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연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

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연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

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다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays) 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
출원번호 US-0939787 (2001-08-28)
발명자 / 주소
  • Marks, Daniel M.
  • Singer, Anthony M.
  • Marks, Howard M.
출원인 / 주소
  • IGT
대리인 / 주소
    Bell, Boyd &
인용정보 피인용 횟수 : 250  인용 특허 : 22

초록

A method of playing a slot machine game in which a player wagers upon one or more symbols and then collect awards for combinations of two or more symbols wagered upon appearing in adjacent to each other in the symbol matrix. The slot machine game may also provide a symbol repositioning feature in wh

대표청구항

1. A method of playing a slot machine game using a symbol matrix formed by a plurality of rows intersecting a plurality of columns, the plurality of rows and columns including a plurality of symbols, comprising the steps of:(a) wagering upon at least one symbol from the plurality of symbols;(b) rand

이 특허에 인용된 특허 (22)

  1. Seelig, Jerald C.; Henshaw, Lawrence M., Ball selector and display device for use with gaming devices.
  2. Joel R. Jaffe ; Damon E. Gura ; Erica Frohm, Bonus games for gaming machines with strategy options.
  3. Odom, Wayne, Electronic bingo game and method.
  4. Glasson Naomi,ATX, Electronic game with moving bonus symbol.
  5. Dietz ; II Michael J., Electronic second spin slot machine.
  6. Derek J. Webb GB, Game of chance using patterns of symbols having at least two defining criteria.
  7. Kaminkow, Joseph E., Gaming device having touch activated alternating or changing symbol.
  8. Baerlocher Anthony J. ; Blomquist Cari L. ; Peterson Lance L., Gaming device with signified reel symbols.
  9. Jaffe, Joel R., Gaming machine with moving symbols on symbol array.
  10. Frohm, Erica A.; Giobbi, John J.; Gura, Damon E.; Jaffe, Joel R.; Raneses, Marc A., Gaming machine with player selected events.
  11. Ainsworth, Mark, Gaming machine with uneven paylines.
  12. Boylan Eugene B. (Zephyr Cove NV) Delise Anthony J. (Minden NV) Koerner Robert F. (Gardnerville NV), Method of playing a wagering game.
  13. William R. Adams, Method of playing game and gaming games with an additional payout indicator.
  14. Crouch Philip C. (8 Davies Avenue 2030 Vaucluse ; New South Wales AUX), Multi-line gaming machine.
  15. Moody Ernest W. ; Matanky Michael, Multi-line slot machine method.
  16. Bennett Nicholas Luke,AUX, Multiline gaming machine.
  17. Row Edward J. (Mountain View CA) Boucher Laurence B. (Saratoga CA) Pitts William M. (Los Altos CA) Blightman Stephen E. (San Jose CA), Parallel I/O network file server architecture.
  18. Hooker Donald E. (Wilmette IL), Slot machine apparatus.
  19. Bennett Nicholas Luke,AUX, Slot machine game with dynamic payline.
  20. Crawford Curtis J. ; Jackson James P., Slot machine with symbol save feature.
  21. Yoseloff Mark L., Video numbers game.
  22. Olliges William E. (Barrington Hills IL), Video slot machine.

이 특허를 인용한 특허 (250)

  1. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Electronic game and method for playing a game based upon removal and replacing symbols in the game matrix.
  2. Marks, Daniel; Singer, Anthony; Marks, Howard, Electronic game and method for playing a game based upon removal and replacing symbols in the game matrix.
  3. Marks,Daniel; Singer,Anthony; Marks,Howard, Electronic game and method for playing a game based upon removal and replacing symbols in the game metrix.
  4. Okada, Kazuo; Fujimoto, Jun; Nireki, Takao; Manabe, Kunihiro; Kukita, Noritoshi, Game system.
  5. Okada, Kazuo; Fujimoto, Jun; Nireki, Takao; Manabe, Kunihiro; Kukita, Noritoshi, Game system.
  6. Caputo, Scott A.; Nicely, Mark C.; Griffin, Ryan M., Gaming device and method for providing a free spin game with payline multipliers.
  7. Caputo, Scott A.; Nicely, Mark C.; Griffin, Ryan M., Gaming device and method for providing a free spin game with payline multipliers.
  8. Caputo, Scott A.; Nicely, Mark C.; Griffin, Ryan M., Gaming device and method for providing a free spin game with payline multipliers.
  9. Wolf, Bryan D., Gaming device and method having designated rules for determining ways to win.
  10. Baerlocher, Anthony J.; Rodgers, Paulina; Cohen, Alexander C., Gaming device and method having independent reels and multiple ways of winning.
  11. Baerlocher, Anthony J.; Rodgers, Paulina; Cohen, Alexander Casey Naglestad, Gaming device and method having independent reels and multiple ways of winning.
  12. Baerlocher, Anthony J.; Rodgers, Paulina; Cohen, Alexander Casey Naglestad, Gaming device and method having independent reels and multiple ways of winning.
  13. Baerlocher, Anthony J., Gaming device and method having purchasable enhanced paytables.
  14. Baerlocher, Anthony J., Gaming device and method having purchasable enhanced paytables.
  15. Baerlocher, Anthony J., Gaming device and method having purchasable enhanced paytables.
  16. Baerlocher, Anthony J., Gaming device and method having purchasable enhanced paytables.
  17. Baerlocher, Anthony J., Gaming device and method having purchasable enhanced paytables.
  18. Baerlocher, Anthony J., Gaming device and method having purchasable enhanced paytables.
  19. Baerlocher, Anthony J., Gaming device and method having purchasable enhanced paytables.
  20. Mattice, Harold E.; Gadda, Christian E.; Stockdale, James W.; Griswold, Chan W.; Wilder, Richard, Gaming device and method having purchasable randomly selected paytables.
  21. Mattice, Harold E.; Gadda, Christian E.; Stockdale, James W.; Griswold, Chan W.; Wilder, Richard, Gaming device and method having purchasable randomly selected paytables.
  22. Mattice, Harold E.; Gadda, Christian E.; Stockdale, James W.; Griswold, Chan W.; Wilder, Richard, Gaming device and method having purchasable randomly selected paytables.
  23. Mattice, Harold E.; Gadda, Christian E.; Stockdale, James W.; Griswold, Chan W.; Wilder, Richard, Gaming device and method having purchasable randomly selected paytables.
  24. Cole, James M.; Bussick, William J., Gaming device and method including moving paylines.
  25. Randall, Dov L.; Oles, David M., Gaming device having a matching symbol game.
  26. Nicely, Mark; Miltenberger, Paul, Gaming device having a rotor-based game with a bonus opportunity.
  27. Miltenberger, Paul D.; Nicely, Mark C., Gaming device having a wheel-based game.
  28. Miltenberger, Paul D.; Nicely, Mark C., Gaming device having a wheel-based game.
  29. Muir, David H., Gaming device having dynamic paylines.
  30. Muir, David H., Gaming device having dynamic paylines.
  31. Jensen, Janna B.; Larsen, Kurt; Cuddy, Ryan William, Gaming device having expanding and rolling wild symbols.
  32. Jensen, Janna B.; Larsen, Kurt; Cuddy, Ryan William, Gaming device having expanding and rolling wild symbols.
  33. Wotton, Adrian; Tjioe, Anton, Gaming device having persistently extending wild symbols.
  34. Singer, Anthony; Zoble, Aaron Stuart, Gaming device having positional symbol awards.
  35. Singer, Anthony; Zoble, Aaron Stuart, Gaming device having positional symbol awards.
  36. Welty, Philip B.; Ballone, Jonathan; Zoble, Aaron Stuart; Singer, Anthony, Gaming device having positional symbol awards.
  37. Fuller, William S., Gaming device having selectively activated extra reel.
  38. Haykin, Brian T.; Zoble, Aaron Stuart; Singer, Anthony; Welty, Philip B., Gaming device having wild symbol generation within a play matrix.
  39. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming device including player selectable wild symbols.
  40. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming device including player selectable wild symbols.
  41. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming device including player selectable wild symbols.
  42. Vorias, William E.; Baerlocher, Anthony J.; Sopala, Daniel W.; Belger, Matthew Earl, Gaming device which displays multiple gaming results wherein subsequent results are formed from previous results.
  43. Kato, Yoichi; Yoshikawa, Kensaku, Gaming machine and game control method thereof, which allow symbol scroll to be manually stopped.
  44. Yoshizawa, Kazumasa; Yamauchi, Hiromoto, Gaming machine and method for controlling the same.
  45. Noda, Satoru, Gaming machine capable of positionally changing sound image.
  46. Yoshizawa, Kazumasa, Gaming machine determining payout symbol in second game.
  47. Yoshizawa, Kazumasa, Gaming machine determining payout symbol in second game requiring more player's involvement.
  48. Saito, Hiroki; Uchida, Masafumi, Gaming machine executing free game and control method thereof.
  49. Saito, Hiroki; Uchida, Masafumi, Gaming machine executing free game and control method thereof.
  50. Englman, Allon G.; Jaffe, Joel R.; Rothschild, Wayne H., Gaming machine having an enhanced game play scheme.
  51. Englman, Allon G.; Jaffe, Joel R.; Rothschild, Wayne H., Gaming machine having an enhanced game play scheme.
  52. Englman, Allon G.; Jaffe, Joel R.; Rothschild, Wayne H., Gaming machine having an enhanced game play scheme.
  53. Hornik, Jeremy M.; Aoki, Dion K.; Jaffe, Joel R.; Poole, James J.; Englman, Allon G., Gaming machine having enhanced bonus game play schemes.
  54. Hornik, Jeremy M.; Aoki, Dion; Jaffe, Joel R.; Poole, James; Englman, Allon, Gaming machine having enhanced bonus game play schemes.
  55. Jackson, Kathleen Nylund, Gaming machine having independent spinning forms and multiple pay lines.
  56. Noda, Satoru, Gaming machine having speakers outputting different sound at different positions and display generating display effect.
  57. Olivas, Consuelo; Nguyen, Binh T.; Paulsen, Craig A.; Michaelson, Richard E.; Wolf, Bryan D., Gaming machine including redo feature.
  58. Olivas, Consuelo; Nguyen, Binh T.; Paulsen, Craig P.; Michaelson, Richard E.; Wolf, Bryan D., Gaming machine including redo feature.
  59. Kadode, Yutaka; Hashimoto, Kohei; Abe, Fumiya, Gaming machine producing effect when awarding benefit and control method thereof.
  60. Kadode, Yutaka; Hashimoto, Kohei; Abe, Fumiya, Gaming machine producing effect when awarding benefit and control method thereof.
  61. Kato, Yoichi; Yoshikawa, Kensaku, Gaming machine that executes free game and the play method.
  62. Osawa,Akira, Gaming machine with column linking feature.
  63. Casey, Michael P.; Englman, Allon G.; Fiden, Daniel P; Hornik, Jeremy M.; Jaffe, Joel R., Gaming machine with interactive pop-up windows providing enhanced game play schemes.
  64. Bucknall, Helen; Emmett, Amanda; Woodcroft, Craig; Crompton, Nigel, Gaming machine with transparent symbol carriers.
  65. Berman, Bradley; Malkovich, Jason; Rebecca, Schuh; Shapiro, Chad; Martin, Adam, Gaming method and apparatus for facilitating a game involving 2D and 3D play areas.
  66. Berman, Bradley; Malkovich, Jason; Schuh, Rebecca; Shapiro, Chad; Martin, Adam, Gaming method and apparatus for facilitating a game involving 2D and 3D play areas.
  67. Berman, Bradley; Malkovich, Jason; Schuh, Sr., Rebecca; Shapiro, Chad; Martin, Adam, Gaming method and apparatus for facilitating a game involving 2D and 3D play areas.
  68. Okada, Kazuo; Abe, Hiroki, Gaming system and control method thereof which determines transition to special game.
  69. Saunders, Brian F.; Caputo, Scott A., Gaming system and method configured to operate a game associated with a reflector symbol.
  70. Hughes, William K.; Brown, Bradford D.; LeFever, Kimberly N., Gaming system and method displaying one or more additional symbols of a group of designated symbols when less than all of the designated symbols of the group are displayed.
  71. Hughes, William Keith; Gerchak, Christian; Filipour, Cameron; Maya, Kimberly K.; Kennedy, Timothy, Gaming system and method for determining awards based on interacting symbols.
  72. Rodgers, Paulina; Parker, Christmas C.; Hoffman, Benjamin C., Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality.
  73. Rodgers, Paulina; Parker, Christmas C.; Hoffman, Benjamin C., Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality.
  74. Nicely, Mark C.; Saunders, Brian F.; Leupp, Jon M.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  75. Nicely, Mark C.; Zoltewicz, Benjamin J.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  76. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with multiple symbol display position elements.
  77. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with multiple symbol display position elements.
  78. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  79. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  80. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  81. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  82. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  83. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  84. Leupp, Jon M., Gaming system and method for providing a cascading symbol game with symbol class eliminations.
  85. Leupp, Jon M., Gaming system and method for providing a cascading symbol game with symbol class eliminations.
  86. Caputo, Scott A.; Nicely, Mark C.; Saunders, Brian F., Gaming system and method for providing a cascading symbol game with upgrade events.
  87. Caputo, Scott A.; Nicely, Mark C.; Saunders, Brian F.; Ferris, Colin M.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with upgrade events.
  88. Edwards, Stephen J., Gaming system and method for providing a cascading symbol game with upgrade events.
  89. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  90. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  91. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  92. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  93. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  94. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  95. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  96. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  97. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  98. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  99. Saunders, Brian F., Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols.
  100. Saunders, Brian F., Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols.
  101. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  102. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  103. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  104. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  105. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  106. Friedman, Stacy A.; Dubois, Cooper, Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols.
  107. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  108. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  109. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  110. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  111. Saunders, Brian F., Gaming system and method for providing a symbol game.
  112. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  113. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  114. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  115. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  116. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  117. Tan, Carmen Atienza, Gaming system and method for providing enhanced player opportunities for depositing monetary amounts above a designated level.
  118. Tan, Carmen Atienza, Gaming system and method for providing enhanced player opportunities for depositing monetary amounts above a designated level.
  119. Tan, Carmen Atienza, Gaming system and method for providing enhanced player opportunities for depositing monetary amounts above a designated level.
  120. Council, Shannon L.; Heenan, Paul S.; Hupp, Shawn A.; Leiker, Gilbert F.; Maya, Kimberley K.; Parrilla Pereira, Alejandro; Rud, Adam C.; Salgado, Oscar E.; Stisser, Corey E.; Strader, Shenea A.; Yi, Jae M., Gaming system and method for providing plays of multiple games.
  121. Zurawski, Troy; Bolling, Jr., T. Grant; Frazee, Brant, Gaming system and method having matching symbol stacks and additional award opportunities.
  122. Rodgers, Paulina, Gaming system and method having wager dependent different symbol evaluations.
  123. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system and method including points of symbol expansion.
  124. Basallo, Leandro; Isaacson, Timothy L.; Leupp, Jon M.; Saunders, Brian F.; Nicely, Mark C.; Louie, Nguyen T., Gaming system and method providing a slot game employing a randomly selected set of reels.
  125. Basallo, Leandro; Isaacson, Timothy L.; Leupp, Jon M.; Saunders, Brian F.; Nicely, Mark C.; Louie, Nguyen T., Gaming system and method providing a slot game employing a randomly selected set of reels.
  126. Basallo, Leandro; Isaacson, Timothy L.; Leupp, Jon M.; Saunders, Brian F.; Nicely, Mark C.; Louie, Nguyen T., Gaming system and method providing a slot game employing a randomly selected set of reels.
  127. Basallo, Leandro; Isaacson, Timothy L.; Leupp, Jon M.; Saunders, Brian F.; Nicely, Mark C.; Louie, Nguyen T., Gaming system and method providing a slot game employing a randomly selected set of reels.
  128. Caputo, Scott A.; Basallo, Leandro; Leupp, Jon M., Gaming system and method providing a slot game including a symbol generator modification event.
  129. Caputo, Scott A.; Basallo, Leandro; Leupp, Jon M., Gaming system and method providing a slot game including a symbol generator modification event.
  130. Zurawski, Troy; Frazee, Brant, Gaming system and method providing a slot game including a symbol replacement feature.
  131. Zielinski, John H.; Fullenwider, Eric D., Gaming system and method providing additional award opportunity based on a plurality of accumulated designated symbols.
  132. Saunders, Brian F., Gaming system and method providing multi-dimensional symbol wagering game.
  133. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count.
  134. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count and/or a value of one or more modifiers.
  135. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count and/or a value of one or more modifiers.
  136. Saunders, Brian F.; Lafky, Ernest M., Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a value of one or more modifiers.
  137. Baerlocher, Anthony J.; Gerrard, Peter, Gaming system and method providing simultaneous gaming with linked paytable events.
  138. Baerlocher, Anthony J.; Gerrard, Peter, Gaming system and method providing simultaneous gaming with linked paytable events.
  139. Baerlocher, Anthony J.; Gerrard, Peter, Gaming system and method providing simultaneous gaming with linked paytable events.
  140. Saunders, Brian F.; Caputo, Scott A., Gaming system and method that determines awards based on quantities of symbols included in one or more strings of related symbols displayed along one or more paylines.
  141. Peterson, Lance R., Gaming system having a common display, a first bonus game or a first bonus game paytable and an option to purchase a second bonus game or a second bonus game paytable with relatively expected higher values.
  142. Nicely, Mark C.; Miltenberger, Paul D., Gaming system having a dice-based game with a plurality of wager areas.
  143. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system including wild symbols.
  144. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system including wild symbols.
  145. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system including wild symbols.
  146. Nicely, Mark C., Gaming system, device, and method providing a multiple streak game.
  147. Nicely, Mark C., Gaming system, device, and method providing a multiple streak game.
  148. Hoffman, Benjamin, Gaming system, gaming device and gaming method providing stacking symbols.
  149. Rodgers, Paulina; Cregan, Karen Michelle; Hoffman, Benjamin C., Gaming system, gaming device and gaming method providing stacking symbols and convertible reels.
  150. Rodgers, Paulina; Cregan, Karen Michelle; Hoffman, Benjamin C., Gaming system, gaming device and gaming method providing stacking symbols and convertible reels.
  151. De Waal, Daniel J.; Baerlocher, Anthony J., Gaming system, gaming device and method for enabling a current bet to be placed on a future play of a wagering game.
  152. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game.
  153. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element.
  154. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols.
  155. Kennedy, Timothy L.; O'Day, Cullen P.; Rodgers, Paulina; Lester, Robert F., Gaming system, gaming device and method for providing a persistence game with multiple symbol evaluations.
  156. Kennedy, Timothy L.; O'Day, Cullen P.; Rodgers, Paulina; Lester, Robert F., Gaming system, gaming device and method for providing a persistence game with multiple symbol evaluations.
  157. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  158. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  159. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  160. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  161. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  162. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  163. Wadleigh, William R.; Ching, Erick T, Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets.
  164. Wadleigh, William R.; Ching, Erick T., Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets.
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