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[미국특허] Driving simulation system 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G09B-009/05
출원번호 US-0537678 (1995-10-20)
우선권정보 JP-0091715 (1993-04-20)
국제출원번호 PCT/JP94/006 (1994-04-20)
§371/§102 date 19951020 (19951020)
국제공개번호 WO-9424652 (1994-10-27)
발명자 / 주소
  • Takemoto Takatoshi,JPX
  • Kawashima Kazunari,JPX
출원인 / 주소
  • Kabushiki Kaisha Ace Denken, JPX
대리인 / 주소
    Seed and Berry LLP
인용정보 피인용 횟수 : 51  인용 특허 : 0

초록

An output information collecting device 3 is provided with a conveyance model 20 which operates according to the operation information accepted from outside. The conveyance model 20 comprises a television camera 30 which shoots the surrounding scenery and a accelerometer 40 which detects the acceler

대표청구항

[ What is claimed is:] [1.] A simulation system comprising a simulator body which simulates the operation of a conveyance model, an output information collecting device for collecting control information from and providing operation information to said simulator body, and a communication circuit whi

이 특허를 인용한 특허 (51) 인용/피인용 타임라인 분석

  1. Igloi, Tamas M.; Karimi, Ghobad, Aircraft data communication system and method.
  2. Bonilla, Victor G.; Fanjoy, Logan M.; McCabe, James W., Apparatus system and method for remotely controlling a vehicle over a network.
  3. Roytman Sergej, Architecture for autonomous agents in a simulator.
  4. Denen, Dennis J.; Young, Neil P.; Moreau, Gary L.; Pierson, Martin; Grubba, Robert, Control and motor arrangement for use in model train.
  5. Denen, Dennis J.; Young, Neil P.; Moreau, Gary L.; Pierson, Martin; Grubba, Robert, Control and motor arrangement for use in model train.
  6. Denen,Dennis J.; Young,Neil P.; Moreau,Gary L.; Pierson,Martin; Grubba,Robert, Control and motor arrangement for use in model train.
  7. Denen,Dennis J.; Young,Neil P.; Moreau,Gary L.; Pierson,Martin; Grubba,Robert, Control and motor arrangement for use in model train.
  8. Denen,Dennis J.; Young,Neil P.; Moreau,Gary L.; Pierson,Martin; Grubba,Robert, Control and motor arrangement for use in model train.
  9. Shuji Shiraishi JP; Yuichi Hashimoto JP; Yutaka Nishi JP; Mitsuya Serizawa JP; Osamu Yamamoto JP; Takashi Nishihara JP; Hiroyuki Kawagoe JP; Nobuharu Kuriki JP; Takuya Sakai JP; Hidenori Ish, Drive simulation apparatus.
  10. Yoshida, Shigeru; Masuda, Takuji; Kobayashi, Takanori, Driving game with assist and training modes.
  11. Baur, Andrew W.; Koenigsknecht, Tony L., Entertainment system including a vehicle.
  12. Grunnet-Jepsen, Anders; Sweetser, John; Salsman, Kenneth, Free-space multi-dimensional absolute pointer using a projection marker system.
  13. Sweetser, John; Grunnet-Jepsen, Anders, Free-space multi-dimensional absolute pointer with improved performance.
  14. Eika, Takuro, Game apparatus, game method, and program.
  15. Hara Yoshiteru,JPX ; Yasumaru Shingo,JPX ; Itoh Mizuki,JPX ; Arai Kazuhide,JPX ; Fujisawa Keiichi,JPX ; Takano Nobuyuki,JPX ; Minematsu Makoto,JPX, Game device and method for realistic vehicle simulation in multiple dimensions.
  16. Tanaka Shigenobu,JPX, Game machine for moving object.
  17. Erhart, Wesley Ronald; Schmitz, Scott Rollin Michael; Kawamura, Thomas Michael; Hohnholt, Richard Douglas; Poteet, Kent, Ground vehicle-like control for remote control aircraft.
  18. Erhart, Wesley Ronald; Schmitz, Scott Rollin Michael; Kawamura, Thomas Michael; Hohnholt, Richard Douglas; Poteet, Kent, Ground vehicle-like control for remote control aircraft.
  19. Erhart, Wesley Ronald; Schmitz, Scott Rollin Michael; Kawamura, Tom; Hohnholt, Richard Douglas; Poteet, Kent, Ground vehicle-like control for remote control aircraft.
  20. Sweetser, John; Grunnet-Jepsen, Anders; Salsman, Kenneth, Handheld vision based absolute pointing system.
  21. Tagge James E. ; Tagge Michael J. ; Rindge Thomas L. ; Hilchey Gary ; Alcala Adrian ; Ambrosino Timothy J., Interactive race car simulator system.
  22. Bragdon Clifford R., Intermodal transportation simulation system.
  23. Bragdon Clifford R., Intermodal transportation simulation system.
  24. Hashimoto, Atsushi; Okabe, Hitoshi; Morimoto, Eiichi, Lateral steady acceleration simulation system for railway vehicle.
  25. Thorner, Craig, Method and apparatus for generating tactile feedback via relatively low-burden and/or zero burden telemetry.
  26. Small,David, Method and apparatus for virtual control of operational scale models.
  27. Bonilla,Victor G.; McCabe,James W., Method and system for a computer controlled racing network.
  28. Burdick Andrew D., Modular portable gaming simulator systems and methods.
  29. Steele,Robert C., Multimedia racing experience system.
  30. Krosky, Ronald Charles; Clark, Brendan Edward, Output production.
  31. Sizov, Konstantin, Portable in-the-vehicle road simulator.
  32. Sizov, Konstantin, Portable in-the-vehicle road simulator.
  33. Steven Rehkemper ; Ryan Kratz, Portable simulation game apparatus.
  34. Myers Nicole J., Racecar simulator and driver training system and method.
  35. Christopher Charles A., Reconfigurable hardware interface for vehicle driving simulators using a field-programmable gate array.
  36. Faanes, Perry C., Sculpture device.
  37. Faanes, Perry C.; Roberts, Phil Dean, Sculpture method utilizing new means of simulating, viewing, and displaying sporting, undersea and other environments.
  38. Best, Aaron M.; Barton, J. Ken; Havell, David J; Welles, Reginald T.; Turpin, Darrell R.; Voorhees, James W.; Kearney, John; Price, Camille B.; Stahlman, Nathan P.; Turpin, Aaron J.; Purvis, Aaron M., Shifter force detection.
  39. Best, Aaron M.; Barton, J. Ken; Havell, David J; Welles, Reginald T.; Turpin, Darrell R.; Voorhees, James W.; Kearney, John; Price, Camille B.; Stahlman, Nathan P.; Turpin, Aaron J.; Purvis, Aaron M., Shifter force detection.
  40. Iida, Hiroyuki; Suzuki, Masahide, Steering control system for radio control vehicle and a radio controlled car comprising the same.
  41. Adam Richard D. ; Farnham Terry L., System and method for displaying an interactive event.
  42. Nahapetian, Armen, System and method for flight data recording.
  43. Reveley, Simon Paul, System for providing a virtual reality experience.
  44. Best, Aaron M.; Barton, J Ken; Havell, David J; Welles, Reginald T.; Turpin, Darrell R.; Voorhees, James W.; Kearney, John E.; Price, Camille B.; Stahlman, Nathan P.; Turpin, Aaron J.; Purvis, Aaron M., System, method and apparatus for adaptive driver training.
  45. Best, Aaron M.; Barton, J Ken; Havell, David J; Welles, Reginald T.; Turpin, Darrell R.; Voorhees, James W.; Kearney, John E.; Price, Camille B.; Stahlman, Nathan P.; Turpin, Aaron J.; Purvis, Aaron M., System, method and apparatus for driver training.
  46. Best, Aaron M.; Barton, J Ken; Havell, David J; Welles, Reginald T.; Turpin, Darrell R.; Voorhees, James W.; Kearney, John E.; Price, Camille B.; Stahlman, Nathan P.; Turpin, Aaron J.; Purvis, Aaron M., System, method and apparatus for driver training of shifting.
  47. Welles, Reginald T.; Turpin, Darrell R.; Turpin, Aaron J., System, method and apparatus for driver training system with dynamic mirrors.
  48. Welles, Reginald T.; Turpin, Darrell R.; Turpin, Aaron J., System, method and apparatus for driver training system with stress management.
  49. Craig Thorner ; Paul M. Heilman, III, Universal tactile feedback system for computer video games and simulations.
  50. Thorner, Craig, Universal tactile feedback system for computer video games and simulations.
  51. Strider Walter ; Strider Linda, Video game for simulating a low rider vehicle.

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