IPC분류정보
국가/구분 |
United States(US) Patent
등록
|
국제특허분류(IPC7판) |
|
출원번호 |
US-0594452
(2005-03-15)
|
등록번호 |
US-9791243
(2017-10-17)
|
우선권정보 |
EP-04075953 (2004-03-26) |
국제출원번호 |
PCT/EP2005/002728
(2005-03-15)
|
§371/§102 date |
20060926
(20060926)
|
국제공개번호 |
WO2005/093363
(2005-10-06)
|
발명자
/ 주소 |
- Björkman, Ulf
- Holmquist, Anders
|
출원인 / 주소 |
|
대리인 / 주소 |
|
인용정보 |
피인용 횟수 :
0 인용 특허 :
33 |
초록
▼
A weapon effect simulation system including a fire simulation system and at least one hit simulation system. The fire simulation system includes a transmitter for transmitting electromagnetic waves to simulate real ammunition from a weapon and elements for including information in the electromagneti
A weapon effect simulation system including a fire simulation system and at least one hit simulation system. The fire simulation system includes a transmitter for transmitting electromagnetic waves to simulate real ammunition from a weapon and elements for including information in the electromagnetic waves. The hit simulation system includes both a receiver for receiving the transmitted electromagnetic waves and a processor for determining, based on received electromagnetic waves, whether a target has been hit. The fire simulation system further includes a calculator for calculating the imagined trajectory of the simulated ammunition and a processor for determining the geographical position of the weapon, and wherein the elements for including information in the electromagnetic waves are arranged so as to include information related to coordinates in the three-dimensional space for the calculated ammunition trajectory.
대표청구항
▼
1. A weapon effect simulation system, comprising: a weapon comprising a fire simulation system comprising a transmitter configured to transmit electromagnetic waves from a weapon to simulate real ammunition from the weapon, and the transmitter including information in the electromagnetic waves, the
1. A weapon effect simulation system, comprising: a weapon comprising a fire simulation system comprising a transmitter configured to transmit electromagnetic waves from a weapon to simulate real ammunition from the weapon, and the transmitter including information in the electromagnetic waves, the fire simulation system further comprising a calculating unit configured to calculate an entire imagined trajectory of the simulated ammunition and a processor configured to determine a geographical position of the weapon, wherein the transmitter is operative to include in the electromagnetic waves information related to the entire imagined calculated trajectory of the simulated ammunition given as coordinates in the three-dimensional space; andat least one target comprising a hit simulation system comprising a receiver configured to receive the transmitted electromagnetic waves from the weapon and a processor configured to determine whether a target has been hit based on the information related to the entire imagined calculated trajectory of the simulated ammunition given as coordinates in the three-dimensional space in the received electromagnetic waves. 2. The weapon effect simulation system according to claim 1, wherein the transmitter comprises a laser transmitter operative to transmit laser radiation with at least one beam lobe. 3. The weapon effect simulation system according to claim 2, wherein the transmitter further comprises a radio transmitter operative to transmit radio waves. 4. The weapon effect simulation system according to claim 3, wherein the processor is operative to determine target hits based primarily on the information in the laser radiation and secondarily on the information in the radio waves. 5. The weapon effect simulation system according to claim 1, wherein the transmitter comprises a radio transmitter operative to transmit radio waves. 6. The weapon effect simulation system according to claim 1, wherein the transmitter is operative to continuously include, based on the calculated trajectory, information concerning the current trajectory position of the simulated ammunition. 7. The weapon effect simulation system according to claim 1, wherein the processor is operative to include, during a period of time that is shorter than the flight time of the real ammunition and based on the calculated trajectory, information concerning the trajectory positions of the simulated ammunition. 8. The weapon effect simulation system according to claim 1, wherein the calculating unit is operative to determine an impact point or burst point of the ammunition, and wherein the information related to the calculated ammunition trajectory contains the impact point or burst point. 9. The weapon effect simulation system according to claim 1, wherein the fire simulation system comprises a transmitter operative to transmit information regarding the geographical position of the weapon, and wherein at least one target comprises a hit simulation comprising a receiver operative to receive said position data. 10. The weapon effect simulation system according to claim 9, wherein the information related to the calculated ammunition trajectory is determined relative to the geographical position of the weapon. 11. The weapon effect simulation system according to claim 1, wherein said hit simulation system comprises a processor configured to determine the geographical position of the target. 12. The weapon effect simulation system according to claim 11, wherein at least one of the targets comprises a hit simulation system comprising a transmitter, and wherein the fire simulation system comprises a receiver operative to receive information from the transmitter of the hit simulation system. 13. The weapon effect simulation system according to claim 12, wherein the transmitter of the hit simulation system is operative to transmit information regarding the geographical position of the target. 14. The weapon effect simulation system according to claim 13, wherein the calculating unit is operative to determine which target has been hit, and wherein the information related to the calculated ammunition trajectory includes information that identifies the determined target. 15. The weapon effect simulation system according to claim 12, wherein the transmitter of the hit simulation system is operative to transmit a hit message upon determination of a hit. 16. The weapon effect simulation system according to claim 15, wherein a receiver for a hit simulation system that has not determined a hit acts as a secondary object and is operative to receive the transmitted hit message. 17. The weapon effect simulation system according to claim 16, wherein the processor is operative to decide upon receiving hit messages whether the secondary object has been hit. 18. The weapon effect simulation system according to claim 15, wherein the transmitter is operatively connected with the receiver of the fire simulation system and is operative to break off the simulation upon receiving the hit message. 19. The weapon effect simulation system according to claim 15, wherein the fire simulation system comprises a display configured to display hit locations and effects based on received hit messages. 20. The weapon effect simulation system according to claim 19, wherein the display is operative to display hit locations and effects visually. 21. The weapon effect simulation system according to claim 1, wherein the fire simulation system is disposed at a weapon. 22. The weapon effect simulation system according to claim 1, wherein the processor has a geographical position that is separate from the geographical position of the transmitter. 23. The weapon effect simulation system according to claim 1, wherein said at least one hit simulation system is disposed in connection with a respective target. 24. The weapon effect simulation system according to claim 1, wherein the processor is operative to determine a hit location on the target. 25. The weapon effect simulation system according to claim 1, wherein the processor is operatively connected with the transmitter of the fire simulation system and operative to break off the simulation if a hit is determined corresponding to damage or injury that renders continued firing impossible.
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