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[미국특허] Gaming device having a graduating award exchange sequence with a tease consolation sequence and an initial qualifying sequence 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/22
출원번호 US-0680601 (2000-10-06)
발명자 / 주소
  • Webb, Bayard S.
  • Baerlocher, Anthony J.
  • Kaminkow, Joseph E.
출원인 / 주소
  • IGT
대리인 / 주소
    Bell, Boyd & Lloyd LLC
인용정보 피인용 횟수 : 248  인용 특허 : 82

초록

The present invention includes a method for operation a gaming device and preferably a bonus round of said device, whereby the game provides the player an initial sequence which results in a successful or unsuccessful outcome. If the player obtains a successful outcome, the player may use an award p

대표청구항

1. A method for operating a player tease sequence in a gaming device under the control of a processor, said method comprising the steps of:(a) after accepting an input designating a player's decision to risk a known currently held award to try for a higher value award exchange, increasing, said curr

이 특허에 인용된 특허 (82) 인용/피인용 타임라인 분석

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이 특허를 인용한 특허 (248) 인용/피인용 타임라인 분석

  1. Englman,Allon G., Accumulation of award opportunities during slot game.
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  135. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  136. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  137. Gomez, Benjamin T.; Joshi, Shridhar P., Gaming system having free spin enhancement features.
  138. Kaminkow, Joseph E.; MacVittie, Michael; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  139. MacVittie, Michael; Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  140. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  141. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  142. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  143. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  144. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  145. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  146. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  147. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  148. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  149. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  150. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  151. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  152. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  153. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  154. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  155. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  156. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  157. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  158. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  159. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  160. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  161. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  162. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  163. Nicely, Mark C., Gaming system, device, and method providing a multiple streak game.
  164. Nicely, Mark C., Gaming system, device, and method providing a multiple streak game.
  165. Nicely, Mark C.; Tan, Carmen; Weiss, Alan R., Gaming system, gaming device and method for providing a multiple player, multiple game bonusing environment.
  166. Nicely, Mark C.; Tan, Carmen; Weiss, Alan R., Gaming system, gaming device and method for providing a multiple player, multiple game bonusing environment.
  167. Nicely, Mark C.; Tan, Carmen; Weiss, Alan R., Gaming system, gaming device and method for providing a multiple player, multiple game bonusing environment.
  168. Nicely, Mark C.; Tan, Carmen; Weiss, Alan R., Gaming system, gaming device and method for providing a multiple player, multiple game bonusing environment.
  169. Nicely, Mark C.; Tan, Carmen; Weiss, Alan R., Gaming system, gaming device and method for providing a multiple player, multiple game bonusing environment with a multiple player coin drop game.
  170. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  171. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  172. Larsen, Kurt M., Gaming system, gaming device, and method for providing an award enhancement feature.
  173. Singer, Adam M.; Nicely, Mark C., Gaming system, gaming device, and method providing one or more alternative wager propositions if a credit balance is less than a designated wager amount.
  174. Singer, Adam M.; Nicely, Mark C., Gaming system, gaming device, and method providing one or more alternative wager propositions if a credit balance is less than a designated wager amount.
  175. Singer, Adam M.; Nicely, Mark C., Gaming system, gaming device, and method providing one or more alternative wager propositions if a credit balance is less than a designated wager amount.
  176. Nicely, Mark C., Gaming system, gaming device, and method providing selectable different roulette wheels for play of roulette game.
  177. Nicely, Mark C., Gaming system, gaming device, and method providing selectable different roulette wheels for play of roulette game.
  178. Caldarone, Michael C.; Schultz, Stephanie, Incentivized task completion using chance-based awards.
  179. Chu, Yuexin; Genco, Alex; Lee, Jason; Henrick, Clive; Curtis, Matthew; Smalley, Kellen Christopher; Caldarone, Michael C., Interface-based game-space contest generation.
  180. Chu, Yuexin; Genco, Alex; Lee, Jason; Henrick, Clive; Curtis, Matthew; Smalley, Kellen Christopher; Caldarone, Michael C., Interface-based game-space contest generation.
  181. Asher, Joseph M.; Miller, Kenneth L.; Rotondo, Peter Christopher, Jackpot race event.
  182. Asher, Joseph M.; Miller, Kenneth L., Managing bets that select events and participants.
  183. Asher, Joseph M.; Miller, Kenneth L., Managing bets that select events and participants.
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  187. Schultz, Stephanie K.; Caldarone, Michael C.; Go, Ken, Method and system for providing an event space associated with a primary virtual space.
  188. Kim, John; Glover, Peter; Jodway, Jay; Ambrosini, Jay, Method and system for temporarily incentivizing user participation in a game space.
  189. Just, Peter, Modular system for handing out playing cards and a module for handing out cards for such system.
  190. Jarvis, Eugene; Eloff, Andrew, Multiple reel roulette game.
  191. Jarvis, Eugene; Eloff, Andrew, Multiple reel roulette game.
  192. Jarvis, Eugene; Eloff, Andrew, Multiple wheel roulette game.
  193. McLellan, Sam; Pieron, Luc; Swift, Dylan; Schultz, Stephanie, Mystery boxes that adjust due to past spending behavior.
  194. McLellan, Sam; Pieron, Luc; Swift, Dylan; Schultz, Stephanie, Mystery boxes that adjust due to past spending behavior.
  195. Nguyen,Binh T., Payout exchange method and system.
  196. Pieron, Luc; Rull, Henry; Simmons, Kevin; McLellan, Sam, Placeholder items that can be exchanged for an item of value based on user performance.
  197. Pieron, Luc; Rull, Henry; Simmons, Kevin; McLellan, Sam, Placeholder items that can be exchanged for an item of value based on user performance.
  198. Pieron, Luc; Rull, Henry; Simmons, Kevin; McLellan, Sam, Placeholder items that can be exchanged for an item of value based on user performance.
  199. Pieron, Luc; Rull, Henry; Simmons, Kevin; McLellan, Sam, Providing event rewards to players in an online game.
  200. Curtis, Matthew; Koh, James; Smalley, Kellen Christopher; Caldarone, Michael C., Providing leaderboard based upon in-game events.
  201. Curtis, Matthew; Koh, James; Smalley, Kellen Christopher; Caldarone, Michael C., Providing leaderboard based upon in-game events.
  202. Curtis, Matthew; Koh, James; Smalley, Kellen Christopher; Caldarone, Michael C., Providing leaderboard based upon in-game events.
  203. McLellan, Sam; Pieron, Luc; Schultz, Stephanie, Purchasable tournament multipliers.
  204. Parham, Tyler Thomas; Michaelson, Richard E.; Bertram, William K., Random pay gaming system using weighting function with maximum, minimum, and average value.
  205. Parham, Tyler Thomas; Michaelson, Richard E.; Bertram, William K., Random pay using non-gaming revenue.
  206. Parham, Tyler Thomas; Michaelson, Richard E.; Bertram, William K., Random payout while maintaining the progressive prize pool at the predetermined average pool size.
  207. Dunn,R. Brooke; Hartl,Josef Alexander, Reveal-hide-pick-reveal video wagering game feature.
  208. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  209. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  210. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  211. Nicely, Mark C., Rotor-based gaming device having a secondary award system.
  212. Nicely, Mark C., Rotor-based gaming device having a system for changing the quantity of potential game outcomes for subsequent plays.
  213. Nicely, Mark C., Rotor-based gaming device having a system for changing the quantity of potential game outcomes for subsequent plays.
  214. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  215. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
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  217. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  218. Breckner, Robert E.; Benbrahim, Jamal; Vasquez, James A.; Bansemer, Mark W.; Baerlocher, Anthony J., Server based gaming system having multiple progressive awards.
  219. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan D.; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  220. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  221. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  222. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  223. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  224. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  225. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
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  228. Pieron, Luc; Baxter, Thomas; Rull, Henry, System and method for granting in-game bonuses to a user.
  229. Miller, Kenneth L., System and method for managing select five horseracing bets.
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  236. Pieron, Luc, System and method for providing dynamic and static contest prize allocation based on in-game achievement of a user.
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  238. Tsao, Bryan; Kim, John; McNeill, David; Wei, Albert; Yu, Christopher; Chanthasiriphan, Kevin, System and method for providing virtual items to users of a virtual space.
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  240. Parham, Tyler Thomas; Bertram, William K., Techniques for generating a random awards using a plurality of average values.
  241. Parham, Tyler Thomas; Bertram, William K., Techniques for generating random awards using a plurality of average values.
  242. Curry, Scott; Dicker, Rich, Wagering game based on Bayes' theorem.
  243. Englman,Allon G., Wagering game having a blind selection feature.
  244. Gomez, Benjamin T.; Englman, Allon G.; Louie, Daniel P.; Smith, Pamela S., Wagering game having free spin feature with variable quantities of reel arrays.
  245. Gomez, Benjamin T.; Englman, Allon G.; Louie, Daniel P.; Smtih, Pamela S., Wagering game having free spin feature with variable quantities of reel arrays.
  246. Chan, Jason W.; Gomez, Benjamin T.; Louie, Daniel P.; Smith, Pamela S.; Vann, Jamie W., Wagering game with game enhancement feature.
  247. Chan, Jason W.; Gomez, Benjamin T.; Louie, Daniel P.; Smith, Pamela S.; Vann, Jamie W., Wagering game with game enhancement feature.
  248. Schultz, Brad; Thomas, Alfred, Wagering game with symbol combinations providing virtual mapping to table with game outcomes.

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