[미국특허]
Method and system for analyzing and recognition of an emotion or expression from multimedia, text, or sound track
원문보기
IPC분류정보
국가/구분
United States(US) Patent
등록
국제특허분류(IPC7판)
G06F-017/00
G06N-005/02
G06K-009/46
G06K-009/62
G05B-013/02
G06F-017/28
G06F-017/27
G06T-007/00
G06K-009/52
G06N-007/00
G06N-007/02
G06N-005/04
G06N-099/00
출원번호
US-0847916
(2015-09-08)
등록번호
US-9262688
(2016-02-16)
발명자
/ 주소
Zadeh, Lotfi A.
출원인 / 주소
Z ADVANCED COMPUTING, INC.
대리인 / 주소
Tadayon, Bijan
인용정보
피인용 횟수 :
3인용 특허 :
42
초록▼
Specification covers new algorithms, methods, and systems for artificial intelligence, soft computing, and deep learning/recognition, e.g., image recognition (e.g., for action, gesture, emotion, expression, biometrics, fingerprint, facial, OCR (text), background, relationship, position, pattern, and
Specification covers new algorithms, methods, and systems for artificial intelligence, soft computing, and deep learning/recognition, e.g., image recognition (e.g., for action, gesture, emotion, expression, biometrics, fingerprint, facial, OCR (text), background, relationship, position, pattern, and object), large number of images (“Big Data”) analytics, machine learning, training schemes, crowd-sourcing (using experts or humans), feature space, clustering, classification, similarity measures, optimization, search engine, ranking, question-answering system, soft (fuzzy or unsharp) boundaries/impreciseness/ambiguities/fuzziness in language, Natural Language Processing (NLP), Computing-with-Words (CWW), parsing, machine translation, sound and speech recognition, video search and analysis (e.g. tracking), image annotation, geometrical abstraction, image correction, semantic web, context analysis, data reliability (e.g., using Z-number (e.g., “About 45 minutes; Very sure”)), rules engine, control system, autonomous vehicle, self-diagnosis and self-repair robots, system diagnosis, medical diagnosis, biomedicine, data mining, event prediction, financial forecasting, economics, risk assessment, e-mail management, database management, indexing and join operation, memory management, and data compression.
대표청구항▼
1. A method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track, said method comprising: an input device receiving a first set of data from a source of multimedia, text, or sound track;wherein said first set of data comprises a first portion;an analyzer mo
1. A method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track, said method comprising: an input device receiving a first set of data from a source of multimedia, text, or sound track;wherein said first set of data comprises a first portion;an analyzer module selecting said first portion out of said first set of data;said analyzer module determining Z-valuation for a parameter for said first portion with respect to said first set of data;wherein said Z-valuation for said parameter for said first portion with respect to said first set of data is a restriction on X, defined by: Prob(X is A) is B; wherein X refers to said parameter for said first portion, A is a Fuzzy set over X, and B is a Fuzzy set restricting probability measure of X being A;said analyzer module recognizing a first emotion or expression, from a candidate emotion or expression database, using a first feature of said first portion with respect to said first set of data, based on said Z-valuation for said parameter for said first portion with respect to said first set of data. 2. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, wherein said source of multimedia, text, or sound track is a text file. 3. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, wherein said source of multimedia, text, or sound track is a multimedia file. 4. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, wherein said source of multimedia, text, or sound track is a sound track file. 5. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, wherein said first emotion or expression is anger. 6. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, wherein said first emotion or expression is happiness. 7. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: using an unsharp or soft class boundary or a fuzzy membership function. 8. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: using rules engine. 9. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: using an inference engine. 10. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: using correlation analysis. 11. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: using an emotion dictionary. 12. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: applying commands or instructions, after said recognizing step of said first emotion or expression. 13. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: using statistical analysis. 14. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: using an expert's input. 15. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: capturing position of an object's features in a multimedia file. 16. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: tracking an object's features in a multimedia file. 17. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: using templates. 18. The method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track as recited in claim 1, said method comprises: capturing speed of movement of an object's features in a multimedia file. 19. A method for analyzing and recognition of an emotion or expression from multimedia, text, or sound track, said method comprising: an input device receiving a first set of data from a source of multimedia, text, or sound track;wherein said first set of data comprises a first portion;an analyzer module selecting said first portion out of said first set of data;said analyzer module determining Z-valuation for a parameter for said first portion with respect to said first set of data;wherein said Z-valuation for said parameter for said first portion with respect to said first set of data is a restriction on X, defined by: Prob(X is A) is B; wherein X refers to said parameter for said first portion, A is a Fuzzy set over X, and B is a Fuzzy set restricting probability measure of X being A;wherein said Z-valuation for said parameter for said first portion with respect to said first set of data is based on an unsharp or soft class boundary or a fuzzy membership function;said analyzer module recognizing a first emotion or expression, from a candidate emotion or expression database, using a first feature of said first portion with respect to said first set of data, based on said Z-valuation for said parameter for said first portion with respect to said first set of data. 20. A system for analyzing and recognition of an emotion or expression from multimedia, text, or sound track, said system comprising: an input device which receives a first set of data from a source of multimedia, text, or sound track;wherein said first set of data comprises a first portion;an analyzer module which selects said first portion out of said first set of data;wherein said analyzer module determines Z-valuation for a parameter for said first portion with respect to said first set of data;wherein said Z-valuation for said parameter for said first portion with respect to said first set of data is a restriction on X, defined by: Prob(X is A) is B; wherein X refers to said parameter for said first portion, A is a Fuzzy set over X, and B is a Fuzzy set restricting probability measure of X being A;wherein said Z-valuation for said parameter for said first portion with respect to said first set of data is based on an unsharp or soft class boundary or a fuzzy membership function;a candidate emotion or expression database;wherein said analyzer module recognizes a first emotion or expression, from said candidate emotion or expression database, using a first feature of said first portion with respect to said first set of data, based on said Z-valuation for said parameter for said first portion with respect to said first set of data.
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