IPC분류정보
국가/구분 |
United States(US) Patent
등록
|
국제특허분류(IPC7판) |
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출원번호 |
US-0672369
(2012-11-08)
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등록번호 |
US-8668577
(2014-03-11)
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발명자
/ 주소 |
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출원인 / 주소 |
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대리인 / 주소 |
Neal, Gerber & Eisenberg LLP
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인용정보 |
피인용 횟수 :
0 인용 특허 :
203 |
초록
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A gaming system whereby the gaming system receives a wager to initiate a first play of a game, the first play of the game having a first average expected payout and including a plurality of symbols, wherein at least two of the symbols are different. In one embodiment, for the first play of the game
A gaming system whereby the gaming system receives a wager to initiate a first play of a game, the first play of the game having a first average expected payout and including a plurality of symbols, wherein at least two of the symbols are different. In one embodiment, for the first play of the game the gaming system randomly generates a plurality of the symbols, displays the randomly generated symbols, determines any awards associated with the displayed symbols, and displays any determined awards. If the displayed symbols include a designated symbol, the gaming system of this embodiment accumulates the designated symbol. When a designated quantity of the designated symbol is accumulated, for a subsequent play of the game, the gaming system automatically causes the subsequent play of the game to have a second different average expected payout.
대표청구항
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1. A gaming system comprising: at least one display device;at least one input device;at least one processor; andat least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display
1. A gaming system comprising: at least one display device;at least one input device;at least one processor; andat least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to: (a) receive a wager to initiate a first play of a game, said first play of the game having a first average expected payout and including a plurality of symbols, wherein at least two of the symbols are different;(b) for said first play of the game: (i) randomly generate a plurality of the symbols,(ii) display the randomly generated symbols,(iii) determine any awards associated with the displayed symbols, and(iv) display any determined awards: and(c) if the displayed symbols include a designated symbol, accumulate the designated symbol, and when a designated quantity of the designated symbol is accumulated, for a subsequent play of the game, automatically cause the subsequent play of the game to have a second different average expected payout. 2. The gaming system of claim 1, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device to, for said subsequent play of the game: (i) randomly generate another plurality of the symbols, (ii) display the randomly generated symbols, (iii) determine any awards associated with the displayed symbols, and (iv) display any determined awards. 3. The gaming system of claim 1, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to repeat (c) at least once. 4. The gaming system of claim 1, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to repeat (c) until a reset condition occurs. 5. The gaming system of claim 1, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to initiate the subsequent play of the game without requiring another wager. 6. The gaming system of claim 1, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to initiate the subsequent play of the game upon receiving another wager. 7. The gaming system of claim 1, wherein the second average expected payout is greater than the first average expected payout. 8. The gaming system of claim 1, wherein the designated quantity of the designated symbol is one. 9. A gaming system comprising: at least one display device;at least one input device;at least one processor; andat least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to: (a) receive a wager for each play of a game, wherein each said play of the game has an average expected payout and includes a plurality of symbols, wherein at least two of the symbols are different; and(b) for each said play of the game: (i) randomly generate a plurality of the symbols;(ii) display the randomly generated symbols:(iii) determine any awards associated with the displayed symbols;(iv) display any determined awards; and(v) if the displayed symbols include a designated symbol, accumulate the designated symbol, and when a designated quantity of the designated symbol is accumulated, automatically cause the average expected payout for a subsequent play of the game to increase. 10. The gaming system of claim 9, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to reset the average expected payout for a second subsequent play of the game when a reset condition occurs. 11. The gaming system of claim 9, wherein the designated quantity of the designated symbol increases for each said play of the game. 12. A gaming system comprising: at least one display device;at least one input device;at least one processor; andat least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to: (a) receive a wager for each play of a game, wherein each said play of the game has an average expected payout and includes a plurality of symbols, wherein at least two of the symbols are different; and(b) for each said play of the game: (i) randomly generate a plurality of the symbols;(ii) display the randomly generated symbols:(iii) determine any awards associated with the displayed symbols;(iv) display any determined awards; and(v) when the displayed symbols include a designated quantity of a designated symbol, automatically cause the average expected payout for a subsequent play of the game to increase. 13. The gaming system of claim 12, wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to reset the average expected payout for a second subsequent play of the game when a reset condition occurs. 14. The gaming system of claim 13, wherein the reset condition occurs when the displayed symbols include a designated quantity of a reset symbol. 15. The gaming system of claim 14, wherein the designated quantity of the designated symbol is at least one. 16. A gaming system comprising: at least one display device;at least one input device;at least one processor; andat least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to: (a) receive a wager to initiate a first play of a game, said first play of the game including a plurality of symbols, wherein at least two of the symbols are different, said first play of the game associated with a second game having a first average expected payout;(b) for said first play of the game: (i) randomly generate a plurality of the symbols,(ii) display the randomly generated symbols,(iii) determine any awards associated with the displayed symbols, and(iv) display any determined awards; andc) if the displayed symbols include a designated symbol, accumulate the designated symbol, and when a designated quantity of the designated symbol is accumulated, for a play of the second game, automatically cause the play of the second game to have a second higher average expected payout. 17. The gaming system of claim 16, wherein the designated quantity of the designated symbol is one.
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