An interactive toy doll is described for performing and displaying realistic facial expressions and ordered sequences of visual and aural effects upon activation. The doll includes at least one sensor disposed thereon, a position orientation switch, at least one motor and at least one pair of contac
An interactive toy doll is described for performing and displaying realistic facial expressions and ordered sequences of visual and aural effects upon activation. The doll includes at least one sensor disposed thereon, a position orientation switch, at least one motor and at least one pair of contact switches functionally connected with a controller. Upon initial activation of a sensor, the doll is responsive to subsequent re-orientation thereafter for a pre-determined amount of time.
대표청구항▼
What is claimed is: 1. A toy doll comprising: a head shell for housing at least a movable eyelid piece and a movable jaw piece; and at least one motor for powering said movable eyelid and jaw pieces to cause facial movement and expressions; a flexible sheath for covering an external portion of said
What is claimed is: 1. A toy doll comprising: a head shell for housing at least a movable eyelid piece and a movable jaw piece; and at least one motor for powering said movable eyelid and jaw pieces to cause facial movement and expressions; a flexible sheath for covering an external portion of said shell, wherein the sheath is attached to the eyelid and jaw pieces; a switch, wherein said at least one motor is activated in accordance with the switch; and a controller functionally attached to the motor and the switch for controlling operations of the doll, wherein the controller includes a position orientation sensor which is activated in accordance with re-positioning of the doll, wherein the position orientation sensor is activated when the doll is re-positioned within a time X after initial activation of the switch. 2. The toy doll of claim 1, wherein points of attachment of the sheath include the eyelid and jaw pieces. 3. The toy doll of claim 1, wherein the time X comprises about 2 minutes. 4. The toy doll of claim 1, further comprising a body attached to said head shell, the body comprising: at least one body motor functionally connected to the controller; and a movable member functionally connected to the body motor and to limbs of the doll, such that the member provides movement of the limbs in accordance with the controller. 5. The toy doll of claim 1, wherein the flexible sheath is displaced when the at least one motor is in operation to cause a change in facial expression of the doll. 6. The toy doll of claim 1, further comprising a speaker controlled by the controller to generate sound in accordance with a state of the doll. 7. A toy doll comprising: a head shell for housing at least a movable eyelid piece and a movable jaw piece; and at least one motor for powering said movable eyelid and jaw pieces to cause facial movement and expressions; a flexible sheath for covering an external portion of said shell, wherein the sheath is attached to the eyelid and jaw pieces; a switch, wherein said at least one motor is activated in accordance with the switch; a controller functionally attached to the motor and the switch for controlling operations of the doll; and a body attached to said head shell, the body comprising a housing including: at least one body motor functionally connected to the controller; and a movable plate functionally connected to the body motor, the plate having a torso piece affixed thereon, wherein movement of the plate causes movement of the torso piece in a direction away from the housing. 8. A toy doll comprising: a head shell for housing at least a movable eyelid piece and a movable jaw piece; and at least one motor for powering said movable eyelid and jaw pieces to cause facial movement and expressions; a flexible sheath for covering an external portion of said shell, wherein the sheath is attached to the eyelid and jaw pieces; a switch, wherein said at least one motor is activated in accordance with the switch; a controller functionally attached to the motor and the switch for controlling operations of the doll, wherein the controller includes a position orientation sensor which is activated in accordance with re-positioning of the doll, wherein the position orientation sensor is activated when the doll is re-positioned within a time X after initial activation of the switch; and a speaker controlled by the controller to generate sound in accordance with a state of the doll, wherein the state of the doll includes a position of the doll. 9. The toy doll of claim 8, wherein the state of the doll is dependent on the facial movement and expressions. 10. The toy doll of claim 8, further comprising a body attached to said head shell, the body comprising: at least one body motor functionally connected to the controller; and a movable member functionally connected to the body motor and to limbs of the doll, such that the member provides movement of the limbs in accordance with the controller. 11. A method of operating an interactive toy doll, comprising the steps of: activating a sensor switch; determining if the doll is in a first position; if in a first position yes, activating a first action sequence; if the doll is in a second position, activating a second action sequence; determining if the doll is re-positioned; and if repositioned, determining if a time elapsed from said activating step is greater than a set time. 12. The method as recited in claim 11, wherein the first position includes an upright position. 13. The method as recited in claim 11, wherein the second position includes a prone position. 14. The method as recited in claim 11, wherein if the time elapsed from said activating step is not greater than the set time, activating a second action sequence. 15. A toy doll comprising: a hollow head shell for housing: at least a movable eyelid piece having a first protrusion, and a movable jaw piece having an engagement point; a first and a second rotating guide each including a curved groove, wherein said first protrusion is slidably received in the curved groove of said first guide and the engagement point is slidably received in the curved groove of the second guide; at least one motor for powering said first and second rotating guides, wherein movement of said first and second guides causes movement of said eyelid and jaw pieces; a controller for controlling operations of the doll; and a flexible sheath for covering an external portion of said shell, wherein the sheath is attached to the eyelid and jaw pieces, further comprising a body attached to said head shell, the body comprising a housing including: at least one body motor functionally attached to the controller; and a movable plate functionally connected to the body motor having a torso piece affixed thereon, wherein movement of the plate causes movement of the torso piece in a direction away from the housing.
Hernandez, Teddi Norman; Dawbarn, John Nathan; Krivanek, Douglas Lee; Turner, Terrence Michael, Print-level sensing for interactive play with a printed image.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.