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Metadata for avatar generation in virtual environments 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-017/00
  • G06F-015/16
  • G06F-003/048
  • G06F-003/00
  • G09G-005/00
  • A63F-009/24
출원번호 US-0155886 (2008-06-11)
등록번호 US-8130219 (2012-03-06)
발명자 / 주소
  • Fleury, Michel
  • Chamandy, David
출원인 / 주소
  • AUTODESK, Inc.
대리인 / 주소
    Patterson & Sheridan, LLP
인용정보 피인용 횟수 : 35  인용 특허 : 25

초록

A method of provisioning avatars comprises receiving at a first computer system associated with a first user, a metadata file relating to an avatar of a second user. In particular, the metadata file comprises data for use with an avatar generator process that is in execution on the first computer sy

대표청구항

1. A method comprising: using an avatar generator process that is in execution on a first computer system associated with a first user, generating an avatar as a combination of at least two other avatars, the generated avatar having a simulated physical appearance that is defined in terms of a plura

이 특허에 인용된 특허 (25)

  1. Ballin, Daniel; Gillies, Marco, Apparatus and method for generating behaviour in an object.
  2. Blattner, Patrick D.; Robinson, John D., Applying access controls to communications with avatars.
  3. Danzig, Matt; Harvey, William David; Guymon, III, Vernon Melvin; Ries, Eric Nathan; Gosling, Marcus, Computer-implemented method and apparatus to allocate revenue from a derived avatar component.
  4. Yoshino Hiroyuki (Higashiyamato JPX) Kojo Takashi (Ome JPX), Electronic montage creation device.
  5. Aldrich Ronald Keith, Gamut restriction of color image.
  6. Amidon, Christopher M.; Walsh, Richard J.; Issa, Alfredo C., Group content representations.
  7. Eilat Amir,ILX ; Zucker Arnold,ILX, Interactive game system.
  8. Per Viktorsson SE; Kjell Borg SE, Method and a device for use in a virtual environment.
  9. Ventrella, Jeffrey J.; Harvey, William D.; Werther, Benjamin M., Method and apparatus for creating and customizing avatars using genetic paradigm.
  10. Ashtekar, Ashish; Lim, Hanjoo; Patwardhan, Chintamani; Torgemane, Henri, Method and apparatus for providing flash-based avatars.
  11. Crampton,Stephen James, Method and apparatus for the generation of computer graphic representations of individuals.
  12. Fujiwara,Koichi; Toyama,Osamu; Fujii,Eiro, Method and system for processing a three-dimensional shape data.
  13. Claus,Bernhard Erich Hermann; Eberhard,Jeffrey Wayne, Method and system for visualizing three-dimensional data.
  14. Guyot,Oliver; Legrand,Patrick; Viger,Christine; Guillemant,Jean Philippe; Goldstein,Philippe; Ducros,Maxime, Method for changing graphical data like avatars by mobile telecommunication terminals.
  15. Nakatani, Seiichi; Mitani, Tsutomu, Module and mounted structure using the same.
  16. Comair, Claude; Ghali, Prasanna; Samra, Samir A.; Fam, Sun T.; Li, Xin, Object modeling for computer simulation and animation.
  17. Ikedo Tatsuhiro,JPX, Picture making apparatus for creating a picture for printing by assembling and positioning component parts.
  18. Couture-Gagnon, Jérôme, Reduction of a mesh with preservation of flow lines.
  19. Nam,Seung Woo; Lee,In Ho; Kim,Hyun Bin, Three-dimensional animation system and method using evolutionary computation.
  20. Liles Christopher A. ; Vellon Manuel, Use of avatars with automatic gesturing and bounded interaction in on-line chat session.
  21. Levinson,David S., Using an avatar to generate user profile information.
  22. Rzeszewski,Theodore; Hede,William S.; Patzer,Robert A., Video enhancement of an avatar.
  23. Fogel,David B.; Hays,Timothy J.; Johnson,Douglas R.; Lang, Jr.,Thomas P., Video game characters having evolving traits.
  24. Van Luchene, Andrew Stephen, Video game including child character generation using combination of parent character attributes.
  25. Van Luchene, Andrew Stephen, Video game methods and systems.

이 특허를 인용한 특허 (35)

  1. Leung, Felix; Borst, Karl Joseph; Ganetakos, Joseph Benjamin, Crafting system in a virtual environment.
  2. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  3. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  4. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  5. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  6. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  7. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  8. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  9. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  10. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  11. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  12. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  13. Cojuangco, Danielle Schulze; Rinker, Todd Nathan; Ionescu, Arna Diana, Display screen portion having a graphical user interface for patient monitoring.
  14. O'Leary, Maureen, Display screen showing a virtual doll icon.
  15. Marchetti, Cesar, Display screen with color icon.
  16. Matias, Carlos Manuel Cardoso, Display screen with emoticon.
  17. Matias, Carlos Manuel Cardoso, Display screen with emoticon.
  18. Matias, Carlos Manuel Cardoso, Display screen with emoticon.
  19. Matias, Carlos Manuel Cardoso, Display screen with emoticon.
  20. Matias, Carlos Manuel Cardoso, Display screen with emoticon.
  21. Matias, Carlos Manuel Cardoso, Display screen with emoticon.
  22. Matias, Carlos Manuel Cardoso, Display screen with emoticon.
  23. Matias, Carlos Manuel Cardoso, Display screen with emoticon.
  24. Matias, Carlos Manuel Cardoso; Paz, Jose Pedro Bernardo, Display screen with emoticon.
  25. Matias, Carlos Manuel Cardoso; Paz, Jose Pedro Bernardo, Display screen with emoticon.
  26. Paz, Jose Pedro Bernardo, Display screen with emoticon.
  27. Block, Rory L.; Greenberg, Jacob C.; Hamlin, Vernon W.; Lasseter, Laurie E.; Sylla, Craig J.; Trego, Mark K., Gaming social communication.
  28. Block, Rory L.; Greenberg, Jacob C.; Hamlin, Vernon W.; Lasseter, Laurie E.; Sylla, Craig J.; Trego, Mark K., Generating casino floor maps.
  29. Blackstock, Jacob Edward; Kennedy, David James; Panth, Shahan; Baldwin, Dorian Franklin, System and method for adaptable avatars.
  30. Kalanithi, Jeevan James; Bove, Jr., V. Michael, Tangible social network.
  31. Barlier, Guillaume P.; Dye, Alan C.; Guzmán, Aurelio; Scapel, Nicolas V.; Wilson, Christopher, Type font.
  32. Barlier, Guillaume P.; Dye, Alan C.; Guzmán, Aurelio; Scapel, Nicolas V.; Wilson, Christopher I., Type font.
  33. Bauer, Sebastian Johannes; Guzmán, Aurelio; Wilson, Christopher, Type font.
  34. Bauer, Sebastian Johannes; Guzmán, Aurelio; Wilson, Christopher, Type font.
  35. Dye, Alan C.; Guzmán, Aurelio; Wilson, Christopher, Type font.
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