IPC분류정보
국가/구분 |
United States(US) Patent
등록
|
국제특허분류(IPC7판) |
|
출원번호 |
US-0083903
(2013-11-19)
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등록번호 |
US-9542813
(2017-01-10)
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발명자
/ 주소 |
- Gupta, Sumit
- Gupta, Vikas
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출원인 / 주소 |
|
대리인 / 주소 |
Knobbe, Martens, Olson & Bear, LLP
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인용정보 |
피인용 횟수 :
1 인용 특허 :
22 |
초록
▼
A system for allowing players to play a bingo-type game is described herein. The system includes a system controller that is coupled to a plurality of user computing devices. The system controller is configured to display the bingo-type game including a plurality of symbol positions being displayed
A system for allowing players to play a bingo-type game is described herein. The system includes a system controller that is coupled to a plurality of user computing devices. The system controller is configured to display the bingo-type game including a plurality of symbol positions being displayed in a grid. Each symbol position is associated with a card symbol. The system controller randomly selects a plurality of player symbols, displays the player symbols in the symbol positions, randomly selects a plurality of bingo symbols, determines if each one of the plurality of bingo symbols matches a corresponding one of the plurality of player symbols, identifies each card symbol associated with each matched player symbol, determines a combination formed by each of the identified card symbols, and provides the player an award if the determined combination of card symbols forms a winning combination.
대표청구항
▼
1. A computer-implemented method of providing a card game integrated with a bingo game, comprising: validating, by a validation device, one or more physical objects received from a player;determining a count of gaming credits available to the user, the count of gaming credits based on a value of the
1. A computer-implemented method of providing a card game integrated with a bingo game, comprising: validating, by a validation device, one or more physical objects received from a player;determining a count of gaming credits available to the user, the count of gaming credits based on a value of the one or more validated physical objects and based further on game outcomes;selecting, for the player, a plurality of player symbols to display in a bingo grid that comprises multiple rows and multiple columns, each player symbol being a symbol used in the bingo game, each player symbol corresponding to a respective symbol position of the bingo grid;selecting a plurality of card symbols, each of which corresponds to a different respective symbol position of the bingo grid, the plurality of card symbols corresponding to a card game;generating a user interface that displays the bingo grid populated with the plurality of player symbols, wherein the grid does not initially show any of the selected card symbols;selecting a plurality of game symbols for the bingo game;determining matches between the game symbols and the player symbols;for each match between a game symbol and a player symbol, updating a display of the bingo grid to expose the card symbol corresponding to the symbol position in which the match occurs, whereby the card symbols remain hidden unless and until a bingo match occurs in a corresponding symbol position;determining an outcome of the bingo game based on the matches between the game symbols and player symbols;determining an outcome of the card game based on a set of card symbols exposed as a result of the matches between the game symbols and player symbols; andupdating the count of gaming credits based on the outcome of the bingo game and the outcome of the card game. 2. The method of claim 1, wherein the card game is a solitaire card game. 3. The method of claim 1, wherein selecting the plurality of card symbols comprises assigning a unique card symbol to each symbol position of the grid. 4. The method of claim 1, wherein selecting the plurality of card symbols comprises assigning card symbols to symbol positions such that each column of the grid corresponds to a different respective card suit. 5. The method of claim 1, wherein selecting the plurality of card symbols comprises assigning card symbols to symbol positions such that each column of the grid corresponds to a different respective card color. 6. The method of claim 1, wherein updating a display of the bingo grid to expose the card symbol is performed at least partly in response to a user action in which the user selects a matching player symbol. 7. The method of claim 1, wherein the validation device comprises a monetary bill validator. 8. The method of claim 1, wherein the validation device comprises a token validator. 9. The method of claim 1, wherein the player symbols and game symbols are numerical values. 10. A gaming machine that implements a bingo-type game integrated with a card game, the gaming machine comprising: a validation device configured to receive from a user, and to validate, one or more physical objects representing a value, and to determine the value associated with the one or more received physical objects;a display device;a controller that comprises a processor and a memory, the controller coupled to the validation device and the display device, the controller configured to maintain a count of gaming credits available to the user, the count of gaming credits based on the value of the one or more physical objects received from the user and based further on outcomes of the bingo-type game; andexecutable program instructions stored in the memory, wherein the executable program instructions instruct the processor to implement a process that comprises: selecting, for the user, a plurality of player symbols to display in a bingo grid that comprises multiple rows and multiple columns, each player symbol corresponding to a respective symbol position of the bingo grid;selecting a plurality of card symbols, each of which corresponds to a different respective symbol position of the bingo grid, the plurality of card symbols corresponding to a card game;generating a user interface that displays, on the display device, the bingo grid populated with the plurality of player symbols, wherein the grid does not initially show any of the selected card symbols;selecting a plurality of game symbols for the bingo game;determining matches between the game symbols and the player symbols;for each match between a game symbol and a player symbol, updating a display of the bingo grid to expose the card symbol corresponding to the symbol position in which the match occurs, whereby the card symbols remain hidden unless and until a bingo match occurs in a corresponding symbol position;determining an outcome of the bingo game based on the matches between the game symbols and player symbols;determining an outcome of the card game based on a set of card symbols exposed as a result of the matches between the game symbols and player symbols; andupdating the count of gaming credits based on the outcome of the bingo game and the outcome of the card game. 11. The gaming machine of claim 10, wherein the card game is a solitaire card game. 12. The gaming machine of claim 10, wherein the card game is a solitaire card game. 13. The gaming machine of claim 10, wherein selecting the plurality of card symbols comprises assigning a unique card symbol to each symbol position of the grid. 14. The gaming machine of claim 10, wherein selecting the plurality of card symbols comprises assigning card symbols to symbol positions such that each column of the grid corresponds to a different respective card suit. 15. The gaming machine of claim 10, wherein selecting the plurality of card symbols comprises assigning card symbols to symbol positions such that each column of the grid corresponds to a different respective card color. 16. The gaming machine of claim 10, wherein updating a display of the bingo grid to expose the card symbol is performed at least partly in response to a user action in which the user selects a matching player symbol. 17. The gaming machine of claim 10, wherein the validation device comprises a monetary bill validator. 18. The gaming machine of claim 10, wherein the validation device comprises a token validator.
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