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[미국특허] Gaming device having independent reel columns 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
출원번호 US-0327803 (2006-01-06)
등록번호 US-7309281 (2007-12-18)
발명자 / 주소
  • Baerlocher,Anthony J.
  • Webb,Bayard S.
출원인 / 주소
  • IGT
대리인 / 주소
    Bell, Boyd & Lloyd LLP
인용정보 피인용 횟수 : 52  인용 특허 : 34

초록

A gaming device having unisymbol display reels, wherein each symbol on a display of the gaming device represents or is included on a different reel. The present invention structures the paylines of the gaming device such that the gaming device can include different reel strips having different winni

대표청구항

The invention is claimed as follows: 1. A method of operating a gaming device having a slot game, said method comprising: (a) providing a plurality of unisymbol display reels in the slot game, at least one of said unisymbol display reels having a different probability of generating at least one sym

이 특허에 인용된 특허 (34) 인용/피인용 타임라인 분석

  1. Nagao Yuji (Tokyo JPX) Kinoshita Yoshihiro (Chofu JPX), Clot machine.
  2. Cannon Lee ; O'Donovan John, Device and method for displaying a final gaming result.
  3. Ekiert Andrew (Bronte AUX), Divided table gaming machine.
  4. Telnaes Inge S. (4435 Canyon Dr. Reno NV 89509), Electronic gaming device utilizing a random number generator for selecting the reel stop positions.
  5. Dietz ; II Michael J., Electronic second spin slot machine.
  6. Nicastro Neil D. (Chicago IL) Durham Timothy J. (Chicago IL), Fractional branching reel-type slot machine.
  7. Anthony J. Baerlocher ; Bayard S. Webb, Gaming device having independent reel columns.
  8. Vazquez ; Jr. Hilario (Chicago IL) Yarnold Paul R. (Chicago IL), Gaming device having player selectable winning combinations.
  9. Sunaga Isao,JPX, Gaming machine.
  10. Tiberio Dominic (Las Vegas NV), Gaming machine having compound win line.
  11. Yoseloff Mark L., Method and apparatus for configuring a slot-type wagering game.
  12. Adams William R., Method of playing game and gaming device with at least one additional payout indicator.
  13. Adams William R., Method of playing game and gaming games with an additional payout indicator.
  14. Adams William R., Method of playing game and gaming games with an additional payout indicator.
  15. Crouch Philip C. (8 Davies Avenue 2030 Vaucluse ; New South Wales AUX), Multi-line gaming machine.
  16. Moody Ernest W. ; Matanky Michael, Multi-line slot machine method.
  17. Moody Ernest W. ; Matanky Michael, Multi-line slot machine method.
  18. Bennett Nicholas Luke,AUX, Multiline gaming machine.
  19. Hagiwara Takashi (Zama JPX), Multiline slot machine.
  20. Smyth Richard E. (Kyle Bay AUX), Multiple tier random number generator.
  21. Payne Tony ; Nicely Mark C., Non-rectangular and/or non-orthogonal arrangement of gambling elements in a gaming apparatus.
  22. Gauselmann Paul (Espelkamp DEX), Slot machine.
  23. Inoue Haruo (Tokyo JPX), Slot machine.
  24. Inoue Haruo (Tokyo JPX), Slot machine.
  25. Inoue Haruo,JPX, Slot machine.
  26. Kishishita Ryutaro (109 Yamatecho Naka-ku ; Yokohama ; Kanagawa JPX), Slot machine.
  27. Inoue Haruo,JPX, Slot machine having two distinct sets of reels.
  28. Bennett Nicholas Luke,AUX, Slot machine with color changing symbols.
  29. Wilson ; Jr. Robert J. ; Gomez Benjamin T. ; Thomas Alfred, Slot machine with incremental pay-off multiplier.
  30. Bennett Nicholas L. (Mosman NSW AUX), Slot machine with long and short pseudo reel strip.
  31. Piechowiak Robert J., Three reel slot machine with nine ways to win.
  32. Heidel Raymond (Henderson NV) Snider Richard E. (Henderson NV), Touch screen video gaming machine.
  33. Manship Jon (Moncton CAX) Vinneau Michel (Dieppe CAX) Ross David (Moncton CAX) Hach Nathalie (Bouctouche CAX) Maillet Charles (Bouctouche CAX), Video gaming machine.
  34. Manship Jon (Moncton CAX) Vinneau Michel (Dieppe CAX) Ross David (Moncton CAX) Hache Nathalie (Bouctouche CAX) Maillet Charles (Bouctouche CAX), Video gaming machine.

이 특허를 인용한 특허 (52) 인용/피인용 타임라인 분석

  1. Hornik, Jeremy, Association or linking of symbol bearing array elements in a gaming machine.
  2. Hornik, Jeremy, Association or linking of symbol bearing array elements in a gaming machine.
  3. Hernandez, Juan C.; Garamendi, Michael T.; Jones, Margaret A.; Frabbiele, Anthony J.; Mahaffey, Mark P.; Kaifesh, Kyle; Beadell, John L., Attachment mechanism for reel basket assembly.
  4. Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having accumulation game with selection of terminator symbols.
  5. Jackson, Kathleen Nylund, Gaming machine having independent spinning forms and multiple pay lines.
  6. Loat, Eric M.; Leger, Francois R.; Davis, Wesley S., Gaming machine with matrix of reels and special symbol features.
  7. Rodgers, Paulina; Parker, Christmas C.; Hoffman, Benjamin C., Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality.
  8. Rodgers, Paulina; Parker, Christmas C.; Hoffman, Benjamin C., Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality.
  9. Caputo, Scott A.; Nicely, Mark C.; Saunders, Brian F.; Ferris, Colin M.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with upgrade events.
  10. Evans, Kyle, Gaming system and method for providing a matching game.
  11. Evans, Kyle, Gaming system and method for providing a matching game.
  12. Saunders, Brian F., Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols.
  13. Saunders, Brian F., Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols.
  14. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  15. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  16. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  17. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  18. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  19. Friedman, Stacy A.; Dubois, Cooper, Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols.
  20. Saunders, Brian F., Gaming system and method for providing a symbol game.
  21. Saunders, Brian F.; Isaacson, Timothy L.; Lafky, Ernest M., Gaming system and method providing a game having a player-adjustable volatility.
  22. Saunders, Brian F.; Isaacson, Timothy L.; Lafky, Ernest M., Gaming system and method providing a game providing an award if a shape of a symbol displayed at a symbol display area corresponds to a shape of that symbol display area.
  23. Leupp, Jon M.; Nicely, Mark C.; Basallo, Leandro; Isaacson, Timothy L.; Caputo, Scott A., Gaming system and method providing a multiplay slot game including a cascading symbols feature in which symbols are removed from corresponding symbol display areas of different sets of symbol display areas.
  24. Saunders, Brian F., Gaming system and method providing multi-dimensional symbol wagering game.
  25. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game.
  26. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element.
  27. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols.
  28. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  29. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  30. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  31. Evans, Kyle, Gaming system, gaming device, and method for providing a cascading style matching game.
  32. Evans, Kyle H., Gaming system, gaming device, and method for providing a cascading style matching game.
  33. Frank, Gregory F.; DeCasa, Rogelio S., Gaming system, gaming device, and method for providing a cascading symbol game including shifting different determined symbols.
  34. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  35. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  36. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  37. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  38. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  39. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  40. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which builds layers of multiple dimension symbols.
  41. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols.
  42. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols.
  43. Frank, Gregory F.; DeCasa, Jr., Rogelio S., Gaming system, gaming device, and method for providing a game with additional win opportunities.
  44. Arora, Prashant; Caputo, Scott A.; Weiss, Alan Robert, Gaming system, gaming device, and method providing a game including a cascading symbols feature causing one or more repositioned symbols to be wild symbols.
  45. Crivelli, Franco E.; Mikhail, Essam; Hernandez, Juan C.; Garamendi, Michael T.; Frabbiele, Anthony J.; Jones, Scott H.; Beadell, John L.; Gowin, Scott T., Lighting assembly for reel slot machine.
  46. Thoeni, Stewart; Crivelli, Franco E.; Mikhail, Essam; Hernandez, Juan C.; Garamendi, Michael T.; Jones, Margaret A.; Frabbiele, Anthony J.; Mahaffey, Mark P.; Kaifesh, Kyle; Jones, Scott H.; Beadell, John L.; Gowin, Scott T., Reel basket assembly.
  47. Crivelli, Franco E.; Mikhail, Essam, Reel basket encoder.
  48. Hornik, Jeremy, System and method for multiple adjusting symbol changes during a wagering game.
  49. Englman, Allon G.; Hornik, Jeremy M., Wagering game with multiple reels forming multiple symbol arrays.
  50. Englman, Allon G.; Hornik, Jeremy M., Wagering game with multiple reels forming multiple symbol arrays.
  51. Englman, Allon G.; Hornik, Jeremy M., Wagering game with multiple reels forming multiple symbol arrays.
  52. Hornik, Jeremy M.; Englman, Allon G., Wagering game with multiple reels forming multiple symbol arrays.

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