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Virtual cameras and 3-D gaming environments in a gaming machine 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-013/00
  • A63F-009/24
  • G06F-017/00
  • G06F-019/00
출원번호 UP-0829807 (2007-07-27)
등록번호 US-7572186 (2009-08-25)
발명자 / 주소
  • LeMay, Steven G.
  • Benbrahim, Jamal
  • Rowe, Richard E.
  • Breckner, Robert E.
  • Beaulieu, Nicole M.
  • Schlottmann, Greg A.
출원인 / 주소
  • IGT
대리인 / 주소
    Weaver Austin Villeneuve & Sampson LLP
인용정보 피인용 횟수 : 27  인용 특허 : 85

초록

A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a

대표청구항

What is claimed is: 1. A gaming machine comprising: a master gaming controller designed or configured to control a game of chance played on the gaming machine wherein said control includes executing game logic and to receive a wager on the game of chance; a virtual 3-D gaming environment available

이 특허에 인용된 특허 (85)

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  84. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Greg A., Virtual cameras and 3-D gaming environments in a gaming machine.
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이 특허를 인용한 특허 (27)

  1. Kryuchkov, Alexey; Breckner, Robert E.; Schlottmann, Gregory A.; Palchetti, Johnny; LeMay, Steven G., 3-D reels and 3-D wheels in a gaming machine.
  2. Kryuchkov, Alexey; Breckner, Robert E.; Schlottmann, Gregory A.; Palchetti, Johnny; LeMay, Steven G., 3-D reels and 3-D wheels in a gaming machine.
  3. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Gregory A., 3-D reels and 3-D wheels in a gaming machine.
  4. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Gregory A., 3-D reels and 3-D wheels in a gaming machine.
  5. Escalera, Anthony; Breckner, Robert E.; Schlottmann, Greg A.; Kryuchkov, Alexey; Antonov, Serge; LeMay, Steven G., 3-D text in a gaming machine.
  6. Goss, Chris, Apparatus and method for generating a graphical transformation of an input number for use in a gaming application.
  7. Granger, Toriono A., Automated gaming chairs and wagering game systems and machines with an automated gaming chair.
  8. Granger, Toriono A., Convertible gaming chairs and wagering game systems and machines with a convertible gaming chair.
  9. Gagner, Mark B.; Loose, Timothy C.; Manning, Brian D.; Massing, Scott A.; Smith, Jesse M.; Thomas, Alfred, Coordinating three dimensional wagering game content presentations.
  10. Schlottmann, Greg A.; Gipp, David A., Displaying and using 3D graphics on multiple displays provided for gaming environments.
  11. Iwamoto, Hideaki, Gaming machine and game control method.
  12. Iwamoto, Hideaki, Gaming machine and game control method.
  13. Iwamoto, Hideaki, Gaming machine and game control method.
  14. Berry, III, William R.; Nelson, William A., Identifying defects in a roulette wheel.
  15. Gagner, Mark B.; Greenberg, Jacob C.; Johnson, Mark; Landsman, Andrew; Moreno, Eleobardo; Pacey, Larry J., Interaction with 3D space in a gaming system.
  16. Resnick, Joseph; LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Wolf, Bryan D., Methods and devices for displaying multiple game elements.
  17. Gronkowski, Timothy T.; LaSalvia, John F.; Loose, Timothy C.; Massing, Scott A.; Sylla, Craig J., Modifying presentation of three-dimensional, wagering-game content.
  18. Gronkowski, Timothy T.; LaSalvia, John F.; Loose, Timothy C.; Massing, Scott A.; Sylla, Craig J., Modifying presentation of three-dimensional, wagering-game content.
  19. Brosnan, Jr., William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  20. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  21. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  22. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  23. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  24. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  25. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  26. Hamlin, Vernon W.; Aoki, Dion K.; Bleich, Charles R.; Burke, Mary M.; Jaffe, Joel R.; Loose, Timothy C.; Sylla, Craig J., Wagering game systems, wagering gaming machines, and wagering gaming chairs having haptic and thermal feedback.
  27. Lerias, III, Victor Vasquez; Vann, Jamie W.; Friedman, Robby M.; Hoffman, Jason M.; Irby, Michael J.; Morgan, Robert W.; Murakami, Kazuki, Wagering game with images having dynamically changing shapes.
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