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Method and system for producing dynamically determined drop shadows in a three-dimensional graphical user interface 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06T-015/50
출원번호 US-0965145 (2001-09-27)
등록번호 US-7439975 (2008-10-21)
발명자 / 주소
  • Hsu,Jimmy Ming Der
출원인 / 주소
  • International Business Machines Corporation
대리인 / 주소
    Burwell,Joseph R.
인용정보 피인용 횟수 : 49  인용 특허 : 27

초록

A methodology for generating a drop shadow effect for objects in a graphical user interface is presented. A first object in a presentation space occludes the illumination from a simulated light source, and a dynamically determined drop shadow from the first object may partially occlude a second obje

대표청구항

What is claimed is: 1. A method for generating a shadow effect for objects in a graphical user interface, wherein the graphical user interface simulates a three-dimensional coordinate space by displaying objects whose dimensions are computed in the three-dimensional coordinate space, the method com

이 특허에 인용된 특허 (27)

  1. Hijikata Masashi,JPX, 3-D model window display device.
  2. Nakano Hiroaki ; Sugiyama Takashi ; Bakoglu Halil ; Cossey George, Background image with a continuously rotating and functional 3D icon.
  3. Bier Eric A., Composing layered synthetic graphics filters with limited scopes of operation.
  4. Martin Rocco ; Ray Roger, Conferencing system with remote object display and cursor shadow.
  5. Bardon Didier Daniel Claude ; Berry Richard Edmond ; Isensee Scott Harlan ; Roberts David John,GBX ; Mullaly John Martin, Facilitating viewer interaction with three-dimensional objects and two-dimensional images in virtual three-dimensional.
  6. Matsumoto Takashi (Tokyo JPX), Graphics system shadow generation using a depth buffer.
  7. Lee Harry Charles ; Steiner Walter Robert, Illumination and shadow simulation in a computer graphics/imaging system.
  8. Bogdan Jeffrey L., Inheritable property shading system for three-dimensional rendering of user interface controls.
  9. Bier Eric A., Method and apparatus for composing layered synthetic graphics filters.
  10. Bar-Nahum Guy,ILX, Method and apparatus for generating an artificial shadow in a two dimensional color image.
  11. Miller John David, Method and apparatus for managing windows in three dimensions in a two dimensional windowing system.
  12. Frank Edward H. (Portola Valley CA) Naughton Patrick J. (Palo Alto CA) Gosling James Arthur (Woodside CA) Liu John C. (Cupertino CA), Method and apparatus for presenting information in a display system using transparent windows.
  13. Foran James L. ; van Widenfelt Rolf A., Method and apparatus for shadow generation through depth mapping.
  14. Huffman James R. ; Jambhekar Shrirang Nikanth, Method and system for encoding a book for reading using an electronic book.
  15. Snyder John M. ; Kajiya James T. ; Gabriel Steven A. ; Toelle Michael A., Method and system for improving shadowing in a graphics rendering system.
  16. Neely Shawn R. (Sunnyvale CA), Method for generating soft-edge mattes for visual elements of images.
  17. Gardiner Harold Dee, Method for rendering shadows on a graphical display.
  18. Czerwinski Mary ; Dumais Susan T. ; Robertson George G. ; Robbins Daniel C. ; van Dantzich Maarten Roderik, Methods, apparatus and data structures for providing a user interface, which exploits spatial memory in three-dimensions, to objects and which visually groups matching objects.
  19. Robertson George G. (Palo Alto CA) Mackinlay Jock (Palo Alto CA) Card Stuart K. (Los Altos Hills CA), Moving an object in a three-dimensional workspace.
  20. Robertson George G. (Palo Alto CA) Mackinlay Jock (Palo Alto CA) Card Stuart K. (Los Altos Hills CA), Moving an object in a three-dimensional workspace.
  21. Farrell James F. (Etobicoke CAX), Night vision backlighting system for liquid crystal displays.
  22. Minami Nobuyuki,JPX ; Takashima Akihiro,JPX, Special effect device, image processing method, and shadow generating method.
  23. Zellweger Polle T. ; Mackinlay Jock D. ; Chang Bay-Wei ; Igarashi Takeo,JPX, Spreadsheet view enhancement system.
  24. Reichek Joshua A. S. ; Stackenfeld Avi J. ; McMurray David B., System and method for displaying a graphically enhanced view of a region of a document image in which the enhanced view.
  25. Rubin Steven M. (Portola Valley CA), Three dimensional cursor.
  26. Oka Masaya (Kawasaki JPX) Nakagawa Sumio (Kawasaki JPX), Three-dimensional image display system.
  27. Berry Richard Edmond ; Isensee Scott Harlan, Viewer interactive three-dimensional workspace with interactive three-dimensional objects and corresponding two-dimensio.

이 특허를 인용한 특허 (49)

  1. Lockhart, Christopher Wayne; Costello, Kevin Robert, Approaches for simulating three-dimensional views.
  2. King, Nicholas V.; Kerr, Duncan Robert, Dynamic graphical interface shadows.
  3. Bethel, Zachary Colton, Dynamic rendering of soft shadows for interface elements.
  4. Lee, Seungeun; Kwan, Sara; Gregg, Justin; Rosenblatt, Michael; Bar-Nahum, Guy, Electronic system with three dimensional user interface and method of operation thereof.
  5. Breau, Jeremy R.; Dhanoa, Shingara Singh; Georgiou, George A.; Jafari, Reza, Feedback for downlink sensitivity.
  6. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Folding and unfolding images in a user interface.
  7. Costello, Kevin Robert; Lockhart, Christopher Wayne, Generating virtual shadows for displayable elements.
  8. Costello, Kevin Robert; Lockhart, Christopher Wayne, Generating virtual shadows for displayable elements.
  9. Matas, Michael, Hierarchical user interface.
  10. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Hierarchical user interface.
  11. Shaw, Han-Yi; Lang, Brent, In-document floating object re-ordering.
  12. Laubach, Kevin, Linear Progression based window management.
  13. Laubach, Kevin, Linear progression based window management.
  14. Doyen, Didier; Thiebaud, Sylvain; Borel, Thierry, Method for displaying a setting menu and corresponding device.
  15. Yan, Paul D; Vorachart, Thitikun, Methods and systems to modify a two dimensional facial image to increase dimensional depth and generate a facial image that appears three dimensional.
  16. Holecek, Ales; Stabb, Charles W.; Cooperman, Hillel N.; Pettiross, Jeffrey W.; Ligameri, Mark R., Multi-application tabbing system.
  17. Svakhin, Nikolai A., Multiple-function user interactive tool for manipulating three-dimensional objects in a graphical user interface environment.
  18. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Overlay images and texts in user interface.
  19. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Preview of objects arranged in a series.
  20. Costello, Kevin Robert; Lockhart, Christopher Wayne, Simulating three-dimensional views using depth relationships among planes of content.
  21. Costello, Kevin Robert; Lockhart, Christopher Wayne, Simulating three-dimensional views using planes of content.
  22. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Spring motions during object animation.
  23. Falstrup, David; Denick, Thom; McClain, Alex; Peterson, Seth; Hadnagy, Pat, Stereo user interface elements placed in 3D space for virtual reality applications in head mounted displays.
  24. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Summary and navigation of hierarchical levels.
  25. Holecek, Ales; Stabb, Charles W.; Lindsay, Donald J.; Cooperman, Hillel N.; Ligameri, Mark R., System and method for controlling the opacity of multiple windows while browsing.
  26. Kohler, Johan; Nandakumar, Bharathwaj, System and method for creating and streaming augmented game sessions.
  27. Miller, Gavin S. P., System and method for generating image shadows with ray-coherent integration of extruded transparency maps.
  28. Lynch, Eric James; Kanouse, Darryl, System and method for generating personalized messaging campaigns for video game players.
  29. Curley, Jeffrey C.; Kerby, Paul; Lin, Calvin; Hampton, Edward Alexander; Haile, Paul R., System and method for identifying spawn locations in a video game.
  30. Stirling, Spencer D., System and method for reading graphically-encoded identifiers from physical trading cards through image-based template matching.
  31. Marr, Michael D.; Kaplan, Keith S., System and method for replaying video game streams.
  32. Condrey, Michael; Rubin, Mark, System and method for transparently styling non-player characters in a multiplayer video game.
  33. Linden, John P.; Watkins, III, James R.; Medeiros, Ryan H.; Marr, Michael D.; Pasteris, Paul G., System and method for uniquely identifying physical trading cards and incorporating trading card game items in a video game.
  34. Holecek, Ales; Stabb, Charles W.; Cooperman, Hillel N.; Pettiross, Jeffrey W.; Ligameri, Mark R.; VedBrat, Kanwal; Lindsay, Donald J., System and method for visually browsing of open windows.
  35. De La Cruz, Allen Joseph, System and method of generating and providing interactive annotation items based on triggering events in a video game.
  36. Marr, Michael D.; Kaplan, Keith S., System and method of inferring user interest in different aspects of video game streams.
  37. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Three-dimensional shadows cast by objects.
  38. Matas, Michael, Timeline based content organization.
  39. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Transitions among hierarchical user interface components.
  40. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Transitions among hierarchical user-interface layers.
  41. Shearer, James J.; Wright, Christopher P.; Armstrong, Ryan N.; Jones, Chad E., Unitary shadows.
  42. Shearer, James J.; Wright, Christopher P.; Armstrong, Ryan N.; Jones, Chad E., Unitary shadows.
  43. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, User intent during object scrolling.
  44. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, User interface editor.
  45. Costello, Kevin Robert, User interface techniques for simulating three-dimensional depth.
  46. Kendall, Geoff; Rivers, Mark, User interfaces.
  47. King, Nicholas V.; Kerr, Duncan Robert, Using a three-dimensional model to render a cursor.
  48. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Video object behavior in a user interface.
  49. Matas, Michael; Tsinteris, Kimon; Sarner, Austin; Melcher, Charles, Visual embellishment for objects.
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