IPC분류정보
국가/구분 |
United States(US) Patent
등록
|
국제특허분류(IPC7판) |
|
출원번호 |
US-0700923
(2000-11-21)
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국제출원번호 |
PCT/US98/20166
(1998-09-25)
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국제공개번호 |
WO00/19127
(2000-04-06)
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발명자
/ 주소 |
- Hasegawa, Toshiyuki
- McCloud, Travis S.
- Andrews, Keith J
- Abend, Robert
|
출원인 / 주소 |
|
대리인 / 주소 |
Sterne, Kessler, Goldstein & Fox P.L.L.C.
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인용정보 |
피인용 횟수 :
28 인용 특허 :
88 |
초록
▼
A transmission for speed changing and steering of a vehicle includes a first hydrostatic pump (52) and motor (53), a first differential (24') for speed changing, a second hydrostatic pump (71) and motor (72), and a second differential (23') for steering. A prime mover drives the first pump (52), and
A transmission for speed changing and steering of a vehicle includes a first hydrostatic pump (52) and motor (53), a first differential (24') for speed changing, a second hydrostatic pump (71) and motor (72), and a second differential (23') for steering. A prime mover drives the first pump (52), and the second pump (71) is driven by the output from the first motor (53). The second motor (72) drives the second differential (23') for steering the vehicle.
대표청구항
▼
A transmission for speed changing and steering of a vehicle includes a first hydrostatic pump (52) and motor (53), a first differential (24') for speed changing, a second hydrostatic pump (71) and motor (72), and a second differential (23') for steering. A prime mover drives the first pump (52), and
A transmission for speed changing and steering of a vehicle includes a first hydrostatic pump (52) and motor (53), a first differential (24') for speed changing, a second hydrostatic pump (71) and motor (72), and a second differential (23') for steering. A prime mover drives the first pump (52), and the second pump (71) is driven by the output from the first motor (53). The second motor (72) drives the second differential (23') for steering the vehicle. ein said table registering means comprises means for effectively registering information of said imaginary character in the information table when the level of said imaginary character becomes "0" if said imaginary character is an imaginary enemy. 10. A portable information terminal according to claim 8, wherein said table registering means comprises: preparing means for preparing for effectively registering information of said imaginary character in the information table when the level of said imaginary character becomes "0" if said imaginary character is an imaginary enemy; and means for effectively registering information of said imaginary character in the information table which has been prepared by said preparing means when the completion of a predetermined process is detected. 11. A portable information terminal according to claim 8, wherein said table registering means comprises: means for canceling information of said imaginary character effectively registered in said information table when the level of said imaginary character becomes "0" if said imaginary character is an imaginary ally. 12. A portable information terminal according to claim 1, wherein said influence comprises a numerical value for suppressing a reduction in a level of said imaginary character. 13. A portable information terminal according to claim 1, wherein said character display means comprises means for displaying an image depending on a level of said imaginary character. 14. A portable information terminal according to claim 1, wherein said character display means comprises means for, if said imaginary character is an imaginary enemy, managing the type of the imaginary enemy to be displayed and/or the probability with which to display the imaginary enemy, based on time information. 15. A portable information terminal according to claim 1, further comprising: a manual control pad having a direction control key; and path display means for displaying a path for the imaginary character depending on an entry from said direction control key. 16. A portable information terminal according to claim 15, wherein said path display means comprises means for displaying a path different from a predetermined ordinary path based on time information. 17. A portable information terminal according to claim 1, further comprising: data sending/receiving means for sending and receiving, by way of wireless communications, at least information with respect to said imaginary character and information of the bar displayed by said bar display means. 18. A portable information terminal according to claim 17, wherein said data sending/receiving means comprises means for sending and receiving at least information with respect to said imaginary character and a value for calculating said influence, the arrangement being such that an image including said bar is displaying by reading image information based on the information with respect to said imaginary character which has been sent and received. 19. A portable information terminal according to claim 17, wherein said comparing means comprises mark display means for displaying a mark capable of being successively operated with respect to said influence, in an arbitrary position in a display area of the bar before said bar display means displays the output timing as said bar, said data sending/receiving means comprising means for sending and receiving a display width and a display position for said mark which have been determined by said mark display means. 20. A recording medium storing a program having the steps of: displaying at least one imaginary character during a battle mode in which a player challenges said imaginary character on a display screen; comparing an input timing of a control signal and an output timing based on a predetermined sequence with each other; displaying the output timing based on the predetermined sequence as an extensible/contractible bar, wherein said bar expands and contr acts at a variable speed in response to conditions that are independent of user input; determining a magnitude of an influence as an assessment of damage caused to the imaginary character based on the result of comparison from said comparing means; and determining the magnitude of the influence based on the length of the bar when said control signal is inputted. 21. A recording medium according to claim 20, wherein said program has the step of outputting a sound signal whose sound varies as the displayed bar extends and contracts. 22. A recording medium according to claim 20, wherein the input timing of the control signal is controlled by a button of a manual control pad. 23. A recording medium according to claim 20, wherein said comparing step comprises the steps of: displaying a mark capable of being successively operated with respect to said influence, in an arbitrary position in a display area of the bar before said bar display step displays the output timing as said bar; and allowing successive operation to be executed if the time when the tip end of the bar displayed by said bar display means touches the display area of the mark agrees with said input timing of the control signal. 24. A recording medium according to claim 20, wherein said influence comprises a numerical value for reducing a level of said imaginary character. 25. A recording medium according to claim 24, wherein said influence is calculated on the basis of a calculating value based on the length of the bar displayed when said control signal is inputted on an attack side, a calculating value based on the length of the bar displayed when said control signal is inputted on a defense side, and a variable derived from the difference between statuses of the attack and defense sides. 26. A recording medium according to claim 25, wherein an element for deriving said variable includes time information. 27. A recording medium according to claim 24, wherein said program further has the step of effectively registering information of said imaginary character in an information table or canceling information of said imaginary character effectively registered in said information table when the level of said imaginary character becomes "0". 28. A recording medium according to claim 27, wherein said step of effectively registering information comprises the step of effectively registering information of said imaginary character in the information table when the level of said imaginary character becomes "0" if said imaginary character is an imaginary enemy. 29. A recording medium according to claim 27, wherein said step of effectively registering information comprises the steps of: preparing for effectively registering information of said imaginary character in the information table when the level of said imaginary character becomes "0" if said imaginary character is an imaginary enemy; and effectively registering information of said imaginary character in the information table which has been prepared by said preparing step when the completion of a predetermined process is detected. 30. A recording medium according to claim 27, wherein said step of effectively registering information comprises the step of canceling information of said imaginary character effectively registered in said information table when the level of said imaginary character becomes "0" if said imaginary character is an imaginary ally. 31. A recording medium according to claim 20, wherein said influence comprises a numerical value for suppressing a reduction in a level of said imaginary character. 32. A recording medium according to claim 20, wherein said displaying step comprises the step of displaying an image depending on a level of said imaginary character. 33. A recording medium according to claim 20, wherein said displaying step comprises the step of, if said imaginary character is an imaginary enemy, managing the type of the imaginary enemy to be displayed and/or the probability wit h which to display the imaginary enemy, based on time information. 34. A recording medium according to claim 20, wherein said program further comprises the step of displaying a path for the imaginary character depending on an entry of said control signal. 35. A recording medium according to claim 20, wherein said step of displaying a path comprises the step of displaying a path different from a predetermined ordinary path based on time information. 36. A recording medium according to claim 20, wherein said program further comprises the step of sending and receiving, by way of wireless communications, at least information with respect to said imaginary character and information of the bar displayed by said bar display step. 37. A recording medium according to claim 36, wherein said sending and receiving step comprises the step of sending and receiving at least information with respect to said imaginary character and a value for calculating said influence, the arrangement being such that an image including said bar is displaying by reading image information based on the information with respect to said imaginary character which has been sent and received. 38. A recording medium according to claim 36, wherein said comparing step comprises the step of displaying a mark capable of being successively operated with respect to said influence, in an arbitrary position in a display area of the bar before said bar display means displays the output timing as said bar, said sending and receiving step comprising the step of sending and receiving a display width and a display position for said mark which have been determined by said mark display step. 39. A program readable and executable by a computer, comprising the steps of: displaying at least one imaginary character during a battle mode in which a player challenges said imaginary character on a display screen; comparing an input timing of a control signal and an output timing based on a predetermined sequence with each other; displaying the output timing based on the predetermined sequence as an extensible/contractible bar, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input; determining a magnitude of an influence as an assessment of damage caused to the imaginary character based on the result of comparison from said comparing means; and determining the magnitude of the influence based on the length of the bar when said control signal is inputted. 40. An entertainment system comprising: a display screen; means for displaying at least one object together with a bar on said display screen, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input; means for determining a result of an input signal inputted from a user to said entertainment system through said input controls, based on a timing indicated by said bar, wherein said result of said input signal is determined based on a length of said bar at a point in time when said input signal is inputted by said user to said entertainment system. 41. An entertainment system according to claim 40, wherein said conditions depend on a state of said object, for indicating an input timing for which input controls of said entertainment system should be manipulated. 42. An entertainment system according to claim 40, further comprising sound output means for outputting a sound signal whose sound varies as the displayed bar expands and contracts. 43. An entertainment system according to claim 40, further comprising a manual control pad having a button operable to control the input timing of the control signal. 44. An entertainment system according to claim 40, further comprising: a manual control pad having a direction control key; and path display means for displaying a path for said object depending on an entry from said direction control key. 45. An entertainment system according to claim 44, wher ein said path display means comprising means for displaying a path different from a predetermined ordinary path based on time information. 46. A recording medium storing a program having the steps of: displaying at least one object together with a bar on a display screen, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input; determining a result of an input signal inputted from a user to an entertainment system through input controls, based on a timing indicated by said bar, wherein said result of said input signal is determined based on a length of said bar at a point in time when said input signal is inputted by said user to said entertainment system. 47. A recording medium according to claim 46, wherein said conditions depend on a state of said object, for indicating an input timing for which input controls of said entertainment system should be manipulated. 48. A recording medium according to claim 46, wherein said program has a further step of outputting a sound signal whose sound varies as the displayed bar extends and contracts. 49. A recording medium according to claim 46, wherein the input timing of the control signal is controlled by a button of a manual control pad having a direction control key. 50. A recording medium according to claim 46, wherein said program has a further step of displaying a path for said object depending on an entry of said direction control key. 51. A recording medium according to claim 50, wherein said step of displaying a path further comprises a step of displaying a path different from a predetermined ordinary path based on time information. 52. A program readable and executable by a computer, comprising the steps of: displaying at least one object together with a bar on a display screen, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input; determining a result of an input signal inputted from a user to an entertainment system through input controls, based on a timing indicated by said bar, wherein said result of said input signal is determined based on a length of said bar at a point in time when said input signal is inputted by said user to said entertainment system. 53. The program according to claim 52, wherein said conditions depend on a state of said object, for indicating an input timing for which input controls of said entertainment system should be manipulated. ture disposed therethrough and a plurality of pin cavities disposed therein, each pin cavity having a pair of rounded pockets disposed on opposite lateral sides thereof, and wherein the plurality of first conductive elements comprises a conductive strike pad disposed within each of the pockets and a conductive ball disposed within each of the pockets and in contact with the strike pad. 10. The disengageable mount assembly according to claim 9 wherein the second mount member comprises a clamping collar at least partially disposed within the seating aperture, and wherein the plurality of second conductive elements comprises a plurality of conductive pins projecting outwardly from the clamping collar, each conductive pin being disengageably disposed within one of the pin cavities and disengageably contacting a pair of conductive balls. 11. The disengageable mount assembly according to claim 8, further comprising a biasing device that biases the second mount member into contact with the first mount member. 12. The disengageable mount assembly according to claim 11 wherein the biasing device comprises a coil spring. 13. The disengageable mount assembly according to claim 8, further comprising a controller operatively coupled to the sensing circuit and monitoring a collision-sensing signal. 14. A waterjet cutting system for cutting a workpiece, comprising: a cutting head having a high pressure fluid inlet coupleable to a source of high-pressure fluid; a first mount member coupleable to a controllably positionable portion of the cutting system; a second mount member coupled to the cutting head and disengageably coupled to the first mount member; and a sensing circuit having a plurality of first conductive elements disposed on the first mount member and a plurality of second conductive elements disposed on the second mount member. 15. The waterjet cutting system according to claim 14 wherein the first mount member comprises a retainer having a seating aperture disposed therethrough and a plurality of pin cavities disposed therein, each pin cavity having a pair of rounded pockets disposed on opposite lateral sides thereof, and wherein the plurality of first conductive elements comprises a conductive strike pad disposed within each of the pockets and a conductive ball disposed within each of the pockets and in contact with the strike pad. 16. The waterjet cutting system according to claim 15 wherein the second mount member comprises a clamping collar at least partially
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