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[미국특허] Cashless gaming system: apparatus and method 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G07F-017/34
출원번호 US-0349688 (2003-01-22)
발명자 / 주소
  • Weiss, Steven A.
출원인 / 주소
  • Casino Data Systems
대리인 / 주소
    McAndrews, Held &
인용정보 피인용 횟수 : 79  인용 특허 : 42

초록

An apparatus and method for cashless gaming wherein a player can select one of a plurality of operating characteristics or game in accordance with player data stored in a memory, and be notified a relative ranking during gaming. In this method player data relating to an attribute or a game of one ga

대표청구항

1. In a system having a first gaming machine and a second gaming machine, said first gaming machine alterable to provide one of a plurality of operating characteristics selected by a player in accordance with player data stored in memory, a method of play of said first gaming machine by the player,

이 특허에 인용된 특허 (42) 인용/피인용 타임라인 분석

  1. Lucero James L. (280 Arbolada Dr. Arcadia CA 91006), Apparatus and method for providing credit for operating a gaming machine.
  2. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Automated play gaming device.
  3. Lucero Andres R. (Reno NV) Williams David E. (San Francisco CA) Nelson James L. (Reno NV), Cash accounting and surveillance system for games.
  4. Holch Niels C. (Arlington VA) Riolo Frank J. (Rome NY), Cashless computerized video game system and method.
  5. Dickinson Peter D. (Reno NV) Schreiber Charles T. (Sparks NV) Pease Logan (Reno NV), Cashless gaming apparatus and method.
  6. Burns James G. ; Maxey Robert R., Coinless slot machine system and method.
  7. Bell Lyle L. ; Brolick Anthony J. ; Scott Daniel H., Combined cashless/cash gaming machine.
  8. Scagnelli John B. ; Fiscella Joseph A., Computer lottery wagering system.
  9. Falciglia Sal, Computer-based system and method for playing a poker-like game.
  10. Walker Jay S. ; Jorasch James A., Database driven online distributed tournament system.
  11. Pellegrini Frank J. (Hoffman Estates IL), Electronic access control system for coin-operated games and like selectively accessible devices.
  12. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Electronic gaming system offering premium entertainment services for enhanced player retention.
  13. Kelmer Aaron ; Kelmer Michael Simon, Floppy-disk entertainment and gambling system for personal computers.
  14. Dubno Michael (5938 Liebig Ave. Riverdale NY 10471) Dubno Daniel (261 W. 11th St. New York NY 10014), Food service ordering terminal with video game capability.
  15. Rapoport Lawrence D. (2278 Manning Ave. Los Angeles CA 90064) Demilly Pascal (9600 19th St. ; Apt. #18 Alta Loma CA 91701), Food services routing system including seating location display.
  16. LeStrange Michael M. (Brigantine NJ) Watson William H. (Reno NV) Raven ; deceased Richard C. (late of Reno NV by Barbara B. Raven ; administratrix), Game machine accounting and monitoring system.
  17. Sarbin Theodore R. (Reno NV) Brugger Paul R. (Carson City NV) Wellman Walter H. (Sparks NV) Kuhns Darryl E. (Reno NV), Game machine data transfer system utilizing portable data units.
  18. Schulze Ullrich (Wiesbaden DEX) Niederlein Horst (Bingen DEX) Pickardt Hans-Joachim (Bingen DEX), Game machine system with money-processing station.
  19. Takemoto Takatoshi,JPX, Game play media lending machine and gaming house management system.
  20. Walker Jay S. ; Sparico Thomas M. ; Jorasch James A., Gaming device for a flat rate play session and a method of operating same.
  21. Weiss Steven A. ; Carlson Rex R., Gaming device security system: apparatus and method.
  22. Hedrick Joseph R. ; Luciano ; Jr. Robert A. ; Legras Jean Pierre ; Griswold Chauncey W. ; Stephan Don C., Gaming machine having secondary display for providing video content.
  23. Raven Richard (Reno NV) Miner Thomas (Reno NV) Stone Jay (Reno NV), Gaming machine information, communication and display system.
  24. Camaisa Allan J. ; Wadkins E. Tracy ; Gayda Karen M., Interactive visual ordering system.
  25. Acres John F., Method and apparatus for controlling the cost of playing an electronic gaming device.
  26. Weiss Steven A., Method and apparatus for gaming in a series of sessions.
  27. Walker Jay S. ; Jorasch James A. ; Mik Magdalena, Method and apparatus for operating a gaming device to dispense a specified amount.
  28. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Method and system for adapting gaming devices to playing preferences.
  29. Acres John, Method apparatus for promoting play on a network of gaming devices.
  30. Paradinas Pierre,FRX ; Vandewalle Jean-Jacques,FRX, Method for conducting a transaction between a chip card and an information system.
  31. John F. Acres, Method for crediting a player of an electronic gaming device.
  32. Molnick Melvin, Method of participating in a live casino game from a remote location.
  33. Lucero ; Andres R. ; Gilbert ; Roy E. ; Stevens ; Jack H., Monitoring system for use with amusement game devices.
  34. Franchi John Franco, Open architecture casino operating system.
  35. Harlick Neville G. (Sydney AUX), Poker machine communication system.
  36. Crevelt Dwight E. ; Luciano Robert A., Preset amount electronic funds transfer system for gaming machines.
  37. Moder Kenneth P. (West Lafayette IN), Process for preparing intermediates to nizatidine and related compounds.
  38. Solimeno Duane (Newington CT) Koeppen Peter L. (Houston TX) Rogers Gerald (Sugarland TX) Brown Sammy K. (Midland TX), Programmable game with virtual CPU\s sharing ALU and memory for simultaneous execution of independent game inputs.
  39. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Remote gaming device.
  40. Pease Logan L. (Reno NV) Bond Eugene T. (Las Vegas NV) Crevelt Dwight E. (Las Vegas NV) Holmes ; Jr. Verne F. (Las Vegas NV), Secure automated electronic casino gaming system.
  41. Craine, Philip L., System and method for tracking casino promotional funds and apparatus for use therewith.
  42. Tillery Michael L. (Rockford) Harlan Eugene G. (Rockford) Martin John (Rockford) Zammuto Samuel N. (Rockford) Bonilla Marcio (Rockford IL), System for remotely crediting and billing usage of electronic entertainment machines.

이 특허를 인용한 특허 (79) 인용/피인용 타임라인 분석

  1. Buchholz, Dale R.; Getz, James J.; Rathsack, Erhard W.; Smith, Pamela S.; Steere, Noel S., Account-based-wagering mobile controller.
  2. Henry, Jeffery Wayne; Schooley, John Timothy, Amusement water rides involving exercise circuits.
  3. Henry, Jeffery Wayne; Schooley, John Timothy, Amusement water rides involving games of chance.
  4. Henry, Jeffery Wayne; Schooley, John Timothy, Amusement water rides involving interactive user environments.
  5. Walker, Jay S.; Ellenthal, Matthew P., Applications for gaming devices in a networked environment.
  6. Walker, Jay S.; Jorasch, James A.; Tedesco, Robert C., Budget-defined flat rate play contract parameters.
  7. Walker,Jay S.; Jorasch,James A.; Tedesco,Robert C., Budget-defined flat rate play contract parameters.
  8. Parrott, Gregory H., Concurrent play on multiple gaming machines.
  9. Henry, Jeffery W.; Mosley, David, Control system for water amusement devices.
  10. Lind, Clifton E.; Lind, Jefferson C.; O'Connor, Brendan M.; Loebig, Gary L.; Lannert, Robert F.; Enzminger, Joseph R., Dynamically configurable gaming system.
  11. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Fincham, Magdalena M.; Santisi, Steven M.; Gilman, Norman C.; Sparico, Thomas M., Gaming device for a flat rate blackjack game play session and a method of operating same.
  12. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Fincham, Magdalena M.; Santisi, Steven M.; Gilman, Norman C.; Sparico, Thomas M., Gaming device for a flat rate play session and method of operating same.
  13. Gilliland, John J.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple display interfaces.
  14. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  15. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  16. Kaminkow, Joseph E.; Jones, Aaron T., Gaming device having touch activated alternating or changing symbol.
  17. SeLegue, Dylan B.; Wenker, Ross D., Gaming system and method employing multi-directional interaction between multiple concurrently played games.
  18. Marston, Daniel W.; Joung, Sek Hwan, Gaming system and method for providing a triggering event based on a collection of units from different games.
  19. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  20. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  21. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  22. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  23. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  24. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  25. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  26. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  27. Decasa, Jr., Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  28. Decasa, Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  29. Lark, David R.; Holsclaw, Benjamin R.; Brown, Bradford; Papson, Ronald P.; Ruymann, Robert W., Gaming system and method providing a gaming tournament having a variable average expected point payout.
  30. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  31. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  32. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  33. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  34. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  35. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  36. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  37. Walker, Jay S.; Patterson, Michael W.; Palumbo, Nancy; Tulley, Stephen C., Group play of a lottery game.
  38. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  39. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  40. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  41. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  42. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  43. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for facilitating play of a gaming device.
  44. Henry, Jeffery Wayne; Schooley, John, Method and system of participant identifiers for water amusement parks.
  45. Walker, Jay S.; Sparico, Thomas M.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Methods and apparatus for facilitating a flat rate play session and for extending same.
  46. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  47. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  48. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  49. Schlottmann, Greg; Graham, Jacob Thomas; Wolf, Bryan D.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  50. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  51. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  52. Breckner, Robert E.; Benbrahim, Jamal; Vasquez, James A.; Bansemer, Mark W.; Baerlocher, Anthony J., Server based gaming system having multiple progressive awards.
  53. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan D.; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  54. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  55. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  56. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
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