Encryption in a secure computerized gaming system.
  95. McAllister, Lawrence; Morrow, James; Hunsaker, Richard, Enhanced mechanical reel gaming system with touch controls.
  96. McAllister, Lawrence C.; Morrow, James W.; Hunsaker, Richard, Enhanced reel gaming system with touch controls.
  97. Cockerille, Warner R.; Rowe, Richard E., Executing multiple applications and their variations in computing environments.
  98. Cockerille, Warner R.; Rowe, Richard E., Executing multiple applications and their variations in computing environments.
  99. Marks, Richard; Mikhailov, Anton; Huang, Ennin; Zalewski, Gary M., Expandable control device via hardware attachment.
  100. Snow, Roger M.; Castle, II, Louis J., Four-card poker game with variable wager.
  101. LeMay, Steven G.; Nelson, Dwayne R., Frame capture of actual game play.
  102. Asher, Joseph M.; Rushin, Ron; Alderucci, Dean P.; Gelman, Geoffrey M., Game access device.
  103. Asher, Joseph M.; Rushin, Ron; Alderucci, Dean P.; Gelman, Geoffrey M., Game access device with privileges.
  104. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Game access device with time varying signal.
  105. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Game account access device.
  106. LeMay, Steven G.; Nelson, Dwayne R.; Breckner, Robert E.; Schlottmann, Greg A.; Beaulieu, Nicole M.; Palchetti, Johnny; Benbrahim, Jamal, Game development architecture that decouples the game logic from the graphics logic.
  107. LeMay, Steven G.; Nelson, Dwayne R.; Breckner, Robert E.; Schlottmann, Greg A.; Beaulieu, Nicole M.; Palchetti, Johnny; Benbrahim, Jamal, Game development architecture that decouples the game logic from the graphics logic.
  108. Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade, Game execution environments.
  109. Parrott, Greg; Nguyen, Binh T.; Paulsen, Craig A.; Hua, Dung K., Game machine user interface using a non-contact eye motion recognition device.
  110. Lutnick, Howard W.; Amaitis, Lee; Alderucci, Dean P.; Gelman, Geoffrey M., Game of chance systems and methods.
  111. Lutnick, Howard W.; Amaitis, Lee; Alderucci, Dean P.; Gelman, Geoffrey M., Game of chance systems and methods.
  112. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  113. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  114. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  115. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  116. Brosnan, William R.; Benbrahim, Jamal; LeMay, Steven G., Game result graphical verification on remote clients.
  117. Okada, Kazuo, Game server, game control method, and game machine.
  118. Okada, Kazuo, Game server, game control method, and game machine.
  119. Okada, Kazuo, Game server, game machine under control of the server, and game control method executing return on judgment that cumulative credit consumption reaches upper limit.
  120. Okada, Kazuo, Game server, game machine, and game control method.
  121. Okada, Kazuo, Game server, game machine, and game control method.
  122. Okada,Kazuo, Game server, game machine, and game control method.
  123. Okada, Kazuo, Game server, game machine, game control server, and game control method.
  124. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Game simulation.
  125. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Game simulation.
  126. Yamagishi,Junichi, Game system using tokens.
  127. Yamagishi,Junichi, Game system with gaming machine interconnected to a cellular phone.
  128. Brunet de Courssou, Thierry, Game talk service bus.
  129. Young, J Scott; Kompella, Vijay, Game transaction module interface to single port printer.
  130. Young, J Scott; Kompella, Vijay, Game transaction module interface to single port printer.
  131. Young, J. Scott; Kompella, Vijay, Game transaction module interface to single port printer.
  132. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M.; Burman, Kevin, Game with chance element and strategy component that can be copied.
  133. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Game with chance element or event simulation.
  134. Benbrahim,Jamal; Breckner,Robert E.; LeMay,Steven G.; Kryuchkov,Alexey; Schlottmann,Gregory A., Gaming apparatus software employing a script file.
  135. Chun, Jay, Gaming center allowing switching between games based upon historical results.
  136. Bryson, Andy O.; Fishman, Richard, Gaming community management and personalization.
  137. Bryson, Andy O.; Fishman, Richard, Gaming community management and personalization.
  138. Bryson, Andy O.; Fishman, Richard, Gaming community management and personalization.
  139. Bryson, Andy O.; Fishman, Richard, Gaming community management and personalization.
  140. Baerlocher, Anthony J.; Rodgers, Paulina; Cohen, Alexander C., Gaming device and method having independent reels and multiple ways of winning.
  141. Baerlocher, Anthony J.; Rodgers, Paulina; Cohen, Alexander Casey Naglestad, Gaming device and method having independent reels and multiple ways of winning.
  142. Baerlocher, Anthony J.; Rodgers, Paulina; Cohen, Alexander Casey Naglestad, Gaming device and method having independent reels and multiple ways of winning.
  143. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Fincham, Magdalena M.; Santisi, Steven M.; Gilman, Norman C.; Sparico, Thomas M., Gaming device for a flat rate blackjack game play session and a method of operating same.
  144. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Fincham, Magdalena M.; Santisi, Steven M.; Gilman, Norman C.; Sparico, Thomas M., Gaming device for a flat rate play session and method of operating same.
  145. Miltenberger, Paul D.; Nicely, Mark C., Gaming device having a wheel-based game.
  146. Miltenberger, Paul D.; Nicely, Mark C., Gaming device having a wheel-based game.
  147. Muir, David H., Gaming device having dynamic paylines.
  148. Muir, David H., Gaming device having dynamic paylines.
  149. Jensen, Janna B.; Larsen, Kurt; Cuddy, Ryan William, Gaming device having expanding and rolling wild symbols.
  150. Jensen, Janna B.; Larsen, Kurt; Cuddy, Ryan William, Gaming device having expanding and rolling wild symbols.
  151. Gilliland, John J.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple display interfaces.
  152. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  153. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  154. Wotton, Adrian; Tjioe, Anton, Gaming device having persistently extending wild symbols.
  155. Baerlocher, Anthony J.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having physical concentric symbol generators which are operable to provide a plurality of different games to a player.
  156. Singer, Anthony; Zoble, Aaron Stuart, Gaming device having positional symbol awards.
  157. Singer, Anthony; Zoble, Aaron Stuart, Gaming device having positional symbol awards.
  158. Welty, Philip B.; Ballone, Jonathan; Zoble, Aaron Stuart; Singer, Anthony, Gaming device having positional symbol awards.
  159. Kaminkow, Joseph E.; Jones, Aaron T., Gaming device having touch activated alternating or changing symbol.
  160. Morrow, James W.; DiMichele, Carmen; Perry, Lars A.; LeStrange, Michael M.; Luciano, Robert; McAllister, Lawrence, Gaming device having two card readers.
  161. Haykin, Brian T.; Zoble, Aaron Stuart; Singer, Anthony; Welty, Philip B., Gaming device having wild symbol generation within a play matrix.
  162. Baerlocher, Anthony J.; Glavich, Paulina, Gaming device with bonus scheme having multiple award levels.
  163. Baerlocher,Anthony J.; Glavich,Paulina, Gaming device with bonus scheme having multiple award levels.
  164. McAllister, Lawrence; Morrow, James; Hunsaker, Richard, Gaming device with directional and speed control of mechanical reels using touch screen.
  165. Tarantino, Elia Rocco, Gaming devices having player assigned random number generators and time share feature.
  166. Tarantino, Elia Rocco, Gaming devices with dedicated player RNG and time share features.
  167. Tarantino, Elia Rocco, Gaming devices with dedicated player RNG and time share features.
  168. Tarantino, Elis Rocco, Gaming devices with dedicated player RNG and time share features.
  169. Okada, Kazuo, Gaming machine.
  170. Okada, Kazuo, Gaming machine.
  171. Okada, Kazuo, Gaming machine.
  172. Okada, Kazuo, Gaming machine.
  173. Deng, Haiyang, Gaming machine collection and management.
  174. Englman, Allon G.; Pacey, Larry J.; Anderson, Peter R.; Hornik, Jeremy M., Gaming machine having a community game with side wagering.
  175. Englman, Allon G.; Pacey, Larry J.; Anderson, Peter R.; Hornik, Jeremy M., Gaming machine having a community game with side wagering.
  176. Englman, Allon G.; Pacey, Larry J.; Anderson, Peter R.; Hornik, Jeremy M., Gaming machine having a community game with side wagering.
  177. Englman, Allon G.; Pacey, Larry J.; Anderson, Peter R.; Hornik, Jeremy M., Gaming machine having a community game with side wagering.
  178. Kelly, Bryan M.; Patton, Stephen; Brahmandam, Kiran; Crowder, Jr., Robert W.; Kompella, Vijay; Allen, Jeffrey Lee; Vallejo, John R.; Bernard, II, Vernon H.; Wudtke, Karl E.; Anderson, Frank R.; McAllister, Lawrence C., Gaming machine having a curved display with a video switcher and touch router system.
  179. Kelly, Bryan M.; Patton, Stephen; Brahmandam, Kiran; Crowder, Jr., Robert W.; Kompella, Vijay; Allen, Jeffrey Lee; Vallejo, John R.; Bernard, II, Vernon H.; Wudtke, Karl E.; Anderson, Frank R.; McAllister, Lawrence C., Gaming machine having a curved display with a video switcher and touch router system.
  180. Kelly, Bryan M.; Patton, Stephen; Brahmandam, Kiran; Crowder, Jr., Robert W.; Kompella, Vijay; Allen, Jeffrey Lee; Vallejo, John R.; Bernard, II, Vernon H.; Wudtke, Karl E.; Anderson, Frank R.; McAllister, Lawrence C., Gaming machine having a curved display with a video switcher and touch router system.
  181. Lanning, Brian K.; Wudtke, Karl E.; Bernard, II, Vernon H., Gaming machine having a display and speaker system with light piping material.
  182. Lanning, Brian; Wudtke, Karl E.; Bernard, II, Vernon H., Gaming machine having a display and speaker system with light piping material.
  183. Crowder, Jr., Robert W.; Vallejo, John R.; Bernard, II, Vernon H.; Wudtke, Karl E.; Anderson, Frank R.; McAllister, Lawrence C., Gaming machine having a molded curved display.
  184. Crowder, Jr., Robert W.; Vallejo, John R.; Bernard, II, Vernon H.; Wudtke, Karl E.; Anderson, Frank R.; McAllister, Lawrence C., Gaming machine having a molded curved display.
  185. Crowder, Jr., Robert W.; Vallejo, John R.; Bernard, Vernon H.; Wudtke, Karl E.; Anderson, Frank R.; McAllister, Lawrence C., Gaming machine having a molded curved display.
  186. Ryan,Chad A., Gaming machine having targeted run-time software authentication.
  187. Moyle, Gregory Allen; Schlottman, Gregory, Gaming machine systems and methods with memory efficient historical video re-creation.
  188. Weber, Reid M.; Petersen, Erik B.; Marcu, Adrian R.; Little, William C.; LeMay, Steven G., Gaming machine with externally controlled content display.
  189. White, Michael L.; Philipp, John C.; Mottes, Julie A.; Johnson, Brian A.; Coleman, James M., Gaming methods and apparatus using interchangeable symbols.
  190. Nguyen, Binh T.; Wolf, Bryan; Paulsen, Craig, Gaming methods and systems.
  191. Saunders, Brian F.; Caputo, Scott A., Gaming system and method configured to operate a game associated with a reflector symbol.
  192. SeLegue, Dylan B.; Wenker, Ross D., Gaming system and method employing multi-directional interaction between multiple concurrently played games.
  193. Hughes, William Keith; Gerchak, Christian; Filipour, Cameron; Maya, Kimberly K.; Kennedy, Timothy, Gaming system and method for determining awards based on interacting symbols.
  194. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  195. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  196. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  197. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  198. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  199. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  200. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  201. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  202. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  203. Ramos, Errol A.; Henderson, Mathew H.; Ewing, Paul C.; Chalko, Erik B.; Pence, David C.; Atterberry, Tyrell J.; Carestia, Kimberly A., Gaming system and method for placing and redeeming sports bets.
  204. Rodgers, Paulina; Parker, Christmas C.; Hoffman, Benjamin C., Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality.
  205. Rodgers, Paulina; Parker, Christmas C.; Hoffman, Benjamin C., Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality.
  206. Nicely, Mark C.; Saunders, Brian F.; Leupp, Jon M.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  207. Nicely, Mark C.; Zoltewicz, Benjamin J.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  208. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with multiple symbol display position elements.
  209. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with multiple symbol display position elements.
  210. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  211. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  212. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  213. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  214. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  215. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  216. Leupp, Jon M., Gaming system and method for providing a cascading symbol game with symbol class eliminations.
  217. Leupp, Jon M., Gaming system and method for providing a cascading symbol game with symbol class eliminations.
  218. Caputo, Scott A.; Nicely, Mark C.; Saunders, Brian F., Gaming system and method for providing a cascading symbol game with upgrade events.
  219. Caputo, Scott A.; Nicely, Mark C.; Saunders, Brian F.; Ferris, Colin M.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with upgrade events.
  220. Edwards, Stephen J., Gaming system and method for providing a cascading symbol game with upgrade events.
  221. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  222. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  223. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  224. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  225. Saunders, Brian F., Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols.
  226. Saunders, Brian F., Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols.
  227. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  228. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  229. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  230. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  231. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  232. Friedman, Stacy A.; Dubois, Cooper, Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols.
  233. Caputo, Scott A.; Basallo, Leandro, Gaming system and method for providing a multiple player game.
  234. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  235. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  236. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  237. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  238. Saunders, Brian F., Gaming system and method for providing a symbol game.
  239. Marston, Daniel W.; Joung, Sek Hwan, Gaming system and method for providing a triggering event based on a collection of units from different games.
  240. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  241. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  242. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  243. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  244. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  245. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  246. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  247. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  248. Nelson, Dwayne R.; Higgins, Kevin M., Gaming system and method for providing incentives for transferring funds to and from a mobile device.
  249. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  250. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  251. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  252. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  253. Decasa, Jr., Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  254. Decasa, Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  255. Zurawski, Troy; Bolling, Jr., T. Grant; Frazee, Brant, Gaming system and method having matching symbol stacks and additional award opportunities.
  256. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system and method including points of symbol expansion.
  257. Saunders, Brian F., Gaming system and method providing multi-dimensional symbol wagering game.
  258. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count.
  259. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count and/or a value of one or more modifiers.
  260. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count and/or a value of one or more modifiers.
  261. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a value of one or more modifiers.
  262. Saunders, Brian F.; Caputo, Scott A., Gaming system and method that determines awards based on quantities of symbols included in one or more strings of related symbols displayed along one or more paylines.
  263. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  264. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  265. Ruppert, Ryan, Gaming system download network architecture.
  266. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  267. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  268. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  269. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  270. Kerr, Michael A., Gaming system network and method for delivering gaming media.
  271. Kerr, Michael A., Gaming system network and method for delivering gaming media.
  272. Tarantino, Elia Rocco, Gaming system with dedicated player gaming devices.
  273. Tarantino, Elia Rocco, Gaming system with gaming machines having associated secondary game boards.
  274. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with identity verification.
  275. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  276. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  277. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  278. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert E.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with location determination.
  279. Hoffman, Benjamin, Gaming system, gaming device and gaming method providing stacking symbols.
  280. Rodgers, Paulina; Cregan, Karen Michelle; Hoffman, Benjamin C., Gaming system, gaming device and gaming method providing stacking symbols and convertible reels.
  281. Rodgers, Paulina; Cregan, Karen Michelle; Hoffman, Benjamin C., Gaming system, gaming device and gaming method providing stacking symbols and convertible reels.
  282. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game.
  283. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element.
  284. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols.
  285. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  286. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  287. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  288. Nicely, Mark C.; Caputo, Scott A.; Stroube, Paul B., Gaming system, gaming device and method for providing draw poker game.
  289. Nicely, Mark C.; Caputo, Scott A.; Stroube, Paul B., Gaming system, gaming device and method for providing draw poker game.
  290. Shorrock, Michael; Baerlocher, Anthony J.; Nicely, Mark C., Gaming system, gaming device and method for utilizing mobile devices at a gaming establishment.
  291. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  292. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  293. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  294. Wadleigh, William R.; Ching, Erick T, Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets.
  295. Wadleigh, William R.; Ching, Erick T., Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets.
  296. Frank, Gregory F.; DeCasa, Rogelio S., Gaming system, gaming device, and method for providing a cascading symbol game including shifting different determined symbols.
  297. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  298. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  299. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  300. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  301. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  302. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  303. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which builds layers of multiple dimension symbols.
  304. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols.
  305. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols.
  306. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game with wild symbols usable for a designated quantity of symbol generations.
  307. Spark-Stahl, George; Wolf, Bryan D., Gaming system, gaming device, and method for providing a directional symbol evaluation game.
  308. Spark-Stahl, George; Wolf, Bryan D., Gaming system, gaming device, and method for providing a directional symbol evaluation game.
  309. Frank, Gregory F.; DeCasa, Jr., Rogelio S., Gaming system, gaming device, and method for providing a game with additional win opportunities.
  310. Arora, Prashant; Caputo, Scott A.; Weiss, Alan Robert, Gaming system, gaming device, and method providing a game including a cascading symbols feature causing one or more repositioned symbols to be wild symbols.
  311. Rathsack, Erhard Walter; Gagner, Mark Bernard, Gaming terminal data monitoring network.
  312. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Gesture controlled casino gaming system.
  313. Margulis, Neal D., Graphics display system for multiple remote terminals.
  314. Link, Patrick J., Hand-held video game platform emulation.
  315. Link, Patrick J., Hand-held video game platform emulation.
  316. Link, Patrick J., Hand-held video game platform emulation.
  317. Arezina, Vladimir I.; Kopera, Thomas M.; Pacey, Larry J.; Pryor, David; Schwartz, Richard T., Handheld device for wagering games.
  318. Arezina, Vladimir I.; Gagner, Mark B.; Hornik, Jeremy M.; Pacey, Larry J.; Schwartz, Richard T.; Thomas, Alfred, Handheld wagering game system and methods for conducting wagering games thereupon.
  319. Arezina, Vladimir I.; Gagner, Mark B.; Hornik, Jeremy M.; Pacey, Larry J.; Schwartz, Richard T.; Thomas, Alfred, Handheld wagering game system and methods for conducting wagering games thereupon.
  320. Arezina, Vladimir I.; Gagner, Mark B.; Hornik, Jeremy M.; Pacey, Larry J.; Schwartz, Richard T.; Thomas, Alfred, Handheld wagering game system and methods for conducting wagering games thereupon.
  321. Thomas, Alfred; Hornik, Jeremy M.; Pacey, Larry J.; Gagner, Mark B.; Schwartz, Richard T.; Arezina, Vladimir I., Handheld wagering game system and methods for conducting wagering games thereupon.
  322. Pececnik, Joze, Holographic amusement/wagering system with vehicular user transport.
  323. Perlman, Stephen G.; van der Laan, Roger, Hosting and broadcasting virtual events using streaming interactive video.
  324. Rowe,Rick, In-room game promotion and demonstration method and system.
  325. Mao, Xiaodong; Marks, Richard L.; Zalewski, Gary M., Inertially trackable hand-held controller.
  326. Mao, Xiaodong; Marks, Richard L.; Zalewski, Gary M., Inertially trackable hand-held controller.
  327. Backover, Marty; Bybee, Sean; Chaparala, Rajendra; Corson, David; Vincent, Ignatius; McMahan, Patricia; Panindra, Subbarrao; Srinivasan, Mukundhan; Taylor, Alexandra, Information distribution in gaming networks.
  328. Angell, Robert C.; Hole, Edward J.; Kesel, Susan K., Integrated gaming and services system and method.
  329. Graham, Jacob; Schlottmann, Gregory A.; LeMay, Steven G.; Rowe, Richard E., Integrating remotely-hosted and locally rendered content on a gaming device.
  330. Rajaraman, Arun; Lanka, Prasoona; Magenthrarajah, Suren Raj; Muthuswamy, Prabhushankar; Patil, Arvind, Integration gateway.
  331. Rothschild, Wayne H., Integration of casino gaming and non-casino interactive gaming.
  332. Perry, David; Pereira, Rui Filipe Andrade, Intelligent game loading.
  333. Kerr, Michael A.; Stewart, David, Interactive display system.
  334. Costello, Andrew, Interactive financial transactions.
  335. Costello, Andrew, Interactive financial transactions.
  336. Lark, David R.; Paulsen, Craig A.; Rowe, Richard E., Interactive game playing preferences.
  337. Paulsen, Craig A., Interactive game playing preferences.
  338. Paulsen, Craig A., Interactive game playing preferences.
  339. Haeuser, Tony; McCarthy, Mary; Pettit, Scott; Lee, Chris Alan; Noll, Roland, Interactive games on a television via internet protocol.
  340. Miltenberger, Paul Douglas; Sheth, Kaushal; Fissell, Ryan Michael; Tan, Carmen Atienza; Bryson, Andy O.; Devaraj, Shanmugapriyan; Cheng, Theodore YuChiang, Internet remote game server.
  341. Miltenberger, Paul Douglas; Sheth, Kaushal; Fissell, Ryan Michael; Tan, Carmen Atienza; Bryson, Andy O.; Devaraj, Shanmugapriyan; Cheng, Theodore Yuchiang, Internet remote game server.
  342. Nguyen, Binh T.; Paulsen, Craig A., Jackpot interfaces and services on a gaming machine.
  343. Nguyen, Binh T.; Paulsen, Craig A., Jackpot interfaces and services on a gaming machine.
  344. Nguyen, Binh T.; Paulsen, Craig A., Jackpot interfaces and services on a gaming machine.
  345. Chun, Jay, Jackpot method and system.
  346. Chun, Jay, Jackpot method and system.
  347. Chun, Jay, Jackpot method and system.
  348. Kerr, Michael A.; Stewart, David, Location positioning engine system and method.
  349. Marks, Richard, Man-machine interface using a deformable device.
  350. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing gaming account augmentation and restriction.
  351. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing limitation rules for wagering accounts.
  352. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing limitation rules for wagering accounts.
  353. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing limitation rules for wagering accounts.
  354. Zalewski, Gary M., Mapping movements of a hand-held controller to the two-dimensional image plane of a display screen.
  355. Perlman, Stephen G., Mass storage repository for a wireless network.
  356. Kerr, Michael; Stewart, David, Merchant controlled platform system and method.
  357. Larsen, Eric J.; Deshpande, Hrishikesh R; Marks, Richard L., Method and apparatus for adjusting a view of a scene being displayed according to tracked head motion.
  358. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Friesen, Scott T.; Downs, Michael D.; Santisi, Steven M., Method and apparatus for authenticating data relating to participation in an electronic game.
  359. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Friesen, Scott T.; Downs, Michael D.; Santisi, Steven M., Method and apparatus for authenticating data relating to participation in an electronic game.
  360. Barck,David; Bentley,Forrest; Hennelly,Kevin, Method and apparatus for developing and checking technical configurations of a product.
  361. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  362. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  363. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  364. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  365. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  366. Rowe, Rick, Method and apparatus for facilitating and monitoring monetary transactions and rewards in a gaming environment.
  367. Rowe, Rick, Method and apparatus for facilitating monetary and reward transactions and accounting in a gaming environment.
  368. Rowe, Rick, Method and apparatus for facilitating monetary and reward transactions and accounting in a gaming environment.
  369. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for facilitating play of a gaming device.
  370. Aird, Kenneth Alan; Sirotin, Mike; Volmerding, Matthew D.; Wilson, Timothy D., Method and apparatus for filtering wagering game content.
  371. Rowe, Rick, Method and apparatus for graphically portraying gaming environment and information regarding components thereof.
  372. Rowe,Rick, Method and apparatus for graphically portraying gaming environment and information regarding components thereof.
  373. Rowe,Rick, Method and apparatus for managing gaming machine code downloads.
  374. Rowe,Rick, Method and apparatus for managing gaming machine code downloads.
  375. Nelson, Dwayne R.; LeMay, Steven G., Method and apparatus for offering a mobile device version of an electronic gaming machine game at the electronic gaming machine.
  376. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Tulley, Stephen C.; Santisi, Steven M., Method and apparatus for outputting a message at a game machine.
  377. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Tulley, Stephen C.; Santisi, Steven M., Method and apparatus for outputting a message at a game machine.
  378. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Tulley, Stephen C.; Santisi, Steven M., Method and apparatus for outputting a message at a game machine.
  379. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Tulley, Stephen C.; Santisi, Steven M., Method and apparatus for outputting a message at a game machine.
  380. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Gilman, Norman C.; Friesen, Scott T.; Santisi, Steven M., Method and apparatus for planning and customizing a gaming experience.
  381. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Gilman, Norman C.; Friesen, Scott T.; Santisi, Steven M., Method and apparatus for planning and customizing a gaming experience.
  382. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Gilman, Norman C.; Friesen, Scott T.; Santisi, Steven M., Method and apparatus for planning and customizing an experience.
  383. Muir, David Hugh; Nguyen, Binh T.; Paulsen, Craig A., Method and apparatus for previewing a game.
  384. Amaitis, Lee M.; Asher, Joseph M.; Johnson, James C., Method and apparatus for providing advice regarding gaming strategies.
  385. Amaitis, Lee M.; Asher, Joseph M.; Johnson, James C., Method and apparatus for providing advice regarding gaming strategies.
  386. Johnson, Sam; Ryan, Chad; Ward, Bradley G., Method and apparatus for providing secondary gaming machine functionality.
  387. Johnson, Sam; Ryan, Chad; Ward, Bradley G., Method and apparatus for providing secondary gaming machine functionality.
  388. Muir, David Hugh; Nguyen, Binh T., Method and apparatus for registering a mobile device with a gaming machine.
  389. Muir, David Hugh; Nguyen, Binh T., Method and apparatus for registering a mobile device with a gaming machine.
  390. Lee, Se-Wai; Ingalls, Paul E.; Scotzin, Shawn C., Method and apparatus for software delivery and management.
  391. Zalewski, Gary M.; Marks, Richard; Mao, Xiadong, Method and apparatus for tracking three-dimensional movements of an object using a depth sensing camera.
  392. Zalewski, Gary M.; Marks, Richard; Mao, Xiaodong, Method and apparatus for tracking three-dimensional movements of an object using a depth sensing camera.
  393. Glisson, Floyd W.; Manfredi, Vincent S.; Jordan, R. Jeffrey, Method and apparatus for use of a network by a casino.
  394. Gagner, Mark B.; Hamlin, Vernon; Thomas, Alfred; Velu, Muthu, Method and apparatus for use of movement and position sensors with portable handheld wagering devices.
  395. Harris, David; Koury, Mitchell William; Moody, William J.; Bolton, Paul W.; Amicucci, Phillip Louis; Wall, Robert Lyle; Swenson, Charles Glen, Method and device for implementing a downloadable software delivery system.
  396. Zalewski, Gary M.; Marks, Richard; Mao, Crusoe Xiaodong, Method and system for applying gearing effects to visual tracking.
  397. Zalewski, Gary M.; Marks, Richard; Mao, Xiadong, Method and system for applying gearing effects to visual tracking.
  398. Kelly, Bryan M.; Luciano, Jr., Robert Anthony, Method and system for dynamically awarding bonus points.
  399. Nguyen, Binh T.; Hedrick, Joseph R.; Wolf, Bryan, Method and system for instant-on game download.
  400. Nguyen, Binh T.; Hedrick, Joseph R.; Wolf, Bryan, Method and system for instant-on game download.
  401. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E.; Tedesco, Robert C., Method and system for managing game confirmations.
  402. Tarantino, Elia Rocco, Method and system for online poker play.
  403. Ruppert, Ryan; Vellore, Geethanand; Arbogast, Christopher P., Method and system for providing download and configuration job progress tracking and display via host user interface.
  404. Jackson, Mark D., Method for developing gaming programs compatible with a computerized gaming operating system and apparatus.
  405. Efremov, Ivan Pavlovich, Method for game of Stos.
  406. Zalewski, Gary M.; Marks, Richard; Mao, Xiadong, Method for mapping movements of a hand-held controller to game commands.
  407. Perlman, Stephen G.; van der Laan, Roger, Method for multicasting views of real-time streaming interactive video.
  408. Perlman, Stephen G.; Van der Laan, Roger, Method for user session transitioning among streaming interactive video servers.
  409. Perlman, Stephen G.; van der Laan, Roger, Method for user session transitioning among streaming interactive video servers.
  410. Perlman, Stephen G.; van der Laan, Roger, Method for user session transitioning among streaming interactive video servers.
  411. Perlman, Stephen G.; van der Laan, Roger, Method of combining linear content and interactive content compressed together as streaming interactive video.
  412. Visser, Antoon Christiaan, Method of providing a player interface in a gaming system.
  413. Joshi, Shridhar P., Method of transferring gaming data on a global computer network.
  414. Joshi,Shridhar P., Method of transferring gaming data on a global computer network.
  415. Soltys,Richard; Huizinga,Richard, Method, apparatus and article for hierarchical wagering.
  416. Soltys,Richard; Huizinga,Richard, Method, apparatus and article for hierarchical wagering.
  417. Wells, William R.; Mattice, Harold E.; Griswold, Chauncey W.; Wilder, Richard L., Methods and apparatus for limiting access to games using biometric data.
  418. Wells, William R.; Mattice, Harold E.; Griswold, Chauncey W.; Wilder, Richard L., Methods and apparatus for limiting access to games using biometric data.
  419. Nelson, Dwayne R.; LeMay, Steven G., Methods and apparatus for providing secure logon to a gaming machine using a mobile device.
  420. Nelson, Dwayne R.; LeMay, Steven G., Methods and apparatus for providing secure logon to a gaming machine using a mobile device.
  421. Nelson, Dwayne R.; LeMay, Steven G., Methods and apparatus for providing secure logon to a gaming machine using a mobile device.
  422. Resnick, Joseph; LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Wolf, Bryan D., Methods and devices for displaying multiple game elements.
  423. Kinsley, Michael; Nguyen, Binh T.; Benbrahim, Jamal, Methods and devices for downloading games of chance.
  424. Kinsley, Michael; Nguyen, Binh T.; Benbrahim, Jamal, Methods and devices for downloading games of chance.
  425. Benbrahim, Jamal; Bansemer, Mark; Reddicks, Chris, Methods and devices for gaming network management.
  426. Benbrahim, Jamal; Bansemer, Mark; Reddicks, Chris, Methods and devices for gaming network management.
  427. Ruppert, Ryan; Deng, Haiyang, Methods and systems for controlling access to resources in a gaming network.
  428. Klee, Nathan Scott; Hutchinson, Fraser, Methods and systems for dynamically adjusting update rates in multi-player network gaming.
  429. Steiner, Travis; Housden, Eric; Klapka, Robbie; Sternberg, Tom; Whitley, Brandon, Methods and systems for enabling control of artificial intelligence game characters.
  430. Marks, Richard L.; Deshpande, Hrishikesh R., Methods and systems for enabling depth and direction detection when interfacing with a computer program.
  431. Marks, Richard L.; Deshpande, Hrishikesh R., Methods and systems for enabling depth and direction detection when interfacing with a computer program.
  432. Marks, Richard L.; Deshpande, Hrishikesh R., Methods and systems for enabling depth and direction detection when interfacing with a computer program.
  433. Marks, Richard L.; Deshpande, Hrishikesh R., Methods and systems for enabling depth and direction detection when interfacing with a computer program.
  434. Mazzaferri, Richard James, Methods and systems for generating playback instructions for playback of a recorded computer session.
  435. Chun, Jay, Methods and systems for playing Sic Bo jackpot.
  436. Chun, Jay, Methods and systems for playing baccarat jackpot.
  437. Chun, Jay, Methods and systems for playing baccarat jackpot.
  438. Chun, Jay, Methods and systems for playing baccarat jackpot.
  439. Chun, Jay, Methods and systems for playing baccarat jackpot.
  440. Chun, Jay, Methods and systems for playing baccarat jackpot with an option for insurance betting.
  441. Chun, Jay, Methods and systems for playing for a jackpot.
  442. Kramer, Andre, Methods and systems for providing access to an application.
  443. Zalewski, Gary; Haigh, Mike, Methods for capturing depth data of a scene and applying computer actions.
  444. Yoseloff, Mark L., Methods of playing wagering games.
  445. Yoseloff, Mark L.; Castle, II, Louis J.; Snow, Roger M., Methods of playing wagering games.
  446. Yoseloff, Mark L., Methods of playing wagering games and related apparatuses.
  447. Yoseloff, Mark L.; Castle, II, Louis J.; Snow, Roger M., Methods of playing wagering games and related systems.
  448. Scallie, Laurent, Mission control system for game playing satellites on network.
  449. Kerr, Michael A., Mobile autonomous dynamic graphical user interface.
  450. Nguyen, Binh T.; Underdahl, Brian, Mobile gaming devices for use in a gaming network having gaming and non-gaming zones.
  451. Nguyen, Binh T.; Underdahl, Brian, Mobile gaming devices for use in a gaming network having gaming and non-gaming zones.
  452. Kim, Suhwang; Seo, Jonghoon; Hong, Soonwon; Yang, Hongbin; Jang, Jeonghun, Mobile terminal and method for controlling the same.
  453. Gatto, Jean-Marie; Brunet de Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming system configured to capture raw biometric data and responsive to directives from a remote server.
  454. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming systems configured to consume and provide network services.
  455. Gatto,Jean Marie; Brunet De Courssou,Thierry; Beney,Pierre Jean, Modular entertainment and gaming systems configured to consume and provide network services.
  456. Breckner, Robert E.; Wolf, Bryan; LeMay, Steven G., Modular tilt handling system.
  457. Atashband, Farshid; Ruppert, Ryan; Singh, Saurabh, Module validation.
  458. Zalewski, Gary, Multi-positional three-dimensional controller.
  459. Amaitis, Lee; Williams, Paul; Tara, Sunny, Multi-process communication regarding gaming information.
  460. Amaitis, Lee; Williams, Paul; Tara, Sunny; Morrissette, Matthew, Multi-process communication regarding gaming information.
  461. Margulis, Neal D., Multi-user display proxy server.
  462. Margulis, Neal D., Multi-user terminal services accelerator.
  463. Sohl, Barry; Radcliff, Cory; Olson, Brooke Elizabeth, Multiplayer platform for mobile applications.
  464. Hightower, Aaron; McMaster, William; Parrott, Gregory H.; Popovich, Alex, Multiple player gaming station interaction systems and methods.
  465. Kerr, Michael A., Network access device and method to run a game application.
  466. Kerr, Michael A.; Stewart, David, Network based indoor positioning and geofencing system and method.
  467. Kerr, Michael A.; Stewart, David, Network based indoor positioning and geofencing system and method.
  468. Walker, Peter Anthony, Network enabled game controller.
  469. Namba, Kazuhiro; Yamaoka, Masatoshi; Naito, Satoko; Goto, Katsuhiro; Yotsugi, Hirotomo, Network game system, network game device, network game method and readable storage medium storing network game program.
  470. Costello, Andrew; Castle, II, Louis J., Network gaming architecture, gaming systems, and related methods.
  471. Costello, Andrew; Lockwood, Lance; Scott, Justin; Castle, II, Louis J., Network gaming architecture, gaming systems, and related methods.
  472. Rowe,Richard E., Network gaming system.
  473. Walker, Peter Anthony, Network-enabled game controller.
  474. Eisele, Walter, Networked gaming environment employing different classes of gaming machines.
  475. Kerr, Michael A., Networked gaming system and method.
  476. Kelly, Bryan M.; Lockard, Dennis; Tallcott, Jeffrey C.; Kroeckel, John G.; Soliterman, Gennady I.; Rupanagudi, Rukmangada, Networked gaming system communication protocols and methods.
  477. Kelly, Bryan M.; Soliterman, Gennady I.; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffery C.; Kroeckel, John G., Networked gaming system communication protocols and methods.
  478. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey, Networked gaming system communication protocols and methods.
  479. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Sturtevant, Paul, Networked gaming system communication protocols and methods.
  480. Kelly, Bryan M; Kroeckel, John; Sturtevant, Paul; Soliterman, Gennady; Foxworth, Mark, Networked gaming system communication protocols and methods.
  481. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  482. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  483. Kelly, Bryan M; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John, Networked gaming system communication protocols and methods.
  484. Kelly, Bryan; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  485. Kelly, Bryan; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  486. Ruppert, Ryan; Atashband, Farshid; Singh, Saurabh; Arbogast, Christopher P.; Phillips, Randy; Lowell, Mark, Networked gaming system including a live floor view module.
  487. White, Warren; Matthews, Mark; Loiseau, Loren; Lowell, Mark; Phillips, Randy; Eisele, Walt; Cline, Barry; Barrie, Fred; Abate, Christina; Wooden, Glen; Tighe, Jason; Lee, Marshall; Kesler, Sean; McCormick, Scott; Harmon, Tim; Hermansen, Dale, Networked gaming system with enterprise accounting methods and apparatus.
  488. White, Warren; Matthews, Mark; Loiseau, Loren; Lowell, Mark; Phillips, Randy; Eisele, Walt; Cline, Barry; Barrie, Fred; Abate, Christina; Wooden, Glen; Tighe, Jason; Lee, Marshall; McCormick, Scott; Harmon, Tim; Hermansen, Dale, Networked gaming system with enterprise accounting methods and apparatus.
  489. Marks, Richard; Zalewski, Gary M., Object detection using video input combined with tilt angle information.
  490. Campbell, Steven M., On-the-fly encryption on a gaming machine.
  491. Brosnan, William R.; LeMay, Steven G.; Cockerille, Warner; Nelson, Dwayne; Breckner, Robert, Open architecture communications in a gaming network.
  492. Brosnan, William R.; LeMay, Steven G.; Cockerille, Warner; Nelson, Dwayne; Breckner, Robert, Open architecture communications in a gaming network.
  493. Brosnan, William R.; LeMay, Steven G.; Cockerille, Warner; Nelson, Dwayne; Breckner, Robert, Open architecture communications in a gaming network.
  494. Blackburn, Christopher W.; Davis, Robert T.; Frattinger, Christopher J.; Hornik, Jeremy; Ruebusch, Sue; Thomas, Alfred; Wadleigh, William; Warkentin, Terry D., Ordering, delivering, and licensing wager gaming content.
  495. Atashband, Farshid, Package manager service in gaming system.
  496. Chun, Jay, Paradise box gaming center.
  497. Chun, Jay, Paradise box gaming system.
  498. Chun, Jay, Paradise box gaming system.
  499. Downes, David W., Pari-mutuel sports wagering system.
  500. Martinek, Michael G.; Jackson, Mark D.; Downs, III, Justin G., Pass-through live validation device and method.
  501. Martinek,Michael G.; Jackson,Mark D.; Downs, III,Justin G., Pass-through live validation device and method.
  502. Nguyen, Binh T.; Paulsen, Craig A.; Muir, David H., Personal gaming device and method of presenting a game.
  503. Costello, Andrew; Castle, II, Louis J., Play for fun network gaming system and method.
  504. Kerr, Michael A., Player tracking using a wireless device for a casino property.
  505. Nguyen, Binh T.; Paulsen, Craig A., Player verification method and system for remote gaming terminals.
  506. Rowe, Richard E.; Moser, Timothy W.; Schaefer, Craig Michael; Iddings, Cara; Nelson, Dwayne R., Pluggable modular gaming modifiers and configuration templates for gaming environments.
  507. Mallinson, Dominic S.; Marks, Richard L., Portable augmented reality device and method.
  508. Giobbi, John J., Portable data unit for communicating with gaming machine over wireless link.
  509. Little, William C.; De Waal, Daniel, Post certification metering for diverse game machines.
  510. LeMay, Steven G.; Nelson, Dwayne R., Presentation of remotely-hosted and locally rendered content for gaming systems.
  511. Sutter, Paul; Samuels, Allen, QoS optimization with compression.
  512. Perry, David; Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade, Qualified video delivery.
  513. Perry, David; Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade, Qualified video delivery methods.
  514. Hill, Rodney; Quick, Shawn G.; Nelson, Loren T.; Morrow, James W.; Miodunski, Robert L., Reconfigurable gaming display and system.
  515. Hill, Rodney; Quick, Shawn G.; Nelson, Loren T.; Morrow, James W.; Miodunski, Robert L., Reconfigurable gaming display and system.
  516. Morrow,James; Miodunski,Robert, Reconfigurable gaming machine.
  517. Linard, Sylvie; Papanastasiou, John; de Courssou, Thierry Brunet, Regulated games: multi-act games.
  518. Nelson, Dwayne R.; Kiely, Daryn; Rowe, Richard E., Remote configuration of gaming terminals.
  519. Nelson, Dwayne R.; Kiely, Daryn; Rowe, Richard E., Remote configuration of gaming terminals.
  520. Little, William C.; De Waal, Daniel J.; Manfredi, Vincent S.; Bullard, Bryan E.; Iddings, Cara L.; Schneider, Richard J.; LeMay, Steven G.; Beaulieu, Nichole M.; Gipp, David A., Remote content management and resource sharing on a gaming machine and method of implementing same.
  521. Little, William C.; De Waal, Daniel J.; Manfredi, Vincent S.; Bullard, Bryan E.; Iddings, Cara L.; Schneider, Richard J.; LeMay, Steven G.; Beaulieu, Nichole M.; Gipp, David A., Remote content management and resource sharing on a gaming machine and method of implementing same.
  522. Rajaraman, Arun; Anantharaman, Sathish Kumar; Lewis, William, Remote game play in a wireless gaming environment.
  523. Rajaraman, Arun; Anantharaman, Sathish Kumar; Lewis, William, Remote game play in a wireless gaming environment.
  524. Thomas, Alfred; Frattinger, Christopher J.; Warkentin, Terry D., Remote game processing.
  525. Blaho, Bruce, Remote gaming and projection.
  526. Blaho, Bruce, Remote gaming and projection.
  527. Chun, Jay, Remote gaming cash voucher printing system.
  528. Benbrahim, Jamal, Remote gaming eligibility system and method using RFID tags.
  529. Benbrahim, Jamal, Remote gaming eligibility system and method using RFID tags.
  530. Atashband, Farshid; Sutherland, Victoria, Reporting function in gaming system environment.
  531. Nelson, Dwayne R.; LeMay, Steven G.; Vasquez, Jim A.; Gowin, Scott T., Retrofit devices for providing virtual ticket-in and ticket-out on a gaming machine.
  532. LeMay,Steven G.; Benbrahim,Jamal, Room key based in-room player tracking.
  533. Nicely, Mark C., Rotor-based gaming device having a system for changing the quantity of potential game outcomes for subsequent plays.
  534. Nicely, Mark C., Rotor-based gaming device having a system for changing the quantity of potential game outcomes for subsequent plays.
  535. Zalewski, Gary M.; Marks, Richard; Mao, Xiadong, Scheme for translating movements of a hand-held controller into inputs for a system.
  536. Zalewski, Gary; Marks, Richard; Mao, Xiadong, Scheme for translating movements of a hand-held controller into inputs for a system.
  537. Lutnick, Howard W.; Alderucci, Dean; Gelman, Geoffrey M., Secondary game.
  538. Deng, Haiyang, Secure communications in gaming system.
  539. Perlman, Stephen G., Self-configuring, adaptive, three-dimensional, wireless network.
  540. Perlman, Stephen G., Self-configuring, adaptive, three-dimensional, wireless network.
  541. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  542. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  543. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  544. Schlottmann, Greg; Graham, Jacob Thomas; Wolf, Bryan D.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  545. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  546. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  547. Breckner, Robert E.; Benbrahim, Jamal; Vasquez, James A.; Bansemer, Mark W.; Baerlocher, Anthony J., Server based gaming system having multiple progressive awards.
  548. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan D.; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  549. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  550. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  551. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  552. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  553. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  554. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  555. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  556. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  557. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  558. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  559. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  560. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  561. Link, Patrick J., Software implementation of a handheld video game hardware platform.
  562. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Sorting games of chance.
  563. Perlman, Stephen G.; van der Laan, Roger, Streaming interactive video client apparatus.
  564. Perlman, Stephen G.; van der Laan, Roger, Streaming interactive video integrated with recorded video segments.
  565. Anderson, Peter R., Streaming video for electronic gaming machines with real-time interactive control.
  566. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for accelerated machine switching.
  567. McAllister,Lawrence; Morrow,James; Hunsaker,Richard, System and method for an enhanced gaming device.
  568. McMahan, Patricia; Kelly, Bryan; Shivashankar, Sethuram, System and method for automated customer account creation and management.
  569. Perlman, Stephen G.; van der Laan, Roger, System and method for compressing streaming interactive video.
  570. Perlman, Stephen G.; Laan, Roger van der, System and method for compressing video based on detected data rate of a communication channel.
  571. van der Laan, Roger; Perlman, Stephen G., System and method for compressing video based on detected intraframe motion.
  572. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for compressing video based on latency measurements and other feedback.
  573. van der Laan, Roger; Perlman, Stephen G., System and method for compressing video by allocating bits to image tiles based on detected intraframe motion or scene complexity.
  574. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for compressing video frames or portions thereof based on feedback information from a client device.
  575. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  576. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  577. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  578. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  579. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  580. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  581. Giobbi,John J., System and method for dispensing gaming machine credits in multiple different media of monetary exchange.
  582. Malladi,Krishna Mohan; Kumar,B. Anil; Margulis,Neal, System and method for effectively encoding and decoding electronic information.
  583. Malladi, Krishna Mohan; Kumar, B. Anil; Margulis, Neal, System and method for effectively performing an adaptive quantization procedure.
  584. Dietrich, Jr., Douglas Sim; Benitez, Nico; Cotter, Timothy, System and method for improving the graphics performance of hosted applications.
  585. Perlman, Stephen G.; van der Laan, Roger, System and method for intelligently allocating client requests to server centers.
  586. Kerr, Michael A.; Stewart, David, System and method for map based exploration.
  587. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for multi-stream video compression.
  588. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for multi-stream video compression using multiple encoding formats.
  589. Atashband, Farshid; Ruppert, Ryan, System and method for one-way delivery of notifications from server-to-clients using modified multicasts.
  590. Atashband, Farshid; Ruppert, Ryan, System and method for one-way delivery of notifications from server-to-clients using modified multicasts.
  591. Perlman, Stephen G.; van der Laan, Roger, System and method for protecting certain types of multimedia data transmitted over a communication channel.
  592. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for providing wireless gaming as a service application.
  593. Kerr, Michael A., System and method for receiving targeted content on a portable electronic device.
  594. Speck, John; Perlman, Stephen G., System and method for retaining system state.
  595. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Rob; Buckley, Ian, System and method for selecting a video encoding format based on feedback data.
  596. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for selecting a video encoding format based on feedback data.
  597. Kerr, Michael A., System and method for streaming a lottery game.
  598. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for utilizing forward error correction with video compression.
  599. Swarna, Rajesh, System and method for validating download or configuration assignment for an EGM or EGM collection.
  600. Swarna, Rajesh, System and method for validating download or configuration assignment for an EGM or EGM collection.
  601. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for video compression using feedback including data related to the successful receipt of video content.
  602. Kerr, Michael A.; Stewart, David, System and method for weighting content items.
  603. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with alerts.
  604. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with alerts.
  605. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with user profiles.
  606. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  607. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  608. Burman, Kevin; Alderucci, Dean P., System and method for wireless gaming with location determination.
  609. Asher, Joseph M.; Bahrampour, Robert F., System and method for wireless lottery.
  610. Pirvu, Bogdan; Pitulej, Dariusz; Chyla, Darek, System and method of centralized random number generator processing.
  611. Pirvu, Bogdan; Pitulej, Dariusz; Chyla, Dariusz, System and method of centralized random number generator processing.
  612. Soltys, Richard, System and method to handle playing cards, employing elevator mechanism.
  613. Soltys, Richard, System and method to handle playing cards, employing elevator mechanism.
  614. Raverdy, Pierre-Guillaume; Davies, Nigel A. J.; Storz, Oliver D.; Efstratiou, Christos, System and method to support gaming in an electronic network.
  615. Perlman, Stephen G.; van der Laan, Roger, System for acceleration of web page delivery.
  616. Perlman, Stephen G.; van der Laan, Roger, System for collaborative conferencing using streaming interactive video.
  617. Perlman, Stephen G.; van der Laan, Roger, System for combining a plurality of views of real-time streaming interactive video.
  618. Perlman, Stephen G.; van der Laan, Roger, System for combining recorded application state with application streaming interactive video output.
  619. Chun, Jay, System for monitoring and playing a plurality of live casino table games.
  620. Perlman, Stephen G.; van der Laan, Roger, System for recursive recombination of streaming interactive video.
  621. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  622. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  623. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  624. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  625. Perlman, Stephen G.; van der Laan, Roger, System for reporting recorded video preceding system failures.
  626. Perlman, Stephen G.; van der Laan, Roger, System for streaming databases serving real-time applications used through streaming interactive.
  627. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  628. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  629. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  630. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  631. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  632. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  633. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  634. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  635. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  636. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  637. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey C., System gaming.
  638. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  639. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  640. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  641. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  642. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  643. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  644. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  645. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  646. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  647. Kelly, Bryan M.; Crowder, Robert W.; Lockard, Dennis; Luciano, Robert A.; Talcott, Jeffrey, System gaming.
  648. Soltys, Richard, System, method and apparatus to produce decks for and operate games played with playing cards.
  649. Mao, Xiaodong; Marks, Richard L.; Zalewski, Gary M., System, method, and apparatus for three-dimensional input control.
  650. Lavoie,James R.; Santini, Jr.,John A.; Angell,Robert C., System, method, and article of manufacture for gaming from an off-site location.
  651. Angell, Robert Charles; Lavoie, James Richard, System, method, and article of manufacture for multi-player gaming from an off-site location.
  652. Lewin,Blake P.; Diez,Eric, Systems and methods for delivering content over a network.
  653. Schueller, Darren Michael, Systems and methods for dynamically altering wagering game assets.
  654. McAllister, Lawrence; Singh, Anand, Systems and methods for out-of-band gaming machine management.
  655. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  656. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  657. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  658. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  659. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  660. Alderucci, Dean; Burman, Kevin; Asher, Joseph M.; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  661. Alderucci, Dean; Burman, Kevin; Asher, Joseph M.; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  662. Alderucci, Dean; Burman, Kevin; Asher, Joseph M; Coffey, James J; Rushin, Ronald; Bahrampour, Robert F, Systems and methods for providing access to wireless gaming devices.
  663. Perry, David, Systems and methods of serving game video.
  664. Fleckenstein,Allen, Systems, methods and articles to facilitate delivery of playing cards.
  665. Soltys, Richard, Systems, methods and articles to facilitate lockout of selectable odds/advantage in playing card games.
  666. Soltys, Richard, Systems, methods and articles to facilitate playing card games with selectable odds.
  667. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  668. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  669. Anderson, Peter R.; Adiraju, Srinivyasa M.; Hamlin, Vernon W.; Palermo, James V.; Sylla, Craig J., Systems, methods and devices for configuring wagering game systems and devices.
  670. Vann, Jamie W.; Guinn, Andrew C.; Gura, Damon; Robbins, Richard B., Systems, methods and devices for playing wagering games with distributed and shared partial outcome features.
  671. Vann, Jamie W.; Guinn, Andrew C., Systems, methods and devices for playing wagering games with distributed competition features.
  672. Guinn, Andrew C.; Vann, Jamie W.; Smith, Pamela S.; Louie, Daniel P.; Moll, Jeremie D., Systems, methods, and devices for playing wagering games with location-triggered game features.
  673. Kisenwether, Joseph; Mincey, Jeff; Nelson, Loren, Systems, methods, and devices for providing instances of a secondary game.
  674. Delaney, Mick; White, Warren; Hermansen, Dale; Green, Travis; Harvey, Doug; Burkett, Nate; Malina, Eugene; Shepherd, Dale, Systems, methods, and devices for providing purchases of instances of game play at a hybrid ticket/currency game machine.
  675. Kerr, Michael A.; Stewart, David, Targeted content delivery.
  676. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, Temporary decoder apparatus and method.
  677. Laan, Roger van der; Perlman, Stephen G., Tile-based system and method for compressing video.
  678. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., Time and location based gaming.
  679. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., Time and location based gaming.
  680. Patel, Pravinkumar; Larsen, Joshua D., Tournament bonus awards and related methods.
  681. Brosnan, Jr., William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  682. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  683. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  684. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  685. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  686. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  687. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  688. Ruppert, Ryan; Atashband, Farshid, UDP broadcast for a user interface in a download and configuration gaming method.
  689. Ruppert, Ryan; Atashband, Farshid, UDP broadcast for user interface in a download and configuration gaming method.
  690. Ruppert, Ryan; Atashband, Farshid, UDP broadcast for user interface in a download and configuration gaming method.
  691. Ruppert, Ryan; Atashband, Farshid, UDP broadcast for user interface in a download and configuration gaming system.
  692. Steil, Rolland; Ruckle, Clyde; Lord, John, Universal game modules for message communication between at least two casino controllers.
  693. Chen, Xuedong; Cockerille, Warner R.; LeMay, Steven G.; Quraishi, Nadeem A.; Schlottmann, Gregory A.; Wolf, Bryan D., Universal operating system to hardware platform interface for gaming machines.
  694. Chen, Xuedong; Cockerille, Warner R.; LeMay, Steven G.; Quraishi, Nadeem A.; Schlottmann, Gregory A.; Wolf, Bryan D., Universal operating system to hardware platform interface for gaming machines.
  695. Nguyen, Binh T.; Stockdale, James W., Universal system mediation within gaming environments.
  696. Ruppert, Ryan; Deng, Haiyang, User authorization system and methods.
  697. Lewin,Blake; Hughes,Diana Swift; Whigham,Amy Elizabeth; Stone,David Samuel; Vagen,Gregory Matthew; Herigstad,Dale Alan; Hosmann,Kevin John, User interface for a display screen.
  698. Lewin,Blake; Hughes,Diana Swift; Whigham,Amy Elizabeth; Stone,David Samuel; Vagen,Gregory Matthew; Herigstad,Dale Alan; Hosmann,Kevin John, User interface for a display screen.
  699. Kerr, Michael A.; Stewart, David, User interface for geofence associated content.
  700. Kerr, Michael A.; Stewart, David, User interface for geofence associated content.
  701. Arbogast, Christopher P.; Kelly, Bryan, User interface for managing network download and configuration tasks.
  702. Mallinson, Dominic S.; Marks, Richard L., Using a portable device to interface with a video game rendered on a main display.
  703. Snow, Roger M.; Castle, II, Louis J., Variant of texas hold 'em poker.
  704. Perlman, Stephen G.; van der Laan, Roger, Video compression system and method for compensating for bandwidth limitations of a communication channel.
  705. Perlman, Stephen G.; van der Laan, Roger, Video compression system and method for reducing the effects of packet loss over a communication channel.
  706. Eck, Charles P.; Elliott, Scott; Kamada, Hiroshi; Link, Patrick; McCarten, David, Video game distribution network.
  707. Eck,Charles P.; Elliott,Scott; Kamada,Hiroshi; Link,Patrick; McCarten,David, Video game distribution network.
  708. Gault, Andrew Buchanan; Perry, David; Pereira, Rui Filipe Andrade, Video game overlay.
  709. LeMay, Steven G.; Nelson, Dwayne R.; Breckner, Robert E.; Benbrahim, Jamal, Virtual gaming peripherals for a gaming machine.
  710. Wells, William R., Virtual input system.
  711. Wells, William R., Virtual input system.
  712. Wells, William R., Virtual input system.
  713. Nguyen, Binh T.; Muir, David H.; Paulsen, Craig A.; Stockdale, James W., Virtual leash for personal gaming device.
  714. Nguyen, Binh T.; Muir, David H.; Paulsen, Craig A.; Stockdale, James W., Virtual leash for personal gaming device.
  715. Nguyen, Binh; Wolf, Bryan D.; Underdahl, Brian; LeMay, Steven G., Virtual player tracking and related services.
  716. Nguyen, Binh; Wolf, Bryan D.; Underdahl, Brian; LeMay, Steven G., Virtual player tracking and related services.
  717. Nguyen, Binh; Wolf, Bryan D.; Underdahl, Brian; LeMay, Steven G., Virtual player tracking and related services.
  718. Nelson, Dwayne R.; LeMay, Steven G.; Vasquez, Jim A.; Gowin, Scott T., Virtual ticket-in and ticket-out on a gaming machine.
  719. Pereira, Rui Filipe Andrade; Gault, Andrew Buchanan; Perry, David, Voice overlay.
  720. Mathurin, Trevor, Voice/manual activated and integrated audio/video multi-media, multi-interface system.
  721. Gagner, Mark B.; Grabiec, Jacek A.; Gura, Damon E.; Rathsack, Erhard W.; Thomas, Alfred, Wagering game account management system.
  722. Gagner, Mark B.; Grabiec, Jacek A.; Gura, Damon E.; Rathsack, Erhard W.; Thomas, Alfred, Wagering game account management system.
  723. Dicillo, Michael V.; Savage, Dave; Vann, Jamie W.; Ward, Matthew J., Wagering game content based on locations of player check-in.
  724. Vann, Jamie W.; Gobe, Alexander J., Wagering game having game assets with multiple levels of enhancement.
  725. Vann, Jamie W.; Gobe, Alexander J., Wagering game having game assets with multiple levels of enhancement.
  726. Antkowiak, Ryan D.; Gazdic, Daniel J.; Gura, Damon E.; Himawan, Budyanto; Ho, Audrey F. Y.; Leverenz, Jeffrey M., Wagering game presentation with multiple technology containers in a web browser.
  727. Englman, Allon G.; Homik, Jeremy M., Wagering game providing player options for time-based special event.
  728. Pacey, Larry J., Wagering game with bonus game elements dictated by basic game.
  729. Hornik, Jeremy; Jaffe, Joel R.; Aoki, Dion; Poole, James, Wagering game with player-determined symbol function.
  730. Pacey, Larry J.; Hornik, Jeremy M., Wagering game with symbol strings dictating winning outcomes.
  731. Aoki, Dion K; Englman, Allon G.; Jaffe, Joel R.; Joshi, Shridhar P.; Pacey, Larry J.; Thomas, Alfred, Wagering game with symbols forming an altered array or secondary array.
  732. Anderson, Peter R.; Englman, Allon G., Wagering game with time-based bonus.
  733. Fiden, Daniel P., Wagering game with two-way cascading reel.
  734. Jones, William, Web pages for gaming devices.
  735. Margulis, Neal D., WiFi peripheral mode display system.
  736. Margulis, Neal David, WiFi remote displays.
  737. Rowe, Richard E., Wide area program distribution and game information communication system.
  738. Nguyen, Binh T.; Stockdale, James; Paulsen, Craig A., Wide area progressive jackpot system and methods.
  739. Wells, William R., Wireless game player.
  740. Wells, William R., Wireless game player.
  741. Huizinga, Richard, Wireless gaming environment.
  742. Huizinga, Richard, Wireless gaming environment.
  743. Huizinga, Richard, Wireless gaming environment.

활용도 분석정보

상세보기
다운로드
내보내기

활용도 Top5 특허

해당 특허가 속한 카테고리에서 활용도가 높은 상위 5개 콘텐츠를 보여줍니다.
더보기 버튼을 클릭하시면 더 많은 관련자료를 살펴볼 수 있습니다.

섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로