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[미국특허] Gaming device having an accumulating award symbol 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-013/00
출원번호 US-0421963 (2006-06-02)
등록번호 US-7338369 (2008-03-04)
발명자 / 주소
  • Mierau,Marc
  • Cregan,Karen M.
  • Baerlocher,Anthony J.
출원인 / 주소
  • IGT
대리인 / 주소
    Bell, Boyd & Lloyd LLP
인용정보 피인용 횟수 : 71  인용 특허 : 105

초록

A gaming device and method which includes a plurality of reels having multiple symbols on the reels. The symbols include at least one activator symbol. In one embodiment, if the player obtains an activator symbol on the reels, the activator symbol activates the symbols that are adjacent to the activ

대표청구항

The invention is claimed as follows: 1. A gaming device operable under control of a processor, said gaming device comprising: a game controlled by the processor; a plurality of reels in the game; a plurality of symbols on the reels, said symbols including at least one designated symbol; a plurality

이 특허에 인용된 특허 (105) 인용/피인용 타임라인 분석

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  31. Baerlocher, Anthony J.; Peterson, Lance R., Gaming device having apparatus and method for producing an award through award elimination or replacement.
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이 특허를 인용한 특허 (71) 인용/피인용 타임라인 분석

  1. Mierau, Marc; Cregan, Karen M.; Baerlocher, Anthony J., Gaming device having an accumulating award symbol.
  2. Ross, Mark; Bond, Gene; DeGarmo, Jay; Cong, Aimin; Steil, Rolland N., Gaming device having destructive chain reaction events.
  3. Berman, Bradley; Shapiro, Chad; Malkovich, Jason; Lamb, Jacob; Berman, Peter; Hurkadli, Anand, Gaming method and apparatus for facilitating a game involving bonus functionality.
  4. Berman, Bradley; Shapiro, Chad; Lamb, Jacob; Martin, Adam; Malkovich, Jason; Cripe, Bradley; Hurkadli, Anand, Gaming method and apparatus for facilitating a game involving specialty functionality.
  5. Berman, Bradley; Shapiro, Chad; Lamb, Jacob; Martin, Adam; Malkovich, Jason; Cripe, Bradley; Hurkadli, Anand, Gaming method and apparatus for facilitating a game involving specialty functionality.
  6. Basallo, Leandro; Caputo, Scott A.; Scharold, Walter B., Gaming system and method configured to provide a musical game associated with unlockable musical instruments.
  7. Hughes, William Keith; Gerchak, Christian; Filipour, Cameron; Maya, Kimberly K.; Kennedy, Timothy, Gaming system and method for determining awards based on interacting symbols.
  8. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M., Gaming system and method for providing a casual wagering game.
  9. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M., Gaming system and method for providing a casual wagering game.
  10. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  11. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  12. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  13. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  14. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  15. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  16. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system and method for providing a persistent game.
  17. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  18. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  19. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  20. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  21. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  22. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  23. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  24. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  25. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  26. Basallo, Leandro; Caputo, Scott A.; Saunders, Brian F., Gaming system and method for providing an offer and acceptance game.
  27. Basallo, Leandro; Caputo, Scott A.; Saunders, Brian F., Gaming system and method for providing an offer and acceptance game.
  28. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system and method having a bonus sequence with available symbols determined in a base game.
  29. Caputo, Scott A.; Taylor, Kevin N., Gaming system and method modifying of one or more options provided to a player based on the player's previously-chosen options.
  30. Caputo, Scott A.; Taylor, Kevin N., Gaming system and method modifying one or more options provided to a player based on the player's previously-chosen options.
  31. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method providing a collection game including at least one customizable award collector.
  32. Caputo, Scott A.; Nicely, Mark C.; Wolf, Bryan D.; Grace, Kelsy J.; Baerlocher, Anthony J., Gaming system and method providing a community selection game providing bonus game selection.
  33. Caputo, Scott A.; Nicely, Mark C.; Wolf, Bryan D.; Grace, Kelsy J.; Baerlocher, Anthony J., Gaming system and method providing a community selection game providing bonus game selection.
  34. Saunders, Brian F.; Isaacson, Timothy L.; Lafky, Ernest M., Gaming system and method providing a game having a player-adjustable volatility.
  35. Saunders, Brian F.; Isaacson, Timothy L.; Lafky, Ernest M., Gaming system and method providing a game providing an award if a shape of a symbol displayed at a symbol display area corresponds to a shape of that symbol display area.
  36. Caputo, Scott A.; Nicely, Mark C.; Parrott, Gregory H., Gaming system and method providing a multiple-player bonus redemption game.
  37. Caputo, Scott A.; Nicely, Mark C.; Parrott, Gregory H., Gaming system and method providing a multiple-player bonus redemption game.
  38. Caputo, Scott A; Nicely, Mark C; Parrott, Greg, Gaming system and method providing a multiple-player bonus redemption game.
  39. Leupp, Jon M.; Nicely, Mark C.; Isaacson, Timothy L., Gaming system and method providing a selection game associated with a plurality of different sets of pickable selections.
  40. Basallo, Leandro; Caputo, Scott A.; Uster, Thomas A.; Wolf, Bryan D.; Parker, Christmas C., Gaming system and method providing a selection game associated with selectable visually unblocked objects and unselectable visually blocked objects.
  41. Basallo, Leandro; Leupp, Jon M.; Isaacson, Timothy L., Gaming system and method providing plays of a game until outcomes associated with one characteristic outnumber outcomes associated with another characteristic by a designated quantity.
  42. Cuddy, Ryan W.; Satterlie, Eric, Gaming system having multiple progressive awards and a bonus game available in a base game operable upon a wager.
  43. Baerlocher, Anthony J., Gaming system, gaming device and method for providing a game having a dynamic award scheme.
  44. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device and method for providing a multiple player persistent game.
  45. Nicely, Mark C.; Nguyen, Binh T.; Captuo, Scott A.; Lafky, Ernie M., Gaming system, gaming device and method for providing a strategy game having a plurality of awards.
  46. Nicely, Mark C.; Nguyen, Binh T.; Caputo, Scott A.; Lafky, Ernie M., Gaming system, gaming device and method for providing a strategy game having a plurality of awards.
  47. Nicley, Mark C.; Nguyen, Binh T.; Caputo, Scott A.; Lafky, Ernie M., Gaming system, gaming device and method for providing a strategy game having a plurality of awards.
  48. Caputo, Scott A.; Nicely, Mark C.; Frank, Gregory F.; Baerlocher, Anthony J., Gaming system, gaming device and method of providing collectors and tokens associated with collectors.
  49. Nicely, Mark C.; Nguyen, Binh T.; Wolf, Bryan D.; Miltenberger, Paul D.; Caputo, Scott A., Gaming system, gaming device and method of providing selection game with interdependent award distribution.
  50. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gaming device and method providing accumulation game.
  51. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gaming device and method providing accumulation game.
  52. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gaming device and method providing accumulation game.
  53. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gaming device and method providing accumulation game.
  54. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gaming device and method providing accumulation game.
  55. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system, gaming device and method providing trace symbols.
  56. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  57. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  58. Caputo, Scott A.; Nicely, Mark C., Gaming system, gaming device, and method for providing a game in which a player collects emblems by positioning accumulators in a field.
  59. Caputo, Scott A.; Nicely, Mark C., Gaming system, gaming device, and method for providing a game in which a player collects emblems by positioning accumulators in a field.
  60. Caputo, Scott A.; Nicely, Mark C., Gaming system, gaming device, and method for providing a game in which a player collects emblems by positioning accumulators in a field.
  61. Nicely, Mark C.; Caputo, Scott A., Gaming system, gaming device, and method for providing a game in which players position selectors within a field of selections based on values masked by the selections.
  62. Caputo, Scott A.; Wolf, Bryan D., Gaming system, gaming device, and method for providing a multiple player game.
  63. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  64. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  65. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  66. Nicely, Mark C.; Baerlocher, Anthony J., Gaming system, gaming devices, and method for providing an enhanced multiple-player bonus redemption game.
  67. Nicely, Mark C.; Baerlocher, Anthony J., Gaming system, gaming devices, and method for providing an enhanced multiple-player bonus redemption game.
  68. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gamng device and method providing accumulation game.
  69. Smith, Vincent P.; Filipour, Cameron A.; Uomini, Dan, Method and apparatus for attractive bonusing.
  70. Smith, Vincent P.; Filipour, Cameron Anthony; Uomini, Dan, Method and apparatus for attractive bonusing.
  71. Hightower, Aaron; McMaster, William; Parrott, Gregory H.; Popovich, Alex, Multiple player gaming station interaction systems and methods.

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