IPC분류정보
국가/구분 |
United States(US) Patent
등록
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국제특허분류(IPC7판) |
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출원번호 |
US-0014354
(2008-01-15)
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등록번호 |
US-8202153
(2012-06-19)
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발명자
/ 주소 |
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출원인 / 주소 |
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대리인 / 주소 |
Neal Gerber & Eisenberg LLP
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인용정보 |
피인용 횟수 :
17 인용 특허 :
80 |
초록
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In one primary embodiment of the present invention, the player must wager a number of paylines to qualify for one of a plurality of bonus games. The highest required number of paylines qualifies the player to play the main or most elaborate bonus game. The main or first bonus game preferably has the
In one primary embodiment of the present invention, the player must wager a number of paylines to qualify for one of a plurality of bonus games. The highest required number of paylines qualifies the player to play the main or most elaborate bonus game. The main or first bonus game preferably has the highest average payout per credit wagered. This provides an incentive to the player to play the highest required number of paylines. In an embodiment, any number of paylines less than the highest required number or max lines qualifies the player to play a second bonus game. The second bonus game has an average payout per credit wagered that is slightly less than the main bonus game. This allows the incentive or disparity between payouts to be set by the game designer so that the player not wagering max lines or the highest required number is not overly disadvantaged.
대표청구항
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1. A method of operating a gaming system, the method comprising: causing at least one processor to execute a plurality of instructions to operate with at least one input device to accept one of a plurality of different wagers for a play of a primary game;causing the at least one processor to execute
1. A method of operating a gaming system, the method comprising: causing at least one processor to execute a plurality of instructions to operate with at least one input device to accept one of a plurality of different wagers for a play of a primary game;causing the at least one processor to execute the plurality of instructions to operate with at least one display device to display an outcome for the play of the primary game;for the play of the primary game, causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to display a first bonus game having a first average payout per credit wagered if: (a) a first bonus game trigger symbol or symbol combination occurs in the play of the primary game, and(b) a first wager was made for the play of the primary game;for the play of the primary game, causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to display a second different bonus game having a second average payout per credit wagered, wherein the first average payout and the second average payout are different, if: (a) a second bonus game trigger symbol or symbol combination occurs in the play of the primary game, wherein the first bonus game trigger symbol or symbol combination and the second bonus game trigger symbol or symbol combination are different, and(b) a second wager was made for the play of the primary game, wherein the first wager and the second wager are different; andfor the play of the primary game, causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to display the second different bonus game having the second average payout per credit wagered if: (a) the first bonus game trigger symbol or symbol combination occurs in the play of the primary game, and(b) the second wager was made for the play of the primary game. 2. The method of claim 1, wherein the primary game is a slot game including a plurality of paylines, and the different wagers include wagers on different numbers of paylines. 3. The method of claim 2, which includes causing the at least one processor to execute the plurality of instructions to operate with the at least one input device to accept a wager on a maximum number of paylines for the play of the slot game and causing the at least one processor to execute the plurality of instructions to trigger a highest average payout in the first bonus game when the maximum number of paylines was wagered on for the play of the slot game. 4. The method of claim 2, wherein a first number of paylines activated is larger than a second number of paylines activated and the first average payout is larger than the second average payout. 5. The method of claim 1, which includes causing the at least one processor to execute the plurality of instructions to operate with the at least one input device to accept a maximum credit wager for the play of the primary game and causing the at least one processor to execute the plurality of instructions to trigger a highest average payout in the first bonus game when the maximum credit wager was made for the play of the primary game. 6. The method of claim 1, which includes causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to display a third bonus game having a third average payout if the first bonus game trigger symbol or symbol combination occurs in the play of the primary game and causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to display one of the first bonus game, the second bonus game, and the third bonus game based on a number of paylines wagered on for the play of the primary game if the third wager was made in the primary game. 7. The method of claim 6, wherein a second number of paylines activated is larger than a third number of paylines activated and the second average payout is larger than the third average payout. 8. The method of claim 1, which includes causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to display the first and second bonus games if a plurality of bonus game triggers occur in the play of the primary game. 9. The method of claim 1, wherein the primary game is a poker game including a plurality of hands that may be simultaneously played and which includes causing the at least one processor to execute the plurality of instructions to operate with the at least one input device to accept wagers on different numbers of hands. 10. The method of claim 1, wherein the primary game is a poker game and which includes causing the at least one processor to execute the plurality of instructions to operate with the at least one input device to accept wagers on a varying number of credits per hand, wherein the different wagers include different amounts of credits wagered per hand. 11. The method of claim 1, wherein the primary game is a blackjack game including a plurality of hands that may be simultaneously played, and which includes causing the at least one processor to execute the plurality of instructions to operate with the at least one input device to accept wagers on different numbers of hands. 12. The method of claim 1, wherein the primary game is a keno game including a plurality of cards that may be simultaneously played, and which includes causing the at least one processor to execute the plurality of instructions to operate with the at least one input device to accept wagers on different numbers of cards. 13. The method of claim 1, wherein the primary game is a keno game including a plurality of numbers that may be simultaneously played, and wherein the different wagers include wagers on different amounts of numbers played. 14. The method of claim 1, which is provided through a data network. 15. The method of claim 14, wherein the data network is an internet. 16. A non-transitory computer readable medium including a plurality of instructions which, when executed by at least one processor, cause the at least one processor to: (a) operate with at least one input device to accept one of a plurality of different wagers for a play of a primary game;(b) cause at least one display device to display an outcome for the play of the primary game;(c) for the play of the primary game, cause the at least one display device to display a first bonus game having a first average payout per credit wagered if: (i) a first bonus game trigger symbol or symbol combination occurs in the play of the primary game, and(ii) a first wager was made for the play of the primary game;(d) for the play of the primary game, cause the at least one display device to display a second different bonus game having a second average payout per credit wagered, wherein the first average payout and the second average payout are different, if: (i) a second bonus game trigger symbol or symbol combination occurs in the play of the primary game, wherein the first bonus game trigger symbol or symbol combination and the second bonus game trigger symbol or symbol combination are different, and(ii) a second wager was made for the play of the primary game, wherein the first wager and the second wager are different; and(e) for the play of the primary game, cause the at least one display device to display the second different bonus game having the second average payout per credit wagered if: (i) the first bonus game trigger symbol or symbol combination occurs in the play of the primary game, and(ii) the second wager was made for the play of the primary game. 17. The non-transitory computer readable medium of claim 16, wherein the primary game is a slot game including a plurality of paylines, and the different wagers include wagers on different numbers of paylines. 18. The non-transitory computer readable medium of claim 17, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to operate with the at least one input device to: (a) accept a wager on a maximum number of paylines for the play of the slot game, and (b) trigger a highest average payout in the first bonus game when the maximum number of paylines was wagered on for the play of the slot game. 19. The non-transitory computer readable medium of claim 17, wherein a first number of paylines activated is larger than a second number of paylines activated and the first average payout is larger than the second average payout. 20. The non-transitory computer readable medium of claim 16, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to operate with the at least one input device to: (a) accept a maximum credit wager for the play of the primary game, and (b) trigger a highest average payout in the first bonus game when the maximum credit wager was made for the play of the primary game. 21. The non-transitory computer readable medium of claim 16, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to: (a) cause the at least one display device to display a third bonus game having a third average payout if the first bonus game trigger symbol or symbol combination occurs in the play of the primary game, and (b) cause the at least one display device to display one of the first bonus game, the second bonus game, and the third bonus game based on a number of paylines wagered on for the play of the primary game if the third wager was made in the primary game. 22. The non-transitory computer readable medium of claim 21, wherein a second number of paylines activated is larger than a third number of paylines activated and the second average payout is larger than the third average payout. 23. The non-transitory computer readable medium of claim 16, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to cause the at least one display device to display the first and second bonus games if a plurality of bonus game triggers occur in the play of the primary game. 24. The non-transitory computer readable medium of claim 16, wherein the primary game is a poker game including a plurality of hands that may be simultaneously played, and wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to operate with the at least one input device to accept wagers on different numbers of hands. 25. The non-transitory computer readable medium of claim 16, wherein the primary game is a poker game, and the plurality of instructions, when executed by the at least one processor, cause the at least one processor to operate with the at least one input device to accept wagers on a varying number of credits per hand, wherein the different wagers include different amounts of credits wagered per hand. 26. The non-transitory computer readable medium of claim 16, wherein the primary game is a blackjack game including a plurality of hands that may be simultaneously played, and the plurality of instructions, when executed by the at least one processor, cause the at least one processor to operate with the at least one input device to accept wagers on different numbers of hands. 27. The non-transitory computer readable medium of claim 16, wherein the primary game is a keno game including a plurality of cards that may be simultaneously played, and the plurality of instructions, when executed by the at least one processor, cause the at least one processor to operate with the at least one input device to accept wagers on different numbers of cards. 28. The non-transitory computer readable medium of claim 16, wherein the primary game is a keno game including a plurality of numbers that may be simultaneously played, and wherein the different wagers include wagers on different amounts of numbers played.
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