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NTIS 바로가기Simulation & gaming, v.37 no.1, 2006년, pp.6 - 23
Apperley, Thomas H. (University of Melbourne)
This article examines the notion of genre in video games. The main argument is that the market-based categories of genre that have been developed in the context of video games obscure the new medium's crucial defining feature, by dividing them into categories (loosely) organized by their similaritie...
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