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Entertainment apparatus, storage medium and operation method of manipulating object 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G09G-005/00
출원번호 US-0765871 (2001-01-19)
우선권정보 JP-0012811 (2000-01-21)
발명자 / 주소
  • Fukuda, Izumi
출원인 / 주소
  • Sony Computer Entertainment Inc.
대리인 / 주소
    Fitch, Even, Tabin & Flannery
인용정보 피인용 횟수 : 28  인용 특허 : 17

초록

Disclosed is an entertainment apparatus in which even an unskilled player can enjoy a flight simulation, a drive simulation or the like satisfactorily. Based on a signal depending on coordinate values on X-Y coordinate decided by a manipulation applied to manipulation sticks 31 a and 32 a , the

대표청구항

1. An entertainment apparatus which displays an object moving in a virtual field depending on manipulation contents, which are received via a controller having a manipulation stick constituted so as to be pivotally tilted using a specified fulcrum relative to a specified axis passing through the spe

이 특허에 인용된 특허 (17)

  1. Sundareswaran Venkataraman ; Behringer Reinhold Werner, Dynamic visual registration of a 3-D object with a graphical model.
  2. Hiroki Ogata JP; Shigehisa Miyasaka JP; Nobuhiro Komata JP, Entertainment system and supply medium.
  3. Hiroki Ogata JP; Shigehisa Miyasaka JP, Entertainment system, supply medium, and manual control input device.
  4. Takeda Genyo,JPX ; Ashida Kenichiro,JPX ; Miyamoto Shigeru,JPX ; Nishida Yasunari,JPX, Function expansion device and operating device using the function expansion device.
  5. Kensuke Nakanishi JP; Yuji Iizuka JP, Game machine and information storage medium.
  6. Ogata Hiroki,JPX ; Akazawa Toru,JPX ; Ono Akihisa,JPX ; Shinohara Satoshi,JPX, Game machine control module and game machine.
  7. Moezzi Saied ; Katkere Arun ; Jain Ramesh, Immersive video, including video hypermosaicing to generate from multiple video views of a scene a three-dimensional v.
  8. Masahiro Soma JP, Input device for game machine.
  9. Meyers Paul ; Bowman Bryan ; Midkiff Todd, Joystick adapter for a directional keypad on a game controller.
  10. Yokoi Gunpei,JPX ; Sugino Kenichi,JPX, Manipulator for game machine.
  11. Segen Jakub, Method and apparatus for tracking, storing, and synthesizing an animated version of object motion.
  12. Levoy Marc ; Hanrahan Pat, Method and system for light field rendering.
  13. Cohen Michael F. ; He Li-wei ; Salesin David H., Method and system for virtual cinematography.
  14. Goto Teiyu,JPX ; Ogata Hiroki,JPX, Operating device for game machine.
  15. Nishiumi Satoshi,JPX ; Koshima Kazuo,JPX, Operation controlling device and video processing system used therewith.
  16. Satoshi Nishiumi JP; Kazuo Koshima JP, Three-dimensional image processing apparatus.
  17. Kawagoe Takumi,JPX ; Yamada Yoichi,JPX ; Umemiya Hiroshi,JPX ; Ogawa Masatoshi,JPX, Video game apparatus and method with enhanced virtual camera control.

이 특허를 인용한 특허 (28)

  1. Phillips, Emilie; Powers, Aaron; Shein, Andrew; Jamieson, Josef P.; Sawyer, Tyson, Autonomous behaviors for a remote vehicle.
  2. Phillips, Emilie; Powers, Aaron; Shein, Andrew; Jamieson, Josef P.; Sawyer, Tyson, Autonomous behaviors for a remote vehicle.
  3. Matsunaga, Hiroshi; Sumaki, Kazuya, Computer-readable storage medium, information processing system, and information processing method.
  4. Matsunaga, Hiroshi; Hayashi, Yugo; Sumaki, Kazuya; Minato, Keiichi, Computer-readable storage medium, information processing system, and information processing method for controlling a virtual object using attitude data.
  5. Hayashi, Yugo; Sumaki, Kazuya, Computer-readable storage medium, information processing system, and information processing method for displaying an image on a display device using attitude data of a display device.
  6. Matsunaga, Hiroshi; Minato, Keiichi, Computer-readable storage medium, information processing system, and information processing method for operating objects in a virtual world based on orientation data related to an orientation of a device.
  7. Matsunaga, Hiroshi; Minato, Keiichi, Computer-readable storage medium, information processing system, and information processing method for operating objects in a virtual world based on orientation data related to an orientation of a device.
  8. Robbins, Michael A.; Kenyon, Samuel H.; Gerson, Roger; Woodbury, Travis; Ledoux, Melissa N., Control system for a remote vehicle.
  9. Robbins, Michael A.; Kenyon, Samuel H.; Gerson, Roger; Woodbury, Travis; Ledoux, Melissa N., Control system for a remote vehicle.
  10. Robbins, Michael A.; Kenyon, Samuel H.; Gerson, Roger; Woodbury, Travis; Ledoux, Melissa N., Control system for a remote vehicle.
  11. Robbins, Michael Anthony; Kenyon, Samuel H.; Gerson, Roger; Woodbury, Travis; Ledoux, Melissa N., Control system for a remote vehicle.
  12. Robbins, Michael Anthony; Kenyon, Samuel H.; Gerson, Roger; Woodbury, Travis; Ledoux, Melissa N., Control system for a remote vehicle.
  13. Matsunaga, Hiroshi, Information processing system, computer-readable storage medium, and information processing method.
  14. Hayashi, Yugo; Minato, Keiichi, Information processing system, information processing apparatus, storage medium having information processing program stored therein, and image display method for controlling virtual objects based on at least body state data and/or touch position data.
  15. Kando, Yuuji; Hiramuki, Yutaka, Storage medium having game program stored thereon and game apparatus.
  16. Kando, Yuuji; Hiramuki, Yutaka, Storage medium having game program stored thereon and game apparatus.
  17. Kando, Yuuji; Hiramuki, Yutaka, Storage medium having game program stored thereon and game apparatus.
  18. Kando, Yuuji; Hiramuki, Yutaka, Storage medium having game program stored thereon and game apparatus.
  19. Hayashi, Yugo; Sumaki, Kazuya, Storage medium having information processing program stored thereon, information processing apparatus, information processing system, and information processing method.
  20. Konno, Hideki; Ajioka, Yoshitaka; Ebisawa, Yasushi; Mizuki, Kiyoshi, Storage medium having input processing program stored thereon and input processing device.
  21. Konno, Hideki; Ajioka, Yoshitaka; Ebisawa, Yasushi; Mizuki, Kiyoshi, Storage medium having input processing program stored thereon and input processing device.
  22. Hayashi, Yugo; Sumaki, Kazuya, Storage medium having stored thereon game program, game apparatus, game system, and game processing method.
  23. Hayashi, Yugo; Minato, Keiichi, Storage medium having stored thereon information processing program, information processing apparatus, information processing system, and information processing method.
  24. Hayashi, Yugo; Sumaki, Kazuya, Storage medium having stored thereon information processing program, information processing apparatus, information processing system, and information processing method.
  25. Hayashi, Yugo; Sumaki, Kazuya, Storage medium having stored thereon information processing program, information processing apparatus, information processing system, and information processing method.
  26. Hayashi, Yugo; Sumaki, Kazuya; Ohta, Keizo, Storage medium having stored thereon information processing program, information processing apparatus, information processing system, and information processing method.
  27. Hayashi, Yugo; Sumaki, Kazuya; Ohta, Keizo; Ito, Jun, Storage medium having stored thereon information processing program, information processing apparatus, information processing system, and information processing method.
  28. Shimizu, Kazunobu, Storage medium storing game program and game apparatus.
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