$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Player verification method and system for remote gaming terminals 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-013/00
  • A63F-013/12
출원번호 UP-0708168 (2004-02-12)
등록번호 US-7828652 (2010-11-25)
발명자 / 주소
  • Nguyen, Binh T.
  • Paulsen, Craig A.
출원인 / 주소
  • IGT
대리인 / 주소
    Weaver Austin Villeneuve & Sampson LLP
인용정보 피인용 횟수 : 100  인용 특허 : 116

초록

Various methods and systems for providing a reliable verification of a player at a remote gaming terminal are disclosed. This is done by providing gaming events remotely via a first mode of communication, establishing criteria for verifying the identity of a player, receiving a player request to par

대표청구항

The invention claimed is: 1. A method of providing player verification for a remote gaming terminal, the method comprising: providing one or more gaming events from one or more servers, said one or more servers operated by a gaming operator, to said remote gaming terminal via a first communication

이 특허에 인용된 특허 (116)

  1. Wheeler, Lynn Henry; Wheeler, Anne M., ABDS method utilizing security information in authenticating entity access.
  2. Dorrough John (Colorado Springs CO) Renfrow Steven M. (Pueblo CO), Apparatus and method for accessing events, areas and activities.
  3. Labrou, Yannis; Agre, Jonathan Russell, Authentication services using mobile device.
  4. Meadows ; II Dexter L. ; Pouratian Allen J., Automated fingerprint identification system.
  5. Bennett Michael J. (Las Vegas NV) Nino John E. (Henderson NV) Todoroff Brian D. (Henderson NV), Automated gaming table tracking system and method therefor.
  6. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Automated play gaming device.
  7. Guinn Robert ; Richards David, Automated tournament gaming system: apparatus and method.
  8. Choi Jin-Ho (Suwon KRX), Automatic paging telephone set and method for controlling thereof.
  9. Burger Paul M., Biometric authentication system.
  10. Kowalick,Gregory, Biometric gaming access system.
  11. Borza Michael Andrew,CAX, Biometric input with encryption.
  12. Gullman Lawrence S. (Lahonda CA) Edwards Eric (Menlo Park CA) Fast Norman (Newton MA), Biometric token for authorizing access to a host system.
  13. Hoffman, Ned; Pare, Jr., David Ferrin; Lee, Jonathan Alexander; Lapsley, Philip Dean, Biometric tokenless electronic rewards system and method.
  14. Sehr Richard P., Card system and methods utilizing collector cards.
  15. Dickinson Peter D. (Reno NV) Schreiber Charles T. (Sparks NV) Pease Logan (Reno NV), Cashless gaming apparatus and method.
  16. Rowe,Richard E., Casino gambling system with biometric access control.
  17. Burns James G. ; Maxey Robert R., Coinless slot machine system and method.
  18. Fisk Michael G., Computer network management of wide-area multi-player bingo game.
  19. Matchett Noel D. (1001 Spring St. ; Ste. 123 Silver Spring MD 20910) Kehoe Brian D. (1001 Spring St. ; Ste. 123 Silver Spring MD 20910), Continuous biometric authentication matrix.
  20. Carlson,Rolf E., Cryptography and certificate authorities in gaming machines.
  21. Boushy John M. ; Rowe Bruce C. ; Sevigny Jayme D., Customer worth differentiation by selective activation of physical instrumentalities within the casino.
  22. Jay S. Walker ; James A. Jorasch, Database driven online distributed tournament system.
  23. Xidos John,CAX ; MacDougall Ross,CAX ; Carrigan David,CAX ; Hammond Gary,CAX ; Little Pamela,CAX ; Reid Bruce,CAX, Distributed gaming system.
  24. Martin John R. (5635 Nebeshonee La. Rockford IL 61103), Dual mode gaming device methods and systems.
  25. Pellegrini Frank J. (Hoffman Estates IL), Electronic access control system for coin-operated games and like selectively accessible devices.
  26. Harkin Gerard F.,GBX, Electronic apparatus comprising fingerprint sensing devices.
  27. Lvov Denis Ernestovich,RUXITX 195067, Electronic game system, method of managing and regulating said system.
  28. Nguyen,Binh T.; Paulsen,Craig A.; B Jensen,Michael T., Electronic payout administration method and system.
  29. Moody Ernest W., Electronic video poker games.
  30. Salatino Matthew M. ; Setlak Dale R. ; Newton Mike ; Adkins Cal ; Van Vanno Nicolaas W., Fingerprint sensor and token reader and associated methods.
  31. Brune Chris T. ; Luciano ; Jr. Robert A., Game with bonus display.
  32. Bhakta,Rakesh, Gaming device with biometric system.
  33. Dickinson Peter D., Gaming machine and method using touch screen.
  34. Hedrick Joseph R. ; Luciano ; Jr. Robert A. ; Legras Jean Pierre ; Griswold Chauncey W. ; Stephan Don C., Gaming machine having secondary display for providing video content.
  35. Raven Richard (Reno NV) Miner Thomas (Reno NV) Stone Jay (Reno NV), Gaming machine information, communication and display system.
  36. Rowe, Rick; Oberberger, Mike, Gaming system including portable game devices.
  37. Paravia, Joseph R.; Merati, Bruce, Gaming system with location verification.
  38. Bates ; III Charles Linsday, IC card with fingerprint sensor.
  39. Nakata Eiichi,JPX ; Hirayama Masahiro,JPX, IC communication card.
  40. Scott Walter Guy ; Fedele Dean J., Individualized fingerprint scanner.
  41. Trumbull Douglas ; Behrens Marty ; Greenebaum Erich, Interactive computer-based entertainment system.
  42. Vuong Son Thanh,CAX ; Vuong Xuyen Thanh ; Vuong Binh Thanh ; Vuong Phu Thanh ; Vuong Vinh Thanh, Interactive real-time network gaming system.
  43. Penzias Arno A. (Highland Park NJ), Interface between text and voice messaging systems.
  44. Danielson Arvin D. ; Durbin Dennis A. ; Hanson George E., Interface with hand-held data capture terminal, proximity and label sensing, and enhanced sensitivity and power efficiency.
  45. Roux Mary A. (Rochester NY) Fess Donald R. (Rochester NY) Dent ; Sr. Gary L. (Farmington NY) Gray H. William (Lima NY), Inverter with a friction/corrugating driver.
  46. Komori Takashi (Tokyo JPX), Keno game playing apparatus.
  47. Lee Alson A ; Sloan Jerry ; Wentzein Irv H., Method and apparatus for acquiring access using a smart card.
  48. Freeburg Thomas A. (Arlington Heights IL), Method and apparatus for dynamically selecting transmitters for communications between a primary station and remote stat.
  49. Lambert Francis, Method and apparatus for non-intrusive biometric capture.
  50. Gowda Prashanth M. L. (Singapore SGX) Woon Nu S. (Singapore SGX) Rajalingam Baheerathan (Singapore SGX) Thomas Abraham P. (Singapore SGX) Seng Foo C. (Singapore SGX) Khang Han W. (Singapore SGX) Swee, Method and apparatus for routing a call to a mobile communication unit in a telepoint communication system.
  51. Glass Randal ; Salganicoff Marcos ; von Seelen Ulf Cahn, Method and apparatus for securely transmitting and authenticating biometric data over a network.
  52. Schneier Bruce ; Walker Jay S. ; Jorasch James A., Method and apparatus for securing electronic games.
  53. Schneier Bruce ; Walker Jay S. ; Jorasch James A., Method and apparatus for securing electronic games.
  54. Dyke David W. (342 Club View Dr. Great Falls VA 22066), Method and apparatus for the identification of personnel.
  55. LaDue Christoph K., Method and apparatus for transmitting subject status information over a wireless communications network.
  56. Walker Jay S. ; Jorasch James A., Method and apparatus for using a player input code to affect a gambling outcome.
  57. Alcorn Allan E. ; Hale Richard L., Method and apparatus using geographical position and universal time determination means to provide authenticated, secure, on-line communication between remote gaming locations.
  58. Goldberg Sheldon F. ; Van Antwerp John, Method and system for playing games on a network.
  59. Chatigny, Michelle; Rowe, Rick, Method and system for verifying entitlement to play a game using biometric identifier.
  60. Molnick Melvin, Method of participating in a live casino game from a remote location.
  61. Marks Howard M. ; Singer Anthony M., Modified poker card/tournament game and interactive network computer system for implementing same.
  62. Borza Stephen J.,CAX ; Borza Michael A.,CAX ; Teitelbaum Neil,CAX, Mouse adapted to scan biometric data.
  63. Carlisle Adams CA; Michael J. Wiener CA, Multi-factor biometric authenticating device and method.
  64. Delagrange Mikel R. ; Kerchner Lynn L. ; Pirillo Paul M., Multi-functional retail terminal and associated method.
  65. Smith Frank E., Multiple card data system having first and second memory elements including magnetic strip and fingerprints scanning means.
  66. Boushy John Michael, National customer recognition system and method.
  67. Goldberg Sheldon F. ; Van Antwerp John, Network gaming system.
  68. Rowe,Richard E., Network gaming system.
  69. Grimm Steven Michael ; Rothschild Jeffrey Jackiel ; Samuel Daniel Joseph ; Wolf Michael Andrew, Network match maker.
  70. Schneier Bruce ; Walker Jay S. ; Jorasch James, Off-line remote system for lotteries and games of skill.
  71. Spaur Charles W. ; Lappin Edward ; Wisler James M., On-line game playing with advertising.
  72. Franchi John Franco, Open architecture casino operating system.
  73. Cumbers, Blake, Passive biometric customer identification and tracking system.
  74. Thompson Kenneth, Peel off coupon redemption card with microprocessor chip and tracking system.
  75. Pepe David Matthew ; Blitzer Lisa B. ; Brockman James Joseph ; Cruz William ; Hakim Dwight Omar ; Kramer Michael ; Petr Dawn Diane ; Ramaroson Josefa ; Ramirez Gerardo ; Wang Yang-Wei ; White Robert , Personal communications internetworking.
  76. Hoshino, Satoshi, Personal identification authenticating with fingerprint identification.
  77. Schrader Joseph A. ; Bhatt Patanjali ; Altekruse Charles A., Personal online banking with integrated online statement and checkbook user interface.
  78. Bradford, Russel Tower; Luciano, Jr., Robert Anthony; Marsden, Russ Frederick, Player identification using biometric data in a gaming environment.
  79. Bradford, Russel Tower; Luciano, Jr., Robert Anthony; Marsden, Russ Frederick, Player identification using biometric data in a gaming environment.
  80. Cumbers Blake, Player tracking and identification system.
  81. Cumbers Blake, Player tracking and identification system.
  82. Kinsella David J., Pointing device with biometric sensor.
  83. Crevelt Dwight E. ; Luciano Robert A., Preset amount electronic funds transfer system for gaming machines.
  84. Pease Logan L. ; Crevelt Dwight E., Progressive gaming system and method for wide applicability.
  85. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Remote gaming device.
  86. Hedges Richard A. (130 Montecito Oakland CA 94610) Shockley David L. (340 Dorantes San Francisco CA 94116) Fralick Stanley C. (21476 Sara Hills Ct. Saratoga CA 95070) Kane Paul H. (10471 Scenic Cir. , Remote gaming system.
  87. Schneier Bruce ; Walker Jay ; Jorasch James, Remote-auditing of computer generated outcomes and authenticated biling and access control system using cryptographic an.
  88. Schneier Bruce ; Walker Jay S. ; Jorasch James, Remote-auditing of computer generated outcomes, authenticated billing and access control, and software metering system.
  89. Karmarkar,Jayant S., Restricted multimedia episode distribution with synthetically generated random outcomes to players with intra-episode biometric image based authentication.
  90. Green Graeme Allan,AUX, Secure access control system.
  91. Pease Logan L. (Reno NV) Bond Eugene T. (Las Vegas NV) Crevelt Dwight E. (Las Vegas NV) Holmes ; Jr. Verne F. (Las Vegas NV), Secure automated electronic casino gaming system.
  92. Walker, Jay; Schneier, Bruce, Secure improved remote gaming system.
  93. Tuai Gregory (Seattle WA), Security system for data communications.
  94. Partridge ; III B. Waring (Mendham NJ), Selective screening of incoming calls for cellular telephone systems.
  95. Michael S. Wiltshire ; James J. Lisenbee ; Jayant S. Karmarkar ; Timothy A. Wiltshire, Slim terminal gaming system.
  96. Griswold Chauncey W. ; Luciano ; Jr. Robert A. ; Mattice Harold E. ; McReynolds Boone ; Sadler Richard D., Slot machine reels having luminescent display elements.
  97. Baratelli Paul J., Smart card with integrated fingerprint reader.
  98. Montgomery Michael A. ; Guthery Scott B. ; du Castel Bertrand, System and method for an ISO7816 complaint smart card to become master over a terminal.
  99. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  100. Morita, Toru, System and method for providing content, and relay apparatus.
  101. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with alerts.
  102. Iida, Takahito; Givotovskky, Nicholas R., System for granting permission of user's personal information to third party.
  103. Davids Robert E.,HKX ; Wolf Forrest D. ; Bengston Jon N., System for playing electronics card game with player selection of cards in motion on display.
  104. Streeter Anthony P. ; Gordon Thomas D., System for verifying the identity of an applicant through the use of fingerprints.
  105. Takeda Genyo,JPX ; Kato Shuhei,JPX ; Nishiumi Satoshi,JPX, Systems and method for providing security in a video game system.
  106. Alderucci, Dean; Burman, Kevin; Asher, Joseph M.; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  107. O'Connor William Y. ; Stanford Donald L. ; Khan Tariq M. ; Hutton Michael A. ; Beason Steve W. ; Angell Robert C., Technique for secure network transactions.
  108. Pare ; Jr. David Ferrin ; Hoffman Ned ; Lee Jonathan Alexander, Tokenless biometric ATM access system.
  109. Ramachandran Natarajan ; Mleziva Roy ; Hill Jeffrey A., Transaction apparatus and method that identifies an authorized user by appearance and voice.
  110. Kolls, H. Brock, Universal interactive advertising and payment system network for public access electronic commerce and business related products and services.
  111. Eberhardt Lyle N. (Bozeman MT) Robertus Bryan L. (Bozeman MT), Video lottery system with improved site controller and validation unit.
  112. Karmarkar, Jayant S., Virtual distributed multimedia gaming method and system based on actual regulated casino games.
  113. Richardson C. Patrick (Barrington IL) Major Susan B. (Barrington IL) Milikich G. Michael (Grayslake IL) Mathis James E. (Barrington IL) Johnson Mark J. (Algonquin IL) Van Rooy Stephen J. (Kildeer IL), Virtual pager for general purpose data terminal.
  114. Wells, William R., Wireless game player.
  115. LaDue Christoph Karl, Wireless gaming method.
  116. Black Gerald R., Writing implement for identity verification system.

이 특허를 인용한 특허 (100)

  1. Hoy, Jeffrey R.; Ivory, Andrew J.; Pellas, Barry J.; Stecher, David M., Access control of user based photograph bundles.
  2. Alderucci, Dean P., Accessing information associated with a mobile gaming device to verify the mobile gaming device is in communications with an intended server.
  3. Nguyen, Binh T.; Thomas, C. Douglass, Adaptive mobile device gaming system.
  4. Nguyen, Binh T.; Thomas, C. Douglass, Adaptive mobile device gaming system.
  5. Nguyen, Binh T., Asynchronous persistent group bonus game.
  6. Nguyen, Binh T., Asynchronous persistent group bonus game.
  7. Nguyen, Binh T., Asynchronous persistent group bonus games with preserved game state data.
  8. Nguyen, Binh T., Asynchronous persistent group bonus games with preserved game state data.
  9. Nguyen, Binh T., Authentication of mobile servers.
  10. McGhie, Sean I.; Buchheit, Brian K., Automated teller machine (ATM) providing money for loyalty points.
  11. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access data encryption.
  12. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access sensitivity.
  13. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access sensitivity.
  14. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Conditional biometric access in a gaming environment.
  15. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Conditional biometric access in a gaming environment.
  16. Nguyen, Binh T., Control of mobile game play on a mobile vessel.
  17. McGhie, Sean I.; Buchheit, Brian K., Conversion of loyalty points for a financial institution to a different loyalty point program for services.
  18. McGhie, Sean I.; Buchheit, Brian K., Conversion of loyalty points for gaming to a different loyalty point program for services.
  19. McGhie, Sean I.; Buchheit, Brian K., Conversion of loyalty program points to commerce partner points per terms of a mutual agreement.
  20. McGhie, Sean I.; Buchheit, Brian K., Conversion of non-negotiable credits to entity independent funds.
  21. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of in-game credits to entity independent or negotiable funds.
  22. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of non-negotiable credits to entity independent funds.
  23. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of non-negotiable credits to in-game funds for in-game purchases.
  24. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of non-negotiable credits to in-game funds for in-game purchases.
  25. McGhie, Sean I.; Buchheit, Brian K., Cross marketing between an entity's loyalty point program and a different loyalty program of a commerce partner.
  26. Alderucci, Dean P., Determining that a gaming device is communicating with a gaming server.
  27. Alderucci, Dean P., Determining that a gaming device is communicating with a gaming server.
  28. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Device detection.
  29. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Device with time varying signal.
  30. Nguyen, Binh T., Electronic fund transfer for mobile gaming.
  31. Asher, Joseph M.; Rushin, Ron; Alderucci, Dean P.; Gelman, Geoffrey M., Game access device.
  32. Asher, Joseph M.; Rushin, Ron; Alderucci, Dean P.; Gelman, Geoffrey M., Game access device with privileges.
  33. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Game access device with time varying signal.
  34. Nguyen, Binh T., Gaming device docking station.
  35. Nguyen, Binh T., Gaming device docking station for authorized game play.
  36. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with identity verification.
  37. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert E.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with location determination.
  38. Nguyen, Binh T., Gaming system with social award management.
  39. Nguyen, Binh T., Gaming systems including viral gaming events.
  40. Saraf, Mahendra A.; Adiraju, Srinivyasa M.; Paranjape, Vishvesh S., Identifying idle gaming machines.
  41. Yacenda, Michael W., Location and age verification for mobile gaming.
  42. Yacenda, Michael W., Location and age verification for mobile gaming.
  43. Yacenda, Michael W., Location and age verification for mobile lottery play.
  44. Nguyen, Binh T., Location based real-time casino data.
  45. Yacenda, Michael W., Location, age and identity verification for mobile gaming.
  46. Nguyen, Binh T., Location-based real-time casino data.
  47. Wells, William R.; Mattice, Harold E.; Griswold, Chauncey W.; Wilder, Richard L., Methods and apparatus for limiting access to games using biometric data.
  48. White, Conor Robert; Peirce, Michael; Cramer, Jason Scott; Steiner, Chet Bradford; Diebes, Suzanna, Methods and systems for authenticating users.
  49. White, Conor Robert; Peirce, Michael; Cramer, Jason Scott; Steiner, Chet Bradford; Diebes, Suzanna, Methods and systems for authenticating users.
  50. White, Conor Robert; Peirce, Michael; Cramer, Jason Scott; Steiner, Chet Bradford; Diebes, Suzanna, Methods and systems for authenticating users.
  51. White, Conor Robert; Peirce, Michael; Cramer, Jason Scott; Steiner, Chet Bradford; Diebes, Suzanna, Methods and systems for authenticating users.
  52. White, Conor Robert; Peirce, Michael; Cramer, Jason Scott; Steiner, Chet Bradford; Diebes, Suzanna, Methods and systems for authenticating users.
  53. White, Conor Robert; Peirce, Michael; Cramer, Jason Scott; Steiner, Chet Bradford; Diebes, Suzanna, Methods and systems for authenticating users.
  54. Nguyen, Binh T., Multi-functional peripheral device.
  55. Amaitis, Lee; Williams, Paul; Tara, Sunny, Multi-process communication regarding gaming information.
  56. Amaitis, Lee; Williams, Paul; Tara, Sunny; Morrissette, Matthew, Multi-process communication regarding gaming information.
  57. McGhie, Sean I.; Buchheit, Brian K., Online shopping sites for redeeming loyalty points.
  58. Nguyen, Binh, Optimized power consumption in a gaming device.
  59. Nguyen, Binh, Optimized power consumption in a network of gaming devices.
  60. Webber, Jo; Ittycheria, Pradeep, Parent match.
  61. Nguyen, Binh T., Peripheral management device for virtual game interaction.
  62. Nguyen, Binh T., Portable intermediary trusted device.
  63. Nguyen, Binh T., Portable intermediary trusted device.
  64. Nguyen, Binh T., Portable intermediary trusted device.
  65. Nguyen, Binh T., Preserving game state data for asynchronous persistent group bonus games.
  66. Nguyen, Binh T.; Rilett, Darrell, Reconfigurable gaming zone.
  67. McGhie, Sean I.; Buchheit, Brian K., Rewards program website permitting conversion/transfer of non-negotiable credits to entity independent funds.
  68. McGhie, Sean I.; Buchheit, Brian K., Rewards program with payment artifact permitting conversion/transfer of non-negotiable credits to entity independent funds.
  69. Nguyen, Binh, Social gaming.
  70. Nguyen, Binh T., Social gaming.
  71. Nguyen, Binh T., Social gaming.
  72. Nguyen, Binh T., Social gaming.
  73. Nguyen, Binh T., Spontaneous player preferences.
  74. Nguyen, Binh T., Spontaneous player preferences.
  75. Stearns, Bill; Gladney, Jim, Sportsbook room and method therefor.
  76. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  77. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  78. Schroeter, Horst J., System and method for detecting synthetic speaker verification.
  79. Schroeter, Horst J., System and method for detecting synthetic speaker verification.
  80. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for providing wireless gaming as a service application.
  81. Webber, Jo; Ittycheria, Pradeep, System and method for verifying the age of an internet user.
  82. Webber, Jo; Ittycheria, Pradeep, System and method for virtual piggy bank wish-list.
  83. Webber, Jo; Ittycheria, Pradeep, System and method for virtual piggybank.
  84. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with alerts.
  85. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with user profiles.
  86. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  87. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  88. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  89. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  90. Paulsen, Kobus; Thom, Christopher D.; Hughes, Ian; Holland, Mark, Systems and methods for registering a user across multiple websites.
  91. Hillary, Thomas; Breedt, Robert Anthony; Bannister, Jeffrey Paul; McCarthy, Michael Christopher, Systems, methods, and apparatus for geolocation platform mechanics.
  92. Hillary, Thomas; Breedt, Robert Anthony; Bannister, Jeffrey Paul; McCarthy, Michael Christopher, Systems, methods, and apparatus for geolocation platform mechanics.
  93. Hillary, Thomas; Breedt, Robert Anthony; Bannister, Jeffrey Paul; McCarthy, Michael Christopher, Systems, methods, and apparatus for geolocation platform mechanics.
  94. Nguyen, Binh T., Temporary grant of real-time bonus feature.
  95. Nguyen, Binh T., Temporary grant of real-time bonus feature.
  96. Alderucci, Dean P., Using a first device to verify whether a second device is communicating with a server.
  97. Alderucci, Dean P., Verifying a first device is in communications with a server by storing a value from the first device and accessing the value from a second device.
  98. Alderucci, Dean P., Verifying a gaming device is in communications with a gaming server by passing an indicator between the gaming device and a verification device.
  99. Alderucci, Dean P., Verifying a gaming device is in communications with a gaming server by passing an indicator between the gaming device and a verification device.
  100. Nguyen, Binh T., Viral benefit distribution using mobile devices.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로