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SAI
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
DataON 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
Edison 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
Kafe 바로가기국가/구분 | United States(US) Patent 등록 |
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국제특허분류(IPC7판) |
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출원번호 | US-0101554 (2011-05-05) |
등록번호 | US-8328631 (2012-12-11) |
발명자 / 주소 |
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출원인 / 주소 |
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대리인 / 주소 |
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인용정보 | 피인용 횟수 : 7 인용 특허 : 409 |
A gaming system which includes a plurality of progressive awards in an MLP configuration. In a triggered bonus event, a player begins at the lowest progressive award level of the MLP and attempts to reach a higher progressive award level based on their decisions in the bonus event. If as a result of
A gaming system which includes a plurality of progressive awards in an MLP configuration. In a triggered bonus event, a player begins at the lowest progressive award level of the MLP and attempts to reach a higher progressive award level based on their decisions in the bonus event. If as a result of their play in the bonus event, a player is provided a progressive award other than the lowest level progressive award, one or more of the remaining lower level progressive awards (i.e., a progressive award associated with a lower level of the MLP than the provided progressive award) are shifted to account for the provided progressive award. The lowest level progressive award (which is temporality left vacant by the shifting of the remaining progressive awards) is reset to a set value, thus providing that the progressive award hierarchy is preserved regardless of which progressive award is provided to the player.
1. A method of providing progressive awards, said method comprising: (a) causing at least one controller to maintain a plurality of progressive award levels, wherein each progressive award level is associated with a progressive award value, said progressive award levels include at least: (i) a first
1. A method of providing progressive awards, said method comprising: (a) causing at least one controller to maintain a plurality of progressive award levels, wherein each progressive award level is associated with a progressive award value, said progressive award levels include at least: (i) a first progressive award level associated with a first progressive award value at a first point in time;(ii) a second progressive award level associated with a second progressive award value at the first point in time, wherein said second progressive award value is greater than the first progressive award value; and(iii) a third progressive award level associated with a third progressive award value at the first point in time, wherein said third progressive award value is greater than the second progressive award value; and(b) upon a triggering of a bonus event at a subsequent second point in time: (i) causing one of a plurality of devices to provide one of progressive award values associated with one of the progressive award levels; and(ii) if the third progressive award value is provided: (A) causing the at least one controller to reassociate the second progressive award value to the third progressive award level;(B) causing the at least one controller to reassociate the first progressive award value to the second progressive award level; and(C) causing the at least one controller to associate the first progressive award level with a set value. 2. The method of claim 1, which includes, if the first progressive award value is provided, causing the at least one controller to associate the first progressive award level with the set value. 3. The method of claim 1, which includes, if the second progressive award value is provided, causing the at least one controller to: reassociate the first progressive award value to the second progressive award level, and associate the first progressive award level with the set value. 4. The method of claim 1, wherein which progressive award is provided is based, at least in part, on at least one aspect of skill. 5. The method of claim 4, wherein at least the first progressive award is provided, regardless of an amount of skill of a player. 6. The method of claim 1, wherein the triggering of the bonus event is based on at least one displayed event in a play of a primary game of one of the devices. 7. The method of claim 1, wherein the triggering of the bonus event is independent of any displayed event in any play of any primary game or of any plays of any secondary game of the devices. 8. The method of claim 1, wherein the third progressive award value is never lower than the second progressive award value and the second progressive award value is never lower than the first progressive award value. 9. The method of claim 1, wherein an increment rate for the third progressive award level is greater than an increment for the second progressive award level and the increment rate for the second progressive award level is greater than an increment for the first progressive award level. 10. The method of claim 1, which is provided through a data network. 11. The method of claim 10, wherein the data network is the internet. 12. A method of providing progressive awards, said method comprising: (a) causing at least one controller to maintain a plurality of progressive awards, wherein each progressive award is associated with a progressive award level at a first point in time and at the first point in time, a first one of the progressive awards associated with a first one of the progressive award levels has a first progressive award value that is lower than a second progressive award value of a second one of the progressive awards associated with a higher, second progressive award level; and(b) upon a triggering of a bonus event at a subsequent second point in time: (i) causing the at least one controller to select one of a plurality of players of one of a plurality of devices;(ii) enabling the selected player to participate in a secondary game;(iii) providing the selected player one of the progressive awards, wherein which of the progressive awards is provided is based, at least in part, on the selected player's skill in the secondary game;(iv) if at least one progressive award level is lower than the progressive award level associated with the provided progressive award: (A) causing the at least one controller to reassociate at least one of the progressive awards associated with at least one of the lower progressive award levels to the progressive award level associated with the provided progressive award; and(B) causing the at least one controller to fund the progressive award associated with the lower progressive award level with a set value; and(v) if the provided progressive award is the lowest progressive award level, causing the at least one controller to fund the progressive award associated with said lowest progressive award level with the set value. 13. The method of claim 12, wherein the secondary game includes at least one base element having at least two characteristics and a plurality of player selections, each player selection having at least two characteristics. 14. The method of claim 13, wherein the secondary game includes enabling the player to select at least one of the player selections having at least one characteristic that matches at least one characteristic of the base element, wherein a number of player selections that match base elements determines which progressive award is provided to the selected player. 15. The method of claim 12, which includes providing the selected player at least the first progressive award, regardless of an amount of skill of the selected player in the secondary game. 16. The method of claim 12, wherein the triggering of the bonus event is based on at least one displayed event in a play of a primary game of one of the devices. 17. The method of claim 12, wherein the triggering of the bonus event is independent of any displayed event in any play of any primary game or of any plays of any secondary game of the devices. 18. The method of claim 12, wherein the first progressive award value is never higher than the second progressive award value. 19. The method of claim 12, wherein an increment rate associated with the first progressive award level is greater than an increment rate associated with the second progressive award level. 20. The method of claim 12, which is provided through a data network. 21. The method of claim 20, wherein the data network is the internet. 22. A method of providing progressive awards, said method comprising: (a) causing at least one controller to maintain a plurality of progressive award levels including at least a first one of the progressive award levels and a second one of the progressive award levels, wherein each progressive award level is associated with one of a plurality of progressive award values at a first point in time; and(b) upon a triggering of a bonus event at a subsequent second point in time: (i) causing one of a plurality of devices to provide one of progressive award values associated with one of the progressive award levels;(ii) if a first one of the progressive award values associated with the first one of the progressive award levels is provided, causing the at least one controller to associate the first one of the progressive award levels with a set value; and(iii) if a second one of the progressive award values associated with the second one of the progressive award levels is provided, causing the at least one controller to associate the first one of the progressive award levels with the set value. 23. The method of claim 22, wherein which progressive award is provided is based, at least in part, on at least one aspect of skill. 24. The method of claim 22, which includes at least three progressive award levels. 25. The method of claim 22, which includes at least four progressive award levels. 26. The method of claim 22, which includes, if the second one of the progressive award values associated with the second one of the progressive award levels is provided, causing the at least one controller to reassociate the first one of the progressive award values associated with the first one of the progressive award levels to the second one of the progressive award levels. 27. The method of claim 22, which is provided through a data network. 28. The method of claim 27, wherein the data network is the internet. 29. A method of providing progressive awards, said method comprising: (a) enabling a player to play a primary game upon a wager placed by the player;(b) causing at least one display device to display the play of the primary game;(c) causing at least one processor to maintain a plurality of progressive award levels, wherein each progressive award level is associated with a progressive award value, said progressive award levels include at least: (i) a first progressive award level associated with a first progressive award value at a first point in time; and(ii) a second progressive award level associated with a second progressive award value at the first point in time, wherein said second progressive award value is greater than the first progressive award value; and(d) upon a triggering of a bonus event at a subsequent second point in time: (i) providing one of progressive award values associated with one of the progressive award levels to the player; and(ii) if the second progressive award value is provided to the player: (A) causing the at least one processor to reassociate the first progressive award value to the second progressive award level; and(B) causing the at least one processor to associate the first progressive award level with a set value. 30. The method of claim 29, which includes, if the first progressive award value is provided to the player, causing the at least one processor to associate the first progressive award level with the set value. 31. The method of claim 29, which includes a third progressive award level associated with a third progressive award value at the first point in time, wherein said third progressive award value is greater than the second progressive award value. 32. The method of claim 31, which includes, if the third progressive award value is provided to the player, causing the at least one processor to: (i) reassociate the second progressive award value to the third progressive award level;(ii) reassociate the first progressive award value to the second progressive award level; and(iii) associate the first progressive award level with the set value. 33. The method of claim 29, wherein which progressive award is provided to the player is based, at least in part, on at least one aspect of skill. 34. The method of claim 33, wherein the player is provided at least the first progressive award, regardless of an amount of skill of the player. 35. The method of claim 29, wherein the triggering of the bonus event is based on at least one displayed event in the play of the primary game. 36. The method of claim 29, wherein the triggering of the bonus event is independent of any displayed event in any play of any primary game or of any plays of any secondary game. 37. The method of claim 29, wherein the second progressive award value is never lower than the first progressive award value. 38. The method of claim 29, wherein an increment rate for the second progressive award level is greater than an increment rate for the first progressive award level. 39. The method of claim 29, wherein the at least one display device is located remote from the at least one processor. 40. The method of claim 29, which is provided through a data network. 41. The method of claim 40, wherein the data network is the internet. 42. A method of providing progressive awards, said method comprising: (a) enabling a player to play a primary game upon a wager placed by the player;(b) causing at least one display device to display the play of the primary game;(c) causing at least one processor to maintain a plurality of progressive awards, wherein each progressive award is associated with a progressive award level at a first point in time and at the first point in time, a first one of the progressive awards associated with a first one of the progressive award levels has a first progressive award value that is lower than a second progressive award value of a second one of the progressive awards associated with a higher, second progressive award level; and(d) upon a triggering of a bonus event at a subsequent second point in time: (i) enabling the player to participate in a secondary game;(ii) providing the player one of the progressive awards, wherein which of the progressive awards is provided is based, at least in part, on the player's skill in the secondary game;(iii) if at least one progressive award level is lower than the progressive award level associated with the provided progressive award: (A) causing the at least one processor to reassociate at least one of the progressive awards associated with at least one of the lower progressive award levels to the progressive award level associated with the provided progressive award; and(B) causing the at least one processor to fund the progressive award associated with the lower progressive award level with a set value; and(iv) if the provided progressive award is the lowest progressive award level, causing the at least one processor to fund the progressive award associated with said lowest progressive award level with the set value. 43. The method of claim 42, wherein the secondary game includes at least one base element having at least two characteristics and a plurality of player selections, each player selection having at least two characteristics. 44. The method of claim 43, wherein the secondary game includes enabling the player to select at least one of the player selections having at least one characteristic that matches at least one characteristic of the base element, wherein a number of player selections that match base elements determines which progressive award is provided to the selected player. 45. The method of claim 42, which includes providing the player at least the first progressive award, regardless of an amount of skill of the player in the secondary game. 46. The method of claim 42, wherein the triggering of the bonus event is based on at least one displayed event in the play of the primary game. 47. The method of claim 42, wherein the triggering of the bonus event is independent of any displayed event in any play of the primary game or of any plays of any secondary games. 48. The method of claim 42, wherein the first progressive award value is never higher than the second progressive award value. 49. The method of claim 42, wherein an increment rate associated with the first progressive award level is greater than an increment rate associated with the second progressive award level. 50. The method of claim 42, wherein the at least one display device is located remote from the at least one processor. 51. The method of claim 42, which is provided through a data network. 52. The method of claim 51, wherein the data network is the internet. 53. A method of providing progressive awards, said method comprising: (a) enabling a player to play a primary game upon a wager placed by the player;(b) causing at least one display device to display the play of the primary game;(c) causing at least one processor to maintain a plurality of progressive award levels including at least a first one of the progressive award levels and a second one of the progressive award levels, wherein each progressive award level is associated with a progressive award value at a first point in time; and(d) upon a triggering of a bonus event at a subsequent second point in time: (i) providing one of progressive award values associated with one of the progressive award levels to the player;(ii) if a first one of the progressive award values associated with the first one of the progressive award levels is provided, causing the at least one processor to associate a first one of the progressive award levels with a set value; and(iii) if a second one of the progressive award values associated with the second one of the progressive award levels is provided, causing the at least one processor to associate the first one of the progressive award levels with the set value. 54. The method of claim 53, wherein which progressive award is provided is based, at least in part, on at least one aspect of skill. 55. The method of claim 53, which includes at least three progressive award levels. 56. The method of claim 53, which includes at least four progressive award levels. 57. The method of claim 53, which includes, if the second one of the progressive award values associated with the second one of the progressive award levels is provided to the player, causing the at least one processor to reassociate the first one of the progressive award values associated with the first one of the progressive award levels to the second one of the progressive award levels. 58. The method of claim 53, wherein the at least one display device is located remote from the at least one processor. 59. The method of claim 53, which is provided through a data network. 60. The method of claim 59, wherein the data network is the internet.
해당 특허가 속한 카테고리에서 활용도가 높은 상위 5개 콘텐츠를 보여줍니다.
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IPC | Description |
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A | 생활필수품 |
A62 | 인명구조; 소방(사다리 E06C) |
A62B | 인명구조용의 기구, 장치 또는 방법(특히 의료용에 사용되는 밸브 A61M 39/00; 특히 물에서 쓰이는 인명구조 장치 또는 방법 B63C 9/00; 잠수장비 B63C 11/00; 특히 항공기에 쓰는 것, 예. 낙하산, 투출좌석 B64D; 특히 광산에서 쓰이는 구조장치 E21F 11/00) |
A62B-1/08 | .. 윈치 또는 풀리에 제동기구가 있는 것 |
내보내기 구분 |
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구성항목 |
관리번호, 국가코드, 자료구분, 상태, 출원번호, 출원일자, 공개번호, 공개일자, 등록번호, 등록일자, 발명명칭(한글), 발명명칭(영문), 출원인(한글), 출원인(영문), 출원인코드, 대표IPC 관리번호, 국가코드, 자료구분, 상태, 출원번호, 출원일자, 공개번호, 공개일자, 공고번호, 공고일자, 등록번호, 등록일자, 발명명칭(한글), 발명명칭(영문), 출원인(한글), 출원인(영문), 출원인코드, 대표출원인, 출원인국적, 출원인주소, 발명자, 발명자E, 발명자코드, 발명자주소, 발명자 우편번호, 발명자국적, 대표IPC, IPC코드, 요약, 미국특허분류, 대리인주소, 대리인코드, 대리인(한글), 대리인(영문), 국제공개일자, 국제공개번호, 국제출원일자, 국제출원번호, 우선권, 우선권주장일, 우선권국가, 우선권출원번호, 원출원일자, 원출원번호, 지정국, Citing Patents, Cited Patents |
저장형식 |
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메일정보 |
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안내 |
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