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[미국특허] Gaming device having independent reel columns 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
출원번호 US-0688428 (2000-10-16)
발명자 / 주소
  • Anthony J. Baerlocher
  • Bayard S. Webb
출원인 / 주소
  • IGT
대리인 / 주소
    Bell, Boyd & Lloyd LLC
인용정보 피인용 횟수 : 406  인용 특허 : 28

초록

The present invention provides a gaming device having unisymbol display reels, wherein each symbol on a display of the gaming device represents or is included on a different reel. The present invention structures the paylines of the gaming device in such that the gaming device can include different

대표청구항

1. A gaming device for playing a game comprising:a plurality of first unisymbol display reels, each first unisymbol display reel including a first set of symbols; a plurality of second unisymbol display reels, each second unisymbol display reel including a second set of symbols, said second set of s

이 특허에 인용된 특허 (28) 인용/피인용 타임라인 분석

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  179. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  180. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  181. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  182. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  183. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  184. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  185. Evans, Kyle, Gaming system and method for providing a matching game.
  186. Evans, Kyle, Gaming system and method for providing a matching game.
  187. Saunders, Brian F., Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols.
  188. Saunders, Brian F., Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols.
  189. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  190. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  191. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  192. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  193. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  194. Friedman, Stacy A.; Dubois, Cooper, Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols.
  195. Nicely, Mark C.; Rollins, Ana; Ferris, Colin; Grime, John; Wolf, Bryan D., Gaming system and method for providing a multiple sided card game.
  196. Nicely, Mark C.; Rollins, Ana; Ferris, Colin; Grime, John; Wolf, Bryan D., Gaming system and method for providing a multiple sided card game.
  197. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  198. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  199. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  200. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  201. Saunders, Brian F., Gaming system and method for providing a symbol game.
  202. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  203. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  204. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  205. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  206. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  207. Council, Shannon L.; Heenan, Paul S.; Hupp, Shawn A.; Leiker, Gilbert F.; Maya, Kimberley K.; Parrilla Pereira, Alejandro; Rud, Adam C.; Salgado, Oscar E.; Stisser, Corey E.; Strader, Shenea A.; Yi, Jae M., Gaming system and method for providing plays of multiple games.
  208. Hughes, William Keith; Rogers, Kimberly N.; Gerchak, Christian D., Gaming system and method for triggering a random secondary game in association with multiple concurrently played primary games.
  209. Hughes, William Keith; Rogers, Kimberly N.; Gerchak, Christian D., Gaming system and method for triggering a secondary game in association with multiple concurrently played primary games.
  210. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system and method having a partial selectable symbol matrix.
  211. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system and method having a partial selectable symbol matrix.
  212. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system and method having a partial selectable symbol matrix.
  213. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system and method having a partial selectable symbol matrix.
  214. Zurawski, Troy; Bolling, Jr., T. Grant; Frazee, Brant, Gaming system and method having matching symbol stacks and additional award opportunities.
  215. Cregan, Karen Michelle, Gaming system and method having progressive free games.
  216. Cregan, Karen Michelle, Gaming system and method having progressive free games.
  217. Randall, Dov Liam, Gaming system and method having wager allocation.
  218. Randall, Dov Liam, Gaming system and method having wager allocation.
  219. Randall, Dov Liam, Gaming system and method having wager allocation.
  220. Randall, Dov Liam, Gaming system and method having wager allocation.
  221. Rodgers, Paulina, Gaming system and method having wager dependent different symbol evaluations.
  222. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system and method including points of symbol expansion.
  223. Saunders, Brian F.; Isaacson, Timothy L.; Lafky, Ernest M., Gaming system and method providing a game having a player-adjustable volatility.
  224. Saunders, Brian F.; Isaacson, Timothy L.; Lafky, Ernest M., Gaming system and method providing a game providing an award if a shape of a symbol displayed at a symbol display area corresponds to a shape of that symbol display area.
  225. Arora, Prashant; Basallo, Leandro; Caputo, Scott A.; Isaacson, Timothy L., Gaming system and method providing a multiplay game with resultant symbols.
  226. Arora, Prashant; Basallo, Leandro; Caputo, Scott A.; Isaacson, Timothy L., Gaming system and method providing a multiplay game with resultant symbols.
  227. Arora, Prashant; Basallo, Leandro; Caputo, Scott A.; Isaacson, Timothy L., Gaming system and method providing a multiplay game with resultant symbols.
  228. Arora, Prashant; Basallo, Leandro; Caputo, Scott A.; Isaacson, Timothy L., Gaming system and method providing a multiplay game with resultant symbols.
  229. Leupp, Jon M.; Nicely, Mark C.; Basallo, Leandro; Isaacson, Timothy L.; Caputo, Scott A., Gaming system and method providing a multiplay slot game including a cascading symbols feature in which symbols are removed from corresponding symbol display areas of different sets of symbol display areas.
  230. Leupp, Jon M.; Nicely, Mark C.; Isaacson, Timothy L., Gaming system and method providing a selection game associated with a plurality of different sets of pickable selections.
  231. Basallo, Leandro; Isaacson, Timothy L.; Leupp, Jon M.; Saunders, Brian F.; Nicely, Mark C.; Louie, Nguyen T., Gaming system and method providing a slot game employing a randomly selected set of reels.
  232. Basallo, Leandro; Isaacson, Timothy L.; Leupp, Jon M.; Saunders, Brian F.; Nicely, Mark C.; Louie, Nguyen T., Gaming system and method providing a slot game employing a randomly selected set of reels.
  233. Basallo, Leandro; Isaacson, Timothy L.; Leupp, Jon M.; Saunders, Brian F.; Nicely, Mark C.; Louie, Nguyen T., Gaming system and method providing a slot game employing a randomly selected set of reels.
  234. Basallo, Leandro; Isaacson, Timothy L.; Leupp, Jon M.; Saunders, Brian F.; Nicely, Mark C.; Louie, Nguyen T., Gaming system and method providing a slot game employing a randomly selected set of reels.
  235. Hallerbach, Boris; Pooser, Gretchan P.; Duenas, Harvey; Ross, Dave; Meugniot, Marc; Veltman, Dana; Allen, II, Thomas; Burgess, Kimberly A.; Blake, Lukas; Jacobs, Ken; Warren, Erik, Gaming system and method providing a slot game in which different sets of symbols are randomly associated with different symbol display areas and used to determine an outcome.
  236. Nelson, Dwayne R.; Palchetti, Johnny L.; Filipour, Cameron A., Gaming system and method providing a slot game including a partial reel re-spin feature.
  237. Caputo, Scott A.; Basallo, Leandro; Leupp, Jon M., Gaming system and method providing a slot game including a symbol generator modification event.
  238. Caputo, Scott A.; Basallo, Leandro; Leupp, Jon M., Gaming system and method providing a slot game including a symbol generator modification event.
  239. Zurawski, Troy; Frazee, Brant, Gaming system and method providing a slot game including a symbol replacement feature.
  240. Thirumaleshwar, Laxmish, Gaming system and method providing a wagering game including a skill-based game having a player-selected difficulty level and duration.
  241. Zielinski, John H.; Fullenwider, Eric D., Gaming system and method providing additional award opportunity based on a plurality of accumulated designated symbols.
  242. Saunders, Brian F., Gaming system and method providing multi-dimensional symbol wagering game.
  243. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count.
  244. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count and/or a value of one or more modifiers.
  245. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count and/or a value of one or more modifiers.
  246. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a value of one or more modifiers.
  247. Basallo, Leandro; Isaacson, Timothy L., Gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level.
  248. Saunders, Brian F.; Caputo, Scott A., Gaming system and method that determines awards based on quantities of symbols included in one or more strings of related symbols displayed along one or more paylines.
  249. Zielinski, John H.; Ching, Erick; Sur, Stephanie A.; Fengxing, Lin; Hallerbach, Boris, Gaming system display with graphical user interface.
  250. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system enabling a symbol driven win evaluation method.
  251. Nicely, Mark C.; Miltenberger, Paul D., Gaming system having a dice-based game with a plurality of wager areas.
  252. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system including wild symbols.
  253. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system including wild symbols.
  254. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system including wild symbols.
  255. Nicely, Mark C., Gaming system, device, and method providing a multiple streak game.
  256. Nicely, Mark C., Gaming system, device, and method providing a multiple streak game.
  257. Hoffman, Benjamin, Gaming system, gaming device and gaming method providing stacking symbols.
  258. Rodgers, Paulina; Cregan, Karen Michelle; Hoffman, Benjamin C., Gaming system, gaming device and gaming method providing stacking symbols and convertible reels.
  259. Rodgers, Paulina; Cregan, Karen Michelle; Hoffman, Benjamin C., Gaming system, gaming device and gaming method providing stacking symbols and convertible reels.
  260. De Waal, Daniel J.; Baerlocher, Anthony J., Gaming system, gaming device and method for enabling a current bet to be placed on a future play of a wagering game.
  261. Nelson, Dwayne R.; Brosnan, William R.; Higgins, Kevin M.; Little, William Chad; Hollibaugh, Larry R.; Petersen, Erik B.; Marcu, Adrian R., Gaming system, gaming device and method for moderating remote host initiated features for multiple concurrently played games.
  262. Nelson, Dwayne R.; Brosnan, William R.; Higgins, Kevin M.; Little, William Chad; Hollibaugh, Larry R.; Petersen, Erik B.; Marcu, Adrian R., Gaming system, gaming device and method for moderating remote host initiated features for multiple concurrently played games.
  263. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game.
  264. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element.
  265. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols.
  266. Kennedy, Timothy L.; O'Day, Cullen P.; Rodgers, Paulina; Lester, Robert F., Gaming system, gaming device and method for providing a persistence game with multiple symbol evaluations.
  267. Kennedy, Timothy L.; O'Day, Cullen P.; Rodgers, Paulina; Lester, Robert F., Gaming system, gaming device and method for providing a persistence game with multiple symbol evaluations.
  268. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  269. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  270. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  271. Nelson, Dwayne R.; Brosnan, William R.; Higgins, Kevin M.; Little, William Chad; Hollibaugh, Larry R.; Petersen, Erik B.; Marcu, Adrian R., Gaming system, gaming device and method for reporting for multiple concurrently played games.
  272. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  273. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  274. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  275. Wadleigh, William R.; Ching, Erick T, Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets.
  276. Wadleigh, William R.; Ching, Erick T., Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets.
  277. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  278. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  279. De Waal, Daniel J.; Baerlocher, Anthony J., Gaming system, gaming device, and method for enabling a current bet to be placed on a future play of a wagering game.
  280. De Waal, Daniel J.; Baerlocher, Anthony J., Gaming system, gaming device, and method for enabling a current bet to be placed on a future play of a wagering game.
  281. DeWaal, Daniel J.; Baerlocher, Anthony J., Gaming system, gaming device, and method for enabling a current bet to be placed on a future play of a wagering game.
  282. DeWaal, Daniel J.; Baerlocher, Anthony J., Gaming system, gaming device, and method for enabling a current bet to be placed on a future play of a wagering game.
  283. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  284. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  285. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  286. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  287. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  288. Evans, Kyle, Gaming system, gaming device, and method for providing a cascading style matching game.
  289. Evans, Kyle H., Gaming system, gaming device, and method for providing a cascading style matching game.
  290. Frank, Gregory F.; DeCasa, Rogelio S., Gaming system, gaming device, and method for providing a cascading symbol game including shifting different determined symbols.
  291. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  292. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  293. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  294. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  295. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  296. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  297. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which builds layers of multiple dimension symbols.
  298. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols.
  299. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols.
  300. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game with wild symbols usable for a designated quantity of symbol generations.
  301. Spark-Stahl, George; Wolf, Bryan D., Gaming system, gaming device, and method for providing a directional symbol evaluation game.
  302. Spark-Stahl, George; Wolf, Bryan D., Gaming system, gaming device, and method for providing a directional symbol evaluation game.
  303. Frank, Gregory F.; DeCasa, Jr., Rogelio S., Gaming system, gaming device, and method for providing a game with additional win opportunities.
  304. De Waal, Daniel J.; Baerlocher, Anthony J.; Filipour, Cameron A., Gaming system, gaming device, and method for providing benefit in a future play of a wagering game.
  305. De Waal, Daniel J.; Baerlocher, Anthony J.; Filipour, Cameron A., Gaming system, gaming device, and method for providing benefit in a future play of a wagering game.
  306. Arora, Prashant; Caputo, Scott A.; Weiss, Alan Robert, Gaming system, gaming device, and method providing a game including a cascading symbols feature causing one or more repositioned symbols to be wild symbols.
  307. Nicely, Mark C.; Wolf, Bryan D., Gaming system, gaming device, and method providing a game with multi-component symbols and awards based on common components.
  308. Nicely, Mark C.; Wolf, Bryan D., Gaming system, gaming device, and method providing a game with multi-component symbols and awards based on common components.
  309. Nicely, Mark C.; Wolf, Bryan D., Gaming system, gaming device, and method providing a game with multi-component symbols and awards based on common components.
  310. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  311. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  312. Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method providing multiple simultaneously playable wagering games with individual credit balances.
  313. Nicely, Mark C., Gaming system, gaming device, and method providing selectable different roulette wheels for play of roulette game.
  314. Nicely, Mark C., Gaming system, gaming device, and method providing selectable different roulette wheels for play of roulette game.
  315. Daeges, Jib I.; Wolf, Bryan D.; Cheung, Dorothy, Gaming systems and method providing game with multidirectional spinning symbol displays.
  316. Jackson, Kathleen Nylund, Horseshoe payline system and games using that system.
  317. Jackson,Kathleen Nylund, Horseshoe payline system and games using that system.
  318. Seelig, Jerald C.; Henshaw, Lawrence M., Image alignment gaming device and method.
  319. Seelig, Jerald C.; Henshaw, Lawrence M., Image alignment gaming device and method.
  320. Manning, Gregory P.; Gelman, Geoffrey M.; Miller, Mark A., Lot-to-lot roulette combination.
  321. Manning, Gregory P.; Gelman, Geoffrey M.; Miller, Mark A., Lot-to-lot roulette combination.
  322. Manning, Gregory P.; Gelman, Geoffrey M.; Miller, Mark A., Lot-to-lot roulette combination.
  323. Kelly, Bryan M.; Luciano, Jr., Robert Anthony, Method and system for dynamically awarding bonus points.
  324. Li, Jun Janelle, Method of gaming, a game controller and a gaming system with symbol groups sharing borders.
  325. Soltys,Richard; Huizinga,Richard, Method, apparatus and article employing multiple machine-readable indicia on playing cards.
  326. Soltys, Richard; Huizinga, Richard, Method, apparatus and article for computational sequence generation and playing card distribution.
  327. Soltys, Richard; Huizinga, Richard; Mouchou, Robert B., Method, apparatus and article for evaluating card games, such as blackjack.
  328. Soltys, Richard; Huizinga, Richard; Mouchou, Robert B., Method, apparatus and article for evaluating card games, such as blackjack.
  329. Soltys, Richard; Huizinga, Richard; Mouchou, Robert B., Method, apparatus and article for evaluating card games, such as blackjack.
  330. Soltys,Richard; Huizinga,Richard, Method, apparatus and article for hierarchical wagering.
  331. Soltys,Richard; Huizinga,Richard, Method, apparatus and article for hierarchical wagering.
  332. Soltys, Richard; Huizinga, Richard, Method, apparatus and article for random sequence generation and playing card distribution.
  333. Soltys, Richard; Huizinga, Richard, Method, apparatus and article for random sequence generation and playing card distribution.
  334. Soltys,Richard; Huizinga,Richard, Method, apparatus and article for random sequence generation and playing card distribution.
  335. O'Halloran, Terry, Methods and apparatus for slot machine games.
  336. O'Halloran, Terry, Methods and apparatus for slot machine games.
  337. Resnick, Joseph; LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Wolf, Bryan D., Methods and devices for displaying multiple game elements.
  338. Olive, Scott C., Multi-line gaming machine with single wager option.
  339. Mourad, Raphael, Multi-spin and wager slot video machine.
  340. Ikeya, Tomonobu; Yoshioka, Keiri, Multi-station game machine.
  341. Ikeya,Tomonobu; Yoshioka,Keiri, Multi-station game machine.
  342. Jarvis, Eugene; Eloff, Andrew, Multiple reel roulette game.
  343. Jarvis, Eugene; Eloff, Andrew, Multiple reel roulette game.
  344. Jarvis, Eugene; Eloff, Andrew, Multiple wheel roulette game.
  345. Vermaak, Richard; Naicker, Theo; Walton, Brendan Clyde; Igesund, Terence, Nudge features in reel-type games.
  346. Nelson, Loren, Overlapping progressive jackpots.
  347. Linard, Sylvie; Papanastasiou, John; de Courssou, Thierry Brunet, Regulated games: multi-act games.
  348. Berman, Bradley; Strand, Ryan; Martin, Adam, Replacement reel gaming device and method.
  349. Berman, Bradley; Strand, Ryan; Martin, Adam, Replacement reel gaming device and method.
  350. Berman, Bradley; Strand, Ryan; Martin, Adam, Replacement reel gaming device and method.
  351. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  352. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  353. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  354. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  355. Nicely, Mark C., Rotor-based gaming device having a system for changing the quantity of potential game outcomes for subsequent plays.
  356. Nicely, Mark C., Rotor-based gaming device having a system for changing the quantity of potential game outcomes for subsequent plays.
  357. Marks, Daniel M.; Marks, Howard M.; Singer, Anthony M., Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays).
  358. Marks, Daniel M.; Marks, Howard M.; Singer, Anthony M., Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays).
  359. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard, Slot machine game having a plurality of ways for a user to obtain payouts for one or more additional pay lines formed by the appearance of special symbols in a symbol matrix.
  360. Singer,Anthony M.; Marks,Howard; Marks,Daniel, Slot machine game having a plurality of ways for a user to obtain payouts for one or more additional pay lines formed by the appearance of special symbols in a symbol matrix.
  361. Koenig, Nicholas, Slot machine game with intersecting wheels.
  362. Muskin,Jon H, Slot machine games.
  363. Hornik, Jeremy, System and method for multiple adjusting symbol changes during a wagering game.
  364. Berman, Bradley; Martin, Adam, System and method for presenting payouts in gaming systems.
  365. Berman, Bradley; Martin, Adam, System and method for presenting payouts in gaming systems.
  366. Berman, Bradley; Martin, Adam, System and method for presenting payouts in gaming systems.
  367. Berman, Bradley; Martin, Adam, System and method for presenting payouts in gaming systems.
  368. Berman, Bradley; Martin, Adam, System and method for presenting payouts in gaming systems.
  369. Berman, Bradley; Martin, Adam, System and method for presenting rotational wheel payouts in gaming systems.
  370. Cuddy, Ryan; Nelson, Lyndsay, System and method for providing a game with dynamic symbol stacking.
  371. Cuddy, Ryan; Nelson, Lyndsay, System and method for providing a game with dynamic symbol stacking.
  372. Soltys, Richard, System and method to handle playing cards, employing elevator mechanism.
  373. Soltys, Richard, System and method to handle playing cards, employing elevator mechanism.
  374. Soltys, Richard, System, method and apparatus to produce decks for and operate games played with playing cards.
  375. Soltys, Richard; Huizinga, Richard, Systems, methods and articles to enhance play at gaming tables with bonuses.
  376. Fleckenstein,Allen, Systems, methods and articles to facilitate delivery of playing cards.
  377. Soltys, Richard, Systems, methods and articles to facilitate delivery of sets or packets of playing cards.
  378. Soltys, Richard, Systems, methods and articles to facilitate lockout of selectable odds/advantage in playing card games.
  379. Fleckenstein, Allen, Systems, methods and articles to facilitate playing card games.
  380. Fleckenstein,Allen, Systems, methods and articles to facilitate playing card games.
  381. Fleckenstein, Allen, Systems, methods and articles to facilitate playing card games with intermediary playing card receiver.
  382. Fleckenstein, Allen, Systems, methods and articles to facilitate playing card games with multi-compartment playing card receivers.
  383. Soltys, Richard, Systems, methods and articles to facilitate playing card games with selectable odds.
  384. Soltys, Richard; Fleckenstein, Allen; Huizinga, Richard, Systems, methods and articles to facilitate playing card games with selectable odds.
  385. Soltys, Richard; Huizinga, Richard, Systems, methods and articles to facilitate playing card games with selectable odds.
  386. Soltys, Richard; Huizinga, Richard, Systems, methods, and devices for monitoring card games, such as Baccarat.
  387. Soltys, Richard; Huizinga, Richard, Systems, methods, and devices for monitoring card games, such as baccarat.
  388. Kisenwether, Joseph; Mincey, Jeff; Nelson, Loren, Systems, methods, and devices for providing instances of a secondary game.
  389. Delaney, Mick; White, Warren; Hermansen, Dale; Green, Travis; Harvey, Doug; Burkett, Nate; Malina, Eugene; Shepherd, Dale, Systems, methods, and devices for providing purchases of instances of game play at a hybrid ticket/currency game machine.
  390. Brosnan, Jr., William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  391. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  392. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  393. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  394. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  395. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  396. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  397. Yoseloff, Mark L.; Dunn, Russell B.; Hartl, Josef Alexander, Video gaming system with wild card system and bonus system.
  398. Suda, Satoshi, Video slot gaming machine.
  399. Vandaele, Bryan, Wagering game with ascending features.
  400. Englman, Allon G.; Hornik, Jeremy M., Wagering game with multiple reels forming multiple symbol arrays.
  401. Englman, Allon G.; Hornik, Jeremy M., Wagering game with multiple reels forming multiple symbol arrays.
  402. Englman, Allon G.; Hornik, Jeremy M., Wagering game with multiple reels forming multiple symbol arrays.
  403. Hornik, Jeremy M.; Englman, Allon G., Wagering game with multiple reels forming multiple symbol arrays.
  404. Baerlocher, Anthony J.; Louie, Daniel P., Wagering game with upgradable symbol stacks.
  405. Huizinga, Richard, Wireless gaming environment.
  406. Huizinga, Richard, Wireless gaming environment.

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