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Analyzing Higher Education Instructors’ perception on Metaverse-based Education
메타버스 활용 교육에 대한 대학 교수자 인식 연구 원문보기

디지털콘텐츠학회 논문지 = Journal of Digital Contents Society, v.22 no.11, 2021년, pp.1793 - 1806  

Han, Songlee ,  Noh, Yangjin

초록이 없습니다.

참고문헌 (31)

  1. Han, Songlee, Nam, Yeong Ok. Faculty competency factor needs analysis to improve the quality of online classes for Higher education. 학습자중심교과교육연구 = Journal of learner-centered curriculum and instruction, vol.20, no.13, 1129-1149.

  2. Han, Songlee, Lee, Gayoung. A case study on the development of a media literacy education program for university faculty in the post-COVID-19 era. 문화와 융합 = Culture and convergence, vol.42, no.12, 583-610.

  3. S. K. Kim, Metaverse, 1st ed. Seoul: Plan-B Design, 2020. 

  4. Han, Songlee, Kim, Taejong. News Big Data Analysis of ‘Metaverse’ Using Topic Modeling Analysis. 디지털콘텐츠학회 논문지 = Journal of Digital Contents Society, vol.22, no.7, 1091-1099.

  5. S. M. Woo and D. R. Chang, “ A Study on Metaverse Brand Communication in Trans-media Environment,” Journal of Brand Design Association of Korea, Vol. 19, No. 2, pp. 29-48, June 2021. Doi:10.18852/bdak.2021.19.2.29 

  6. J. M, Smart, J. Cascio, and J. Paffendorf, Metaverse Roadmap Overview: Pathways to the 3D web, MVR Summit 2007, Acceleration Studies Foundation, 1-28, 2007. 

  7. C. H. Kwon, “Smart City-based Metaverse a Study on the Solution of Urban Problems,” Journal Chosun Natural Science, Vol. 14, No, 1, pp.21-26, March 2021. 

  8. Park, Saerok, Lee, Jeongmin. Domestic Research Trends on Augmented Reality in Education from 2015 to 2019. 학습자중심교과교육연구 = Journal of learner-centered curriculum and instruction, vol.20, no.11, 1-23.

  9. Han, Songlee, Lim, Cheolil. Developmental Study on Augmented Reality Based Instructional Design Principles. 교육공학연구 = Journal of educational technology, vol.35, no.2, 455-489.

  10. 10.17232/KSET.35.2.455 S. L. Han, Developmental Study on Augmented Reality Based Instructional Design Principles, Ph. D. dissertation, Seoul National University, Seoul, 2019. 

  11. O. H. Kwon, A Study on game oriented virtual world and socially virtual world in Metaverse-focused on the flow theory, Master’s thesis, Konkuk University, Seoul, 2012. 

  12. Azuma, Ronald T.. A Survey of Augmented Reality. Presence : teleoperators and virtual environments, vol.6, no.4, 355-385.

  13. H. S. Choi and S. H. Kim, “A Research on Metaverse Content for History Education”, Global Cultural Contents, Vol. 26, No. 7, pp. 209-226, May 2017. 

  14. H. W. Han, “A Study on Typology of Virtual World and its Development in Metaverse”, Journal of Digital Contents Society, Vol. 9, No. 2, pp. 317-323, February 2008. 

  15. J. S. Bang, and Y. H. Lee, “Technical Trend in Digital twin for smart city development,” Journal of The Korean Institute of Communication Sciences, Vol. 37, No. 5, pp. 11-19, May 2020. 

  16. S. J. Kang, C. M. Kim, H. J. Lee, J. W. Nam and M. S Park, “integrative Review on Nursing education Adopting Virtual Reality Convergence Simulation,” Journal of Convergence for Information Technology, Vol. 10, No. 1, pp. 60-74, January 2020. 

  17. Lee, Yundo. Dream of the Butterfly and Virtual Reality. 中國學報 = Journal of chinese studies, vol.84, 161-178.

  18. Jeong, Ji-Yeon, Kim, Mun-Cho. Life-Logging and Changing Nature of Self. 사회사상과 문화 = Journal of East Asian social thoughts, vol.19, no.2, 67-.

  19. Lim, Jin Sol, Choe, Jong Hoon. " A Study on the Record and Reproduction of Emotion in Digital Life-Logging ". 기초조형학연구 : 한국기초조형학회 연구논문집, vol.21, no.2, 271-283.

  20. Kyonghyang newspaper. Anyhow, Metaverse [Internet]. Available: https://www.khan.co.kr/opinion/column/article/202103180300085. 

  21. MeilKyongje. Festival, lecture...Metaverse in University [Internet]. Available: https://www.mk.co.kr/news/it/view/2021/05/487713/. 

  22. Casenews newspaper. “Say Hello! to the senior by avators! University festival in the Metaverse [Internet]. Available: http://www.casenews.co.kr/news/articleView.html?idxno=4290. 

  23. Newsis. Korea polytechnic university built engineering education center with Metaverse [Internet]. Available: http://newsis.com/view/?id=NISX20210406_0001397380&cID=10803&pID=14000. 

  24. Korea Biomedical Review. Metaverse in operating room is changing medicine rapidly [Internet]. Available: https://www.koreabiomed.com/news/articleView.html?idxno=11477. 

  25. ZD Net Korea. Students in Seoul National Medical College study anatomy by the Metaverse technology [Internet]. Available: https://zdnet.co.kr/view/?no=20210621102959. 

  26. Lee , Ji Hye. A Study on the Educational Use of Augmented Reality Based Mobile Education Content - Case Analysis of Mobile Augmented Reality Application for Education -. 한국디자인문화학회지 Journal of the Korean society of design culture, vol.24, no.1, 569-585.

  27. Park, Hyunrin, Sohn, Eunnam. Korean Reseach Trends on the Educational Effects of Medica Based on Virtual Reality and Augmented Reality Technology. 학습자중심교과교육연구 = Journal of learner-centered curriculum and instruction, vol.20, no.5, 725-741.

  28. Han, Songlee, Lim, Cheolil. Research Trends on Augmented Reality Education in Korea from 2008 to 2019. 교육공학연구 = Journal of educational technology, vol.36, no.3, 505-528.

  29. Shankar, Kalpana, Phelan, Dean, Suri, Venkata Ratnadeep, Watermeyer, Richard, Knight, Cathryn, Crick, Tom. ‘The COVID-19 crisis is not the core problem’: experiences, challenges, and concerns of Irish academia during the pandemic. Irish educational studies, vol.40, no.2, 169-175.

  30. Yenhap news. Illegal area for course, menace, sexual harassment to adolescents [Internet]. Available: https://www.yna.co.kr/view/AKR20210806130200017. 

  31. Maeilkyongje newspaper. Metaverse Future and Concern. five senses, left the risk of crime [Internet]. Available: https://www.mk.co.kr/economy/2021/751540 

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