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Youth Game Use and the Growth Trajectory of Social Capital, Life Satisfaction, Loneliness, and Depression : A Latent Growth Model Study (LGM)
게임이용에 따른 청소년의 사회자본·삶만족도/고독감·우울증의 성장궤적 연구 : 잠재성장모형(LGM)을 중심으로

한국언론학보 = Korean journal of journalism & communication studies, v.67 no.1, 2023년, pp.5 - 40  

Park, Hyeyoung

초록이 없습니다.

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