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[미국특허] Gaming device having risk evaluation bonus round 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
출원번호 US-0616563 (2003-07-09)
발명자 / 주소
  • Baerlocher, Anthony J.
  • Webb, Bayard S.
출원인 / 주소
  • IGT
대리인 / 주소
    Bell Boyd &
인용정보 피인용 횟수 : 124  인용 특허 : 80

초록

A gaming device and preferably a bonus round game of a gaming device that provides an offer/acceptance game, wherein the player preferably knows all the necessary information to make an informed decision whether to risk a currently held award and attempt to obtain a higher value award. The game dete

대표청구항

1. A gaming device comprising:a primary wagering game operable upon a wager by a player; a success award; a consolation award; an offer award; a probability of obtaining said success award; and a triggering event in said primary wagering game, wherein after the occurrence of said triggering event sa

이 특허에 인용된 특허 (80) 인용/피인용 타임라인 분석

  1. Brossard Jean, Audio visual output for a gaming device.
  2. Weiss Steven A., Automatically varying multiple theoretical expectations on a gaming device: apparatus and method.
  3. Piechowiak Robert J. ; Crawford Curtis J., Bonus award feature in a gaming machine.
  4. Thomas Alfred ; Gomez Benjamin T. ; Wilson ; Jr. Robert J. ; Delott Roger A., Bonus game for a gaming machine.
  5. Seelig Mac R. (Absecon NJ) Seelig Jerald (Absecon NJ) Hiltebrand Michael (Pedricktown NJ) Cramer Douglas (Somers Point NJ), Combined slot machine and racing game.
  6. Seelig Mac R. ; Seelig Jerald ; Hiltebrand Michael ; Cramer Douglas, Combined slot machine and racing game.
  7. Nakagawa Toshiaki,JPX ; Yamaguchi Takashi,JPX ; Hayashida Kohichi,JPX, Competitive game simulation machine.
  8. Slomiany Scott ; Grupp William A., Dual-award bonus game for a gaming machine.
  9. Baerlocher Anthony J. ; Crowder ; Jr. Robert W., Electronic game method and apparatus with hierarchy of simulated wheels.
  10. Baerlocher Anthony J. ; Crowder ; Jr. Robert W. ; Lam Yin Zin Mark, Electronic game method and apparatus with hierarchy of simulated wheels.
  11. Morro Stephen W. ; Baerlocher Anthony J. ; Crowder ; Jr. Robert W., Electronic game method and apparatus with hierarchy of simulated wheels.
  12. Telnaes Inge S. (4435 Canyon Dr. Reno NV 89509), Electronic gaming device utilizing a random number generator for selecting the reel stop positions.
  13. Hamano Masahiro (Osaka JPX), Electronic gaming machine.
  14. Okada Kazuo (Tokyo JPX), Game machine.
  15. Sunaga Isao,JPX ; Danjo Hiroyuki,JPX ; Inamura Yukinori,JPX, Game machine.
  16. Brune Chris T. ; Luciano ; Jr. Robert A., Game with bonus display.
  17. Adams William R., Game with reservable wild indicia.
  18. Barrie Robert P., Gaming apparatus and method having an integrated first and second game.
  19. Schneider Richard Jay ; Carlson Rex, Gaming apparatus and method including a player interactive bonus game.
  20. Kinoshita Yoshihiro,JPX ; Matsuoka Isao,JPX ; Okuda Yoichi,JPX, Gaming apparatus and method that indicates odds for winning card hands.
  21. Glavich Paulina, Gaming bonus apparatus and method with player interaction.
  22. Weiss Steven A. ; Dickenson Robert M. ; Carlson Rex R., Gaming device.
  23. Fier Robert B., Gaming device and method offering primary and secondary games.
  24. Anthony J. Baerlocher, Gaming device having improved offer and acceptance bonus scheme.
  25. Randall Dov L.,GBX ; Gerrard Peter,GBX, Gaming device having multiple award enhancing levels.
  26. Vazquez ; Jr. Hilario (Chicago IL) Yarnold Paul R. (Chicago IL), Gaming device having player selectable winning combinations.
  27. Kaufman Clarence D. (Las Vegas NV), Gaming device having random multiple payouts.
  28. Fuchs Anton,ATX, Gaming machine.
  29. Kodachi Kazuyoshi,JPX ; Nakano Humio,JPX, Gaming machine.
  30. Kodachi Kazuyoshi,JPX ; Nakano Humio,JPX, Gaming machine.
  31. Sunaga Isao,JPX, Gaming machine.
  32. Dickinson Peter D., Gaming machine and method using touch screen.
  33. Dickinson Peter D., Gaming machine and method using touch screen.
  34. Tiberio Dominic (Las Vegas NV), Gaming machine having compound win line.
  35. Heidel Raymond (Henderson NV), Gaming machine having electronic circuit for generating game results with non-uniform probabilities.
  36. Keane Martin A., Gaming machine having truly random results.
  37. Greenwood Nick E. (Reno NV) Tiberio Dominic (Addison IL), Gaming machine with a plateaued pay schedule.
  38. Demar Lawrence E. ; Frohm Erica ; Grupp William A. ; Slomiany Scott, Gaming machine with bonus mode.
  39. Gura Damon E., Gaming machine with variable probability of obtaining bonus game payouts.
  40. Vancura Olaf, Gaming machines with bonusing.
  41. Vancura Olaf, Gaming machines with bonusing.
  42. Watts Ronald Arthur,GBX ; Parker Alan,GBX, Gaming or amusement machines.
  43. Koza John R. (Atlanta GA) La Marre Norman T. (Norcross GA) Keane Martin A. (Arlington Heights IL), Illusion of skill game machine for a gaming system.
  44. Bennett Nicholas Luke,AUX, Indicia selection game.
  45. Weiss Steven A., Interactive gaming device.
  46. Zalabak James M. (Bolingbrook IL), Lottery-type gaming system having multiple playing levels.
  47. Yoseloff Mark L., Method and apparatus for configuring a slot-type wagering game.
  48. Walker Jay S. ; Jorasch James A., Method and apparatus for directing a game with user-selected elements.
  49. Charron Daniel P. (Las Vegas NV) Yeates Daniel F. (Las Vegas NV), Method and apparatus for randomly increasing the payback in a video gaming apparatus.
  50. Acres John F., Method for awarding variable bonus awards to gaming machines over a network.
  51. Durham Timothy J. (Oak Park IL), Method for determining payoffs in reel-type slot machines.
  52. Moore ; Jr. Naif, Method of playing a dice game.
  53. Luciano Robert A., Method of playing a multi-stage wagering game.
  54. Breeding John G., Method of playing a wagering game with built in probabilty variations.
  55. Moore ; Jr. Naif, Method of playing dice game.
  56. Adams William R., Method of playing game and gaming device with an additional payout indicator.
  57. Adams William R., Method of playing game and gaming device with at least one additional payout indicator.
  58. Adams William R., Method of playing game and gaming games with an additional payout indicator.
  59. Adams William R., Method of playing game and gaming games with an additional payout indicator.
  60. Adams William R., Methods of playing card games with an additional payout indicator.
  61. Mayeroff Jason, Multi-spin rotating wheel bonus for video slot machine.
  62. Bennett Nicholas Luke,AUX, Multiline gaming machine.
  63. Perrie Kenneth Allan ; Vancura Olaf, Poker dice casino game method of play.
  64. Perrie Kenneth Allan ; Vancura Olaf, Poker dice casino game method of play.
  65. Olsen Eric Burton, Progressive jackpot gaming system with secret bonus pool.
  66. Thompson David J. (Las Vegas NV), Progressive system for a match number game and method therefor.
  67. Bennett Nicholas Luke,AUX, Slot machine game with dynamic scorecard.
  68. Bennett Nicholas Luke,AUX, Slot machine game with dynamic special symbols.
  69. Bennett Nicholas Luke,AUX, Slot machine game with roaming wild card.
  70. Bennett Nicholas Luke,AUX, Slot machine game-find the prize.
  71. Bennett Nicholas,AUX, Slot machine game-hidden object.
  72. Bennett Nicholas Luke,AUX, Slot machine with color changing symbols.
  73. Wilson ; Jr. Robert J. ; Gomez Benjamin T. ; Thomas Alfred, Slot machine with incremental pay-off multiplier.
  74. Crawford Curtis J., Slot machine with symbol save feature.
  75. Mangano Barbara ; Casburn Mark R., Spinning wheel game and device therefor.
  76. Saffari Ali ; Breckner Robert ; Bansemer Mark ; Liao Evelyn, Symbol fall game method and apparatus.
  77. Heidel Raymond (Henderson NV) Snider Richard E. (Henderson NV), Touch screen video gaming machine.
  78. Morro Stephen W. ; Baerlocher Anthony J. ; Crowder ; Jr. Robert W. ; Lam Yin Zin Mark, Value wheel game method and apparatus.
  79. Frohm Erica A. ; Giobbi John J. ; Jaffe Joel R., Video gaming device having multiple stacking features.
  80. Mayeroff Jason, Video slot machine with multi-choice second bonus.

이 특허를 인용한 특허 (124) 인용/피인용 타임라인 분석

  1. Oberberger, Michael M., Adjusting payback data based on skill.
  2. Oberberger, Michael M., Adjusting payback data based on skill.
  3. Wolf, Bryan D., Central determination offer and acceptance game with multiplier.
  4. Randall, Dov L., Entertainment and gaming devices coupled to an indication of payout percentage characteristics.
  5. Schneider, Richard Jay; Mikulich, Thomas O., Escrow accounts for use in distributing payouts with minimal interruption to game play.
  6. Gerrard, Peter; Wolf, Bryan D., Gaming device and method providing a plurality of plays of a background game resulting in a single award for the player.
  7. Low, Michael Neil, Gaming device and method providing calculated reel symbol evaluation.
  8. Low, Michael Neil, Gaming device and method providing calculated reel symbol evaluation.
  9. Cuddy, Ryan W.; Ferry, Tonja M.; Baerlocher, Anthony J., Gaming device having a destination pursuit bonus scheme with advance and setback conditions.
  10. Gerrard, Peter; Baerlocher, Anthony J.; Randall, Dov L., Gaming device having a destination pursuit bonus scheme with advance and setback conditions.
  11. Mead,Randall D.; Hale,Amy J.; Nelson,Eric S., Gaming device having a selection game with building awards.
  12. Cuddy, Ryan W.; Kaminkow, Joseph E.; Blomquist, Carl L.; Baerlocher, Anthony J., Gaming device having an adjacent selection bonus scheme.
  13. Cuddy,Ryan W.; Baerlocher,Anthony J.; Kaminkow,Joseph E.; Blomquist,Cari L., Gaming device having an adjacent selection bonus scheme.
  14. Baerlocher, Anthony J., Gaming device having an award level determination competition.
  15. Baerlocher, Anthony J., Gaming device having an award level determination competition.
  16. Palmer, Gregg J.; Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming device having an award offer and termination bonus scheme.
  17. Baerlocher, Anthony J.; Mead, Randall D.; Webb, Bayard S., Gaming device having an improved offer/acceptance bonus scheme.
  18. Baerlocher,Anthony J.; Mead,Randall D.; Webb,Bayard S., Gaming device having an improved offer/acceptance bonus scheme.
  19. Baerlocher,Anthony J.; Webb,Bayard S., Gaming device having an offer and acceptance game with a termination limit wherein the offer is picked by a player.
  20. Randall, Dov L.; Gerrard, Peter, Gaming device having an offer and acceptance game with multiple offers.
  21. Webb,Bayard S.; Baerlocher,Anthony J.; Palmer,Gregg J., Gaming device having an offer and acceptance selection bonus scheme with a terminator and an anti-terminator.
  22. Kaminkow, Joseph E., Gaming device having an offer/acceptance game wherein each offer is based on a plurality of independently generated events.
  23. Baerlocher,Anthony J.; Mead,Randall D.; Webb,Bayard S., Gaming device having an offer/acceptance game with multi-offer symbol.
  24. Baerlocher, Anthony J.; Peterson, Lance R.; Peterson, Tonja M.; Grace, Kelsy, Gaming device having game with player selections and award pools.
  25. Baerlocher, Anthony J.; Kaminkow, Joseph E.; Palmer, Gregg J., Gaming device having improved award offer bonus scheme.
  26. Hughs-Baird, Andrea; Swift, Brian D., Gaming device having improved offer and acceptance game with masked offers.
  27. Palmer, Gregg J.; Webb, Bayard S.; Schlegel, Megan Nicole; Baerlocher, Anthony J., Gaming device having multiple offer and acceptance rounds.
  28. Baerlocher,Anthony J.; Webb,Bayard S., Gaming device having multiple round bonus scheme with residual awards.
  29. Baerlocher, Anthony J., Gaming device having offer and acceptance game with hidden offer.
  30. Baerlocher,Anthony J., Gaming device having offer/acceptance advance threshold and limit bonus scheme.
  31. Baerlocher, Anthony J.; Webb, Bayard S., Gaming device having risk evaluation bonus round.
  32. Maya,Darren; Kaminkow,Joseph E.; Baerlocher,Anthony J.; Blomquist,Cari L., Gaming device having selectable revealed award values.
  33. Palmer, Gregg J.; Peterson, Lance R.; Baerlocher, Anthony J.; Webb, Bayard S., Gaming device having varying risk player selections.
  34. Palmer,Gregg J.; Peterson,Lance R.; Baerlocher,Anthony J.; Webb,Bayard S., Gaming device having varying risk player selections.
  35. Walker, Jay S.; Gelman, Geoffrey M.; Tulley, Stephen C.; Jorasch, James A.; Zucker, David F., Gaming device methods and apparatus employing audio/video programming outcome presentation.
  36. Walker, Jay S.; Gelman, Geoffrey M.; Tulley, Stephen C.; Jorasch, James A.; Zucker, David F., Gaming device methods and apparatus employing audio/video programming outcome presentation.
  37. Walker, Jay S.; Gelman, Geoffrey M.; Tulley, Stephen C.; Jorasch, James A.; Zucker, David F., Gaming device methods and apparatus employing audio/video programming outcome presentation.
  38. Gerrard, Peter; Evans, Michael; Randall, Dov L.; Jones, Aaron T., Gaming device with offer/acceptance game having offer chosen from multiple formed offers.
  39. Gerrard,Peter; Evans,Michael; Randall,Dov L.; Jones,Aaron T., Gaming device with offer/acceptance game having offer chosen from multiple formed offers.
  40. Gomez,Benjamin T.; Flemming,Peter W.; Thomas,Alfred, Gaming machine with bonus choice changing feature.
  41. Thorne, Michael R.; Wolf, Bryan D., Gaming machines having normal and hot modes.
  42. McClintic, Monica A., Gaming method, device, and system including trivia-based bonus game.
  43. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
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  45. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  46. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  47. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  48. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  49. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  50. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  51. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  52. Caputo, Scott A.; Saunders, Brian F.; Leupp, Jon M., Gaming system and method for providing a multiple round offer and acceptance game.
  53. Cuddy, Ryan W.; Evans, Kyle H., Gaming system and method for providing an incremental wagering game.
  54. Cuddy, Ryan W.; Evans, Kyle Hayden, Gaming system and method for providing an incremental wagering game.
  55. Caputo, Scott A., Gaming system and method for providing an offer and acceptance game.
  56. Council, Shannon L.; Heenan, Paul S.; Hupp, Shawn A.; Leiker, Gilbert F.; Maya, Kimberley K.; Parrilla Pereira, Alejandro; Rud, Adam C.; Salgado, Oscar E.; Stisser, Corey E.; Strader, Shenea A.; Yi, Jae M., Gaming system and method for providing plays of multiple games.
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  58. Decasa, Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
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  60. Baerlocher, Anthony J., Gaming system and method having configurable bonus game triggering outcomes.
  61. Baerlocher, Anthony J., Gaming system and method having configurable bonus game triggering outcomes.
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  66. Saunders, Brian F.; Isaacson, Timothy L.; Lafky, Ernest M., Gaming system and method providing a game providing an award if a shape of a symbol displayed at a symbol display area corresponds to a shape of that symbol display area.
  67. Donavan, Arthur A.; Gerchak, Christian D.; Abbamonte, Stephen M.; McAll, Kenneth J.; Strader, Christopher P.; Ginac, Christopher W.; Hare, Timothy C.; Tremblay, Amanda M.; Mueller, Dave W.; Yu, Xin; Maddox, Robert W.; Sorreta, Gianpaulo M., Gaming system and method providing a plurality of different player-selectable wager alternatives when a credit balance is less than a designated wager amount and greater than or equal to a lowest eligible credit balance.
  68. Donavan, Arthur A.; Gerchak, Christian D.; Abbamonte, Stephen M.; McAll, Kenneth J.; Strader, Christopher P.; Ginac, Christopher W.; Hare, Timothy C.; Tremblay, Amanda M.; Mueller, Dave W.; Yu, Xin; Maddox, Robert W.; Sorreta, Gianpaulo M., Gaming system and method providing a plurality of different player-selectable wager alternatives when a credit balance is less than a designated wager amount and greater than or equal to a lowest eligible credit balance.
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  71. Basallo, Leandro; Isaacson, Timothy L.; Leupp, Jon M.; Saunders, Brian F.; Nicely, Mark C.; Louie, Nguyen T., Gaming system and method providing a slot game employing a randomly selected set of reels.
  72. Basallo, Leandro; Isaacson, Timothy L.; Leupp, Jon M.; Saunders, Brian F.; Nicely, Mark C.; Louie, Nguyen T., Gaming system and method providing a slot game employing a randomly selected set of reels.
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  74. Caputo, Scott A.; Basallo, Leandro; Leupp, Jon M., Gaming system and method providing a slot game including a symbol generator modification event.
  75. Thirumaleshwar, Laxmish, Gaming system and method providing a wagering game including a skill-based game having a player-selected difficulty level and duration.
  76. Calvert, Travis J., Gaming system and method providing an additional award opportunity when a designated quantity of displayed symbols is associated with a displayed background.
  77. Basallo, Leandro; Isaacson, Timothy L., Gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level.
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  81. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
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  84. Walker, Jay S.; Gelman, Geoffrey M.; Tulley, Stephen C.; Jorasch, James A.; Zucker, David F., Gaming system, gamine device and method employing audio/video programming outcome presentations.
  85. Walker, Jay S.; Gelman, Geoffrey M.; Tulley, Stephen C.; Jorasch, James A.; Zucker, David F., Gaming system, gaming device and method employing audio/video programming outcome presentations.
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  100. Larsen, Kurt M., Gaming system, gaming device, and method for providing an award enhancement feature.
  101. Singer, Adam M.; Nicely, Mark C., Gaming system, gaming device, and method providing one or more alternative wager propositions if a credit balance is less than a designated wager amount.
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