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[미국특허] Apparatus and methods for facilitating automated play of a game machine 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-017/00
출원번호 UP-0160363 (2005-06-21)
등록번호 US-7828645 (2010-11-25)
발명자 / 주소
  • Walker, Jay S.
  • Jorasch, James A.
  • Sammon, Russell P.
  • Gelman, Geoffrey M.
  • Tedesco, Daniel E.
출원인 / 주소
  • IGT
대리인 / 주소
    K&L Gates LLP
인용정보 피인용 횟수 : 16  인용 특허 : 39

초록

According to some embodiments of the present invention, a gaming device such as a slot machine may be operated in an automated play mode in which the need for player input is reduced or eliminated. Termination of and/or changes in the automated play mode may be related to player input, other types o

대표청구항

What is claimed is: 1. A method of operating a gaming system, said method comprising: causing a gaming device to initiate play of a game for a player in an automated mode, the game configured to be operated according to a signal received from one or more designated player input devices; causing at

이 특허에 인용된 특허 (39) 인용/피인용 타임라인 분석

  1. Randall Dov Liam,GBX ; Butler Christopher,GBX, Apparatus for detecting the illumination of a player-operated gaming machine button.
  2. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Automated play gaming device.
  3. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Automated play gaming device.
  4. Abe Yasunao (Hamamatsu JPX), Automatic music playing apparatus.
  5. Huard Marcel,CAX ; Berube Real,CAX, Auxiliary game with random prize generation.
  6. Huard Marcel,CAX ; Berube Real,CAX, Auxiliary game with random prize generation.
  7. Huard Marcel,CAX ; Berube Real,CAX, Auxiliary game with random prize generation.
  8. Murphy, Charles S., Continuous play slot machine and retrofit kit.
  9. Giacalone ; Jr. Louis David, Dynamic rate control method and apparatus for electronically played games and gaming machines.
  10. Pettit Donald W. (Las Vegas NV) Plourd Terrence W. (Las Vegas NV), Electronic game promotion device.
  11. Ornstein Marvin A. (605 Porter St. Ocean Springs MS 39564), Electronic gaming system and method for multiple play wagering.
  12. Kelmer Aaron ; Kelmer Michael Simon, Floppy-disk entertainment and gambling system for personal computers.
  13. Barrie Robert P., Gaming apparatus and method having an integrated first and second game.
  14. Raven Richard (Reno NV) Miner Thomas (Reno NV) Stone Jay (Reno NV), Gaming machine information, communication and display system.
  15. Philippa Graham AU; Christopher Stevens AU, Gaming machine with re-trigger bonus.
  16. Graves Gordon T. ; Watkins Gary W., Gaming system for remote players.
  17. Luciano ; Jr. Robert A. ; Baerlocher Anthony J. ; Brune Chris T. ; Mayeroff Jason, Hybrid gaming apparatus and method.
  18. Weiss Steven A., Interactive gaming device.
  19. Vuong Son Thanh,CAX ; Vuong Xuyen Thanh ; Vuong Binh Thanh ; Vuong Phu Thanh ; Vuong Vinh Thanh, Interactive real-time network gaming system.
  20. Simunek Paul (Chicago IL), Keno type video gaming device.
  21. Berman, Bradley, Method and apparatus for aggregating gaming event participation.
  22. Acres John F. ; Ginsburg Alec ; Wiebenson David, Method and apparatus for operating networked gaming devices.
  23. Molnick Melvin, Method of participating in a live casino game from a remote location.
  24. Bergeron Daniel R. (Pawtucket RI), On-line wagering system with programmable game entry cards.
  25. Franchi John Franco, Open architecture casino operating system.
  26. Begis Glenn, Player profile based proxy play.
  27. Harlick Neville G. (Sydney AUX), Poker machine communication system.
  28. Graves Gordon T. ; Watkins Gary W., Proxy player machine.
  29. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Remote gaming device.
  30. Hedges Richard A. (130 Montecito Oakland CA 94610) Shockley David L. (340 Dorantes San Francisco CA 94116) Fralick Stanley C. (21476 Sara Hills Ct. Saratoga CA 95070) Kane Paul H. (10471 Scenic Cir. , Remote gaming system.
  31. Koza, John R., Skill games.
  32. Bennett Nicholas Luke,AUX, Slot machine game-find the prize.
  33. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  34. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  35. Walker,Jay S.; Jorasch,James A.; Gelman,Geoffrey M.; Suarez,Jose A.; Sparico,Thomas M., System and method for remote automated play of a gaming device.
  36. Kishishita Ryutaro (109 Yamatecho ; Naka-ku Yokohama ; Kanagawa JPX), Tokenless slot machine system.
  37. Parra Anthony C. ; Parra Debra L., Universal progressive game for live casino games.
  38. Mau ; Theodore A., Variable velocity control for playing images for a manually controlled electronic video display game.
  39. Haste ; III Thomas E., Virtual player gaming method.

이 특허를 인용한 특허 (16) 인용/피인용 타임라인 분석

  1. Muir, David Hugh; Nguyen, Binh T., Adventure sequence activities.
  2. Englman, Allon G; Jaffe, Joel R.; Hornik, Jeremy M.; Arezina, Vladimir I., Apparatus, system, and method for responsible gaming.
  3. Wright, Dean; Cowen, Stephen, Method and apparatus for awarding at least one jackpot prize.
  4. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  5. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  6. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  7. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  8. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for employing flat rate play.
  9. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E.; Gelman, Geoffrey M.; Tulley, Stephen C.; Santisi, Steven M.; Gilman, Norman C., Method and apparatus for facilitating play of a gaming device.
  10. Wright, Dean; Cowan, Stephen, Method and apparatus to award at least one jackpot prize.
  11. Filipour, Cameron Anthony; Brunet de Courssou, Thierry; Popovich, Alexander; Singer, Adam, Methods and systems for intelligent dispute resolution within next generation casino games.
  12. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Fincham, Magdalena M.; Santisi, Steven M.; Gilman, Norman C.; Sparico, Thomas M., System and method for communicating game session information.
  13. Walker, Jay S.; Jorasch, James A.; Tedesco, Robert C., Systems, methods and apparatus for facilitating a flat rate play session on a gaming device and example player interfaces to facilitate such.
  14. Weaver, Matthew; Kingman, James; Ghose, Sanjoy, Thermal storage system using encapsulated phase change materials in LED lamps.
  15. Sutton, James E.; Leopold, Samuel; Rigsby, Gene, Wagering game machine with biofeedback-aware game presentation.
  16. Sutton, James E.; Leopold, Samuel; Rigsby, Gene, Wagering game machine with biofeedback-aware game presentation.

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