최소 단어 이상 선택하여야 합니다.
최대 10 단어까지만 선택 가능합니다.
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기電子工學會論文誌. Journal of the Institute of Electronics Engineers of Korea. SP, 신호처리, v.42 no.6 = no.306, 2005년, pp.141 - 148
김윤정 (이화여자대학교 정보통신학과) , 이병욱 (이화여자대학교 정보통신학과)
Simplification of 3D models is becoming necessary with popularity of 3D graphics over mobile or the internet channels with limited channel capacity. Surfaces of a 3D model are usually approximated by a series of triangular meshes, and vertex contraction method is employed widely to minimize the devi...
Jarek Rossignac and Paul Borrel, 'Multi-resolution 3D approximations for rendering complex scenes,' Modeling in Computer Graphics: Methods and Applications, pp. 455-465, June 28-July 2 1993
Jingqi Yan, Pengfei Shi, and David Zhang, 'Mesh Simplification with Hierachical Shape Analysis and Iterarive Edge Contraction,' IEEE Trans. on Visualization and Computer Graphics, Vol. 10, No. 2, pp. 142 - 151, Mar/Apr 2004
R. Ronfard, J. Rossignac, and J. Rossignac, 'Full-range approximation of triangulated polyhedra,' Proceedings of the Eurographics, Computer Graphics Forum, vol. 15, no. 3, pp. 67-76, Aug. 1996
Andre Guziec, 'Surface simplification with variable tolerance,' Second Annual Intl. Symp. On Medical Robotics and Computer Assisted Surgery (MRCAS '95), pp. 132-139, November 1995
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