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NTIS 바로가기전자통신동향분석 = Electronics and telecommunications trends, v.31 no.4, 2016년, pp.36 - 43
김영희 (실감인터랙션연구실) , 박지영 (실감인터랙션연구실) , 이준석 (실감인터랙션연구실)
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S. Izadi et al., "KinectFusion: Real-Time Dynamic 3D Surface Reconstruction and Interaction," Procceding ACM SIGGRAPH Talks, Article no. 23, 2011.
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T. Whelan et al., "Robust Real-Time Visual Odometry for Dense RGB-D Mapping," IEEE Inter. Conf. Robotics and Automation (ICRA), May 2013, pp. 5724-5731.
An open source implementation of KinectFusion, http://pointclouds.org/news/2011/12/08/kinectfusion-opensource/
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D.S. Alexiadis et al., "Real-Time, Realistic Full-body 3D Reconstruction and Texture Mapping from Multiple Kinects," IVMSP Workshop, June 2013, pp. 1-4.
M. Kowalski et al., "LiveScan3D: A Fast and Inexpensive 3D Data Acquisition System for Multiple Kinect v2 Sensors," International Conference on 3D Vision, Oct. 2015, pp. 318-325.
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