IPC분류정보
국가/구분 |
United States(US) Patent
등록
|
국제특허분류(IPC7판) |
|
출원번호 |
US-0766421
(2010-04-23)
|
등록번호 |
US-8181964
(2012-05-22)
|
발명자
/ 주소 |
- Ritter, Janice E.
- Saddler, Damon R.
|
출원인 / 주소 |
|
대리인 / 주소 |
|
인용정보 |
피인용 횟수 :
6 인용 특허 :
54 |
초록
▼
A game apparatus and method of playing a game is disclosed herein. The game apparatus having: a central area that is configured to be rotated in a first direction; an outer member surrounding the central area, the outer member being configured to be rotated in a second direction, the second directio
A game apparatus and method of playing a game is disclosed herein. The game apparatus having: a central area that is configured to be rotated in a first direction; an outer member surrounding the central area, the outer member being configured to be rotated in a second direction, the second direction being opposite to the first direction; a wall member separating an outer periphery of the central area from an inner periphery of the outer member; and a plurality of grabbing devices disposed about the outer member, each of the plurality of grabbing devices being configured to grab an object from the outer member and move it to the central area by tossing it over the wall member.
대표청구항
▼
1. A game apparatus, comprising: a central area that is configured to be rotated in a first direction;an outer member surrounding the central area, the outer member being configured to be rotated in a second direction, the second direction being opposite to the first direction;a wall member separati
1. A game apparatus, comprising: a central area that is configured to be rotated in a first direction;an outer member surrounding the central area, the outer member being configured to be rotated in a second direction, the second direction being opposite to the first direction;a wall member separating an outer periphery of the central area from an inner periphery of the outer member; anda plurality of grabbing devices disposed about the outer member, each of the plurality of grabbing devices being configured to grab an object from the outer member and move it to the central area by tossing it over the wall member. 2. The game apparatus as in claim 1, wherein each of the plurality of grabbing devices are configured for movement between a first position and a second position, wherein each of the plurality of grabbing devices has a pair of jaw members and wherein at least one of the pair of jaw members of each of the plurality of grabbing devices moves towards the other one of the pair of jaw members as the grabbing device moves from the first position towards the second position, and wherein at least one of the pair of jaw members of each of the plurality of grabbing devices moves away from the other one of the pair of jaw members as the grabbing device moves from the second position towards the first position. 3. The game apparatus as in claim 2, wherein the pair of jaw members of each of the plurality of grabbing devices is moved towards the outer member when they are moved from the first position to the second position. 4. The game apparatus as in claim 3, wherein each of plurality of grabbing devices are manually operated by a trigger for movement from the first position to the second position. 5. The game apparatus as in claim 1, wherein the outer member and the central area are configured to rotate about a first axis and wherein the central area is also configured to move up and down with respect to the first axis between a first position and a second position, wherein the height of the wall member with respect to a surface of the central area is reduced as the central area moved from the first position to the second position. 6. The game apparatus as in claim 5, wherein the central area is spring biased towards the second position and a releasable mechanism retains the central area in the first position until a timer mechanism has determined a predetermined amount of time has elapsed while the outer member and the central area rotate about the first axis. 7. The game apparatus as in claim 6, wherein movement of the central area from the first position to the second position is sufficient to launch the object from the central area over the wall member and towards the outer member. 8. The game apparatus as in claim 1, wherein the wall member is configured to surround the central area and the wall member has varying height with respect to the outer member. 9. The game apparatus as in claim 8, wherein the wall member is configured to be rotated with either the central area or the outer member. 10. The game apparatus as in claim 1, wherein the central area and the outer member are each rotated by a gear mechanism driven by a motor. 11. A game apparatus, comprising: a base structure;a central area rotatably secured to the base structure for rotation in a first direction;an outer member rotatably secured to the base structure for rotation in a second direction, the second direction being opposite to the first direction, and wherein the outer member surrounds the central area;a wall member separating an outer periphery of the central area from an inner periphery of the outer member;a plurality of objects configured to be received on the outer member; anda plurality of grabbing devices secured to the base structure and surrounding the outer member, each of the plurality of grabbing devices being configured to grab at least one of the plurality of objects from the outer member and move it to the central area by tossing it over the wall member. 12. The game apparatus as in claim 11, wherein the outer member and the central area are configured to rotate about a first axis and wherein the central area is also configured to move up and down with respect to the first axis between a first position and a second position, wherein the height of the wall member with respect to a surface of the central area is reduced as the central area moved from the first position to the second position. 13. The game apparatus as in claim 12, wherein the central area is spring biased towards the second position and a releasable mechanism retains the central area in the first position until a timer mechanism has determined a predetermined amount of time has elapsed while the outer member and the central area rotate about the first axis and wherein movement of the central area from the first position to the second position is sufficient to launch anyone of the plurality of objects from the central area over the wall member and towards the outer member. 14. The game apparatus as in claim 13, wherein the wall member is configured to surround the central area and the wall member has a varying height with respect to the outer member and wherein the wall member is configured to be rotated with either the central area or the outer member. 15. The game apparatus as in claim 13, wherein the central area and the outer member are each rotated by a gear mechanism driven by a motor. 16. The game apparatus as in claim 11, wherein the wall member is configured to be rotated with either the central area or the outer member. 17. The game apparatus as in claim 11, wherein each of the plurality of grabbing devices are configured for movement between a first position and a second position, wherein each of the plurality of grabbing devices has a pair of jaw members and wherein at least one of the pair of jaw members of each of the plurality of grabbing devices moves towards the other one of the pair of jaw members as the grabbing device moves from the first position towards the second position, and wherein at least one of the pair of jaw members of each of the plurality of grabbing devices moves away from the other one of the pair of jaw members as the grabbing device moves from the second position towards the first position, wherein the pair of jaw members of each of the plurality of grabbing devices is moved towards the outer member when they are moved from the first position to the second position and wherein each of plurality of grabbing devices are manually operated by a trigger for movement from the first position to the second position. 18. The game apparatus as in claim 17, wherein each of plurality of grabbing devices are manually operated by a trigger for movement from the first position to the second position and the plurality of objects comprise a plurality of sub sets each having a matching configuration or indicia that differentiates one of the plurality of sub sets from another one of the plurality of sub sets. 19. A method of playing a game, the method comprising: rotating a central area about an axis of a base structure in a first direction;rotating an outer member about the axis in a second direction, the second direction being opposite to the first direction, wherein the outer member surrounds the central area;surrounding the central area with a wall member disposed between the central area and outer member;biasing the central area upwardly in a direction parallel to the first axis, wherein the central area is configured to move up and down with respect to the first axis between a first position and a second position, wherein the height of the wall member with respect to a surface of the central area is reduced as the central area is moved from the first position to the second position;operating a plurality of grabbing devices secured to the base structure and surrounding the outer member, each of the plurality of grabbing devices being configured to grab at least one of a plurality of objects configured to be received on the outer member and move it to the central area by tossing it over the wall member, wherein the plurality of objects also comprise a plurality of sub sets each having a matching configuration or indicia that differentiates one of the plurality of sub sets from another one of the plurality of sub sets;retaining the central area in the first position until a predetermined time period has elapsed;releasing the central area from the first position after the predetermined time period has elapsed, wherein the central area moves from the first position to the second position, wherein movement of the central area from the first position to the second position is sufficient to launch anyone of the plurality of objects from the central area over the wall member and towards the outer member; anddetermining a winner of the game by calculating the greatest number of objects corresponding to one of the plurality of sub-sets that is retained in the central area after the predetermined time period has elapsed. 20. The method as in claim 19, further comprising resetting the central area to the first position and subsequently releasing the central area from the first position after the predetermined time period has elapsed, wherein the step of determining the winner of the game is not performed until central area has been released a predetermined amount of times or the game has been played for a predetermined amount of playing time, the predetermined amount of playing time being greater than the predetermined time period.
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