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[미국특허] Method and system for archiving and forwarding multimedia production data 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-015/16
  • H04L-012/16
출원번호 US-0121646 (2002-04-12)
발명자 / 주소
  • Moller,Matthew Donaldson
  • Lyus,Graham Edward
  • Franke,Michael Martin
출원인 / 주소
  • Avid Technology, Inc.
인용정보 피인용 횟수 : 38  인용 특허 : 64

초록

Methods and system are disclosed for archiving and forwarding multimedia data. A server can receive multimedia data for a project from any number of users. The server can archive or store the multimedia data in a database for later access. The server can distribute the received multimedia data to us

대표청구항

What is claimed is: 1. A method for a server to archive and forward sequence data related to a collaborative project, the server connected to a plurality of clients for users associated with the collaborative project via a network and receiving updates from the plurality of clients by the users con

이 특허에 인용된 특허 (64) 인용/피인용 타임라인 분석

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  60. Kikinis Dan (Saratoga CA), Video collection and distribution system with interested item notification and download on demand.
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  63. Dom Byron Edward ; Petkovic Dragutin, Video story board user interface for selective downloading and displaying of desired portions of remote-stored video data objects.
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이 특허를 인용한 특허 (38) 인용/피인용 타임라인 분석

  1. Dua, Robin, Apparatus and method of transmitting content.
  2. Dua, Robin, Apparatus, system and method of establishing communication between an application operating on an electronic device and a near field communication (NFC) reader.
  3. Dua, Robin, Apparatus, system, and method of wirelessly transmitting and receiving data.
  4. Dua, Robin, Apparatus, system, and method of wirelessly transmitting and receiving data.
  5. Dua, Robin, Apparatus, system, and method of wirelessly transmitting and receiving data from a camera to another electronic device.
  6. Dougherty, James; Zato, Thomas; Filippini, Gianluca; Steffens, Reinhard R, Application tracks in audio/video containers.
  7. Applewhite, Douglas Robert; Foster, Christopher Joseph; Stoddard, Joshua Forrest; Dubrofsky, Sylvain, Biasing a musical performance input to a part.
  8. Challinor, Ryan; Boch, Matthew C., Dance competition game.
  9. Flury, Marc A.; Crooker, Kasson D.; Boch, Matthew C.; Egozy, Eran B.; Tate, Dean N.; Goldstein, Seth; Adams, Isaac; Carriuolo, Adam, Dance game and tutorial.
  10. Stoddard, Joshua Forrest; Foster, Christopher Joseph; Dubrofsky, Sylvain, Displaying song lyrics and vocal cues.
  11. Miyoshi,Osamu; Shioda,Eiichiro, Message transmission and reception controlling system.
  12. Shikuma, Theodore M., Method and system for providing dailies and edited video to users.
  13. Gamble, Jonathan Bailey, Method and system for transferring large data files over parallel connections.
  14. Kobayashi, Kenji; Kuwahara, Takeshi, Method of autonomic representative selection in local area networks.
  15. Kobayashi, Kenji; Kuwahara, Takeshi, Method of autonomic representative selection in local area networks.
  16. Franke, Michael Martin; Gamble, Johnathan Bailey; Henshall, William Russell; Jacobs, Aaron Sasha Cabral; Moller, Matthew Donaldson; Vandellos, Dimitri, Methods and system using a local proxy server to process media data for local area users.
  17. Adams, Isaac; Boch, Matthew C.; Flury, Marc A., Movement based recognition and evaluation.
  18. Bose, Patrick Glen; Vong, Ky Tong, Physical server discovery and correlation.
  19. Bose, Patrick Glen; Vong, Ky Tong; Vaidya, Shrikant Jay, Port pooling.
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  22. Ramos, Aurelio R., Preventing subtractive track separation.
  23. Boch, Matthew C.; Crooker, Kasson D.; Tate, Dean N.; Adams, Isaac; Carriuolo, Adam; Glinert, Eitan, Prompting a player of a dance game.
  24. Boch, Matthew C.; Crooker, Kasson D.; Tate, Dean N.; Carriuolo, Adam; Adams, Isaac; Glinert, Eitan, Prompting a player of a dance game.
  25. Schmidt, Daniel A.; LoPiccolo, Gregory B.; Egozy, Eran, Providing realistic interaction to a player of a music-based video game.
  26. Bose, Patrick Glen; Vong, Ky Tong, Server change management.
  27. Bennett, Bryn; Booth, Jason D.; Dubrofsky, Sylvain, Simulating musical instruments.
  28. Bennett, Bryn; Booth, Jason D.; Dubrofsky, Sylvain, Simulating musical instruments.
  29. Booth, Jason D.; Bennett, Bryn; Dubrofsky, Sylvain; Monsalvatge, Michael; Sharpe, Matthew J.; Stoddard, Joshua F.; Teasdale, Daniel C., Simulating musical instruments.
  30. Dubrofsky, Sylvain; Applewhite, Douglas R.; Monsalvatge, Michael; Schmidt, Daniel A.; Teasdale, Daniel C., Simulating musical instruments.
  31. Pitsch, Geoff; Teasdale, Daniel Charles; Brakeley, Daniel Asher; Schmidt, Daniel, Systems and methods for asynchronous band interaction in a rhythm action game.
  32. Kay, Robert; LoPiccolo, Greg; Schmidt, Daniel; Rigopulos, Alexander, Systems and methods for indicating input actions in a rhythm-action game.
  33. Kay, Robert; LoPiccolo, Greg; Schmidt, Daniel; Rigopulos, Alexander, Systems and methods for indicating input actions in a rhythm-action game.
  34. Teasdale, Daniel Charles; Pitsch, Geoff; Brakeley, Daniel Asher; Schmidt, Daniel, Systems and methods for online band matching in a rhythm action game.
  35. Kay, Robert; Teasdale, Daniel; Foster, Chris; Schmidt, Dan, Systems and methods for reinstating a player within a rhythm-action game.
  36. Kay, Robert; Lesser, Ryan; LoPiccolo, Gregory B.; Schmidt, Daniel; McGinnis, Kevin Morris; Wright, Nathan H., Systems and methods for simulating a rock band experience.
  37. Bose, Patrick Glen, Virtual server cloning.
  38. Dua, Robin, Wireless inter-device data processing configured through inter-device transmitted data.

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