$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

[미국특허] Computer enhanced play set and method 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G09B-025/00
출원번호 US-0929254 (2001-08-14)
발명자 / 주소
  • Van Gilder, Amy
  • Woods, Elizabeth A.
출원인 / 주소
  • Disney Enterprises, Inc.
대리인 / 주소
    Hogan & Hartson, LLP
인용정보 피인용 횟수 : 42  인용 특허 : 16

초록

A computer enhanced play set. Computer enhanced play set incorporates a structure and display screen images retrieved from a CD-ROM, Internet, or other source. Structure and display screen images and/or sounds portray various play set scenes or themes. Movements within the play set may be tracked wi

대표청구항

1. An entertainment apparatus, comprising:a computer system comprising a video display screen; anda structure coupled to the video display screen, wherein a scene in the video display screen and the structure form an interactive entertainment environment;wherein the computer system further comprises

이 특허에 인용된 특허 (16) 인용/피인용 타임라인 분석

  1. Zagnoli Lucinda J. (201 W. Laurel St. ; No. 508 Tampa FL 33602), Apparatus for positioning around the screen of a cathode ray tube.
  2. Griffin Tom (537 N. Myers St. Burbank CA 91506-1931), Device for enhancing the appeal of a video terminal.
  3. Hinson Laurie A. (9410 71st Bay South Cottage Grove MN 55016), Die-cut display board for a computerized display screen.
  4. Galyean III Tinsley A. ; Kaufman Henry ; Blumberg Bruce M. ; O'connor David C., Interactive game apparatus with game play controlled by user-modifiable toy.
  5. Latypov Nurakhmed Nurislamovich,SUX ; Latypov Nurulla Nurislamovich,SUX, Method for tracking and displaying user's spatial position and orientation, a method for representing virtual reality for a user, and systems of embodiment of such methods.
  6. Dougherty Thomas J. ; Mountford S. Joy ; Dorogusker Jesse L. ; Boyden James H. ; van Allen Philip A. ; Cummings Daniel E. ; Ullmer Brygg A., Methods and systems for providing human/computer interfaces.
  7. Prinsen Christopher Alen, Physical/electronic image depiction apparatus and method.
  8. Scott Randell ; Leonardo Del Castillo, Protocol for a wireless control system.
  9. Oh Bobby Y. (Hacienda Heights CA), Stuffed anatomical members.
  10. Fischer Ronald Albert ; Cooper Shane Christian, System and method for allowing a performer to control and interact with an on-stage display device.
  11. Anderson Michael David ; O'Donnell Susan ; Varma Narendra,AUX, System and method for animating an object in three-dimensional space using a two-dimensional input device.
  12. DeNicola Cosmo T. ; Handzlik Mark E. ; Kelliher John D. ; Fantini William M. ; Weber Gary, System and method for live interactive distance learning.
  13. Hunter Kevin L., System and method for providing a joint for an animatable character for display via a computer system.
  14. Pepper ; Jr. William (Bethesda MD), Touch panel system and method.
  15. Jackson Scott C. (Kennett Square PA), Touch screen overlay with improved conductor durability.
  16. Fishkin Kenneth P. ; Goldberg David ; Gujar Anuj Uday ; Harrison Beverly L. ; Mynatt Elizabeth D. ; Stone Maureen C. ; Want Roy, Zoomorphic computer user interface.

이 특허를 인용한 특허 (42) 인용/피인용 타임라인 분석

  1. Means, Beverly, Door knocker with audio playback.
  2. Ganz, Howard; Borst, Karl Joseph, Feature codes and bonuses in virtual worlds.
  3. Zheng, Yu, Hand-held interactive game.
  4. Borge, Michael D., Interactive action figures for gaming system.
  5. Borge, Michael D., Interactive action figures for gaming systems.
  6. Borge, Michael D., Interactive action figures for gaming systems.
  7. Borge, Michael D., Interactive action figures for gaming systems.
  8. Borge, Michael D., Interactive action figures for gaming systems.
  9. Borge, Michael D., Interactive action figures for gaming systems.
  10. Borge, Michael D., Interactive action figures for gaming systems.
  11. Zheng, Yu, Interactive clothing system.
  12. Zheng, Yu, Interactive clothing system.
  13. Zheng, Yu, Interactive toy system.
  14. Zheng, Yu, Interactive toy system.
  15. Borst, Karl Joseph; Boyd, Jessica; Kwant, Michael, Method and system for providing a virtual presentation including a virtual companion and virtual photography.
  16. Stucke, Jr., Donald W.; Damon, Daniel J.; Eckler, Travis William; Favorito, Anthony; Rumfola, III, Ross; Wiatrowski-Pardi, Rachel A., Protective case for portable electronic device.
  17. Ganz, Howard, System and method for toy adoption and marketing.
  18. Ganz, Howard, System and method for toy adoption and marketing.
  19. Ganz, Howard, System and method for toy adoption and marketing.
  20. Ganz, Howard, System and method for toy adoption and marketing.
  21. Ganz, Howard, System and method for toy adoption and marketing.
  22. Ganz, Howard, System and method for toy adoption and marketing.
  23. Ganz, Howard, System and method for toy adoption and marketing.
  24. Ganz, Howard, System and method for toy adoption and marketing.
  25. Ganz, Howard, System and method for toy adoption and marketing.
  26. Ganz, Howard, System and method for toy adoption and marketing.
  27. Ganz, Howard, System and method for toy adoption and marketing.
  28. Ganz, Howard, System and method for toy adoption and marketing.
  29. Ganz, Howard, System and method for toy adoption and marketing.
  30. Ganz, Howard, System and method for toy adoption and marketing.
  31. Ganz, Howard, System and method for toy adoption and marketing.
  32. Ganz, Howard, System and method for toy adoption and marketing.
  33. Ganz, Howard, System and method for toy adoption and marketing.
  34. Ganz, Howard, System and method for toy adoption and marketing.
  35. Ganz, Howard, System and method for toy adoption and marketing.
  36. Ganz, Howard, System and method for toy adoption and marketing.
  37. Ganz, Howard, System and method for toy adoption and marketing.
  38. Ganz,Howard, System and method for toy adoption and marketing.
  39. Ganz, Howard, System and method for toy adoption marketing.
  40. Ganz,Howard, System and method for toy adoption marketing.
  41. Henson, Brian; Forbes, Jeff; Babcock, Michael; Muravsky, Glenn; Criswell, John, System and method of animating a character through a single person performance.
  42. Zheng, Yu “Brian”, System, method, and apparatus for interactive play.

활용도 분석정보

상세보기
다운로드
내보내기

활용도 Top5 특허

해당 특허가 속한 카테고리에서 활용도가 높은 상위 5개 콘텐츠를 보여줍니다.
더보기 버튼을 클릭하시면 더 많은 관련자료를 살펴볼 수 있습니다.

섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로