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Digital watermarks and trading cards 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • H04K-001/00
  • A63F-001/00
출원번호 US-0630243 (2000-07-31)
발명자 / 주소
  • McKinley, Tyler J.
  • Miller, Marc D.
  • Carr, J. Scott
  • Conwell, William Y.
출원인 / 주소
  • Digimarc Corporation
대리인 / 주소
    Conwell, William Y.
인용정보 피인용 횟수 : 101  인용 특허 : 23

초록

Digital watermarks can be employed in conjunction with trading cards (e.g., baseball cards, fantasy game cards, etc.) to serve a variety of purposes. Among these are facilitating on-line collecting and game-play. Digital watermarks may also be used in distinguishing genuine cards from counterfeits.

대표청구항

1. A trading card comprising a substrate and an image formed thereon, wherein the card conveys a frail steganographic watermark representing plural-bit digital data, the frail watermark permitting a copy of the card to be differentiated from the original. 2. The card of claim 1, formed by a user pri

이 특허에 인용된 특허 (23)

  1. Welander Paul M., Collectable video sports card.
  2. Raasch Kenneth E. ; Nason Suzanne J. ; Bartlett Danny C. ; Zavracky Philip M., Collectible commemorative display ticket containing film clip.
  3. Pace Michael (EMA Multimedia ; Inc. ; 11911 San Vicente Blvd. ; Suite 225 Brentwood CA 90049), Computer-based trading card system and method.
  4. Linnartz Johan P. M. G.,NLX, Detecting a watermark embedded in an information signal.
  5. Mole Warren F. (Laguna Niguel CA), Display card with interactive imagery and method of producing same.
  6. Bromley Eric (4 Watson Dr. West Simsbury CT 06092), Electronic baseball game apparatus.
  7. Reber William L. ; Perttunen Cary D., Electronic network navigation device and method for linking to an electronic address therewith.
  8. Peppel Tyler, Electronic trading card.
  9. Smith Jeannette K. (10785 S. Pine Dr. Parker CO 80210) Roucis Janet L. (1122 S. Flower Cir. Lakewood CO 80232), Electronic trading card system.
  10. Shepherd Henry G., Electronic trading cards.
  11. Chang Kenneth H. P., Encoding and decoding a message within an image.
  12. Domiteaux Mark R., Interactive card reading system.
  13. Adams Phillip M., Media-independent document security method and apparatus.
  14. Schlauch Frederick C., Memorabilia articles having integral collectable attractiveness attributes.
  15. Reber William L. ; Perttunen Cary D., Method, system, and article of manufacture for navigating to a resource in an electronic network.
  16. Geoffrey B. Rhoads, Methods and systems for watermark processing of line art images.
  17. Rhoads Geoffrey ; Gustafson Ammon, Multiple watermarking techniques for documents and other data.
  18. Braudaway Gordon Wesley ; Mintzer Frederick Cole, Protecting images with an image watermark.
  19. Briggs Robert (Annandale VA) Iannacone Carmen (Fairfax VA) Rothey James (Fairfax VA) Evans David (Falls Church VA), Protection of an electronically stored image in a first color space by the alteration of a digital component in a second.
  20. Mero George T. ; Mero Michael J., Role playing game.
  21. Brogger Brian ; Kerns William J., System for retrospective identification and method of marking articles for retrospective identification.
  22. Pierson Gerald A., Trading card optical compact disc and methods of using and forming same.
  23. Pearson Carl P. (Edmonds WA) Hood David W. (Seattle WA), Video sports game system using trading cards.

이 특허를 인용한 특허 (101)

  1. Ohsawa,Hiroyuki, Access system.
  2. Vignocchi, John G.; Kim, Jieun; Yazdian, Afsoun; Mkrtchyan, Armen; Nelson, Robert; Thurman, Tracy; Bunker, Jeffrey; Blackburn, John, Apparatus, system, and method for effectuating modifications to a virtual space responsive to token detection.
  3. Rhoads, Geoffrey B.; Rodriguez, Tony F.; McKinley, Tyler J.; Miller, Marc D.; Hierholzer, Kirstin, Associating objects with corresponding behaviors.
  4. Busey, Andrew Thomas; Primozich, Christian, Asynchronous challenge gaming.
  5. Busey, Andrew Thomas; Primozich, Christian, Asynchronous challenge gaming.
  6. Stierman, Thomas; Hunt, Dan; Zdon, Chris; Meyers, Paul, Automatic microparticle mark reader.
  7. Stierman, Thomas; Hunt, Dan; Zdon, Chris; Meyers, Paul; Zimmermann, Steven D.; Gourley, Christopher S., Automatic microparticle mark reader.
  8. Yano,Keiji; Kikuchi,Tomio, Card game system.
  9. Conwell, William Y.; Levy, Kenneth L., Consumer driven methods for associating content identifiers with related web addresses.
  10. McKinley, Tyler J.; Sharma, Ravi K., Decoding information to allow access to computerized systems.
  11. Hannigan,Brett T.; Sharma,Ravi K.; Decker,Stephen K.; Seder,Phillip Andrew; Rodriguez,Tony F.; Klonsky,Andrew, Digital watermarking methods and related toy and game applications.
  12. McKinley,Tyler J.; Weaver,Matthew M.; Rodriguez,Tony F.; Sharma,Ravi K.; Miller,Marc D., Digital watermarking security systems.
  13. Stach,John; Brundage,Trent J., Digital watermarks for unmanned vehicle navigation.
  14. Barrus, John W.; Wolff, Gregory J.; Piersol, Kurt Wesley; Rhodes, Bradly; Savitzky, Stephen R., Document collection manipulation.
  15. Rekiere, Joseph, Document management.
  16. Borst, Karl Joseph; Christensen, Sally, Donations in a virtual environment.
  17. Nelson, Robert; Towns, Justin; Baum, Kirk; Zobell, Robert; Penn, Terry, Effectuating modifications within an instance of a virtual space presented via multiple disparate client computing platforms responsive to detection of a token associated with a single client computing platform.
  18. Nelson, Robert; Towns, Justin; Baum, Kirk; Zobell, Robert; Penn, Terry, Effectuating modifications within an instance of a virtual space presented via multiple disparate client computing platforms responsive to detection of a token associated with a single client computing platform.
  19. Davis, Jr., Tommy Lee; Doser, Jr., David Earl, Equipment management system.
  20. Davis, Jr., Tommy Lee; Doser, Jr., David Earl, Equipment management system.
  21. Davis, Jr., Tommy Lee; Doset, Jr., David Earl, Equipment management system.
  22. Stierman, Thomas; Hunt, Dan; Zdon, Chris; Meyers, Peter, Expression codes for microparticle marks based on signature strings.
  23. Vignocchi, John G.; Blackburn, John; Bals, Jared; Liddell, Chad; Fisher, Marcus; Leavitt, Troy; Gosztyla, Jeffrey; Bunker, Jeffrey; Lowe, Robert; Neber, Manfred, Facilitating customization of a virtual space based on accessible virtual items.
  24. Ganz, Howard; Borst, Karl Joseph, Feature codes and bonuses in virtual worlds.
  25. Levy,Kenneth L.; Decker,Stephen K., Feature-based watermarks and watermark detection strategies.
  26. Rhoads, Geoffrey B.; Rodriguez, Anthony, Fingerprints and machine-readable codes combined with user characteristics to obtain content or information.
  27. Takeuchi,Yasutaka, Game system having a plurality of game machines for competing for card data.
  28. Baerlocher, Anthony J., Gaming system and method of operating a gaming system having a bonus participation bidding sequence.
  29. Kaminkow, Joseph E.; MacVittie, Michael; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  30. MacVittie, Michael; Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  31. Kim, Kyunam, Graphic chatting with organizational avatars.
  32. MacIver, Peter; Keifer, Jim; Zielinski, James; Thorne, Matt; Ciociola, Ryan, Interactive DVD gaming systems.
  33. Borge, Michael D., Interactive action figures for gaming system.
  34. Borge, Michael D., Interactive action figures for gaming systems.
  35. Borge, Michael D., Interactive action figures for gaming systems.
  36. Borge, Michael D., Interactive action figures for gaming systems.
  37. Borge, Michael D., Interactive action figures for gaming systems.
  38. Borge, Michael D., Interactive action figures for gaming systems.
  39. Borge, Michael D., Interactive action figures for gaming systems.
  40. Rhoads, Geoffrey B.; Perry, Burt W.; Levy, Kenneth L.; Meyer, Joel R., Interactive gaming objects.
  41. Vignocchi, John G.; Nelson, Robert; Bunker, Jeffrey; Leavitt, Troy; Lowe, Robert; Blackburn, John; Shen, Christopher, Linking token detection at a single computing platform with a user identification to effectuate modifications in virtual space instances presented via multiple computing platforms.
  42. Vignocchi, John G.; Nelson, Robert; Bunker, Jeffrey; Leavitt, Troy; Lowe, Robert; Blackburn, John; Shen, Christopher, Linking token detection at a single computing platform with a user identification to effectuate modifications in virtual space instances presented via multiple computing platforms.
  43. Vignocchi, John G., Managing a theme of a virtual space based on characters made accessible responsive to corresponding tokens being detected.
  44. Vignocchi, John G.; Shen, Christopher; Bals, Jared; Leavitt, Troy; Liddell, Chad; Neber, Manfred; Gosztyla, Jeffrey, Managing a theme of a virtual space based on characters made accessible responsive to corresponding tokens being detected.
  45. Vignocchi, John G.; Gosztyla, Jeffrey; Neber, Manfred; Leavitt, Troy; Shen, Christopher; Bals, Jared; Liddell, Chad, Managing an environment of a virtual space based on characters made accessible responsive to corresponding tokens being detected.
  46. Vignocchi, John G.; Bals, Jared; Leavitt, Troy; Gosztyla, Jeffrey; Shen, Christopher; Neber, Manfred; Liddell, Chad, Managing objectives associated with a virtual space based on characters made accessible responsive to corresponding tokens being detected.
  47. Davis, Bruce L., Media processing methods and arrangements.
  48. Barrus, John; Wolff, Gregory; Elliott, Ame; McCall, Kim; Rhodes, Bradley; Savitzky, Stephen, Method and apparatus for composing multimedia documents.
  49. Borst, Karl Joseph; Boyd, Jessica; Kwant, Michael, Method and system for providing a virtual presentation including a virtual companion and virtual photography.
  50. Fraccaroli, Federico, Method, system, and apparatus for enabling secure functionalities.
  51. Muir, David H., Methods and apparatus for auctioning an item via a gaming device.
  52. Muir, David H., Methods and apparatus for auctioning an item via a gaming device.
  53. Davis, Bruce L.; Rodriguez, Tony F., Methods and arrangements for smartphone payments.
  54. Hannigan, Brett T; Sharma, Ravi K; Rodriguez, Tony F, Methods and related toy and game applications using encoded information.
  55. Rhoads, Geoffrey B.; Hein, III, William C.; Levy, Kenneth L., Methods for linking from objects to remote resources.
  56. Simske, Steven J., Methods for making an authenticating system.
  57. Bradbury, Jonathan; Stelung, Daniel, Methods of playing video games.
  58. Vignocchi, John G.; Bunker, Jeffrey; Leavitt, Troy; Neber, Manfred; Lowe, Robert; Blackburn, John; Bals, Jared; Gosztyla, Jeffrey; Liddell, Chad; Fisher, Marcus, Multi-sided power disk.
  59. Jones, Robert; Bi, Daoshen; Duggan, Charles F.; Schneck, Nelson T., Optically variable personalized indicia for identification documents.
  60. Smith, III, Emmitt J., Personal interface device and method.
  61. Kirsch, Daniel, Playing card indentification system.
  62. Vignocchi, John G.; Nelson, Robert; Thurman, Tracy; Kim, Jieun; Bunker, Jeffrey; Yazdian, Afsoun; Blackburn, John; Mkrtchyan, Armen, Power disk reader.
  63. Vignocchi, John G.; Bunker, Jeffrey; Neber, Manfred; Gosztyla, Jeffrey; Liddell, Chad; Fisher, Marcus; Leavitt, Troy; Bals, Jared; Blackburn, John; Lowe, Robert, Providing a common virtual item repository in a virtual space.
  64. Vignocchi, John G.; Bunker, Jeffrey; Neber, Manfred; Gosztyla, Jeffrey; Liddell, Chad; Fisher, Marcus; Leavitt, Troy; Bals, Jared; Blackburn, John; Lowe, Robert, Providing a common virtual item repository in a virtual space.
  65. Yates, Christopher; Schmitter, Eric, Secure transfer of digital objects.
  66. Dhunjishaw, David; Yates, Christopher; Zaffron, Andrew, Secure transfer of online privileges including non-financial options.
  67. Steelberg, Ryan; Steelberg, Chad, System and method for creating and marketing authentic virtual memorabilia.
  68. Ishihara,Tsunekazu, System and method for electronic business transaction of trading cards.
  69. Chau, Wayne P., System and method for purchasing game and lottery tickets.
  70. Chau,Wayne P.; Woodward, Jr.,Charles C., System and method for purchasing game and lottery tickets.
  71. Ganz, Howard, System and method for toy adoption and marketing.
  72. Ganz, Howard, System and method for toy adoption and marketing.
  73. Ganz, Howard, System and method for toy adoption and marketing.
  74. Ganz, Howard, System and method for toy adoption and marketing.
  75. Ganz, Howard, System and method for toy adoption and marketing.
  76. Ganz, Howard, System and method for toy adoption and marketing.
  77. Ganz, Howard, System and method for toy adoption and marketing.
  78. Ganz, Howard, System and method for toy adoption and marketing.
  79. Ganz, Howard, System and method for toy adoption and marketing.
  80. Ganz, Howard, System and method for toy adoption and marketing.
  81. Ganz, Howard, System and method for toy adoption and marketing.
  82. Ganz, Howard, System and method for toy adoption and marketing.
  83. Ganz, Howard, System and method for toy adoption and marketing.
  84. Ganz, Howard, System and method for toy adoption and marketing.
  85. Ganz, Howard, System and method for toy adoption and marketing.
  86. Ganz, Howard, System and method for toy adoption and marketing.
  87. Ganz, Howard, System and method for toy adoption and marketing.
  88. Ganz, Howard, System and method for toy adoption and marketing.
  89. Ganz, Howard, System and method for toy adoption and marketing.
  90. Ganz, Howard, System and method for toy adoption marketing.
  91. Davis, Jr., Tommy L., System and method for tracking authenticated items.
  92. Stierman, Thomas; Hunt, Dan; Zdon, Chris, Three-dimensional authentication of microparticle mark.
  93. Stierman, Thomas; Hunt, Dan; Zdon, Chris, Three-dimensional authentication of mircoparticle mark.
  94. Hall, Edward, Two dimensional barcodes and mobile terminals.
  95. Vignocchi, John G.; Blackburn, John; Bunker, Jeffrey; Fisher, Marcus; Neber, Manfred; Leavitt, Troy; Lowe, Robert; Gosztyla, Jeffrey; Liddell, Chad; Bals, Jared, Unlocking virtual items in a virtual space responsive to physical token detection.
  96. Coppersmith, III, Walter Franklin; Busey, Andrew Thomas; Petry, Jeffrey Michael, Updating virtual trading card characteristics.
  97. Coppersmith, III, Walter Franklin; Busey, Andrew Thomas; Petry, Jeffrey Michael, Updating virtual trading cards.
  98. Rhoads,Geoffrey B.; Rodriguez,Tony F.; McKinley,Tyler J.; Miller,Marc D.; Hierholzer,Kirstin, User control and activation of watermark enabled objects.
  99. Bradbury, Jonathan; Lister, Stephen; Stelung, Daniel, Video game system and methods of operating a video game.
  100. Bradbury, Jonathan; Lister, Stephen; Stelung, Daniel, Video game systems.
  101. Miller, Marc, Watermarking with separate application of the grid and payload signals.
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